mirror of
https://github.com/elliotnunn/NetBoot.git
synced 2024-11-19 16:32:45 +00:00
340 lines
8.4 KiB
Plaintext
340 lines
8.4 KiB
Plaintext
; Input appended to this code:
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; [4 arbitrary bytes] [byte-prefixed pstring] [padding to even byte] ... [4 bytes] [zero byte]
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; Outputs: D0 = index of selected string, Ao = pointer to selected string
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_BoundaryLabelAtStartOfBootPicker_
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; Aesthetic parameters
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.kMinWid equ 70 ; min width to leave for button label
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.kBtnHt equ 20 ; should always be 20 because text won't move
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.kBtnGap equ 13
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.kPadX equ 5+26 ; due to border, padding=6 would leave 1 white pixel
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.kPadY equ 5+13
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; Save all the stuff that we whack
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movem.l A1-A5/D1-D7,-(SP)
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move.l $3F8,-(SP) ; Save DSAlertRect
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move.l $3F8+4,-(SP)
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move.l $9CE,-(SP) ; Save ToolScratch
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move.l $9CE+4,-(SP)
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move.l $2BA,-(SP) ; Save DSAlertTab
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move.l $A8C,-(SP) ; Save RestProc
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move.l $120,-(SP) ; Save MacJmp
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move.b $BFF,-(SP) ; Save MacJmpFlag (32-bit only)
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link.w A6,#0 ; We use a lot of stack
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; Head-patch _PtInRect to account for our unusual window placement
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move.w #$A8AD,D0 ; _PtInRect
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dc.w $A146 ; _GetTrapAddress
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move.l A0,$9CE+4 ; Save in ToolScratch+4 to enable head-patch
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move.w #$A8AD,D0 ; _PtInRect
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lea .MyPtInRect,A0
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dc.w $A047 ; _SetTrapAddress
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; Do the usual "QuickDraw outside of application" setup
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clr.l -(SP)
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move.l SP,A5 ; tiny A5 world with QD globals ptr
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lea -206(SP),SP ; push the QD globals
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pea 202(SP)
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dc.w $A86E ; _InitGraf
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dc.w $A8FE ; _InitFonts (because we use _StringWidth)
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lea -108(SP),SP
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pea (SP)
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dc.w $A86F ; _OpenPort (don't save, we have our own globs)
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; Copy a stub alert table to the stack
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move.l #.MyDSAlertTabEnd-.MyDSAlertTabStart,D0
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sub.l D0,SP
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move.l SP,A1
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lea .MyDSAlertTabStart,A0
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dc.w $A22E ; _BlockMoveData
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; First pass: calculate box width, putting shortest string width into D5
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moveq.l #.kMinWid,D5
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bsr .GetA0 ; A0 = current pstring ptr
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.dswLoop
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tst.b (A0)
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beq.s .dswDone
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move.l A0,-(SP)
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clr.w -(SP)
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move.l A0,-(SP)
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dc.w $A88C ; _StringWidth
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move.w (SP)+,D0
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addq.w #8,D0
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cmp.w D0,D5
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bgt.s .notlargest
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move.w D0,D5
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.notlargest
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move.l (SP)+,A0
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bsr .AdvanceA0
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bra.s .dswLoop
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.dswDone
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; Second pass: create a button list object in the DS alert table
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move.w (SP)+,D7 ; pop NumEntries from DS table
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move.l #((.kPadY)<<16)|(.kPadX),D2 ; D2 = current button's topleft
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move.l #((.kPadY+.kBtnHt)<<16)|(.kPadX+4+4),D3; D3 = current button's botright
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add.w D5,D3 ; ...including width of the text
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moveq.l #0,D6 ; D6 = button counter
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bsr .GetA0 ; A0 = current pstring ptr
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.dsbLoop
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tst.b (A0)
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beq.s .dsbDone
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move.w D6,-(SP) ; push procedure object ID (base $8000)
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add.w #$8000,(SP)
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move.l D3,-(SP) ; push botright
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move.l D2,-(SP) ; push topleft
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move.w D6,-(SP) ; push string object ID (base $C000)
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add.w #$C000,(SP)
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; increment...
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add.l #(.kBtnHt+.kBtnGap)<<16,D2 ; the button's top edge
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add.l #(.kBtnHt+.kBtnGap)<<16,D3 ; the button's bottom edge
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addq.w #1,D6 ; the button counter
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bsr .AdvanceA0
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bra.s .dsbLoop
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.dsbDone ; done looping, push a header for this object...
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move.w D6,-(SP) ; the number of buttons
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mulu #12,D6 ; the size in bytes = 12n+2
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add.w #2,D6
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move.w D6,-(SP)
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move.w #$1993,-(SP) ; the unique ID for this button list
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addq.w #1,D7
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move.w D7,-(SP) ; increment and re-push NumEntries
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; Third pass: calculate box height
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lea $3F8,A1 ; A0 = DSAlertRect
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move.l (A5),A0 ; From QD globals
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move.l -122+6+4(A0),D0 ; D0 = screenBits.bounds.botRight, so D0.W = screen width
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add.w #.kPadX,D3 ; D3 = box width
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sub.w D3,D0
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bgt.s .nottoowide
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clr.w D0
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.nottoowide
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asr.w #1,D0
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move.w D0,2(A1) ; set DSAlertRect left
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move.w D0,$9CE+2 ; & stash in ToolScratch for .MyPtInRect
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add.w D3,D0
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move.w D0,6(A1) ; set DSAlertRect right
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swap D0 ; D0 = screen height
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swap D2 ; D2 = box height ("top" of next button)
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add.w #.kPadY-.kBtnGap,D2 ; adjust box height
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sub.w D2,D0
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bgt.s .nottoohigh
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clr.w D0
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.nottoohigh
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asr.w #1,D0
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move.w D0,(A1) ; set DSAlertRect top
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move.w D0,$9CE ; & stash in ToolScratch for .MyPtInRect
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add.w D2,D0
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move.w D0,4(A1) ; set DSAlertRect bottom
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; Fourth pass: create a string offset for each button
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moveq.l #0,D6 ; D6 = button counter
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bsr .GetA0 ; A0 = current pstring ptr
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.dssLoop
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tst.b (A0)
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beq.s .dssDone
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move.w (SP)+,D7 ; pop NumEntries from DS table
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; push the struct fields...
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bsr .PushPaddedString ; even-length string with 2-byte length
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move.w D6,-(SP) ; the unique ID (C000+n)
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add.w #$C000,(SP)
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addq.w #1,D7
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move.w D7,-(SP) ; increment and re-push NumEntries
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; increment...
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addq.w #1,D6 ; the button counter
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bsr .AdvanceA0
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bra.s .dssLoop
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.dssDone
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; Fifth pass: generate code for each button
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moveq.l #0,D6 ; D6 = button counter
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bsr .GetA0 ; A0 = current pstring ptr
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.dspLoop
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tst.b (A0)
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beq.s .dspDone
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move.w (SP)+,D7 ; pop NumEntries from DS table
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pea .ReturnToCaller ; craft the code for this button...
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move.w #$4EF9,-(SP) ; jmp .ReturnToCaller (absolute addr)
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move.l A6,-(SP)
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move.w #$2C7C,-(SP) ; move.l #CorrectA6,A6 ; frame ptr
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move.l A0,-(SP)
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move.w #$207C,-(SP) ; move.l #CorrectA0,A0 ; return string ptr
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move.l D6,-(SP)
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move.w #$203C,-(SP) ; move.l #CorrectD0,D0 ; return string idx
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; push a header...
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move.w #24,-(SP) ; the size in bytes of the above code
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move.w D6,-(SP) ; the unique ID (8000+n)
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add.w #$8000,(SP)
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addq.w #1,D7
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move.w D7,-(SP) ; increment and re-push NumEntries
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; increment...
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addq.w #1,D6 ; the button counter
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bsr .AdvanceA0
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bra.s .dspLoop
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.dspDone ; Must clear the instruction cache on 030/040
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move.l A6,D0
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sub.l SP,D0
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move.l SP,A0
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move.l SP,A1
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dc.w $A02E ; using non-Data _BlockMove
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; Put up the DeepShit alert
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move.l SP,$2BA ; Set DSAlertTab
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clr.l $A8C ; Clear RestProc or our buttons get jumbled
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move.w #$2012,D0 ; Our error object number
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dc.w $A9C9 ; _SysError!
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bra.s * ; Should never return
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; The selected procedure will jump to here after setting A6,A0,D0
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.ReturnToCaller
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movem.l A0/D0,-(SP) ; save/restore our return values
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move.l (A5),A0 ; Open a new whole-screen port
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move.l (A0),-(SP)
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dc.w $A86F ; _OpenPort
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pea $3F8 ; DSAlertRect
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move.l (A5),A0 ;
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pea -24(A0) ; qd.gray
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dc.w $A8A5 ; _FillRect
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move.w #$A8AD,D0 ; Unpatch _PtInRect
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move.l $9CE+4,A0 ; We saved it in ToolScratch
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dc.w $A047 ; _SetTrapAddress
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movem.l (SP)+,A0/D0
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unlk A6 ; See the saving code for details
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move.b (SP)+,$BFF
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move.l (SP)+,$120
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move.l (SP)+,$A8C
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move.l (SP)+,$2BA
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move.l (SP)+,$9CE+4
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move.l (SP)+,$9CE
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move.l (SP)+,$3F8+4
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move.l (SP)+,$3F8
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move.l #-1,$14A
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movem.l (SP)+,A1-A5/D1-D7
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rts
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.PushPaddedString ; trashes A1-A2,D0-D2, but must preserve A0
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move.l (SP)+,A2
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move.l A0,-(SP) ; backup
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moveq.l #0,D0
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clr.w -(SP)
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move.l A0,-(SP)
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dc.w $A88C ; _StringWidth
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move.w D5,D0
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sub.w (SP)+,D0
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bgt.s .notzero
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moveq.l #0,D0
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.notzero
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asr.w #3,D0 ; divide the leftover by twice a Chicago space
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move.l (SP)+,A0 ; restore backup
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clr.w D1
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move.b D0,D1
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add.b (A0),D1
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addq.b #1,D1
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bclr #0,D1 ; this is the spaced-out length in memory
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clr.w D2
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.spaceloop
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cmp.w D2,D1
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beq.s .spacedone
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move.w #$2020,-(SP)
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addq.w #2,D2
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bra.s .spaceloop
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.spacedone
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move.w D1,-(SP)
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lea 2(SP),A1 ; bm dest
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add.w D0,A1
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clr.l D0
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move.b (A0),D0
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move.l A0,-(SP)
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addq.l #1,A0 ; bm src
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dc.w $A22E ; _BlockMoveData
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move.l (SP)+,A0
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jmp (A2)
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.MyPtInRect
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move.l $9CE,D0
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sub.w D0,10(SP)
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swap D0
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sub.w D0,8(SP)
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move.l $9CE+4,A0
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jmp (A0)
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.GetA0
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lea .TrailingList+4,A0
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rts
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.AdvanceA0
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moveq.l #1,D0
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add.b (A0),D0
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add.l D0,A0
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and.l #1,D0 ; align to 2-byte boundary
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add.l D0,A0
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lea 4(A0),A0 ; skip the 4-byte header
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rts
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.MyDSAlertTabStart
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dc.w 1 ; NumEntries
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; Our only alert definition
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dc.w $2012 ; ID of this error
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dc.w 10 ; length of remaining items
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dc.w 0 ; primary text definition ID
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dc.w 0 ; secondary text definition ID
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dc.w 0 ; icon definition ID
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dc.w 0 ; procedure definition ID
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dc.w $1993 ; button definition ID
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.MyDSAlertTabEnd
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.TrailingList
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_BoundaryLabelAtEndOfBootPicker_
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