Lucas Scharenbroich
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50f5da5608
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WIP on BG0X positioning; fix tile horizonal calculation
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2021-07-15 11:01:42 -05:00 |
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Lucas Scharenbroich
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e03859406e
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Fix indexing issue with calculating a tile's top line
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2021-07-10 20:46:32 -05:00 |
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Lucas Scharenbroich
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d1e59e81ac
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Fix off-by-one error when rendering tiles
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2021-07-10 20:43:55 -05:00 |
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Lucas Scharenbroich
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b5fa2d9266
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Fix comment typos
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2021-07-10 20:35:27 -05:00 |
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Lucas Scharenbroich
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e4d480d2be
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Fix addressing issue in font routine and data-overwrite bug; Render no longer crashes!
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2021-07-10 17:15:35 -05:00 |
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Lucas Scharenbroich
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ab9a2682db
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Fix table initialization and bank preservateion in _BltRange
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2021-07-10 15:38:42 -05:00 |
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Lucas Scharenbroich
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469e8bb74a
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Add all minimal function in place; not onto debugging
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2021-07-09 15:38:32 -05:00 |
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Lucas Scharenbroich
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5d713caf5c
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More parts of the render pipeline in place
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2021-07-09 14:18:49 -05:00 |
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Lucas Scharenbroich
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7ee1ddb604
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Fix cimpilation errors
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2021-07-08 08:17:38 -05:00 |
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Lucas Scharenbroich
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8ec31631eb
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Split up source code a bit more; work toward completing render pipeline
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2021-07-08 07:46:35 -05:00 |
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Lucas Scharenbroich
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6b32d61fa9
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Small optimization to save 1 cycle per line
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2021-07-07 21:13:18 -05:00 |
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Lucas Scharenbroich
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39f61087ce
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Fix stack initialization bug
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2021-07-07 16:55:41 -05:00 |
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Lucas Scharenbroich
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92611281a4
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Implemented a PEI slammer that can break for interrupt handling
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2021-07-07 16:36:44 -05:00 |
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Lucas Scharenbroich
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d1557437c5
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Init tile sizes; fix merlin bug and fix bad jump table values
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2021-03-24 06:37:48 -05:00 |
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Lucas Scharenbroich
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89c9a5c791
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Store scrren width and height in tiles
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2021-03-24 06:36:47 -05:00 |
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Lucas Scharenbroich
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04f202c9f8
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Allow dynamic user selection of playfield size
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2021-03-21 23:44:33 -05:00 |
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Lucas Scharenbroich
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50a3f27a9a
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Reorg files; focus on S16 artifact
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2021-03-21 21:59:54 -05:00 |
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