Lucas Scharenbroich
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56b5b69efa
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Move rotation data to its own segment
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2021-07-30 08:01:16 -05:00 |
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Lucas Scharenbroich
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1936a0898c
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Sync up
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2021-07-29 05:35:09 -05:00 |
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Lucas Scharenbroich
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87e46d95f5
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Rotation!
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2021-07-24 09:00:52 -05:00 |
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Lucas Scharenbroich
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1fcd4589f7
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Add horizontal BG1 offset support; frame lock demo to 60 fps
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2021-07-20 00:02:20 -05:00 |
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Lucas Scharenbroich
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c5eb84ea37
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Get the PEI Slammer working for exposing shadowed writes
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2021-07-19 22:42:51 -05:00 |
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Lucas Scharenbroich
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d9e3ee14e8
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Add small header to converted image data
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2021-07-19 14:18:02 -05:00 |
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Lucas Scharenbroich
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760580d733
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Tweak file loading functions
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2021-07-18 08:59:19 -05:00 |
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Lucas Scharenbroich
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160a9afafb
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Add proper handling of wraparound in vertical positioning
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2021-07-17 21:00:46 -05:00 |
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Lucas Scharenbroich
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bdf885dafd
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First implementation of BG0/BG1 mixed exception handling
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2021-07-16 23:09:08 -05:00 |
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Lucas Scharenbroich
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6fc772ce78
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Sorted out BG1 edge artifacts
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2021-07-16 17:05:29 -05:00 |
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Lucas Scharenbroich
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f2d82f810d
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Very simple asset pipeline to transform PNG impage into raw binary files to load in the engine
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2021-07-16 13:09:16 -05:00 |
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Lucas Scharenbroich
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abfcde54c2
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Initial addition of BG1 support
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2021-07-16 00:34:58 -05:00 |
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Lucas Scharenbroich
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63bfe5e8e7
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Resolve horizontal scrolling issue with PEA code
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2021-07-15 21:00:35 -05:00 |
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Lucas Scharenbroich
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26e39e3bfd
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Horizontal scrolling no longer crashes; still have incorrect edge rendering
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2021-07-15 15:30:24 -05:00 |
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Lucas Scharenbroich
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50f5da5608
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WIP on BG0X positioning; fix tile horizonal calculation
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2021-07-15 11:01:42 -05:00 |
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Lucas Scharenbroich
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e14a8ec36f
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Add a simple benchmark
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2021-07-12 00:16:18 -05:00 |
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Lucas Scharenbroich
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e4d480d2be
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Fix addressing issue in font routine and data-overwrite bug; Render no longer crashes!
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2021-07-10 17:15:35 -05:00 |
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Lucas Scharenbroich
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ab9a2682db
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Fix table initialization and bank preservateion in _BltRange
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2021-07-10 15:38:42 -05:00 |
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Lucas Scharenbroich
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469e8bb74a
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Add all minimal function in place; not onto debugging
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2021-07-09 15:38:32 -05:00 |
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Lucas Scharenbroich
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5d713caf5c
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More parts of the render pipeline in place
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2021-07-09 14:18:49 -05:00 |
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Lucas Scharenbroich
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7ee1ddb604
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Fix cimpilation errors
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2021-07-08 08:17:38 -05:00 |
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Lucas Scharenbroich
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8ec31631eb
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Split up source code a bit more; work toward completing render pipeline
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2021-07-08 07:46:35 -05:00 |
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Lucas Scharenbroich
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04f202c9f8
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Allow dynamic user selection of playfield size
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2021-03-21 23:44:33 -05:00 |
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Lucas Scharenbroich
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cfa1bd6f61
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Refactor screen init to allow for all modes
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2021-03-21 23:23:52 -05:00 |
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Lucas Scharenbroich
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50a3f27a9a
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Reorg files; focus on S16 artifact
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2021-03-21 21:59:54 -05:00 |
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