/*
	File:		Carbon Error Handler.h

	Contains:	Functions to enable build and destory a GL fullscreen context

	Written by:	Geoff Stahl (ggs)

	Copyright:	Copyright © 1999 Apple Computer, Inc., All Rights Reserved

	Change History (most recent first):

         <1>     1/19/01    ggs     Initial re-add
         <3>     1/24/00    ggs     added C++ support
         <2>    12/18/99    ggs     Fix headers
         <1>    11/28/99    ggs     Initial add.  Split of just error handling functions.  Need to
                                    add more reporting examples
         <1>    11/11/99    ggs     Initial Add

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*/


// Usage notes: 



// include control --------------------------------------------------

#ifndef Error_Handler_h
#define Error_Handler_h


// includes ---------------------------------------------------------

#ifdef __APPLE_CC__
    #include <DrawSprocket/DrawSprocket.h>
    #include <AGL/agl.h>
#else
    #include <DrawSprocket.h>
    #include <agl.h>
#endif

#ifdef __cplusplus
extern "C" {
#endif

// structures (public) -----------------------------------------------


// public function declarations -------------------------------------

// Error reporter, can be set to report however the application desires
void ReportError (char * strError);

// Error with numeric code reporter, can be set to report however the application desires
void ReportErrorNum (char * strError, long numError);

// Handle reporting of DSp errors, error code is passed through
OSStatus DSpReportError (OSStatus error);

// Handle reporting of agl errors, error code is passed through
OSStatus aglReportError (void);

// Handle reporting of OpenGL errors, error code is passed through
//OSStatus glReportError (void);


#ifdef __cplusplus
}
#endif

#endif // Error_Handler_h