Pararena2/Headers/DissBits.h
John Calhoun 806b9b47db First check-in.
This project was originally compiled with THINK C for the Macintosh.
The project file is a THINK C project file. Then there is the assembly
static library (SMS) that is linked in to provide fast, 4-channel sound
(written by Patrick Buckland). Resource files, a balloon file for
“balloon help” when it was a thing…. Good luck to anyone trying to
bring this beast back to life.
2016-01-27 20:50:55 -08:00

1 line
1.0 KiB
C
Executable File

//============================================================
//============================================================
//== ==
//== DissBits Header ==
//== ==
//============================================================
//============================================================
//======================================================== Routines
void DissBits13QD (Rect *clippedRect);
void DissBits12QD (Rect *clippedRect);
void DissBits13Assm1 (Rect *clippedRect);
void DissBits13Assm4 (Rect *clippedRect);
void DissBits12Assm1 (Rect *clippedRect);
void DissBits12Assm4 (Rect *clippedRect);
void DissolveWorkToMain (void);
//======================================================== Globals
extern WindowPtr mainWndo;
extern CGrafPort offCWorkPort;
extern CGrafPtr offCWorkPtr;
extern BitMap offWorkBits;
extern Ptr offWorkPix;
extern Rect offWorkRect;
extern long screenRowAddrs[480], workRowOffsets[480];
extern short screenRowBytes, workRowBytes, displayMode;
extern Boolean isColor, useQD;