iigs-game-engine/demos/chrisv/test.c

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2022-08-27 20:53:02 +00:00
#include <types.h>
#include <memory.h>
#include <loader.h>
#include <locator.h>
#include <misctool.h>
#include <types.h>
/* #define GTE_IS_SYSTEM_TOOLS_INSTALL 1 */
#include "gte.h"
#ifdef GTE_IS_SYSTEM_TOOLS_INSTALL
#define ENGINE_STARTUP_MODE 0x0000
#else
#define ENGINE_STARTUP_MODE ENGINE_MODE_USER_TOOL
#endif
/* toolbox fail handler */
#define TOOLFAIL(string) if (toolerror()) SysFailMgr(toolerror(), "\p" string "\n\r Error Code -> $");
/* path to the local GTE toolset */
Str32 toolPath = {9, "1/Tool160" };
/* Helper function to load GTE as a user tool or system tool */
#ifdef GTE_IS_SYSTEM_TOOLS_INSTALL
void LoadGTEToolSet(Word unused) {
LoadOneTool(160, 0);
TOOLFAIL("Unable to load GTE toolset");
}
#else
void LoadGTEToolSet(Word userId) {
InitialLoadOutputRec loadRec;
// Load the tool from the local directory
loadRec = InitialLoad(userId, (Pointer) (&toolPath), 1);
TOOLFAIL("Unable to load Tool160 from local path");
// Install the tool using the user tool vector
SetTSPtr(0x8000, 160, loadRec.startAddr);
TOOLFAIL("Could not install tool");
}
#endif // GTE_IS_SYSTEM_TOOLS_INSTALL
#ifdef GTE_IS_SYSTEM_TOOLS_INSTALL
void UnloadGTEToolSet() {
UnloadOneTool(160);
TOOLFAIL("Unable to unload GTE toolset");
}
#else
void UnloadGTEToolSet() {
}
#endif // GTE_IS_SYSTEM_TOOLS_INSTALL
void main(void) {
char i;
Word userId;
Word controlMask, keyPress;
Handle dpHandle;
Word dpAddr;
extern Pointer tiles;
extern Pointer tilesPalette;
int a, b;
TLStartUp();
/* Get the program memory ID */
userId = MMStartUp();
MTStartUp();
dpHandle = NewHandle(0x200L, userId, attrBank + attrPage + attrFixed + attrLocked + attrNoCross, 0);
TOOLFAIL("Could not allocate direct page memory for GTE");
dpAddr = (Word) (*dpHandle);
printf("dpAddr: %x\n", (int)dpAddr);
printf("engineMode: %x", (int)ENGINE_STARTUP_MODE);
GTEStartUp(dpAddr, (Word) ENGINE_STARTUP_MODE, userId);
goto out;
/*
GTESetScreenMode(160, 200);
GTESetPalette(0, tilesPalette);
GTELoadTileSet(tiles);
GTEFillTileStore(1);
GTERender(0);
for (a = 3; a < 18; a++) {
GTESetTile(5, a, a);
}
GTESetTile(1, 0, 34);
GTESetTile(2, 0, 33);
GTERender(0);
GTESetTile(0, 3, 3);
GTESetTile(0, 4, 4);
for (b = 4; b < 6; b++) {
for (a = 1; a < 10; a++) {
GTESetBG0Origin(a, b);
i = (((b - 1) * 10) + a) | TILE_SOLID_BIT | TILE_HFLIP_BIT;
GTESetTile(a, b, i);
GTERender(0);
}
}
*/
do {
controlMask = GTEReadControl();
keyPress = controlMask & 0x007F;
} while (toupper(keyPress) != 'Q');
out:
GTEShutDown();
UnloadGTEToolSet();
DisposeHandle(dpHandle);
MTShutDown();
MMShutDown(userId);
TLShutDown();
}