A tile-based game engine for the Apple IIgs written in 65816 asssembly language
Go to file
2021-08-26 16:46:01 -05:00
.vscode
archive
demos Add separate folder for different demos 2021-08-26 16:46:01 -05:00
emu
macros Consolidate all of the project macros into one folder; merlin32 only takes one macro path on the command line 2021-08-25 09:34:26 -05:00
ref
src Reorg some more files and tweak paths 2021-08-26 16:45:23 -05:00
tools Fix indexing error in Tiled export. Solid tiles are no longer marked as masked 2021-08-19 00:47:34 -05:00
.gitignore Sync up 2021-07-29 05:35:09 -05:00
README.md

iigs-game-engine

A tile-based game engine for the Apple IIgs written in 65816 asssembly language