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Added Wii Remote section
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Supported-Wii-Remotes.md
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Supported-Wii-Remotes.md
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As an bonus feature, it's possible to use Nintendo Wii Remotes with Quack
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### Normal operation mode
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The Wiimote should be used in the vertical position. Pairing is done by using the red button in the battery compartiment
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After a successful pairing process, the Wiimote will play a chime and rumble for half a second
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Controls are as follow:
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- Directional pad is used to move the cursor
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- B is for click
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- A is for half-click (sticky mode)
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- ➕ and ➖ are for cursor speed
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LEDs meaning:
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1. slow speed cursor
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2. medium speed cursor
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3. high speed cursor
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4. pairing done
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The following remotes are supported in this mode:
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- Nintendo RVL-CNT-01 (First generation)
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- Nintendo RVL-CNT-01-TR (Wii Motion Plus)
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Others clones may or may not work. Extensions are not supported and should not be plugged in
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### Experimental operation mode
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The Wiimote driver inside quack only supports basic features. Using the Wiimote to move the cursor like on a real Nintendo Wii (aim at the screen) would require both Wii Motion Plus and a Light bar to work well. This is out of scope of this project
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That being said, if you want some extra difficulty on Arkanoid or Space Invaders, there is a "rough" X-Axis only motion mode
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The feature needs a calibration first. Put the Wiimote flat on a surface and then press the home button. The Wiimote will rumble and start calibrating. LEDs 1 to 3 will go off. Once the calibrating is done, the Wiimote will rumble again.
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Flipping the remote left or right will make the cursor move to that direction
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Press home again to go back to standard mode
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