Jens Hemprich
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4c30564e19
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Fixed alpha test state change inconsistencies
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2007-08-26 20:05:31 +00:00 |
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Jens Hemprich
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4e9d33a345
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Fixed alpha in Descent in simple car mode
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2007-08-25 19:08:32 +00:00 |
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Jens Hemprich
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e931b834dd
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Fixed frame buffer depth issues for all render paths, consolidated the code
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2007-08-20 11:10:48 +00:00 |
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Jens Hemprich
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ab519288c5
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Debug tile rendering switch fixed
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2007-06-09 20:43:39 +00:00 |
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Jens Hemprich
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23a7356fb8
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Cleanup, refactoring, state update, optimisations
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2007-06-04 11:13:28 +00:00 |
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Jens Hemprich
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acc2264181
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using APPLE_texture_range hint from within OS9 Classic env casues pixel garbage in some situations (Carmageddon map mode, F/A-18 cockpit)
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2007-03-18 19:17:03 +00:00 |
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Jens Hemprich
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1ee1544551
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Framebuffer pixelpipeline CVA path: fog turned off (good, fixes F/A-18), simple render mode got better but still not working (unclear), some refactoring, resource usage optimised for CVA path
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2007-03-17 22:44:16 +00:00 |
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Jens Hemprich
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21db87ffbc
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Cleaned up APPLE_client_storage - fixed 565 chromakeyed textures (autsch :^)
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2007-02-26 13:19:41 +00:00 |
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Jens Hemprich
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518e9eabf2
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ARB_texture_rectangle for framebuffer
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2007-02-19 15:52:33 +00:00 |
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Jens Hemprich
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ec61d31a48
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Optimising calls to glAlphaTestFunc
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2006-09-03 19:53:22 +00:00 |
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Jens Hemprich
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fd5ecddd8b
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Tile tables for Falcon 4.0, checksums for tiles to avoid texture download to GPU, improvements on saving memory bandwidth
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2006-07-31 13:13:12 +00:00 |
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Jens Hemprich
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c7d86aec81
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Fixed altivec writes, using __dcbz instead
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2006-07-06 21:22:42 +00:00 |
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Jens Hemprich
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c97e27f9c9
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Precalculated framebuffer vertex arrays, more const declarations
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2006-06-22 20:33:46 +00:00 |
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Jens Hemprich
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f1fb84ef5d
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Altivec support for 565kto8888
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2006-06-18 21:14:47 +00:00 |
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Jens Hemprich
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70b9959799
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Framebuffer uses vertex arrays for tile rendering
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2006-06-12 14:06:48 +00:00 |
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Jens Hemprich
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61205ec045
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Initial import from 013a1 cvs
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2006-05-26 19:42:13 +00:00 |
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