mirror of
https://github.com/lscharen/iigs-game-engine.git
synced 2024-11-18 15:07:24 +00:00
353 lines
10 KiB
JavaScript
353 lines
10 KiB
JavaScript
// Utility to convert fatdog's palette-encoded images
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//
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// The image has an extra 17 columns on the right=hand side.
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//
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// 1. The first column encodes SCB bytes values using a mapping from the Dreamgrafix palette
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// (black) $000000 -> $0
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// (red) $FF0000 -> $1
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// (dk. blue) $001177 -> $2
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// (purple) $AA11DD -> $3
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// (dk. green) $007711 -> $4
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// (dk. grey) $554444 -> $5
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// (blue) $0000FF -> $6
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// (lt. blue) $3399EE -> $7
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// (brown) $664400 -> $8
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// (orange) $FF6600 -> $9
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// (lt. grey) $AA9999 -> $A
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// (pink) $FF9988 -> $B
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// (green) $00FF00 -> $C
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// (yellow) $FFDD00 -> $D
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// (lt. green) $44FF99 -> $E
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// (white) $FFFFFF -> $F
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//
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// 2. The 16 columns of the top row encode the mapping of pcture colors to palette indexes
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// 3. A 16x16 block of color in the lower-right represents the actual IIgs palette data
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const fs = require('fs').promises;
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const PNG = require("pngjs").PNG;
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const process = require('process');
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const { Buffer } = require('buffer');
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const StringBuilder = require('string-builder');
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const DreamgraphixPalette = [
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// Red, Green, Blue
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[0x00, 0x00, 0x00],
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[0xF0, 0x00, 0x00],
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[0x00, 0x10, 0x70],
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[0xB0, 0x10, 0xE0],
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[0x00, 0x70, 0x10],
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[0x50, 0x40, 0x40],
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[0x00, 0x00, 0xF0],
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[0x30, 0xA0, 0xF0],
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[0x60, 0x40, 0x00],
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[0xF0, 0x60, 0x00],
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[0xB0, 0xA0, 0xA0],
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[0xF0, 0xA0, 0x80],
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[0x00, 0xF0, 0x00],
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[0xF0, 0xE0, 0x00],
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[0x40, 0xF0, 0xA0],
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[0xF0, 0xF0, 0xF0]
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];
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const DreamgraphixPalette2 = [
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// Red, Green, Blue
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[0x00, 0x00, 0x00],
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[0xFF, 0x00, 0x00],
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[0x00, 0x11, 0x77],
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[0xAA, 0x11, 0xDD],
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[0x00, 0x77, 0x11],
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[0x55, 0x44, 0x44],
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[0x00, 0x00, 0xFF],
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[0x33, 0x99, 0xEE],
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[0x66, 0x44, 0x00],
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[0xFF, 0x66, 0x00],
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[0xAA, 0x99, 0x99],
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[0xFF, 0x99, 0x88],
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[0x00, 0xFF, 0x00],
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[0xFF, 0xDD, 0x00],
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[0x44, 0xFF, 0x99],
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[0xFF, 0xFF, 0xFF]
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];
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main(process.argv.slice(2)).then(
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() => process.exit(0),
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(e) => {
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console.error(e);
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process.exit(1);
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}
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);
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function findColorIndexInPalette(pixel, palette) {
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for (let i = 0; i < palette.length; i += 1) {
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const bands = 3;
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const color = palette[i].slice(0, bands); // Handle RGB or RGBA
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if (color[0] === pixel.red && color[1] === pixel.green && color[2] === pixel.blue) {
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return i;
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}
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}
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return -1;
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}
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function findColorIndex(png, pixel) {
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const index = findColorIndexInPalette(pixel, png.palette);
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return index + (index > -1) ? startIndex : 0;
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}
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/**
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* Convert PNG to IIgs memory order; arbitrary size
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*/
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function pngRectToIIgsBuff(png, x0, y0, width, height, colorTable) {
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const buff = Buffer.alloc(height * (width / 2), 0);
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for (let y = 0; y < height; y += 1) {
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for (let x = 0; x < width; x += 1) {
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// Index into the IIgs memory buffer
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const j = y * (width / 2) + Math.floor(x / 2);
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let index = 0;
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// Make sure the source pixel is in bounds
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if ((y + y0) < png.height && (x + x0) < png.width) {
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const pixel = getPixel(png, x + x0, y + y0);
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index = findColorIndexInPalette(pixel, colorTable);
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}
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if (index > 15) {
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console.warn('; Pixel index greater than 15. Skipping...');
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continue;
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}
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if (x % 2 === 0) {
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buff[j] = 16 * index;
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}
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else {
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buff[j] = buff[j] | index;
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}
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}
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}
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return buff;
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}
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function paletteToIIgs(palette) {
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const r = Math.round(palette[0] / 17);
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const g = Math.round(palette[1] / 17);
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const b = Math.round(palette[2] / 17);
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return '0' + r.toString(16).toUpperCase() + g.toString(16).toUpperCase() + b.toString(16).toUpperCase();
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}
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function getArg(argv, arg, fn, defaultValue) {
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for (let i = 0; i < argv.length; i += 1) {
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if (argv[i] === arg) {
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if (fn) {
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return fn(argv[i+1]);
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}
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return true; // Return true if the argument was found
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}
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}
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return defaultValue;
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}
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async function readPNG(filename) {
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const data = await fs.readFile(filename);
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return PNG.sync.read(data);
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}
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function getPixel(png, x, y) {
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if (x < 0 || x >= png.width) throw new Error(`x is out of range`);
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if (y < 0 || y >= png.height) throw new Error(`y is out of range`);
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const index = 4 * (png.width * y + x);
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const rgba = png.data.slice(index, index + 4);
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return {
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red: rgba[0],
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green: rgba[1],
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blue: rgba[2],
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toString: function() {
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return [this.red, this.green, this.blue].map(c => toHex(c).toUpperCase());
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}
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};
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}
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function extractScanControlBytes(png) {
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const data = png.data;
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const column = png.width - 17;
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const controlBytes = [];
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const size = png.width * png.height;
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comment(`Image size: ${size} pixels`);
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comment(`Data size: ${data.length} bytes`);
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for (let row = 0; row < png.height; row += 1) {
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const pixel = getPixel(png, column, row);
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const index = findColorIndexInPalette(pixel, DreamgraphixPalette);
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if (index == -1) {
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console.warn(`Could not find match for color: ${pixel.toString()}`);
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}
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controlBytes.push(index);
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}
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return controlBytes;
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}
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function extractColorToIndexMap(png) {
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const column = png.width - 16;
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const color2index = {};
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for (let i = 0; i < 16; i += 1) {
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const pixel = getPixel(png, column + i, 0);
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const color = (pixel.red << 16) + (pixel.green << 8) + pixel.blue;
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color2index[color] = i;
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}
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return color2index;
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}
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function extractPalettes(png) {
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const column = png.width - 16;
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const row = png.height - 16;
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const palettes = [];
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for (let y = 0; y < 16; y += 1) {
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const palette = [];
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for (let x = 0; x < 16; x += 1) {
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const pixel = getPixel(png, column + x, row + y);
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const { red, green, blue } = pixel;
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const fourBitColor = ((red & 0xF0) << 4) | (green & 0xF0) | ((blue & 0xF0) >> 4);
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palette.push(fourBitColor);
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}
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palettes.push(palette);
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}
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return palettes;
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}
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const PNGColorTypes = {
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0: 'grayscale, no alpha',
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2: 'color, no alpha',
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4: 'grayscale, w/alpha',
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6: 'color w/alpha'
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}
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function dumpPNGInfo(filename, png) {
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comment(`Loaded PNG file from ${filename}`);
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comment(` Width: ${png.width}`);
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comment(` Height: ${png.height}`);
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comment(` Color Type : ${PNGColorTypes[png.colorType] || png.colorType}`);
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comment(` Bit Depth: ${png.bitDepth}`);
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comment(` Palette: ${png.palette ? 'Yes' : 'No'}`);
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}
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async function main(argv) {
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try {
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const filename = argv[0];
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const outputFile = getArg(argv, '--output', x => x, 'output.bin');
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const png = await readPNG(filename);
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dumpPNGInfo(filename, png);
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// Get the SCB encoded bytes
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const SCBs = extractScanControlBytes(png);
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writeScanControlBytes(SCBs);
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// Get the greyscale map
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const color2index = extractColorToIndexMap(png);
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writeIndexMap(color2index);
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// Get the palette data
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const iigsPalettes = extractPalettes(png);
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writePalettes(iigsPalettes);
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// Run through the actual PNG image data and map using the colo2index map
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const targetWidth = png.width - 17;
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const targetHeight = png.height;
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const buffer = pngRectToIIgsBuff(png, 0, 0, targetWidth, targetHeight, color2index);
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await writeBinaryImageOutput(outputFile, buffer, targetWidth, targetHeight);
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} catch (e) {
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console.log(`; ${e}`);
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process.exit(1);
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}
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}
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function writePalettes(iigsPalettes) {
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console.log('palettes');
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for (let i = 0; i < iigsPalettes.length; i += 1) {
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console.log(`palette_${i} dw ${iigsPalettes[i].map(p => '$' + toHex(p, 4))}`);
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}
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}
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function writeIndexMap(color2index) {
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comment('Color to 4-bit color index mapping');
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for (const color of Object.keys(color2index)) {
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comment('$' + Number(color).toString(16).padStart(6, '0') + ' -> ' + color2index[color]);
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}
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}
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function writeScanControlBytes(SCBs) {
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console.log('SCB');
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for (let i = 0; i < SCBs.length; i += 8) {
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console.log('\tdw\t' + SCBs.slice(i, i+8).map(n => '$' + toHex(n)).join(','));
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}
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}
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function comment(str) {
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console.log(`; ${str}`);
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}
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function reverse(str) {
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return [...str].reverse().join(''); // use [...str] instead of split as it is unicode-aware.
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}
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function toHex(h, len=2) {
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return h.toString(16).padStart(len, '0');
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}
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function swap(hex) {
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const high = hex & 0xF0;
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const low = hex & 0x0F;
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return (high >> 4) | (low << 4);
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}
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function toMask(hex, transparentIndex) {
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if (transparentIndex === -1) {
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return 0;
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}
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const indexHigh = (transparentIndex & 0xF) << 4;
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const indexLow = (transparentIndex & 0xF);
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let mask = 0;
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if ((hex & 0xF0) === indexHigh) {
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mask = mask | 0xF0;
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}
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if ((hex & 0x0F) === indexLow) {
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mask = mask | 0x0F;
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}
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return mask;
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}
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async function writeBinaryImageOutput(filename, buff, width, height) {
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// Write a small header. This is useful and avoids triggering a sparse file load
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// bug when the first block of the file on the GS/OS drive is sparse.
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// Put the ASCII text of "GTERAW" in the first 6 bytes followed by a transparency
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// indicator and then the width of the image (in bytes) and the height (in lines)
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const header = Buffer.alloc(12);
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header.write('GTERAW', 'latin1');
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// Use the special value $A5A5 to identify no transparency
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if (typeof transparentColor !== 'number') {
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header.writeUInt16LE(0xA5A5);
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} else {
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header.writeUInt16LE(0x1111 * transparentColor, 6);
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}
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header.writeUInt16LE(width);
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header.writeUInt16LE(height);
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await fs.writeFile(filename, Buffer.concat([header, buff]));
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}
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