// // Prefix header for all source files of the 'MacGLide Control Panel' target in the 'MacGLide Control Panel' project // #ifdef __OBJC__ #import #endif // Stuff that needs to be here in order to make the GLide SDK and MacGLide happy #include "OpenGL/gl.h" #include "Carbon/Carbon.h" #include "sdk2_glide.h" const int StringBufferSize = 256; void GlideMsg(const char* message, ...);