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8 lines
400 B
Markdown
8 lines
400 B
Markdown
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A demo the exercises the dirty update capabilities of GTE to provide very fast updates
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for non-scrolling play fields.
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Also, the ability to seamless switch between dirty and scrolling updates to perform screen
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transitions and the ability to specify a split screen to keep the inventory/status area fixed
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at the top and the scrolling play field at the bottom.
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The active playfield in zelda is 256x176
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