Commit Graph

146 Commits

Author SHA1 Message Date
Lucas Scharenbroich 3eba3fa8e6 Secret stuff 2023-05-04 17:30:22 -05:00
Lucas Scharenbroich e013ff03fd Fix off-by-one error in overlay 2023-04-26 08:47:56 -05:00
Lucas Scharenbroich e6ab9a22e1 Quick change to make sure sprites work on top of scanline offset mode 2023-03-12 15:40:22 -05:00
Lucas Scharenbroich 7aec32ced5 Update demo to leverage BG1 scanline support 2023-03-11 03:42:23 -06:00
Lucas Scharenbroich 9021ee4506 WIP of BG1 scanline effects
A static BG1 is stable with BG0 offset values.  A seam in BG1
needs to be closed up by taking into account the BG1XOrigin value
when setting the :shift_value.

Also, several routines were hard-coded for the scanline case.  These
hanges need to be reverted and properly parametereized.
2023-03-10 15:50:42 -06:00
Lucas Scharenbroich 5cfefc350c Improve per-scanline demo 2023-03-09 16:17:55 -06:00
Lucas Scharenbroich e3409f92fa Add per-scanline offset rendering. 2023-03-09 15:29:58 -06:00
Lucas Scharenbroich 9fba232df0 Minor cleanups 2023-03-09 00:27:03 -06:00
Lucas Scharenbroich 39163ea786 Expose the ability to select which rendering order to use for sprites 2023-03-09 00:23:12 -06:00
Lucas Scharenbroich c533d846d7 Be more cautious when manipulaitng the sorted list 2023-03-08 20:09:57 -06:00
Lucas Scharenbroich 4bfdeae6aa Update some demos to match new behaviors 2023-03-06 14:39:38 -06:00
Lucas Scharenbroich dd9ced08f1 Transition to fixed snippets 2023-03-02 23:24:03 -06:00
Lucas Scharenbroich c14f3c7283 Functional compiled sprites in demo-5 2023-03-01 13:18:37 -06:00
Lucas Scharenbroich 981182592e Shadow based rendering working in demo-5 2023-02-27 15:30:56 -06:00
Lucas Scharenbroich 46a88b1d22 Sync old code 2023-02-23 19:23:03 -06:00
Lucas Scharenbroich 2af4dddb8e Fix common init functions 2023-01-02 20:44:40 -06:00
Lucas Scharenbroich f8fe9e40cb Merge branch 'master' into scanline-offsets 2023-01-02 20:41:39 -06:00
Lucas Scharenbroich 48bf7145d8 Fix parameters to startup and tile init 2023-01-02 20:40:09 -06:00
Lucas Scharenbroich 50930af362 Re-add tile load 2023-01-02 20:39:40 -06:00
Lucas Scharenbroich 4b50fa8318 checkpoint 2023-01-02 11:04:26 -06:00
Lucas Scharenbroich 33da3d4a97 Final clean up 2022-08-27 19:51:31 -05:00
Lucas Scharenbroich 0b31e9ead2 Addtweaked files 2022-08-27 19:24:07 -05:00
Lucas Scharenbroich 95cf3d18bb Merge branch 'scanline-offsets' into chrisv 2022-08-27 15:55:14 -05:00
Lucas Scharenbroich 700a3124fd Fix demo-1 init 2022-08-27 15:53:48 -05:00
Lucas Scharenbroich 10729c59a9 Work on ChrisV C demo 2022-08-27 15:53:02 -05:00
Lucas Scharenbroich 3fa0f94aaf Commit TF4 demo changes 2022-08-16 19:48:26 -05:00
Lucas Scharenbroich bd1de7f83c Checkpoint 2022-08-16 19:47:19 -05:00
Lucas Scharenbroich 3fce46872d Checkpoint; blitter failing 2022-08-14 07:45:58 -05:00
Lucas Scharenbroich e378dc6e26 Checkpoint with TF4 demo framework 2022-08-11 14:14:25 -05:00
Lucas Scharenbroich dedb657546 Remove redundent initialization 2022-07-28 12:18:54 -05:00
Lucas Scharenbroich 5a0e0e447e Change GTESetScreenMode to use bytes for the width 2022-07-26 00:21:22 -05:00
Lucas Scharenbroich d332783c85 Add additional parameter to AddSprite to avoid needing to call UpdateSprite immediately 2022-07-26 00:10:53 -05:00
Lucas Scharenbroich d7be9f1be4 Add .gitignore files to all demo folders 2022-07-23 16:37:11 -05:00
Lucas Scharenbroich 358b25447d Add generated assets to make it easier to build from scratch 2022-07-23 16:34:07 -05:00
Lucas Scharenbroich b35c96c0fb Set better default scale 2022-07-22 16:02:00 -05:00
Lucas Scharenbroich f446e44a39 Fix arcs to Render 2022-07-22 16:01:19 -05:00
Lucas Scharenbroich 18da2546bd Add horizontal scaling to the background rotation 2022-07-22 02:01:34 -05:00
Lucas Scharenbroich f7eb80f2fe Final demo in place 2022-07-22 00:36:52 -05:00
Lucas Scharenbroich 8541164fe6 Fix typos 2022-07-21 23:29:13 -05:00
Lucas Scharenbroich d09f8e3681 Update old demos to current APIs 2022-07-21 22:56:32 -05:00
Lucas Scharenbroich 8aa816037c Misc odds-and-ends 2022-07-21 22:54:28 -05:00
Lucas Scharenbroich 217b1a95f5 Demo 9 2022-07-21 20:29:55 -05:00
Lucas Scharenbroich 3b274c7a81 Demo 5 complete 2022-07-21 20:26:46 -05:00
Lucas Scharenbroich 0ab7fa9d81 Two layer demos 2022-07-16 15:22:23 -05:00
Lucas Scharenbroich 14238166cd More demos 2022-07-13 15:07:02 -05:00
Lucas Scharenbroich 1b7c2c22b1 KFest Demos 2022-07-13 08:57:05 -05:00
Lucas Scharenbroich 9856bad091 Fix dirty<->normal rendering transition 2022-07-07 14:46:37 -05:00
Lucas Scharenbroich 182ebfd566 Set dirty render to the correct direct page and several small cleanups 2022-07-06 14:55:27 -05:00
Lucas Scharenbroich 885feafb39 Fix up initialization 2022-07-06 12:50:52 -05:00
Lucas Scharenbroich 41539ae606 Update zelda demo to use tool interface 2022-07-06 08:53:50 -05:00