MacGLide/MacGLide/OpenGLide/grLfb.cpp

60 lines
1.4 KiB
C++

//**************************************************************
//* OpenGLide for Macintosh - Glide to OpenGL Wrapper
//* http://macglide.sourceforge.net/
//*
//* pre-glide22 buffer access interface
//*
//* OpenGLide is OpenSource under LGPL license
//* Originaly made by Fabio Barros
//* Modified by Paul for Glidos (http://www.glidos.net)
//* Mac version and additional features by Jens-Olaf Hemprich
//**************************************************************
#include "grLfb.h"
// These are the functions for the obsolete linear frame buffer interface (pre 2.2)
FX_ENTRY void grLfbBegin(void)
{
// Todo: implment linear framebuffer interface
assert(false);
}
FX_ENTRY void grLfbBypassMode(GrLfbBypassMode_t mode)
{
// Todo: implment linear framebuffer interface
assert(false);
}
FX_ENTRY void GrLfbEnd()
{
// Todo: implment linear framebuffer interface
assert(false);
}
FX_ENTRY const FxU32* grLfbGetReadPtr(GrBuffer_t buffer)
{
// Todo: implment linear framebuffer interface
assert(false);
return NULL;
}
FX_ENTRY void* grLfbGetWritePtr(GrBuffer_t buffer)
{
// Todo: implment linear framebuffer interface
assert(false);
return NULL;
}
FX_ENTRY void* grLfbOrigin(GrOriginLocation_t origin)
{
// Todo: implment linear framebuffer interface
assert(false);
return NULL;
}
FX_ENTRY void grLfbWriteMode(GrLfbWriteMode_t mode)
{
// Todo: implment linear framebuffer interface
assert(false);
}