.. |
BG1.s
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Fix offset for filling wrap-around byte in BG1
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2021-11-15 12:32:38 -06:00 |
BG0.s
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Small initialization and jsr/jsl updates
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2021-08-26 16:12:08 -05:00 |
Blitter.s
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Tile rendering reorganization
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2021-10-21 08:50:07 -05:00 |
Horz.s
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Remove some dead code
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2021-11-22 16:53:47 -06:00 |
PEISlammer.s
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First cut at a non-trivial overlay. Pallettes and tile indexes still to be fixed
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2021-10-11 14:09:38 -05:00 |
SCB.s
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Sync up with current WIP
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2021-11-15 12:23:38 -06:00 |
Tables.s
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Sync up with current WIP
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2021-11-15 12:23:38 -06:00 |
Template.s
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Optimize odd-aligned case in the blitter
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2021-11-22 16:13:29 -06:00 |
Tiles.s
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Most of the horizontal flip routines are not needed since the _GetTileAddr function returns the correct tile address. Need to finish auditing other Tile blitters
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2021-11-20 13:54:19 -06:00 |
Tiles00001.s
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Streamlining tile blitter macros
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2021-11-19 13:00:59 -06:00 |
Tiles00010.s
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Most of the horizontal flip routines are not needed since the _GetTileAddr function returns the correct tile address. Need to finish auditing other Tile blitters
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2021-11-20 13:54:19 -06:00 |
Tiles00011.s
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Add in new variants for sprite and priority tiles
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2021-11-19 15:07:43 -06:00 |
Tiles01000.s
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Rename tile blitters to match internal bit fields and add in the solid prioity blitter
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2021-11-12 09:07:51 -06:00 |
Tiles01001.s
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Rename tile blitters to match internal bit fields and add in the solid prioity blitter
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2021-11-12 09:07:51 -06:00 |
Tiles01010.s
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Rename tile blitters to match internal bit fields and add in the solid prioity blitter
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2021-11-12 09:07:51 -06:00 |
Tiles10000.s
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Simplify all of the remaining tile blitters
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2021-11-20 13:58:24 -06:00 |
Tiles10001.s
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Fix transposed argument in macro definition; dynamic tile + sprite now working
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2021-11-19 13:26:19 -06:00 |
Tiles10010.s
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Simplify all of the remaining tile blitters
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2021-11-20 13:58:24 -06:00 |
Tiles10011.s
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Fix ordering bug that caused /usr/bin/bash0 values to overwrite the sprite
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2021-11-19 16:40:21 -06:00 |
Tiles11000.s
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Simplify all of the remaining tile blitters
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2021-11-20 13:58:24 -06:00 |
Tiles11001.s
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Add priority dynamic tiles + sprite blitter
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2021-11-19 16:30:22 -06:00 |
Tiles11010.s
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Simplify all of the remaining tile blitters
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2021-11-20 13:58:24 -06:00 |
Tiles11011.s
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Add final tile blitter
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2021-11-19 16:48:39 -06:00 |
Tiles00000.s
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Most of the horizontal flip routines are not needed since the _GetTileAddr function returns the correct tile address. Need to finish auditing other Tile blitters
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2021-11-20 13:54:19 -06:00 |
TilesBG1.s
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Fix several incorrect uses of internal API; work toward functional demo
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2021-10-22 00:56:12 -05:00 |
Vert.s
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Refactor original demo driver to use GTE Core; move functions around
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2021-08-26 08:52:43 -05:00 |