Lucas Scharenbroich
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77b69cdc82
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Fix _PopDirtyTile2 routine to sync with new TS_DIRTY conventions; fixes basic dirty sprite rendering
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2022-07-07 09:12:23 -05:00 |
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Lucas Scharenbroich
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1f9c9b3f5b
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Checkpoint of final tile proc reorg for generalize new infrastructure for different engine modes
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2022-06-20 15:55:09 -05:00 |
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Lucas Scharenbroich
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d3da96a834
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Add in the special Tile 0 render routines
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2022-06-14 08:12:33 -05:00 |
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Lucas Scharenbroich
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dec50bc6fc
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Fix several bugs; biggest one in the SpriteStamp routine
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2022-05-31 22:53:33 -05:00 |
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Lucas Scharenbroich
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9ac9ea623e
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More banking fixes
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2022-05-19 23:40:45 -05:00 |
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Lucas Scharenbroich
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fc48330061
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Fix bug in tile rendering and tile sheet copying
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2022-05-18 22:49:14 -05:00 |
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Lucas Scharenbroich
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fd07ead8ed
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Get tile data to display from code field
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2022-05-18 21:39:39 -05:00 |
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Lucas Scharenbroich
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755ac3fbfd
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Move most data storage to separate bank; fix many banking bugs
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2022-05-18 21:00:06 -05:00 |
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Lucas Scharenbroich
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01e92a7b62
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Update; tool is compiling while referencing new rederer pipeline
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2022-05-18 00:34:25 -05:00 |
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