31 lines
1.4 KiB
Markdown
31 lines
1.4 KiB
Markdown
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# Abstreact
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MacGLide is a shared library for Apple Macintosh PowerPC computers that emulates 3Dfx Voodoo Graphics hardware. It makes it possible to run games originally made for 3Dfx/Glide without the hardware by translating Glide-function calls to OpenGL.
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# last hurrah
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I've hard-forked (read copied) this project from OpenGLide back in 2003. Over the years I was able to run almost every 3dfx-game published for OS9. Besides the emulation there has been support for custom resolutions, anti-aliasing, scene geometry enhancing, and so on, all easily accessible from OSX by the MacOS classic environment.
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Finally, when I just started having a very good time, Apple decided to give up on the PowerPC, abandoned OS9 Classic and thereby grounded the project.
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# Remains
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The original web-site can be found here: http://macglide.sourceforge.net/
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In-game screeshots:
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![Tomb Raider 1](images/Tomb_Raider_1.jpg "Tomb Raider 1")
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Tomb Raider 1
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![Carmageddon](images/Carmageddon.jpg "Carmageddon")
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Carmageddon
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![Falcon 4.0 (with Realism Patch)](images/Falcon_4.0_with_Realism_Patch.jpg "Falcon 4.0 (with Realism Patch)")
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Falcon 4.0
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![Deep Space 9 - The Fallen](images/Deep_Space_9_-_The_Fallen.jpg "Deep Space 9 - The Fallen")
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Deep Space 9 - The Fallen
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![Myth - The Fallen Lords](images/Myth_-_The_Fallen_Lords.jpg "Myth - The Fallen Lords")
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Myth - The Fallen Lords
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![FutureCop LAPD](images/FutureCop_LAPD.jpg "FutureCop LAPD")
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FutureCop LAPD
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