mirror of
https://github.com/lscharen/iigs-game-engine.git
synced 2024-11-19 07:31:24 +00:00
207 lines
5.0 KiB
ArmAsm
207 lines
5.0 KiB
ArmAsm
REL
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DSK MAINSEG
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use Locator.Macs
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use Load.Macs
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use Mem.Macs
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use Misc.Macs
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use Util.Macs
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use EDS.GSOS.Macs
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use GTE.Macs
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use ../../src/Defs.s
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mx %00
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TSZelda EXT ; tileset buffer
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ScreenX equ 0
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ScreenY equ 2
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; Typical init
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phk
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plb
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sta MyUserId ; GS/OS passes the memory manager user ID for the aoplication into the program
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_MTStartUp ; GTE requires the miscellaneous toolset to be running
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jsr GTEStartUp ; Load and install the GTE User Tool
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; Initialize the graphics screen to a 256x160 playfield
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pea #256
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pea #160
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_GTESetScreenMode
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; Load a tileset
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pea #^TSZelda
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pea #TSZelda
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_GTELoadTileSet
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; Manually fill in the 41x26 tiles of the TileStore with a test pattern.
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ldx #0
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ldy #0
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:loop
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phx
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phy
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phx
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phy
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pei 0
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_GTESetTile
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lda 0
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inc
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and #$001F
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sta 0
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ply
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plx
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inx
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cpx #41
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bcc :loop
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ldx #0
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iny
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cpy #26
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bcc :loop
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; Set the origin of the screen
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lda #3
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sta ScreenX
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lda #10
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sta ScreenY
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pea #3
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pea #10
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_GTESetBG0Origin
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; Very simple actions
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:evt_loop
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pha ; space for result, with pattern
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_GTEReadControl
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pla
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and #$00FF
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cmp #'q'
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beq :exit
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cmp #$15 ; left = $08, right = $15, up = $0B, down = $0A
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bne :8
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inc ScreenX
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bra :next
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:8 cmp #$08
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bne :9
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dec ScreenX
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bra :next
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:9 cmp #$0B
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bne :10
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inc ScreenY
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bra :next
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:10 cmp #$0A
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bne :next
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dec ScreenY
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:next
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pei ScreenX
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pei ScreenY
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_GTESetBG0Origin
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_GTERender
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; Debug stuff
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ldx #$100
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lda StartX,x
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ldx #0
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jsr DrawWord
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ldx #$100
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lda StartY,x
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ldx #160*8
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jsr DrawWord
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lda ScreenX
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ldx #160*16
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jsr DrawWord
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lda ScreenY
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ldx #160*24
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jsr DrawWord
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tdc
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ldx #160*32
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jsr DrawWord
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brl :evt_loop
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; Shut down everything
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:exit
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_GTEShutDown
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_QuitGS qtRec
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qtRec adrl $0000
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da $00
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; Load the GTE User Tool and install it
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GTEStartUp
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pea $0000
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_LoaderStatus
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pla
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pea $0000
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pea $0000
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pea $0000
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pea $0000
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pea $0000 ; result space
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lda MyUserId
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pha
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pea #^ToolPath
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pea #ToolPath
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pea $0001 ; do not load into special memory
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_InitialLoad
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bcc :ok1
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brk $01
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:ok1
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ply
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pla ; Address of the loaded tool
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plx
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ply
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ply
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pea $8000 ; User toolset
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pea $00A0 ; Set the tool set number
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phx
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pha ; Address of function pointer table
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_SetTSPtr
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bcc :ok2
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brk $02
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:ok2
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clc ; Give GTE a page of direct page memory
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tdc
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adc #$0100
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pha
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pea $0000 ; No extra capabilities
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lda MyUserId ; Pass the userId for memory allocation
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pha
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_GTEStartUp
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bcc :ok3
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brk $03
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:ok3
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rts
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MyUserId ds 2
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ToolPath str '1/Tool160'
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PUT App.Msg.s
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PUT font.s
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