MacGLide/MacGLide/OpenGLide/Precompile.h

40 lines
934 B
C

//**************************************************************
//* OpenGLide for Macintosh - Glide to OpenGL Wrapper
//* http://macglide.sourceforge.net/
//*
//* file for including all precompiled headers
//*
//* OpenGLide is OpenSource under LGPL license
//* Originaly made by Fabio Barros
//* Modified by Paul for Glidos (http://www.glidos.net)
//* Mac version and additional features by Jens-Olaf Hemprich
//**************************************************************
#pragma once
// stuff that should be precompiled
// Setup
#include "System.h"
#include "Debug.h"
#include "Optimise.h"
// clib
#include <assert.h>
#include <extras.h>
#include <float.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <time.h>
// opengl
#include <gl.h>
#include <glu.h>
#include <glext.h>
// openglide
#include "GlOgl.h"
#include "Glide.h"