Commit Graph

205 Commits

Author SHA1 Message Date
blondie7575
c71534f101 Updated disk and app name 2024-02-01 10:17:14 -07:00
blondie7575
14aa945441 Update victory help 2024-02-01 09:56:28 -07:00
blondie7575
f532287345 Added victory sequence 2024-02-01 09:53:38 -07:00
blondie7575
b10eaa850f Update ReadMe 2024-01-28 20:14:28 -07:00
blondie7575
7967035cc3 Added victory screen 2024-01-28 12:12:58 -07:00
blondie7575
8362b0d4ae Fix crosshair disappearing when weapon is too expensive 2024-01-21 18:26:46 -07:00
blondie7575
30f16aaef5 Fixed memory corruption of spit damage 2024-01-21 18:21:05 -07:00
blondie7575
926e69e33d Added game controls for movement 2024-01-21 17:27:12 -07:00
blondie7575
9de1664895 Fixed fans disappearing after one turn 2024-01-21 14:01:10 -07:00
blondie7575
4813eb4af5 Fixed fan stands capturing cats in protect 2024-01-13 14:34:33 -07:00
blondie7575
0497c928dc Fix fan stand not unrendering when scrolling 2024-01-13 14:27:11 -07:00
blondie7575
703edd47dd Fix fan causing scrolling render artifacts 2024-01-08 19:53:20 -07:00
blondie7575
8a8235181c Fixed crosshair rendering wrong size on player switch 2023-12-24 13:51:38 -07:00
blondie7575
f0a53d6964 Restarting game now resets data properly 2023-12-24 13:42:19 -07:00
blondie7575
c2dde9a4b7 Fixed crosshair rendering glitches on turn switch 2023-12-24 12:16:27 -07:00
blondie7575
11b2cc9048 Cleaned up some magic numbers 2023-12-23 16:47:20 -07:00
blondie7575
1dde996981 Movement climb check replaced with better gap check 2023-12-23 16:43:17 -07:00
blondie7575
aef29be0f8 Fixed crosshair render glitch when overlapping terrain during scroll 2023-12-23 10:56:24 -07:00
blondie7575
0634837dbc Fixed player render glitch related to scrolling 2023-12-23 10:33:24 -07:00
blondie7575
d0bfa23d60 Basic player movement working
Also fixed a bunch of bugs in crosshair rendering
2023-08-26 17:04:17 -07:00
blondie7575
c77f1d4c84 Cooler dirt colour 2023-08-06 17:01:02 -07:00
blondie7575
a8caca07ec Much nicer 16x16 font
Also help screen improvements
2023-08-06 16:58:32 -07:00
blondie7575
06527a3f61 Added help screen 2023-08-06 15:55:42 -07:00
blondie7575
92a3a9040e Better clamping for terrain chunk compiling 2023-08-04 19:37:09 -07:00
blondie7575
49c1b08cb0 Bug fix for terrain chunk recompiling 2023-08-04 19:23:08 -07:00
blondie7575
4ddb742b5f Groundwork for moving characters 2023-07-30 15:46:59 -07:00
blondie7575
fad2daa4d7 Terrain chunk compiler now rectangular!
This greatly speeds it up and allows vertical slice compiling to eliminate most false terrain overhangs
2023-07-30 11:09:45 -07:00
blondie7575
826660643c Switch to scanline border effect instead of VBL 2023-07-29 16:35:11 -07:00
blondie7575
3199c94eb5 Added some border effects to title screen
Also added support for interactive stateful animations
2023-07-29 16:31:17 -07:00
blondie7575
dae1462c97 Nicer title screen 2023-07-29 10:01:04 -07:00
blondie7575
d52225a5d8 Fixed some minor header rendering bugs 2023-07-25 14:45:29 -07:00
blondie7575
2927cb0c68 Game/menu transitions working
- Also cleaned up key mapping
- Fixed a bug in VRAM pointer calculation
2023-07-25 14:33:23 -07:00
blondie7575
5eb32268b9 Basic main menu working! 2023-07-24 20:29:11 -07:00
blondie7575
1eb235fc4c Ground work on title screen 2023-07-23 14:59:55 -07:00
blondie7575
2c1100f0b8 Fixed nasty memory overwrite
If terrain crater was on a mountain top, the crate math tried to compile above max terrain height
2023-07-22 18:01:10 -07:00
blondie7575
4b183a0d99 Added palette cross-fading 2023-07-20 19:41:06 -07:00
blondie7575
9ea2a14a2b Proof of concept for palette fader 2023-07-20 14:42:22 -07:00
blondie7575
b8a35d4d26 Basic loading bar working 2023-07-20 13:40:38 -07:00
blondie7575
df1a141d8b Groundwork for graphical loading screen 2023-07-18 20:15:53 -07:00
blondie7575
76cf1068be Fixed a low-end rendering bug in progress bar 2023-07-17 20:44:46 -07:00
blondie7575
0ee3e558b6 Added progress bar for anger
Also fixed memory overwrite in health management caused by hit animations
2023-07-17 20:36:04 -07:00
blondie7575
f613e7460c Fixed a nasty memory overwrite in terrain compiler
If a bomb landed just right near screen bottom, terrain chunk compiler would spray RAM with terrain data
2023-07-17 16:53:19 -07:00
blondie7575
c14a6fbc28 Cleanup 2023-07-17 16:01:03 -07:00
blondie7575
080ab768b8 Font rendering is now left justified 2023-07-17 15:53:17 -07:00
blondie7575
1d3bfeba8f Font engine refactor
String rendering code is now replicated for each font, which makes the code much faster and tighter. This will also immensely simplify switching to left-justified text rendering, which turns out to be important. :-|
2023-07-16 20:10:00 -07:00
blondie7575
6a30a6a0dc New font cleanup 2023-07-16 19:01:14 -07:00
blondie7575
a126624a01 Missed in last commit 2023-07-16 15:19:55 -07:00
blondie7575
8f0db35aeb Integrated tiny number font with font engine 2023-07-16 15:18:06 -07:00
blondie7575
7b76277030 Missed in last commit 2023-07-16 14:21:08 -07:00
blondie7575
b605fef0d2 Replaced debug font rendering with real thing 2023-07-16 14:17:02 -07:00