/* * Routines dealing with signals. * * A signal usually merely causes a bit to be set in the "signals" word. * At some convenient time, the mainline code checks to see if any * signals need processing by calling psignal(). * If we happen to be reading from a file [in iread()] at the time * the signal is received, we call intread to interrupt the iread. */ #pragma noroot #include "less.h" #include #ifdef _ORCAC_ #pragma databank 1 segment "LoadSegONE"; #endif /* * "sigs" contains bits indicating signals which need to be processed. */ public int sigs; #define S_INTERRUPT 01 #ifdef SIGTSTP #define S_STOP 02 #endif #if defined(SIGWINCH) || defined(SIGWIND) #define S_WINCH 04 #endif extern int sc_width, sc_height; extern int swindow; extern int screen_trashed; extern int lnloop; extern int linenums; extern int scroll; extern int reading; static HANDLER u_interrupt(int type, int code); static HANDLER stop(int type, int code); /* * Interrupt signal handler. */ /* ARGSUSED*/ static HANDLER u_interrupt(type, code) int type; int code; { SIGNAL(SIGINT, u_interrupt); sigs |= S_INTERRUPT; if (reading) intread(); } public void fake_interrupt(void) { sigs |= S_INTERRUPT; } #ifdef SIGTSTP /* * "Stop" (^Z) signal handler. */ /* ARGSUSED*/ static HANDLER stop(type, code) int type; int code; { SIGNAL(SIGTSTP, stop); sigs |= S_STOP; if (reading) intread(); } #endif #ifdef SIGWINCH /* * "Window" change handler */ /* ARGSUSED*/ public HANDLER winch(type, code) int type; int code; { SIGNAL(SIGWINCH, winch); sigs |= S_WINCH; if (reading) intread(); } #else #ifdef SIGWIND /* * "Window" change handler */ /* ARGSUSED*/ public HANDLER winch(type) int type; { SIGNAL(SIGWIND, winch); sigs |= S_WINCH; if (reading) intread(); } #endif #endif #ifdef __ORCAC__ #pragma databank 0 #endif /* * Set up the signal handlers. */ public void init_signals(on) int on; { if (on) { /* * Set signal handlers. */ (void) SIGNAL(SIGINT, u_interrupt); #ifdef SIGTSTP (void) SIGNAL(SIGTSTP, stop); #endif #ifdef SIGWINCH (void) SIGNAL(SIGWINCH, winch); #else #ifdef SIGWIND (void) SIGNAL(SIGWIND, winch); #endif #endif } else { /* * Restore signals to defaults. */ (void) SIGNAL(SIGINT, SIG_DFL); #ifdef SIGTSTP (void) SIGNAL(SIGTSTP, SIG_DFL); #endif #ifdef SIGWINCH (void) SIGNAL(SIGWINCH, SIG_IGN); #endif #ifdef SIGWIND (void) SIGNAL(SIGWIND, SIG_IGN); #endif } } /* * Process any signals we have received. * A received signal cause a bit to be set in "sigs". */ public void psignals(void) { register int tsignals; if ((tsignals = sigs) == 0) return; sigs = 0; #ifdef S_WINCH if (tsignals & S_WINCH) { int old_width, old_height; /* * Re-execute get_term() to read the new window size. */ old_width = sc_width; old_height = sc_height; swindow = -1; get_term(); if (sc_width != old_width || sc_height != old_height) { scroll = (sc_height + 1) / 2; screen_trashed = 1; } } #endif #ifdef SIGTSTP if (tsignals & S_STOP) { /* * Clean up the terminal. */ #ifdef SIGTTOU SIGNAL(SIGTTOU, SIG_IGN); #endif lower_left(); clear_eol(); deinit(); flush(); raw_mode(0); #ifdef SIGTTOU SIGNAL(SIGTTOU, SIG_DFL); #endif SIGNAL(SIGTSTP, SIG_DFL); kill(getpid(), SIGTSTP); /* * ... Bye bye. ... * Hopefully we'll be back later and resume here... * Reset the terminal and arrange to repaint the * screen when we get back to the main command loop. */ SIGNAL(SIGTSTP, stop); raw_mode(1); init(); screen_trashed = 1; } #endif if (tsignals & S_INTERRUPT) { bell(); /* * {{ You may wish to replace the bell() with * error("Interrupt", NULL_PARG); }} */ /* * If we were interrupted while in the "calculating * line numbers" loop, turn off line numbers. */ if (lnloop) { lnloop = 0; if (linenums == 2) screen_trashed = 1; linenums = 0; error("Line numbers turned off", NULL_PARG); } } }