Control panel project

This commit is contained in:
Jens Hemprich 2006-06-07 20:55:18 +00:00
parent 8ee88f6c9c
commit c0cf55587f
15 changed files with 3573 additions and 0 deletions

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@ -0,0 +1,17 @@
//
// Prefix header for all source files of the 'MacGLide Control Panel' target in the 'MacGLide Control Panel' project
//
#ifdef __OBJC__
#import <Cocoa/Cocoa.h>
#endif
// Stuff that needs to be here in order to make the GLide SDK and MacGLide happy
#include "OpenGL/gl.h"
#include "Carbon/Carbon.h"
#include "sdk2_glide.h"
const int StringBufferSize = 256;
void GlideMsg(const char *message, ...);

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@ -0,0 +1,10 @@
/* MacGLideMainPanel */
#import <Cocoa/Cocoa.h>
@interface MacGLideMainPanel : NSWindow
{
}
- (IBAction)toggleMipmapping:(id)sender;
- (IBAction)toogleUseGameSpecificOptimisations:(id)sender;
@end

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@ -0,0 +1,22 @@
#import "MacGLideMainPanel.h"
#include <sdk2_glide.h>
#include "GlideSettings_iostream.h"
GlideSettingsIOStream UserConfig;
@implementation MacGLideMainPanel
- (IBAction)toggleMipmapping:(id)sender
{
}
- (IBAction)toggleTextureSmoothing:(id)sender
{
}
- (IBAction)toogleUseGameSpecificOptimisations:(id)sender
{
}
@end

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@ -0,0 +1,11 @@
/* MacGLidePanel */
#import <Cocoa/Cocoa.h>
@interface MacGLidePanel : NSPanel
{
}
- (IBAction)toggleTextureSmoothing:(id)sender;
- (IBAction)toggleMipmapping:(id)sender;
- (IBAction)toogleUseGameSpecificOptimisations:(id)sender;
@end

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@ -0,0 +1,30 @@
#import "MacGLidePanel.h"
#include <sdk2_glide.h>
#include "GlideSettings_iostream.h"
GlideSettingsIOStream UserConfig;
void GlideMsg(const char *message, ...)
{
// Do nothing here as we don't need the logging output
}
@implementation MacGLidePanel
- (IBAction)toggleTextureSmoothing:(id)sender
{
assert(false);
}
- (IBAction)toggleMipmapping:(id)sender
{
UserConfig.EnableMipMaps = true;
}
- (IBAction)toogleUseGameSpecificOptimisations:(id)sender
{
assert(false);
}
@end

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@ -0,0 +1,14 @@
//
// main.m
// MacGLide Control Panel
//
// Created by Jens-Olaf Hemprich on 13.02.06.
// Copyright __MyCompanyName__ 2006. All rights reserved.
//
#import <Cocoa/Cocoa.h>
int main(int argc, char *argv[])
{
return NSApplicationMain(argc, (const char **) argv);
}