blondie7575
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35413e6ad0
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Added support for multiple active projectiles
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2018-12-23 17:39:22 -07:00 |
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blondie7575
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d5666cd3a6
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First pass at inventory menu rendering
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2018-04-20 13:04:39 -07:00 |
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blondie7575
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a932295552
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Refactoring of gameobject rendering macros
Prep work for projectile orientation
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2017-10-26 20:15:52 -07:00 |
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blondie7575
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7ba22eadda
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Fixed several rendering glitches
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2017-10-19 12:59:24 -07:00 |
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blondie7575
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c19dee9634
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Integrated Mr. Sprite bank system
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2017-10-06 12:28:18 -07:00 |
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blondie7575
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79972bbb52
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Groundwork for new art pipeline
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2017-10-01 15:40:29 -07:00 |
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blondie7575
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2bdaae8f30
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Added cat sprites
- Integrated Mr. Sprite art pipeline
- Fixed background restore bug
- Added debug pause
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2017-09-30 13:01:36 -07:00 |
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blondie7575
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9aadc36361
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Basic Mr. Sprite integration
- Larger gameobject sprites
- Fixed some bugs in collision detection
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2017-09-29 17:53:05 -07:00 |
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blondie7575
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b0588cd14f
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Terrain data resolution doubled
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2017-09-13 10:56:34 -06:00 |
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blondie7575
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c7efb24fe7
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Fixed several rendering and input bugs
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2017-09-05 12:48:30 -07:00 |
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blondie7575
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22ebc76c61
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Added player constructor
- Fixed horizontal object clipping
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2017-09-02 12:32:40 -07:00 |
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blondie7575
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3c58aa6232
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Added background saving to gameobject rendering
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2017-08-26 22:34:49 -07:00 |
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blondie7575
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3e99f10ec7
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Basic rendering of projectiles
- Added gravity
- Physics now 8.8 instead of 12.4 fixed point
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2017-08-24 21:45:05 -07:00 |
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blondie7575
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ea808cbf9a
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Groundwork for gameobject rendering
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2017-08-13 15:36:12 -07:00 |
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