This generated invalid code in instances like the following. The code generated for "s = s->u.next" would update the most significant word of s first, then use an indirect load with the half-updated pointer value to update the least significant word of s. This would generally corrupt the result if the new and old pointers had different bank bytes.
#pragma optimize 79
#include <stdio.h>
struct S {
int i;
union {
struct S * next;
} u;
} s1 = {0, 0};
int main (void)
{
struct S * s = &s1;
s = s->u.next;
if (s != 0)
puts("compiler bug detected\n"); /* May not always be triggered, depending on memory contents. */
}
Previously, such initializations would sometimes generate a garbage value pointing up to 65535 bytes beyond the start of the string constant. (This was due to a lack of sign-extension in the object code generation.)
Computing a pointer to before the start of an object invokes undefined behavior, so the previous behavior wasn't technically wrong, but it was unintuitive and served no useful purpose. The new behavior should at least be easier to understand and debug.