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https://github.com/akuker/RASCSI.git
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41bdcd4aed
* Update logging * Remove duplicate code * Update unit tests * Clean up includes * Merge ProtobufSerializer into protobuf_util namespace * Precompile regex * Add const * Add Split() convenience method, update log level/ID parsing * Move log.h to legacy folder * Elimininate gotos * Fixes for gcc 13 * Update compiler flags * Update default folder handling * Use references instead of pointers * Move code for better encapsulation * Move code * Remove unused method argument * Move device logger * Remove redundant to_string * Rename for consistency * Update handling of protobuf pointers * Simplify protobuf usage * Memory handling update * Add hasher
56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
//---------------------------------------------------------------------------
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//
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// SCSI Target Emulator PiSCSI
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// for Raspberry Pi
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//
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// Copyright (C) 2021-2023 Uwe Seimet
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//
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//---------------------------------------------------------------------------
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#pragma once
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#include "generated/piscsi_interface.pb.h"
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#include "command_context.h"
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#include <string>
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#include <filesystem>
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using namespace std;
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using namespace filesystem;
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using namespace piscsi_interface;
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class PiscsiImage
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{
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public:
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PiscsiImage();
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~PiscsiImage() = default;
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void SetDepth(int d) { depth = d; }
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int GetDepth() const { return depth; }
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string GetDefaultFolder() const { return default_folder; }
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string SetDefaultFolder(string_view);
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bool CreateImage(const CommandContext&) const;
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bool DeleteImage(const CommandContext&) const;
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bool RenameImage(const CommandContext&) const;
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bool CopyImage(const CommandContext&) const;
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bool SetImagePermissions(const CommandContext&) const;
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private:
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bool CheckDepth(string_view) const;
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string GetFullName(const string& filename) const { return default_folder + "/" + filename; }
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bool CreateImageFolder(const CommandContext&, string_view) const;
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static bool IsReservedFile(const CommandContext&, const string&, const string&);
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bool ValidateParams(const CommandContext&, const string&, string&, string&) const;
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static bool IsValidSrcFilename(string_view);
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static bool IsValidDstFilename(string_view);
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static bool ChangeOwner(const CommandContext&, const path&, bool);
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static string GetHomeDir();
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static pair<int, int> GetUidAndGid();
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string default_folder;
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int depth = 1;
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};
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