2022-04-23 05:47:13 +00:00
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REL
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DSK MAINSEG
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use Locator.Macs
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use Load.Macs
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use Mem.Macs
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use Misc.Macs
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use Util.Macs
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use EDS.GSOS.Macs
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2022-04-24 19:45:07 +00:00
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use GTE.Macs
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2022-04-23 05:47:13 +00:00
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2022-04-23 20:41:25 +00:00
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mx %00
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2022-05-19 02:00:06 +00:00
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TSZelda EXT ; tileset buffer
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2022-06-22 05:06:25 +00:00
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MAX_SPRITES equ 16
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2022-06-02 03:24:45 +00:00
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2022-04-25 22:11:48 +00:00
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ScreenX equ 0
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ScreenY equ 2
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2022-06-02 03:24:45 +00:00
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Tmp0 equ 4
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Tmp1 equ 6
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2022-06-09 12:41:03 +00:00
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KeyState equ 8
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Selected equ 10
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Flips equ 12
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2022-06-22 04:13:28 +00:00
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DTile equ 14
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Tmp2 equ 16
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2022-04-25 22:11:48 +00:00
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2022-04-23 05:47:13 +00:00
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; Typical init
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phk
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plb
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2022-06-09 12:41:03 +00:00
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sta MyUserId ; GS/OS passes the memory manager user ID for the application into the program
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2022-04-24 19:45:07 +00:00
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_MTStartUp ; GTE requires the miscellaneous toolset to be running
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2022-04-23 20:41:25 +00:00
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2022-04-24 19:45:07 +00:00
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jsr GTEStartUp ; Load and install the GTE User Tool
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2022-04-23 05:47:13 +00:00
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2022-04-25 22:11:48 +00:00
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; Initialize the graphics screen to a 256x160 playfield
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2022-06-22 05:06:25 +00:00
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pea #320
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pea #200
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2022-04-25 22:11:48 +00:00
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_GTESetScreenMode
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2022-05-19 02:00:06 +00:00
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; Load a tileset
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2022-04-25 22:11:48 +00:00
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2022-05-19 02:00:06 +00:00
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pea #^TSZelda
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pea #TSZelda
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_GTELoadTileSet
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2022-04-25 22:11:48 +00:00
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2022-06-01 18:55:04 +00:00
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; Set the palette
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ldx #11*2
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:ploop
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lda palette,x
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stal $E19E00,x
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dex
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dex
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bpl :ploop
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bra sprt
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palette dw $0000,$08C1,$0C41,$0F93,$0777,$0FDA,$00A0,$0000,$0D20,$0FFF,$023E
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sprt
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2022-05-27 00:36:40 +00:00
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; Create stamps for the sprites we are going to use
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2022-06-02 03:24:45 +00:00
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HERO_SPRITE equ SPRITE_16X16+1
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2022-05-27 00:36:40 +00:00
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2022-06-02 03:24:45 +00:00
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pea HERO_SPRITE ; sprint id
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2022-05-27 00:36:40 +00:00
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pea VBUFF_SPRITE_START ; vbuff address
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_GTECreateSpriteStamp
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; Create sprites
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2022-06-02 03:24:45 +00:00
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stz Tmp0
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stz Tmp1
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ldx Tmp0
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:sloop
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pea HERO_SPRITE ; sprite id
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lda PlayerX,x
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pha
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lda PlayerY,x
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pha
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pei Tmp1
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2022-05-27 00:36:40 +00:00
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_GTEAddSprite
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2022-06-02 03:24:45 +00:00
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pei Tmp1 ; update the sprite in this slot
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2022-05-27 00:36:40 +00:00
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pea $0000 ; with these flags (h/v flip)
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pea VBUFF_SPRITE_START ; and use this stamp
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_GTEUpdateSprite
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2022-06-02 03:24:45 +00:00
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inc Tmp1
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ldx Tmp0
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inx
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inx
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stx Tmp0
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cpx #MAX_SPRITES*2
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bcc :sloop
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2022-06-21 12:29:18 +00:00
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; Manually fill in the 41x26 tiles of the TileStore with a test pattern of trees
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2022-05-19 02:00:06 +00:00
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2022-06-22 05:06:25 +00:00
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; lda #TILE_DYN_BIT+TILE_PRIORITY_BIT+0 ; fill the screen the the dynamic tile slot 0
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2022-06-22 04:13:28 +00:00
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lda #TILE_DYN_BIT+0 ; fill the screen the the dynamic tile slot 0
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2022-06-21 12:29:18 +00:00
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jsr _fillTileStore
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2022-06-22 05:06:25 +00:00
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; brl :no_trees
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2022-06-01 18:55:04 +00:00
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2022-06-21 12:29:18 +00:00
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ldx #0
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ldy #0
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jsr _drawTree
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2022-05-19 02:00:06 +00:00
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2022-06-21 12:29:18 +00:00
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ldx #3
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ldy #0
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jsr _drawTreeH
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2022-05-19 02:00:06 +00:00
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2022-06-21 12:29:18 +00:00
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ldx #0
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ldy #3
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jsr _drawTreeV
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ldx #3
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ldy #3
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jsr _drawTreeHV
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ldx #9
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ldy #0
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jsr _drawTree
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ldx #9
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ldy #3
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jsr _drawTree
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ldx #12
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ldy #0
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jsr _drawTree
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ldx #12
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ldy #3
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jsr _drawTree
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ldx #6
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ldy #0
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jsr _drawTreeFront
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2022-06-22 05:06:25 +00:00
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2022-06-21 12:29:18 +00:00
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ldx #6
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ldy #3
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jsr _drawTreeFront
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2022-06-22 05:06:25 +00:00
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2022-06-21 12:29:18 +00:00
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ldx #6
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ldy #6
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jsr _drawTreeFront
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2022-06-22 05:06:25 +00:00
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2022-06-21 12:29:18 +00:00
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ldx #3
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ldy #6
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jsr _drawTreeFront
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2022-06-22 05:06:25 +00:00
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2022-06-21 12:29:18 +00:00
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ldx #0
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ldy #6
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jsr _drawTreeFront
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2022-06-22 05:06:25 +00:00
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:no_trees
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2022-06-22 04:13:28 +00:00
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; Set up the dynamic tile
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lda #65
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sta DTile
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pei DTile
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pea $0000
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_GTECopyTileToDynamic ; Copy DTile into the first dynamic tile slot
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2022-06-02 03:24:45 +00:00
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; Initialize the frame counter
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stz FrameCount
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2022-06-01 18:55:04 +00:00
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; Set the screen coordinates
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2022-05-20 04:39:19 +00:00
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2022-06-09 12:41:03 +00:00
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lda #128
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2022-06-01 18:55:04 +00:00
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sta ScreenX
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2022-06-09 12:41:03 +00:00
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lda #128
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2022-06-01 18:55:04 +00:00
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sta ScreenY
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2022-05-20 04:39:19 +00:00
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2022-06-09 12:41:03 +00:00
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stz Selected
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stz Flips
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2022-04-24 19:45:07 +00:00
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; Very simple actions
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2022-05-20 04:39:19 +00:00
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:evt_loop
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2022-04-24 19:45:07 +00:00
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pha ; space for result, with pattern
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_GTEReadControl
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pla
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and #$00FF
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cmp #'q'
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2022-06-09 12:41:03 +00:00
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bne :2
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2022-06-02 03:24:45 +00:00
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brl :exit
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2022-06-09 12:41:03 +00:00
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:2
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; cmp KeyState
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; beq :evt_loop
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; sta KeyState
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; cmp #0
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; beq :evt_loop
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; cmp #' '
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; bne :evt_loop ; only advance one frame at a time
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; brl :next
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2022-06-02 03:24:45 +00:00
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:3
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2022-06-09 12:41:03 +00:00
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cmp #'1'
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bcc :3a
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cmp #'9'
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bcs :3a
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sec
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sbc #'1'
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asl
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sta Selected
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brl :next
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:3a
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cmp #'r'
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bne :3b
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lda Flips
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clc
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adc #SPRITE_HFLIP
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and #SPRITE_VFLIP+SPRITE_HFLIP
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sta Flips
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pei Selected ; update the sprite in this slot
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pei Flips ; with these flags (h/v flip)
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pea VBUFF_SPRITE_START ; and use this stamp
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_GTEUpdateSprite
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:3b
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cmp #'x'
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bne :3d
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ldx Selected
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lda PlayerX,x
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clc
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adc PlayerU,x
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sta PlayerX,x
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lda PlayerY,x
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clc
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adc PlayerV,x
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sta PlayerY,x
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brl :next
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:3d
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cmp #'z'
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bne :3e
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ldx Selected
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lda PlayerX,x
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sec
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sbc PlayerU,x
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sta PlayerX,x
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lda PlayerY,x
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sec
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sbc PlayerV,x
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sta PlayerY,x
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brl :next
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:3e
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2022-06-02 03:24:45 +00:00
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cmp #'s'
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bne :4
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2022-06-09 12:41:03 +00:00
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ldx Selected
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inc PlayerY,x
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2022-06-02 03:24:45 +00:00
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brl :next
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:4
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cmp #'w'
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bne :5
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2022-06-09 12:41:03 +00:00
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ldx Selected
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dec PlayerY,x
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2022-06-02 03:24:45 +00:00
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brl :next
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:5
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cmp #'d'
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bne :6
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2022-06-09 12:41:03 +00:00
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ldx Selected
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inc PlayerX,x
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2022-06-02 03:24:45 +00:00
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brl :next
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:6
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cmp #'a'
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bne :7
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2022-06-09 12:41:03 +00:00
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ldx Selected
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dec PlayerX,x
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2022-06-02 03:24:45 +00:00
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brl :next
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:7
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2022-05-20 04:39:19 +00:00
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cmp #$15 ; left = $08, right = $15, up = $0B, down = $0A
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bne :8
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inc ScreenX
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bra :next
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:8 cmp #$08
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bne :9
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dec ScreenX
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2022-06-02 03:24:45 +00:00
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brl :next
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2022-05-20 04:39:19 +00:00
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:9 cmp #$0B
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bne :10
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inc ScreenY
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2022-06-02 03:24:45 +00:00
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brl :next
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2022-05-20 04:39:19 +00:00
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:10 cmp #$0A
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2022-06-22 04:13:28 +00:00
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bne :11
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2022-05-20 04:39:19 +00:00
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dec ScreenY
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2022-06-27 22:22:22 +00:00
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brl :next
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2022-05-20 04:39:19 +00:00
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2022-06-22 04:13:28 +00:00
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:11 cmp #'y'
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2022-06-27 22:22:22 +00:00
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bne :12
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2022-06-22 04:13:28 +00:00
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lda DTile
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inc
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and #$007F
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sta DTile
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pha
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pea $0000
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_GTECopyTileToDynamic
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2022-06-27 22:22:22 +00:00
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brl :next
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:12 cmp #'f'
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bne :13
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pea $0000
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_GTEFillTileStore
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brl :next
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:13 cmp #'m'
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bne :next
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_GTERefresh
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2022-06-22 04:13:28 +00:00
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2022-05-20 04:39:19 +00:00
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:next
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2022-06-09 12:41:03 +00:00
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; inc ScreenX
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2022-06-02 03:24:45 +00:00
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2022-04-29 17:38:04 +00:00
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pei ScreenX
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pei ScreenY
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_GTESetBG0Origin
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2022-04-25 22:11:48 +00:00
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2022-06-22 05:06:25 +00:00
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; brl no_animate
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2022-06-09 12:41:03 +00:00
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2022-06-02 03:24:45 +00:00
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stz Tmp0
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stz Tmp1
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ldx Tmp0
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loopX
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lda PlayerX,x
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clc
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adc PlayerU,x
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sta PlayerX,x
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bpl is_posx
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2022-06-09 12:41:03 +00:00
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cmp #-15
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bcs do_y
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2022-06-02 03:24:45 +00:00
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lda PlayerU,x
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eor #$FFFF
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inc
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sta PlayerU,x
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bra do_y
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is_posx cmp #128
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bcc do_y
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lda PlayerU,x
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eor #$FFFF
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inc
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sta PlayerU,x
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do_y
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lda PlayerY,x
|
|
|
|
clc
|
|
|
|
adc PlayerV,x
|
|
|
|
sta PlayerY,x
|
|
|
|
bpl is_posy
|
2022-06-09 12:41:03 +00:00
|
|
|
cmp #-15
|
|
|
|
bcs do_z
|
2022-06-02 03:24:45 +00:00
|
|
|
lda PlayerV,x
|
|
|
|
eor #$FFFF
|
|
|
|
inc
|
|
|
|
sta PlayerV,x
|
|
|
|
bra do_z
|
|
|
|
is_posy cmp #160
|
|
|
|
bcc do_z
|
|
|
|
lda PlayerV,x
|
|
|
|
eor #$FFFF
|
|
|
|
inc
|
|
|
|
sta PlayerV,x
|
|
|
|
do_z
|
2022-06-09 12:41:03 +00:00
|
|
|
inc Tmp1
|
|
|
|
ldx Tmp0
|
|
|
|
inx
|
|
|
|
inx
|
|
|
|
stx Tmp0
|
|
|
|
cpx #MAX_SPRITES*2
|
|
|
|
bcc loopX
|
|
|
|
|
|
|
|
no_animate
|
|
|
|
stz Tmp0
|
|
|
|
stz Tmp1
|
|
|
|
ldx Tmp0
|
|
|
|
loopY
|
2022-06-02 03:24:45 +00:00
|
|
|
pei Tmp1
|
|
|
|
lda PlayerX,x
|
|
|
|
pha
|
|
|
|
lda PlayerY,x
|
|
|
|
pha
|
|
|
|
_GTEMoveSprite
|
|
|
|
|
|
|
|
inc Tmp1
|
|
|
|
ldx Tmp0
|
|
|
|
inx
|
|
|
|
inx
|
|
|
|
stx Tmp0
|
|
|
|
cpx #MAX_SPRITES*2
|
2022-06-09 12:41:03 +00:00
|
|
|
bcc loopY
|
2022-06-01 03:53:33 +00:00
|
|
|
|
2022-05-19 02:00:06 +00:00
|
|
|
_GTERender
|
2022-06-02 03:24:45 +00:00
|
|
|
inc FrameCount
|
2022-04-25 22:11:48 +00:00
|
|
|
|
2022-05-20 04:39:19 +00:00
|
|
|
; Debug stuff
|
2022-06-02 03:24:45 +00:00
|
|
|
pha
|
|
|
|
_GTEGetSeconds
|
|
|
|
pla
|
|
|
|
cmp LastSecond
|
|
|
|
beq :no_fps
|
|
|
|
sta LastSecond
|
|
|
|
|
|
|
|
lda FrameCount
|
2022-05-20 04:39:19 +00:00
|
|
|
ldx #0
|
2022-06-02 03:24:45 +00:00
|
|
|
ldy #$FFFF
|
2022-05-20 04:39:19 +00:00
|
|
|
jsr DrawWord
|
|
|
|
|
2022-06-02 03:24:45 +00:00
|
|
|
stz FrameCount
|
|
|
|
:no_fps
|
2022-05-20 04:39:19 +00:00
|
|
|
|
2022-06-02 03:24:45 +00:00
|
|
|
; tdc
|
|
|
|
; ldx #160*32
|
|
|
|
; jsr DrawWord
|
2022-05-20 04:39:19 +00:00
|
|
|
|
|
|
|
brl :evt_loop
|
2022-04-23 05:47:13 +00:00
|
|
|
|
2022-04-25 22:11:48 +00:00
|
|
|
; Shut down everything
|
|
|
|
:exit
|
2022-04-24 19:45:07 +00:00
|
|
|
_GTEShutDown
|
|
|
|
_QuitGS qtRec
|
2022-04-23 05:47:13 +00:00
|
|
|
qtRec adrl $0000
|
|
|
|
da $00
|
|
|
|
|
2022-06-02 03:24:45 +00:00
|
|
|
; Array of sprite positions and velocities
|
2022-06-09 12:41:03 +00:00
|
|
|
PlayerX dw 8,14,29,34,45,67,81,83,92,101,39,22,7,74,111,9
|
|
|
|
PlayerY dw 72,24,13,56,35,72,23,8,93,123,134,87,143,14,46,65
|
2022-06-02 03:24:45 +00:00
|
|
|
PlayerU dw 1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4
|
|
|
|
PlayerV dw 1,1,1,1,2,2,2,4,3,3,3,3,4,4,4,4
|
|
|
|
|
2022-04-24 19:45:07 +00:00
|
|
|
; Load the GTE User Tool and install it
|
2022-04-23 05:47:13 +00:00
|
|
|
GTEStartUp
|
2022-04-23 20:41:25 +00:00
|
|
|
pea $0000
|
|
|
|
_LoaderStatus
|
|
|
|
pla
|
|
|
|
|
2022-04-23 05:47:13 +00:00
|
|
|
pea $0000
|
|
|
|
pea $0000
|
|
|
|
pea $0000
|
|
|
|
pea $0000
|
|
|
|
pea $0000 ; result space
|
|
|
|
|
2022-05-20 04:39:19 +00:00
|
|
|
lda MyUserId
|
2022-04-23 05:47:13 +00:00
|
|
|
pha
|
|
|
|
|
|
|
|
pea #^ToolPath
|
|
|
|
pea #ToolPath
|
|
|
|
pea $0001 ; do not load into special memory
|
2022-04-23 20:41:25 +00:00
|
|
|
_InitialLoad
|
|
|
|
bcc :ok1
|
|
|
|
brk $01
|
|
|
|
|
|
|
|
:ok1
|
2022-04-23 05:47:13 +00:00
|
|
|
ply
|
|
|
|
pla ; Address of the loaded tool
|
|
|
|
plx
|
|
|
|
ply
|
|
|
|
ply
|
|
|
|
|
|
|
|
pea $8000 ; User toolset
|
|
|
|
pea $00A0 ; Set the tool set number
|
|
|
|
phx
|
|
|
|
pha ; Address of function pointer table
|
|
|
|
_SetTSPtr
|
2022-04-23 20:41:25 +00:00
|
|
|
bcc :ok2
|
|
|
|
brk $02
|
2022-04-23 05:47:13 +00:00
|
|
|
|
2022-04-23 20:41:25 +00:00
|
|
|
:ok2
|
2022-06-22 04:13:28 +00:00
|
|
|
clc ; Give GTE a page of direct page memory
|
2022-04-23 05:47:13 +00:00
|
|
|
tdc
|
|
|
|
adc #$0100
|
|
|
|
pha
|
2022-06-27 16:25:08 +00:00
|
|
|
pea #ENGINE_MODE_DYN_TILES+ENGINE_MODE_TWO_LAYER ; Enable Dynamic Tiles and Two Layer
|
2022-05-20 04:39:19 +00:00
|
|
|
lda MyUserId ; Pass the userId for memory allocation
|
2022-04-23 05:47:13 +00:00
|
|
|
pha
|
|
|
|
_GTEStartUp
|
2022-04-23 20:41:25 +00:00
|
|
|
bcc :ok3
|
|
|
|
brk $03
|
2022-04-23 05:47:13 +00:00
|
|
|
|
2022-04-23 20:41:25 +00:00
|
|
|
:ok3
|
2022-04-23 05:47:13 +00:00
|
|
|
rts
|
|
|
|
|
2022-06-21 12:29:18 +00:00
|
|
|
_fillTileStore
|
2022-06-22 04:13:28 +00:00
|
|
|
sta Tmp2
|
2022-06-21 12:29:18 +00:00
|
|
|
stz Tmp0
|
|
|
|
:oloop
|
|
|
|
stz Tmp1
|
|
|
|
:iloop
|
|
|
|
pei Tmp1
|
|
|
|
pei Tmp0
|
2022-06-22 04:13:28 +00:00
|
|
|
pei Tmp2
|
2022-06-21 12:29:18 +00:00
|
|
|
_GTESetTile
|
|
|
|
|
2022-06-22 04:13:28 +00:00
|
|
|
lda Tmp2
|
|
|
|
eor #TILE_PRIORITY_BIT
|
|
|
|
sta Tmp2
|
|
|
|
|
2022-06-21 12:29:18 +00:00
|
|
|
lda Tmp1
|
|
|
|
inc
|
|
|
|
sta Tmp1
|
|
|
|
cmp #41
|
|
|
|
bcc :iloop
|
|
|
|
|
|
|
|
lda Tmp0
|
|
|
|
inc
|
|
|
|
sta Tmp0
|
|
|
|
cmp #26
|
|
|
|
bcc :oloop
|
|
|
|
rts
|
|
|
|
|
|
|
|
; Tile 65 Tile 66
|
|
|
|
; Tile 97 Tile 98
|
|
|
|
|
|
|
|
_drawTreeFront
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #65+TILE_PRIORITY_BIT
|
|
|
|
|
|
|
|
inx
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #66+TILE_PRIORITY_BIT
|
|
|
|
|
|
|
|
iny
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #98+TILE_PRIORITY_BIT
|
|
|
|
|
|
|
|
dex
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #97+TILE_PRIORITY_BIT
|
|
|
|
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
rts
|
|
|
|
|
|
|
|
_drawTree
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #65
|
|
|
|
|
|
|
|
inx
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #66
|
|
|
|
|
|
|
|
iny
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #98
|
|
|
|
|
|
|
|
dex
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #97
|
|
|
|
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
rts
|
|
|
|
|
|
|
|
_drawTreeH
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #66+TILE_HFLIP_BIT
|
|
|
|
|
|
|
|
inx
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #65+TILE_HFLIP_BIT
|
|
|
|
|
|
|
|
iny
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #97+TILE_HFLIP_BIT
|
|
|
|
|
|
|
|
dex
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #98+TILE_HFLIP_BIT
|
|
|
|
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
rts
|
|
|
|
|
|
|
|
_drawTreeV
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #97+TILE_VFLIP_BIT
|
|
|
|
|
|
|
|
inx
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #98+TILE_VFLIP_BIT
|
|
|
|
|
|
|
|
iny
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #66+TILE_VFLIP_BIT
|
|
|
|
|
|
|
|
dex
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #65+TILE_VFLIP_BIT
|
|
|
|
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
rts
|
|
|
|
|
|
|
|
_drawTreeHV
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #98+TILE_VFLIP_BIT+TILE_HFLIP_BIT
|
|
|
|
|
|
|
|
inx
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #97+TILE_VFLIP_BIT+TILE_HFLIP_BIT
|
|
|
|
|
|
|
|
iny
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #65+TILE_VFLIP_BIT+TILE_HFLIP_BIT
|
|
|
|
|
|
|
|
dex
|
|
|
|
phx
|
|
|
|
phy
|
|
|
|
pea #66+TILE_VFLIP_BIT+TILE_HFLIP_BIT
|
|
|
|
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
_GTESetTile
|
|
|
|
rts
|
|
|
|
|
2022-05-20 04:39:19 +00:00
|
|
|
MyUserId ds 2
|
|
|
|
ToolPath str '1/Tool160'
|
2022-06-02 03:24:45 +00:00
|
|
|
FrameCount ds 2
|
|
|
|
LastSecond dw 0
|
2022-05-20 04:39:19 +00:00
|
|
|
|
|
|
|
PUT App.Msg.s
|
|
|
|
PUT font.s
|