mirror of
https://github.com/demik/quack.git
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880 lines
22 KiB
Diff
880 lines
22 KiB
Diff
diff --git a/src/ir_input.h b/src/ir_input.h
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deleted file mode 100644
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index f02bde8..0000000
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--- a/src/ir_input.h
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+++ /dev/null
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@@ -1,672 +0,0 @@
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-
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-/* Copyright (c) 2010-2020, Peter Barrett
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- **
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- ** Permission to use, copy, modify, and/or distribute this software for
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- ** any purpose with or without fee is hereby granted, provided that the
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- ** above copyright notice and this permission notice appear in all copies.
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- **
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- ** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
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- ** WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
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- ** WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR
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- ** BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES
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- ** OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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- ** WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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- ** ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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- ** SOFTWARE.
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- */
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-
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-#ifndef __ir_input__
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-#define __ir_input__
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-
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-// generate events on state changes of IR pin, feed to state machines.
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-// event timings have a resolution of HSYNC, timing is close enough between 15720 and 15600 to make this work
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-// poll to synthesize hid events at every frame
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-// i know there is a perfectly good peripheral for this in the ESP32 but this seems more fun somehow
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-
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-#define WEBTV_KEYBOARD
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-#define RETCON_CONTROLLER
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-#define FLASHBACK_CONTROLLER
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-//#define APPLE_TV_CONTROLLER
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-
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-uint8_t _ir_last = 0;
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-uint8_t _ir_count = 0;
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-uint8_t _keyDown = 0;
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-uint8_t _keyUp = 0;
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-
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-void IRAM_ATTR ir_event(uint8_t ticks, uint8_t value); // t is HSYNCH ticks, v is value
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-
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-inline void IRAM_ATTR ir_sample()
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-{
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- uint8_t ir = (GPIO.in & (1 << IR_PIN)) != 0;
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- if (ir != _ir_last)
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- {
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- ir_event(_ir_count,_ir_last);
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- _ir_count = 0;
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- _ir_last = ir;
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- }
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- if (_ir_count != 0xFF)
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- _ir_count++;
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-}
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-
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-class IRState {
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-public:
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- uint8_t _state = 0;
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- uint16_t _code = 0;
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- uint16_t _output = 0;
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- uint16_t _joy[2] = {0};
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- uint16_t _joy_last[2] = {0};
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- uint8_t _timer[2] = {0};
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-
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- void set(int i, int m, int t)
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- {
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- uint8_t b = 0;
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- if ((m & (GENERIC_LEFT | GENERIC_RIGHT)) == (GENERIC_LEFT | GENERIC_RIGHT))
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- b++; // bogus?
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- if ((m & (GENERIC_UP | GENERIC_DOWN)) == (GENERIC_UP | GENERIC_DOWN))
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- b++; // bogus?
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- if (b) {
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- printf("bogus:%04X\n",m);
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- return;
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- }
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-
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- _joy[i] = m;
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- _timer[i] = t;
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- }
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-
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- // make a fake hid event
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- int get_hid(uint8_t* dst)
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- {
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- if (_timer[0] && !--_timer[0])
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- _joy[0] = 0;
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- if (_timer[1] && !--_timer[1])
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- _joy[1] = 0;
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- if ((_joy[0] != _joy_last[0]) || (_joy[1] != _joy_last[1])) {
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- _joy_last[0] = _joy[0];
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- _joy_last[1] = _joy[1];
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- dst[0] = 0xA1;
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- dst[1] = 0x42;
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- dst[2] = _joy[0];
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- dst[3] = _joy[0]>>8;
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- dst[4] = _joy[1];
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- dst[5] = _joy[1]>>8;
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- return 6; // only sent if it changes
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- }
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- return 0;
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- }
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-};
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-
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-//==========================================================
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-//==========================================================
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-// Apple remote NEC code
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-// pretty easy to adapt to any NEC remote
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-
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-#ifdef APPLE_TV_CONTROLLER
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-
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-// Silver apple remote, 7 Bit code
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-// should work with both silvers and white
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-#define APPLE_MENU 0x40
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-#define APPLE_PLAY 0x7A
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-#define APPLE_CENTER 0x3A
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-#define APPLE_RIGHT 0x60
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-#define APPLE_LEFT 0x10
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-#define APPLE_UP 0x50
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-#define APPLE_DOWN 0x30
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-
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-#define APPLE_RELEASE 0x20 // sent after menu and play?
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-
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-// generic repeat code
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-#define NEC_REPEAT 0xAAAA
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-
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-/*
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- 9ms preamble ~142
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- 4.5ms 1 ~71 - start
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- 2.25ms ~35 - repeat
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-
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- 32 bits
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- 0 – a 562.5µs/562.5µs 9ish wide
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- 1 – a 562.5µs/1.6875ms 27ish wide
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-*/
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-
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-IRState _apple;
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-int get_hid_apple(uint8_t* dst)
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-{
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- if (_apple._output)
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- {
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- if (_apple._output != NEC_REPEAT)
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- _keyDown = (_apple._output >> 8) & 0x7F; // 7 bit code
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- _apple._output = 0;
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-
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- uint16_t k = 0;
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- switch (_keyDown) {
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- case APPLE_UP: k = GENERIC_UP; break;
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- case APPLE_DOWN: k = GENERIC_DOWN; break;
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- case APPLE_LEFT: k = GENERIC_LEFT; break;
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- case APPLE_RIGHT: k = GENERIC_RIGHT; break;
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- case APPLE_CENTER: k = GENERIC_FIRE; break;
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- case APPLE_MENU: k = GENERIC_RESET; break;
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- case APPLE_PLAY: k = GENERIC_SELECT; break;
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- }
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- _apple.set(0,k,15); // 108ms repeat period
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- }
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- return _apple.get_hid(dst);
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-}
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-
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-// NEC codes used by apple remote
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-void IRAM_ATTR ir_apple(uint8_t t, uint8_t v)
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-{
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- if (!v) {
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- if (t > 32)
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- _apple._state = 0;
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- } else {
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- if (t < 32)
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- {
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- _apple._code <<= 1;
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- if (t >= 12)
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- _apple._code |= 1;
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- if (++_apple._state == 32)
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- _apple._output = _apple._code; // Apple code in bits 14-8*
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- } else {
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- if (t > 32 && t < 40 && !_apple._state) // Repeat 2.25ms pulse 4.5ms start
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- _apple._output = NEC_REPEAT;
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- _apple._state = 0;
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- }
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- }
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-}
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-
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-#endif
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-
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-//==========================================================
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-//==========================================================
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-// Atari Flashback 4 wireless controllers
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-
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-#ifdef FLASHBACK_CONTROLLER
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-
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-// HSYNCH period is 44/315*455 or 63.55555..us
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-// 18 bit code 1.87khz clock
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-// 2.3ms zero preamble // 36
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-// 0 is 0.27ms pulse // 4
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-// 1 is 0.80ms pulse // 13
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-
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-// Keycodes...
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-// Leading bit is 1 for player 1 control..
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-
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-#define PREAMBLE(_t) (_t >= 34 && _t <= 38)
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-#define SHORT(_t) (_t >= 2 && _t <= 6)
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-#define LONG(_t) (_t >= 11 && _t <= 15)
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-
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-// Codes come in pairs 33ms apart
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-// Sequence repeats every 133ms
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-// bitmap is released if no code for 10 vbls (167ms) or 0x01 (p1) / 0x0F (p2)
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-// up to 12 button bits, 4 bits of csum/p1/p2 indication
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-
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-// called at every loop ~60Hz
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-
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-IRState _flashback;
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-int get_hid_flashback(uint8_t* dst)
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-{
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- if (_flashback._output)
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- {
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- uint16_t m = _flashback._output >> 4; // 12 bits of buttons
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- printf("F:%04X\n",m);
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- uint8_t csum = _flashback._output & 0xF; // csum+1 for p1, csum-1 for p2
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- uint8_t s = m + (m >> 4) + (m >> 8);
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- if (((s+1) & 0xF) == csum)
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- _flashback.set(0,m,15);
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- else if (((s-1) & 0xF) == csum)
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- _flashback.set(1,m,20);
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- _flashback._output = 0;
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- }
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- return _flashback.get_hid(dst);
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-}
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-
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-void IRAM_ATTR ir_flashback(uint8_t t, uint8_t v)
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-{
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- if (_flashback._state == 0)
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- {
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- if (PREAMBLE(t) && (v == 0)) // long 0, rising edge of start bit
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- {
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- _flashback._state = 1;
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- }
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- }
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- else
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- {
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- if (v)
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- {
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- _flashback._code <<= 1;
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- if (LONG(t))
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- {
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- _flashback._code |= 1;
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- }
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- else if (!SHORT(t))
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- {
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- _flashback._state = 0; // framing error
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- return;
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- }
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-
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- if (++_flashback._state == 19)
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- {
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- _flashback._output = _flashback._code;
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- _flashback._state = 0;
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- }
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- }
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- else
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- {
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- if (!SHORT(t))
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- _flashback._state = 0; // Framing err
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- }
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- }
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-}
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-
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-#endif
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-
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-//==========================================================
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-//==========================================================
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-// RETCON controllers
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-// 75ms keyboard repeat
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-// Preamble is 0.80ms low, 0.5 high
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-// Low: 0.57ms=0,0.27,s=1, high 0.37
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-// 16 bits
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-// Preamble = 800,500/63.55555 ~ 12.6,7.87
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-// LOW0 = 8.97
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-// LOW1 = 4.25
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-// HIGH = 5.82
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-
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-#ifdef RETCON_CONTROLLER
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-
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-// number of 63.55555 cycles per bit
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-#define PREAMBLE_L(_t) (_t >= 12 && _t <= 14) // 12/13/14 preamble
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-#define PREAMBLE_H(_t) (_t >= 6 && _t <= 10) // 8
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-#define LOW_0(_t) (_t >= 8 && _t <= 10) // 8/9/10
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-#define LOW_1(_t) (_t >= 4 && _t <= 6) // 4/5/6
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-
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-// map retcon to generic
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-const uint16_t _jmap[] = {
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- 0x0400, GENERIC_UP,
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- 0x0200, GENERIC_DOWN,
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- 0x0100, GENERIC_LEFT,
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- 0x0080, GENERIC_RIGHT,
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-
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- 0x1000, GENERIC_SELECT,
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- 0x0800, GENERIC_START,
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-
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- 0x0020, GENERIC_FIRE_X,
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- 0x0040, GENERIC_FIRE_Y,
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- 0x0002, GENERIC_FIRE_Z,
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-
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- 0x2000, GENERIC_FIRE_A,
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- 0x4000, GENERIC_FIRE_B,
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- 0x0008, GENERIC_FIRE_C,
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-};
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-
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-IRState _retcon;
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-int get_hid_retcon(uint8_t* dst)
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-{
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- if (_retcon._output)
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- {
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- uint16_t m = 0;
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- const uint16_t* jmap = _jmap;
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- int16_t i = 12;
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- uint16_t k = _retcon._output;
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- _retcon._output = 0;
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- while (i--)
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- {
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- if (jmap[0] & k)
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- m |= jmap[1];
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- jmap += 2;
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- }
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- printf("R:%04X\n",m);
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- _retcon.set(k >> 15,m,20);
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- }
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- return _retcon.get_hid(dst);
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-}
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-
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-void IRAM_ATTR ir_retcon(uint8_t t, uint8_t v)
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-{
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- if (_retcon._state == 0)
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- {
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- if (v == 0) { // start bit
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- if (PREAMBLE_L(t))
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- _retcon._state = 1;
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- }
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- }
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- else
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- {
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- if (!v)
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- {
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- _retcon._code <<= 1;
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- if (LOW_1(t))
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- _retcon._code |= 1;
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- if (_retcon._state++ == 16)
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- {
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- _retcon._output = _retcon._code;
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- _retcon._state = 0;
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- }
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- }
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- }
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-}
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-
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-#endif
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-
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-
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-//==========================================================
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-//==========================================================
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-// Webtv keyboard
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-#ifdef WEBTV_KEYBOARD
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-
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-#define BAUDB 12 // Width of uart bit in HSYNCH
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-#define WT_PREAMBLE(_t) (_t >= 36 && _t <= 40) // 3.25 baud
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-#define SHORTBIT(_t) (_t >= 9 && _t <= 13) // 1.5ms ish
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-
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-// converts webtv keyboard to common scancodes
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-const uint8_t _ir2scancode[128] = {
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- 0x00, // 00
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- 0x00, // 02
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- 0x05, // 04 B
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- 0x00, // 06
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- 0x00, // 08
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- 0x51, // 0A Down
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- 0x00, // 0C
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- 0x00, // 0E
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- 0x00, // 10
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- 0x50, // 12 Left
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- 0xE6, // 14 Right Alt
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- 0x38, // 16 /
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- 0xE2, // 18 Left Alt
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- 0x4F, // 1A Right
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- 0x2C, // 1C Space
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- 0x11, // 1E N
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- 0x32, // 20 #
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- 0x00, // 22
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- 0x22, // 24 5
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- 0x41, // 26 F8
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- 0x3B, // 28 F2
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- 0xE4, // 2A Right Ctrl
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- 0x00, // 2C
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- 0x2E, // 2E =
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- 0x3A, // 30 F1
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- 0x4A, // 32 Home
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- 0x00, // 34
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- 0x2D, // 36 -
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- 0xE0, // 38 Left Ctrl
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- 0x35, // 3A `
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- 0x42, // 3C F9
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- 0x23, // 3E 6
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- 0x00, // 40
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- 0x00, // 42
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- 0x19, // 44 V
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- 0x37, // 46 .
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- 0x06, // 48 C
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- 0x68, // 4A F13
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- 0xE5, // 4C Right Shift
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- 0x36, // 4E ,
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- 0x1B, // 50 X
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- 0x4D, // 52 End
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- 0x00, // 54
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- 0x00, // 56
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- 0x1D, // 58 Z
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- 0x00, // 5A
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- 0x28, // 5C Return
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- 0x10, // 5E M
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- 0x00, // 60
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- 0xE7, // 62 Right GUI
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- 0x09, // 64 F
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- 0x0F, // 66 L
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- 0x07, // 68 D
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- 0x4E, // 6A PageDown
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- 0x00, // 6C
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- 0x0E, // 6E K
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- 0x16, // 70 S
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- 0x4B, // 72 PageUp
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- 0x00, // 74
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- 0x33, // 76 ;
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- 0x04, // 78 A
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- 0x00, // 7A
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- 0x31, // 7C |
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- 0x0D, // 7E J
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- 0x00, // 80
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- 0x00, // 82
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- 0x17, // 84 T
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- 0x40, // 86 F7
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- 0x3C, // 88 F3
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- 0x00, // 8A
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- 0xE1, // 8C Left Shift
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- 0x30, // 8E ]
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- 0x39, // 90 CapsLock
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- 0x00, // 92
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- 0x29, // 94 Escape
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- 0x2F, // 96 [
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- 0x2B, // 98 Tab
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- 0x00, // 9A
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- 0x2A, // 9C Backspace
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- 0x1C, // 9E Y
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- 0x00, // A0
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- 0x00, // A2
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- 0x21, // A4 4
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- 0x26, // A6 9
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- 0x20, // A8 3
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- 0x44, // AA F11
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- 0x00, // AC
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- 0x25, // AE 8
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- 0x1F, // B0 2
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- 0x00, // B2
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- 0x46, // B4 PrintScreen
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- 0x27, // B6 0
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- 0x1E, // B8 1
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- 0x45, // BA F12
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- 0x43, // BC F10
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- 0x24, // BE 7
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- 0x00, // C0
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- 0x00, // C2
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- 0x0A, // C4 G
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- 0x00, // C6
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- 0x3D, // C8 F4
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- 0x00, // CA
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- 0x00, // CC
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- 0x00, // CE
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- 0x3E, // D0 F5
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- 0x52, // D2 Up
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- 0xE3, // D4 Left GUI
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- 0x34, // D6 '
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- 0x29, // D8 Escape
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- 0x48, // DA Pause
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- 0x3F, // DC F6
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- 0x0B, // DE H
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- 0x00, // E0
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- 0x00, // E2
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- 0x15, // E4 R
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- 0x12, // E6 O
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- 0x08, // E8 E
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- 0x00, // EA
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- 0x00, // EC
|
||
- 0x0C, // EE I
|
||
- 0x1A, // F0 W
|
||
- 0x00, // F2
|
||
- 0x53, // F4 Numlock
|
||
- 0x13, // F6 P
|
||
- 0x14, // F8 Q
|
||
- 0x00, // FA
|
||
- 0x00, // FC
|
||
- 0x18, // FE U
|
||
-};
|
||
-
|
||
-
|
||
-// IR Keyboard State
|
||
-uint8_t _state = 0;
|
||
-uint16_t _code = 0;
|
||
-uint8_t _wt_keys[6] = {0};
|
||
-uint8_t _wt_expire[6] = {0};
|
||
-uint8_t _wt_modifiers = 0;
|
||
-
|
||
-static
|
||
-uint8_t parity_check(uint8_t k)
|
||
-{
|
||
- uint8_t c;
|
||
- uint8_t v = k;
|
||
- for (c = 0; v; c++)
|
||
- v &= v-1;
|
||
- return (c & 1) ? k : 0;
|
||
-}
|
||
-
|
||
-// make a mask from modifier keys
|
||
-static
|
||
-uint8_t ctrl_mask(uint8_t k)
|
||
-{
|
||
- switch (k) {
|
||
- case 0x38: return KEY_MOD_LCTRL;
|
||
- case 0x8C: return KEY_MOD_LSHIFT;
|
||
- case 0x18: return KEY_MOD_LALT;
|
||
- case 0xD4: return KEY_MOD_LGUI;
|
||
- case 0x2A: return KEY_MOD_RCTRL;
|
||
- case 0x4C: return KEY_MOD_RSHIFT;
|
||
- case 0x14: return KEY_MOD_RALT;
|
||
- case 0x62: return KEY_MOD_RGUI;
|
||
- }
|
||
- return 0;
|
||
-}
|
||
-
|
||
-// update state of held keys
|
||
-// produce a hid keyboard record
|
||
-int get_hid_webtv(uint8_t* dst)
|
||
-{
|
||
- bool dirty = false;
|
||
- uint8_t k = parity_check(_keyUp);
|
||
- _keyUp = 0;
|
||
- if (k) {
|
||
- _wt_modifiers &= ~ctrl_mask(k);
|
||
- for (int i = 0; i < 6; i++) {
|
||
- if (_wt_keys[i] == k) {
|
||
- _wt_expire[i] = 1; // key will expire this frame
|
||
- break;
|
||
- }
|
||
- }
|
||
- }
|
||
-
|
||
- k = parity_check(_keyDown);
|
||
- _keyDown = 0;
|
||
- if (k) {
|
||
- _wt_modifiers |= ctrl_mask(k);
|
||
-
|
||
- // insert key into list of pressed keys
|
||
- int j = 0;
|
||
- for (int i = 0; i < 6; i++) {
|
||
- if ((_wt_keys[i] == 0) || (_wt_expire[i] == 0) || (_wt_keys[i] == k)) {
|
||
- j = i;
|
||
- break;
|
||
- }
|
||
- if (_wt_expire[i] < _wt_expire[j])
|
||
- j = i;
|
||
- }
|
||
- if (_wt_keys[j] != k) {
|
||
- _wt_keys[j] = k;
|
||
- dirty = true;
|
||
- }
|
||
- _wt_expire[j] = 8; // key will be down for ~130ms or 8 frames
|
||
- }
|
||
-
|
||
- // generate hid keyboard events if anything was pressed or changed...
|
||
- // A1 01 mods XX k k k k k k
|
||
- dst[0] = 0xA1;
|
||
- dst[1] = 0x01;
|
||
- dst[2] = _wt_modifiers;
|
||
- dst[3] = 0;
|
||
- int j = 0;
|
||
- for (int i = 0; i < 6; i++) {
|
||
- dst[4+i] = 0;
|
||
- if (_wt_expire[i]) {
|
||
- if (!--_wt_expire[i])
|
||
- dirty = true;
|
||
- }
|
||
- if (_wt_expire[i] == 0) {
|
||
- _wt_keys[i] = 0;
|
||
- } else {
|
||
- dst[4 + j++] = _ir2scancode[_wt_keys[i] >> 1];
|
||
- }
|
||
- }
|
||
- return dirty ? 10 : 0;
|
||
-}
|
||
-
|
||
-// WebTV UART like keyboard protocol
|
||
-// 3.25 bit 0 start preamble the 19 bits
|
||
-// 10 bit code for keyup, keydown, all keys released etc
|
||
-// 7 bit keycode + parity bit.
|
||
-//
|
||
-
|
||
-#define KEYDOWN 0x4A
|
||
-#define KEYUP 0x5E
|
||
-void IRAM_ATTR ir_webtv(uint8_t t, uint8_t v)
|
||
-{
|
||
- if (_state == 0)
|
||
- {
|
||
- if (WT_PREAMBLE(t) && (v == 0)) // long 0, rising edge of start bit
|
||
- _state = 1;
|
||
- }
|
||
- else if (_state == 1)
|
||
- {
|
||
- _state = (SHORTBIT(t) && (v == 1)) ? 2 : 0;
|
||
- }
|
||
- else
|
||
- {
|
||
- t += BAUDB>>1;
|
||
- uint8_t bits = _state-2;
|
||
- while ((t > BAUDB) && (bits < 16))
|
||
- {
|
||
- t -= BAUDB;
|
||
- _code = (_code << 1) | v;
|
||
- bits++;
|
||
- }
|
||
- if (bits == 16)
|
||
- {
|
||
- v = t <= BAUDB;
|
||
- uint8_t md = _code >> 8;
|
||
- _code |= v; // Low bit of code is is parity
|
||
- if (md == KEYDOWN)
|
||
- _keyDown = _code;
|
||
- else if (md == KEYUP)
|
||
- _keyUp = _code;
|
||
- _state = 0; // got one
|
||
- return;
|
||
- }
|
||
- _state = bits+2;
|
||
- }
|
||
-}
|
||
-#endif
|
||
-
|
||
-// called from interrupt
|
||
-void IRAM_ATTR ir_event(uint8_t t, uint8_t v)
|
||
-{
|
||
-#ifdef WEBTV_KEYBOARD
|
||
- ir_webtv(t,v);
|
||
-#endif
|
||
-#ifdef RETCON_CONTROLLER
|
||
- ir_retcon(t,v);
|
||
-#endif
|
||
-#ifdef APPLE_TV_CONTROLLER
|
||
- ir_apple(t,v);
|
||
-#endif
|
||
-#ifdef FLASHBACK_CONTROLLER
|
||
- ir_flashback(t,v);
|
||
-#endif
|
||
-}
|
||
-
|
||
-// called every frame from emu
|
||
-int get_hid_ir(uint8_t* dst)
|
||
-{
|
||
- int n = 0;
|
||
-#ifdef APPLE_TV_CONTROLLER
|
||
- if (n = get_hid_apple(dst))
|
||
- return n;
|
||
-#endif
|
||
-#ifdef RETCON_CONTROLLER
|
||
- if (n = get_hid_retcon(dst))
|
||
- return n;
|
||
-#endif
|
||
-#ifdef FLASHBACK_CONTROLLER
|
||
- if (n = get_hid_flashback(dst))
|
||
- return n;
|
||
-#endif
|
||
- #ifdef WEBTV_KEYBOARD
|
||
- return get_hid_webtv(dst);
|
||
- #endif
|
||
- return 0;
|
||
-}
|
||
-#endif
|
||
diff --git a/src/nintendo.h b/src/nintendo.h
|
||
new file mode 100644
|
||
index 0000000..ded6a51
|
||
--- /dev/null
|
||
+++ b/src/nintendo.h
|
||
@@ -0,0 +1,195 @@
|
||
+
|
||
+/*
|
||
+ ** Copyright (c) 2010-2020, Peter Barrett
|
||
+ ** Copyright (c) 2024, Michel Depeige
|
||
+ **
|
||
+ ** Permission to use, copy, modify, and/or distribute this software for
|
||
+ ** any purpose with or without fee is hereby granted, provided that the
|
||
+ ** above copyright notice and this permission notice appear in all copies.
|
||
+ **
|
||
+ ** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
|
||
+ ** WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
|
||
+ ** WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR
|
||
+ ** BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES
|
||
+ ** OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
||
+ ** WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||
+ ** ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
|
||
+ ** SOFTWARE.
|
||
+ */
|
||
+
|
||
+#ifndef __NINTENDO_H__
|
||
+#define __NINTENDO_H__
|
||
+
|
||
+#undef NES_CONTROLLER
|
||
+#define SNES_CONTROLLER
|
||
+
|
||
+/*
|
||
+ * ^^ choose either NES or SNES above
|
||
+ *
|
||
+ * inspired from Peter's work, and mixed with code I had around + CornN64 commits:
|
||
+ * - 8bdbe1c0ff234d1721ffe48472712b58b7f3683f
|
||
+ * - 937a9567224ab981d41fef5ba0e9ddcf19758996
|
||
+ *
|
||
+ * code only uses ESP-IDF, no Arduinism
|
||
+ *
|
||
+ * ADBSRC switch set if the classic controller is player A (0, pulled down) or B (1)
|
||
+ * the yellow LED on pin 26 is used as a controller activity LED by calling esp-idf stuff directly
|
||
+ * pin 26 is DAC channel 2 but it isn't used nor enabled so it works
|
||
+ */
|
||
+
|
||
+#define GPIO_YELLOWLED 26
|
||
+#define GPIO_ADBSRC 32
|
||
+
|
||
+/* how many buttons to poll */
|
||
+#ifdef NES_CONTROLLER
|
||
+#define NC_CLOCKS 8
|
||
+#endif
|
||
+#ifdef SNES_CONTROLLER
|
||
+#define NC_CLOCKS 12
|
||
+#endif
|
||
+
|
||
+/*
|
||
+ * this is added because poking into ESP-IDF is too fast. We are not letting
|
||
+ * enough time for the controller shift register and/or the main loop in the menu
|
||
+ */
|
||
+#define NC_DELAY 8
|
||
+
|
||
+/* globals for controller memory */
|
||
+uint16_t nc_joy[2] = {0};
|
||
+uint16_t nc_joy_last[2] = {0};
|
||
+
|
||
+/* internal functions */
|
||
+static void nc_set(int i, int m) {
|
||
+ uint8_t b = 0;
|
||
+
|
||
+ /* do not store if directional pad combinaisons are impossible */
|
||
+ if ((m & (GENERIC_LEFT | GENERIC_RIGHT)) == (GENERIC_LEFT | GENERIC_RIGHT))
|
||
+ b++; // bogus?
|
||
+ if ((m & (GENERIC_UP | GENERIC_DOWN)) == (GENERIC_UP | GENERIC_DOWN))
|
||
+ b++; // bogus?
|
||
+ if (b) {
|
||
+ printf("bogus:%04X\n",m);
|
||
+ return;
|
||
+ }
|
||
+
|
||
+ nc_joy[i] = m;
|
||
+}
|
||
+
|
||
+static int get_hid_nc(uint8_t* dst) {
|
||
+ /* send only HID event if something changes */
|
||
+ if ((nc_joy[0] != nc_joy_last[0]) || (nc_joy[1] != nc_joy_last[1])) {
|
||
+ nc_joy_last[0] = nc_joy[0];
|
||
+ nc_joy_last[1] = nc_joy[1];
|
||
+ dst[0] = 0xA1;
|
||
+ dst[1] = 0x42;
|
||
+ dst[2] = nc_joy[0];
|
||
+ dst[3] = nc_joy[0] >> 8;
|
||
+ dst[4] = nc_joy[1];
|
||
+ dst[5] = nc_joy[1] >> 8;
|
||
+ return 6;
|
||
+ }
|
||
+ return 0;
|
||
+}
|
||
+
|
||
+/*************************************
|
||
+ * Classic hard wired NES controller *
|
||
+ *************************************/
|
||
+enum NES_button {
|
||
+ NES_A = 0,
|
||
+ NES_B = 1,
|
||
+ NES_SELECT = 2,
|
||
+ NES_START = 3,
|
||
+ NES_UP = 4,
|
||
+ NES_DOWN = 5,
|
||
+ NES_LEFT = 6,
|
||
+ NES_RIGHT = 7,
|
||
+};
|
||
+
|
||
+/***************************************
|
||
+ * Classic hard wired SNES controllers *
|
||
+ ***************************************/
|
||
+enum SNES_button {
|
||
+ SNES_B = 0,
|
||
+ SNES_Y = 1,
|
||
+ SNES_SELECT = 2,
|
||
+ SNES_START = 3,
|
||
+ SNES_UP = 4,
|
||
+ SNES_DOWN = 5,
|
||
+ SNES_LEFT = 6,
|
||
+ SNES_RIGHT = 7,
|
||
+ SNES_A = 8,
|
||
+ SNES_X = 9,
|
||
+ SNES_L = 10,
|
||
+ SNES_R = 11,
|
||
+};
|
||
+
|
||
+/* called every frame from emu */
|
||
+int IRAM_ATTR get_hid_nintendo(uint8_t* dst) {
|
||
+ uint16_t buttons = 0;
|
||
+ uint16_t k = 0;
|
||
+
|
||
+ gpio_set_level((gpio_num_t)NES_CTRL_LATCH, 1);
|
||
+ ets_delay_us(NC_DELAY);
|
||
+ gpio_set_level((gpio_num_t)NES_CTRL_LATCH, 0);
|
||
+ ets_delay_us(NC_DELAY);
|
||
+
|
||
+ for (int i = 0; i < NC_CLOCKS; i++) {
|
||
+ buttons |= gpio_get_level((gpio_num_t)NES_CTRL_DAT) << i;
|
||
+ gpio_set_level((gpio_num_t)NES_CTRL_CLK, 0);
|
||
+ ets_delay_us(NC_DELAY);
|
||
+ gpio_set_level((gpio_num_t)NES_CTRL_CLK, 1);
|
||
+ ets_delay_us(NC_DELAY);
|
||
+ }
|
||
+
|
||
+#ifdef SNES_CONTROLLER
|
||
+ /* on NES, menu is LEFT (directional pad) + SELECT */
|
||
+ if ((buttons & ((1<<NES_LEFT) | (1<<NES_SELECT)))==0) {
|
||
+ k |= GENERIC_OTHER;
|
||
+ }
|
||
+ else {
|
||
+ if ((buttons & (1<<NES_UP))==0) k |= GENERIC_UP;
|
||
+ if ((buttons & (1<<NES_DOWN))==0) k |= GENERIC_DOWN;
|
||
+ if ((buttons & (1<<NES_LEFT))==0) k |= GENERIC_LEFT;
|
||
+ if ((buttons & (1<<NES_RIGHT))==0) k |= GENERIC_RIGHT;
|
||
+ if ((buttons & (1<<NES_A))==0) k |= GENERIC_FIRE | GENERIC_FIRE_A;
|
||
+ if ((buttons & (1<<NES_B))==0) k |= GENERIC_FIRE_B;
|
||
+ if ((buttons & (1<<NES_START))==0) k |= GENERIC_START;
|
||
+ if ((buttons & (1<<NES_SELECT))==0) k |= GENERIC_SELECT;
|
||
+ }
|
||
+#endif
|
||
+#ifdef SNES_CONTROLLER
|
||
+ /* on SNES, menu is LEFT + RIGHT buttons */
|
||
+ if ((buttons & ((1<<SNES_L) | (1<<SNES_R)))==0) {
|
||
+ k |= GENERIC_OTHER;
|
||
+ }
|
||
+ else {
|
||
+ if ((buttons & (1 << SNES_UP)) == 0) k |= GENERIC_UP;
|
||
+ if ((buttons & (1 << SNES_DOWN)) == 0) k |= GENERIC_DOWN;
|
||
+ if ((buttons & (1 << SNES_LEFT)) == 0) k |= GENERIC_LEFT;
|
||
+ if ((buttons & (1 << SNES_RIGHT)) == 0) k |= GENERIC_RIGHT;
|
||
+ if ((buttons & (1 << SNES_A)) == 0) k |= GENERIC_FIRE | GENERIC_FIRE_A;
|
||
+ if ((buttons & (1 << SNES_B)) == 0) k |= GENERIC_FIRE_B;
|
||
+ if ((buttons & (1 << SNES_START)) == 0) k |= GENERIC_START;
|
||
+ if ((buttons & (1 << SNES_SELECT)) == 0) k |= GENERIC_SELECT;
|
||
+ }
|
||
+#endif
|
||
+
|
||
+ /* Quack hard wired player A or B */
|
||
+ if (gpio_get_level((gpio_num_t)GPIO_ADBSRC) == 0) {
|
||
+ nc_set(0,k); // no repeat period
|
||
+ nc_set(1,0); // no repeat period
|
||
+ }
|
||
+ else {
|
||
+ nc_set(0,0); // no repeat period
|
||
+ nc_set(1,k); // no repeat period
|
||
+ }
|
||
+
|
||
+ //printf("NC:\t%04X, %X\n", buttons, k);
|
||
+ if (k && buttons)
|
||
+ gpio_set_level((gpio_num_t)GPIO_YELLOWLED, 1);
|
||
+ else
|
||
+ gpio_set_level((gpio_num_t)GPIO_YELLOWLED, 0);
|
||
+
|
||
+ return get_hid_nc(dst);
|
||
+}
|
||
+#endif
|