Lucas Scharenbroich 3b8bf652e1 Continued bug fixing
* Missed an XBA to swap tile command bits into a proper index range
* Explicitly track the BASE_ADDR
* Fix some register overwriting
* Add an UpdateSprite method
2021-10-23 22:31:38 -05:00
2021-03-21 21:59:54 -05:00
2021-10-23 22:31:38 -05:00
2021-08-30 22:13:24 -05:00
2016-11-23 22:03:24 -06:00

iigs-game-engine

A tile-based game engine for the Apple IIgs written in 65816 asssembly language

Description
A tile-based game engine for the Apple IIgs written in 65816 asssembly language
Readme 36 MiB
Languages
Assembly 90.9%
JavaScript 7.6%
C 1.1%
Python 0.3%