MacGLide is a shared library for Apple Macintosh computers that emulates 3Dfx Voodoo Graphics hardware. It makes it possible to run games originally made for 3Dfx/Glide without the hardware by translating Glide-function calls to OpenGL.
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Jens Hemprich 1ee1544551 Framebuffer pixelpipeline CVA path: fog turned off (good, fixes F/A-18), simple render mode got better but still not working (unclear), some refactoring, resource usage optimised for CVA path 2007-03-17 22:44:16 +00:00
MacGLide Framebuffer pixelpipeline CVA path: fog turned off (good, fixes F/A-18), simple render mode got better but still not working (unclear), some refactoring, resource usage optimised for CVA path 2007-03-17 22:44:16 +00:00
MacGLide Control Panel More progress on displaying config 2006-11-28 21:09:18 +00:00
MacGLide Textures Plug-In How to build the libraries 2006-08-09 19:03:31 +00:00
Resources Various image resources 2006-06-07 20:47:48 +00:00