mirror of
https://github.com/jenshemprich/MacGLide.git
synced 2024-06-11 08:29:28 +00:00
43 lines
1.6 KiB
Markdown
43 lines
1.6 KiB
Markdown
# Abstract
|
|
MacGLide is a shared library for Apple Macintosh PowerPC computers that emulates 3Dfx Voodoo Graphics hardware. It makes it possible to run games originally made for 3Dfx/Glide without the hardware by translating Glide-function calls to OpenGL.
|
|
|
|
# Last hurrah
|
|
I've hard-forked (read copied) the MacGLide project from OpenGLide back in 2003 to gather some experience with open-source development. Over the years almost every 3dfx-game published for OS9 was supported. Besides the raw emulation there was additional support for custom resolutions, anti-aliasing, full framebuffer emulation including custom Altivec-code for color conversion, scene geometry enhancing, and so on, all easily accessible from OSX through the MacOS classic environment.
|
|
|
|
Finally in 2008, when I was just starting to have a very good time with the project, Apple decided to give up on the PowerPC, abandoned OS9 Classic and thereby grounded the project.
|
|
|
|
# Remains
|
|
The original web-site can be found here: http://macglide.sourceforge.net/
|
|
|
|
In-game screeshots:
|
|
|
|
![Tomb Raider 1](images/Tomb_Raider_1.jpg "Tomb Raider 1")
|
|
|
|
Tomb Raider 1
|
|
|
|
|
|
![Carmageddon](images/Carmageddon.jpg "Carmageddon")
|
|
|
|
Carmageddon
|
|
|
|
|
|
![Falcon 4.0 (with Realism Patch)](images/Falcon_4.0_with_Realism_Patch.jpg "Falcon 4.0 (with Realism Patch)")
|
|
|
|
Falcon 4.0
|
|
|
|
|
|
![Deep Space 9 - The Fallen](images/Deep_Space_9_-_The_Fallen.jpg "Deep Space 9 - The Fallen")
|
|
|
|
Deep Space 9 - The Fallen
|
|
|
|
|
|
![Myth - The Fallen Lords](images/Myth_-_The_Fallen_Lords.jpg "Myth - The Fallen Lords")
|
|
|
|
Myth - The Fallen Lords
|
|
|
|
|
|
![FutureCop LAPD](images/FutureCop_LAPD.jpg "FutureCop LAPD")
|
|
|
|
FutureCop LAPD
|
|
|