Art
Support for custom projectile rendering
2018-12-26 17:29:13 -07:00
DiskImageParts
Smarter disk image management
2023-06-18 16:59:37 -07:00
GSCats.xcodeproj
Dirt clod creation and explosion working
2020-01-05 15:11:14 -08:00
.gitignore
Optimized span rendering moved to $E1
2018-01-16 12:56:53 -08:00
GenerateCircles.py
Fixed craters on hi-res terrain
2017-09-17 16:17:27 -07:00
GenerateRenderSpans.py
Optimization
2017-08-07 22:10:16 -07:00
GenerateSpanDataTable.py
First working version of virtual stack unrender
2018-01-06 15:30:06 -08:00
GenerateTrigTables.py
Basic rendering of projectiles
2017-08-24 21:45:05 -07:00
GenerateVRAMTable.py
Optimizations and cleanup
2017-08-06 13:26:31 -07:00
GenerateVRAMYOffset.py
Lookup for render span VRAM rows
2017-12-27 10:06:42 -07:00
Makefile
Smarter disk image management
2023-06-18 16:59:37 -07:00
MerlinToCA65.sh
Fixed art pipeline bug
2017-10-17 08:21:29 -07:00
ParseMapFile.py
Optimized span rendering moved to $E1
2018-01-16 12:56:53 -08:00
RenumberSpriteFiles.sh
Overhaul of art pipeline to support sprite flipping
2018-08-06 13:00:13 -07:00
SpriteBank#060000
Smarter disk image management
2023-06-18 16:59:37 -07:00
boot_mame.sh
Fix scrolling speed
2021-07-24 13:55:16 -07:00
cadius
Smarter disk image management
2023-06-18 16:59:37 -07:00
circleTable.s
Fixed craters on hi-res terrain
2017-09-17 16:17:27 -07:00
collision.s
Optimized span rendering moved to $E1
2018-01-16 12:56:53 -08:00
dirt.s
Better looking dirt explosions, at cost of some terrain artifcats
2020-01-05 16:18:01 -08:00
equates.s
Added option for weapon deployment delay
2021-07-24 14:41:48 -07:00
fan.s
Added option for weapon deployment delay
2021-07-24 14:41:48 -07:00
font.s
Improvements to player header appearance
2021-09-23 12:59:53 -06:00
gamemanager.s
Improvements to player header appearance
2021-09-23 12:59:53 -06:00
gameobject.s
Fix scrolling speed
2021-07-24 13:55:16 -07:00
graphics.s
Improved VBL, fixed Ctrl-OA-Reset crash
2018-07-22 10:11:51 -05:00
gscats.s
Dirt clod creation and explosion working
2020-01-05 15:11:14 -08:00
input.s
Fix scrolling speed
2021-07-24 13:55:16 -07:00
inventory.s
Improvements to player header appearance
2021-09-23 12:59:53 -06:00
linkerConfig
Optimized span rendering moved to $E1
2018-01-16 12:56:53 -08:00
loader.s
Fixed stepping on a bunch of GS jump tables
2018-07-28 15:46:54 -07:00
macros.s
Support for local and global wind
2018-12-29 11:33:08 -07:00
player.s
Oops
2021-09-23 13:00:53 -06:00
projectile.s
Added mining and currency spend for weapons
2021-09-23 12:36:48 -06:00
random.s
Dirt clod creation and explosion working
2020-01-05 15:11:14 -08:00
smallNumbers.s
Added mining and currency spend for weapons
2021-09-23 12:36:48 -06:00
spritebank.s
Support for custom projectile rendering
2018-12-26 17:29:13 -07:00
tables.s
Optimized span rendering moved to $E1
2018-01-16 12:56:53 -08:00
terrain.s
Added mining and currency spend for weapons
2021-09-23 12:36:48 -06:00
terrain_e1.s
Fixed compiled terrain rendering
2018-07-24 18:43:41 -07:00
utility.s
Added mining and currency spend for weapons
2021-09-23 12:36:48 -06:00