iigs-sprite-compiler/SpriteCompiler/AI/IQueue.cs

16 lines
281 B
C#
Raw Normal View History

namespace SpriteCompiler.AI
{
using System;
2016-11-27 05:39:50 +00:00
using System.Collections.Generic;
public interface IQueue<T>
{
void Clear();
bool Empty { get; }
T Remove();
2016-11-27 05:39:50 +00:00
void Enqueue(T item);
2016-11-27 05:39:50 +00:00
void AddRange(IEnumerable<T> items);
}
}