mirror of
https://github.com/nickshanks/ResKnife.git
synced 2024-11-17 12:05:12 +00:00
719 lines
12 KiB
Objective-C
719 lines
12 KiB
Objective-C
/* Nova Resource structures */
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#import <Carbon/Carbon.h>
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typedef struct RLEPixelData
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{
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// 'rl‘#' resource
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short width; // pixel width (max for all frames)
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short height; // pixel height (max for all frames)
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short depth; // bit depth (8/16/32)
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short palette; // color table 'clut' ID (0 for default)
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short nframes; // number of frames in this resource
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short reserved1;
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short reserved2;
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short reserved3;
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char tokens[1]; // the RLE token data (variable size array)
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} RLEPixelData;
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#define kRLEResourceHeaderSize (sizeof(RLEPixelData) - 1)
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typedef struct CharRec
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{
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long startCash;
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short startShipType;
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short startSystem[4];
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short startGovt[4];
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short startStatus[4];
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short startKills;
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short introPictID[4];
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short introPictDelay[4];
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short introTextID;
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char OnStart[256];
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short Flags;
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short startDay;
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short startMonth;
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short startYear;
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char Prefix[16];
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char Suffix[16];
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short UnusedA[8];
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} CharRec;
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typedef struct CronRec
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{
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short FirstDay;
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short FirstMonth;
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short FirstYear;
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short LastDay;
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short LastMonth;
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short LastYear;
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short Random;
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short Duration;
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short PreHoldoff;
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short PostHoldoff;
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short IndNewsStr;
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short Flags;
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// EnableOn: packed array[0..254] of char;
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// OnStart: packed array[0..254] of char;
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// OnEnd: packed array[0..255] of char;
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char cdata[766];
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long Contributes0;
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long Contributes1;
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long Require0;
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long Require1;
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short NewsGovt[4];
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short GovtNewsString[4];
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} CronRec;
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typedef struct SpinRec
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{
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short SpritesID;
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short MasksID;
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short xSize;
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short ySize;
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short nx;
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short ny;
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} SpinRec;
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typedef struct ShanRec
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{
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short BaseImageID;
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short BaseMaskID;
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short BaseSetCount;
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short BaseXSize;
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short BaseYSize;
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short BaseTransp;
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short AltImageID;
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short AltMaskID;
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short AltSetCount;
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short AltXSize;
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short AltYSize;
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short GlowImageID;
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short GlowMaskID;
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short GlowXSize;
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short GlowYSize;
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short LightImageID;
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short LightMaskID;
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short LightXSize;
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short LightYSize;
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short WeapImageID;
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short WeapMaskID;
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short WeapXSize;
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short WeapYSize;
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short Flags;
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short AnimDelay;
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short WeapDecay;
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short FramesPer;
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short BlinkMode;
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short BlinkA;
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short BlinkB;
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short BlinkC;
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short BlinkD;
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short ShieldImgID;
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short ShieldMaskID;
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short ShieldXSize;
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short ShieldYSize;
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short GunPosX[4];
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short GunPosY[4];
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short TurretPosX[4];
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short TurretPosY[4];
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short GuidedPosX[4];
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short GuidedPosY[4];
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short BeamPosX[4];
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short BeamPosY[4];
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short UpCompressX;
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short UpCompressY;
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short DnCompressX;
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short DnCompressY;
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short GunPosZ[4];
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short TurretPosZ[4];
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short GuidedPosZ[4];
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short BeamPosZ[4];
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short UnusedA[8];
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} ShanRec;
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typedef struct SystRec
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{
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short xPos;
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short yPos;
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short con[16];
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short nav[16];
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short DudeTypes[8];
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short Probs[8];
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short AvgShips;
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short Govt;
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short Message;
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short Asteroids;
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short Interference;
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short Person[8];
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short PersonProb[8];
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long BkgndColor;
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short Murk;
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short AstTypes;
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char Visiblility[256];
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short ReinfFleet;
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short ReinfTime;
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short ReinfIntrval;
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short UnusedA[8];
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} SystRec;
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typedef struct SpobRec
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{
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short xPos;
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short yPos;
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short spobType;
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long Flags;
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short Tribute;
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short TechLevel;
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short SpecialTech1;
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short SpecialTech2;
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short SpecialTech3;
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short Govt;
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short MinCoolness;
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short CustPicID;
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short CustSndID;
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short DefDude;
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short DefCount;
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short Flags2;
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short AnimDelay;
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short Frame0Bias;
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short HyperLink[8];
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// OnDominate: packed array[0..254] of char;
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// OnRelease: packed array[0..254] of char;
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char cdata[510];
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long Fee;
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short Gravity;
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short Weapon;
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long Strength;
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short DeadType;
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short DeadTime;
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short ExplodType;
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// OnDestroy : packed array[0..254] of char;
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// OnRegen : packed array[0..254] of char;
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char cdata2[510];
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short SpecialTech4;
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short SpecialTech5;
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short SpecialTech6;
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short SpecialTech7;
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short SpecialTech8;
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short UnusedA[8];
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} SpobRec;
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typedef struct ShipRec
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{
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short holds;
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short Shield;
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short Accel;
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short Speed;
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short Maneuver;
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short Fuel;
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short freeMass;
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short Armor;
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short ShieldRegen;
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short WType[4];
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short WCount[4];
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short Ammo[4];
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short MaxGun;
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short MaxTur;
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short TechLevel;
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long Cost;
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short DeathDelay;
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short ArmorRech;
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short Explode1;
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short Explode2;
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short DispWeight;
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short Mass;
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short Length;
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short InherentAI;
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short Crew;
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short Strength;
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short InherentGovt;
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short Flags;
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short PodCount;
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short DefaultItems[4];
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short ItemCount[4];
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short FuelRegen;
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short SkillVar;
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short Flags2;
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long Contributes0;
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long Contributes1;
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// Availability: packed array[0..254] of char;
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// AppearOn: packed array[0..254] of char;
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// OnPurchase: packed array[0..255] of char;
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char cdata1[766];
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short Deionize;
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short IonizeMax;
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short KeyCarried;
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short DefaultItems2[4];
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short ItemCount2[4];
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long Require0;
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long Require1;
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short BuyRandom;
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short HireRandom;
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short unusedBlock[34];
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// OnCapture: packed array[0..254] of char;
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// OnRetire: packed array[0..254] of char;
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// ShortName: packed array[0..63] of char;
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// CommName: packed array[0..31] of char;
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// LongName: packed array[0..127] of char;
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// MovieFile: packed array[0..31] of char;
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char cdata2[766];
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short WType2[4];
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short WCount2[4];
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short Ammo2[4];
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// SubTitle: packed array[0..63] of char;
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char cdata3[64];
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short Flags3;
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short UpgradeTo;
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long EscUpgrdCost;
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long EscSellValue;
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short EscortType;
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short UnusedA[8];
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} ShipRec;
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typedef struct DescRec
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{
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char Description[1];
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} DescRec;
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typedef struct DescCodaRec
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{
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short Graphic;
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char Movie[32];
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short Flags;
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} DescCodaRec;
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typedef struct WeapRec
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{
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short Reload;
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short Count;
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short MassDmg;
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short EnergyDmg;
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short Guidance;
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short Speed;
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short AmmoType;
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short Graphic;
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short Inaccuracy;
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short Sound;
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short Impact;
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short ExplodType;
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short ProxRadius;
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short BlastRadius;
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short Flags;
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short Seeker;
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short SmokeSet;
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short Decay;
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short Particles;
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short PartVel;
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short PartLifeMin;
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short PartLifeMax;
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long PartColor;
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short BeamLength;
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short BeamWidth;
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short Falloff;
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long BeamColor;
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long CoronaColor;
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short SubCount;
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short SubType;
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short SubTheta;
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short SubLimit;
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short ProxSafety;
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short Flags2;
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short Ionization;
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short HitParticles;
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short HitPartLife;
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short HitPartVel;
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long HitPartColor;
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short Recoil;
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short ExitType;
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short BurstCount;
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short BurstReload;
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short JamVuln1;
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short JamVuln2;
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short JamVuln3;
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short JamVuln4;
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short Flags3;
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short Durability;
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short GuidedTurn;
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short MaxAmmo;
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short LiDensity;
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short LiAmplitude;
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long IonizeColor;
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short UnusedA[8];
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} WeapRec;
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typedef struct OutfRec
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{
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short DispWeight;
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short Mass;
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short TechLevel;
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short ModType;
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short ModVal;
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short Max;
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short Flags;
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long Cost;
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short ModType2;
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short ModVal2;
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short ModType3;
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short ModVal3;
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short ModType4;
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short ModVal4;
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long Contributes0;
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long Contributes1;
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long Require0;
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long Require1;
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// Availability: packed array[0..254] of char;
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// OnPurchase: packed array[0..254] of char;
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// OnSell: packed array[0..254] of char;
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// ShortName: packed array[0..63] of char;
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// LCName: packed array[0..63] of char;
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// LCPlural: packed array[0..64] of char;
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char cdata[958];
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short ItemClass;
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short ScanMask;
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short BuyRandom;
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short RequireGovt;
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short UnusedA[8];
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} OutfRec;
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typedef struct DudeRec
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{
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short AIType;
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short Govt;
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short Booty;
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short InfoTypes;
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short ShipTypes[16];
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short Probs[16];
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short UnusedA[8];
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} DudeRec;
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typedef struct GovtRec
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{
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short VoiceType;
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short Flags;
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short Flags2;
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short ScanFine;
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short CrimeTol;
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short SmugPenalty;
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short DisabPenalty;
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short BoardPenalty;
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short KillPenalty;
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short ShootPenalty;
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short InitialRec;
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short MaxOdds;
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short Classes[4];
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short Allies[4];
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short Enemies[4];
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short SkillMult;
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short ScanMask;
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char CommName[16];
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char TargetCode[16];
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long Require0;
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long Require1;
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short InhJam[4];
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char MediumName[64];
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long color;
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long ShipColor;
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short intf;
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short NewsPict;
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short UnusedA[8];
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} GovtRec;
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typedef struct MisnRec
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{
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short AvailStel;
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short Unused1;
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short AvailLoc;
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short AvailRecord;
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short AvailRating;
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short AvailRandom;
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short TravelStel;
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short ReturnStel;
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short CargoType;
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short CargoQty;
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short PickupMode;
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short DropoffMode;
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short ScanGovt;
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short Unused2;
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long PayVal;
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short ShipCount;
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short ShipSyst;
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short ShipDude;
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short ShipGoal;
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short ShipBehav;
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short ShipNameID;
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short ShipStart;
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short CompGovt;
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short CompReward;
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short ShipSubTitle;
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short BriefText;
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short QuickBrief;
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short LoadCargText;
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short DropCargText;
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short CompText;
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short FailText;
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short TimeLimit;
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short CanAbort;
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short ShipDoneText;
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short Unused3;
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short AuxShipCount;
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short AuxShipDude;
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short AuxShipSyst;
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short Unused4;
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short Flags;
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short Flags2;
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short Unused6;
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short Unused7;
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short RefuseText;
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short AvailShipType;
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// AvailBits: packed array[0..254] of char;
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// OnAccept: packed array[0..254] of char;
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// OnRefuse: packed array[0..254] of char;
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// OnSuccess: packed array[0..254] of char;
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// OnFailure: packed array[0..254] of char;
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// OnAbort: packed array[0..254] of char;
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char cdata[1530];
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long Require0;
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long Require1;
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short DatePostInc;
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// OnShipDone: packed array[0..254] of char;
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// AcceptButton: packed array[0..31] of char;
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// RefuseButton: packed array[0..31] of char;
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char cdata2[320];
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short DispWeight;
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short UnusedA[8];
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} MisnRec;
|
||
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typedef struct PersRec
|
||
{
|
||
short LinkSyst;
|
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short Govt;
|
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short AIType;
|
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short Aggress;
|
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short Coward;
|
||
short ShipType;
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||
short WeapType[4];
|
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short WeapCount[4];
|
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short AmmoLoad[4];
|
||
long Credits;
|
||
short ShieldMod;
|
||
short HailPict;
|
||
short CommQuote;
|
||
short HailQuote;
|
||
short LinkMission;
|
||
short Flags;
|
||
char ActivateOn[256];
|
||
short GrantClass;
|
||
short GrantCount;
|
||
short GrantProb;
|
||
char SubTitle[64];
|
||
long ShipColor;
|
||
short Flags2;
|
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short UnusedA[8];
|
||
} PersRec;
|
||
|
||
typedef struct DeqtRec
|
||
{
|
||
short Flags;
|
||
} DeqtRec;
|
||
|
||
typedef struct YearRec
|
||
{
|
||
short Day;
|
||
short Month;
|
||
short Year;
|
||
char Prefix[16];
|
||
char Suffix[15];
|
||
} YearRec;
|
||
|
||
typedef struct OopsRec
|
||
{
|
||
short Stellar;
|
||
short Commodity;
|
||
short PriceDelta;
|
||
short Duration;
|
||
short Freq;
|
||
char ActivateOn[256];
|
||
short UnusedA[8];
|
||
} OopsRec;
|
||
|
||
typedef struct NebuRec
|
||
{
|
||
short XPos;
|
||
short YPos;
|
||
short XSize;
|
||
short YSize;
|
||
// ActiveOn: packed array[0..254] of char;
|
||
// OnExplore: packed array[0..254] of char;
|
||
char cdata[510];
|
||
short UnusedA[8];
|
||
} NebuRec;
|
||
|
||
typedef struct BoomRec
|
||
{
|
||
short FrameAdvance;
|
||
short SoundIndex;
|
||
short GraphicIndex;
|
||
} BoomRec;
|
||
|
||
typedef struct FletRec
|
||
{
|
||
short LeadShipType;
|
||
short EscortShipType[4];
|
||
short EscortMin[4];
|
||
short EscortMax[4];
|
||
short Govt;
|
||
short LinkSyst;
|
||
char ActivateOn[256];
|
||
short Quote;
|
||
short Flags;
|
||
short UnusedA[8];
|
||
} FletRec;
|
||
|
||
typedef struct JunkRec
|
||
{
|
||
short SoldAt[8];
|
||
short BoughtAt[8];
|
||
short BasePrice;
|
||
short Flags;
|
||
short ScanMask;
|
||
// LCName: packed array[0..63] of char;
|
||
// Abbrev: packed array[0..63] of char;
|
||
// BuyOn: packed array[0..254] of char;
|
||
// SellOn: packed array[0..254] of char;
|
||
char cdata[638];
|
||
} JunkRec;
|
||
|
||
typedef struct RankRec
|
||
{
|
||
short Weight;
|
||
short Govt;
|
||
short PriceMod;
|
||
long Salary;
|
||
long SalaryCap;
|
||
long Contributes0;
|
||
long Contributes1;
|
||
short flags;
|
||
// ConvName: packed array[0..63] of char;
|
||
// ShortName: packed array[0..63] of char;
|
||
char cdata[128];
|
||
} RankRec;
|
||
|
||
|
||
typedef struct RoidRec
|
||
{
|
||
short Strength;
|
||
short spinRate;
|
||
short yieldType;
|
||
short yieldQty;
|
||
short partCount;
|
||
long partColor;
|
||
short fragType[2];
|
||
short fragCount;
|
||
short ExplodeType;
|
||
short Mass;
|
||
short UnusedA[8];
|
||
} RoidRec;
|
||
|
||
typedef struct ColrRec
|
||
{
|
||
long ButtonUp;
|
||
long ButtonDown;
|
||
long ButtonGrey;
|
||
char MenuFont[64];
|
||
short MenuFontSize;
|
||
long MenuColor1;
|
||
long MenuColor2;
|
||
long GridBright;
|
||
long GridDim;
|
||
// p2c: Structs.p, line 696: Warning: Symbol 'RECT' is not defined [221]
|
||
Rect ProgArea;
|
||
long ProgBright;
|
||
long ProgDim;
|
||
long ProgOutline;
|
||
|
||
short Button1x;
|
||
short Button1y;
|
||
short Button2x;
|
||
short Button2y;
|
||
short Button3x;
|
||
short Button3y;
|
||
short Button4x;
|
||
short Button4y;
|
||
short Button5x;
|
||
short Button5y;
|
||
short Button6x;
|
||
short Button6y;
|
||
|
||
long FloatingMap;
|
||
long ListText;
|
||
long ListBkgnd;
|
||
long ListHilite;
|
||
long EscortHilite;
|
||
|
||
char ButtonFont[64];
|
||
short ButtonFontSz;
|
||
|
||
short LogoX;
|
||
short LogoY;
|
||
|
||
short RolloverX;
|
||
short RolloverY;
|
||
|
||
short Slide1x;
|
||
short Slide1y;
|
||
short Slide2x;
|
||
short Slide2y;
|
||
short Slide3x;
|
||
short Slide3y;
|
||
|
||
} ColrRec;
|
||
|
||
typedef struct IntfRec
|
||
{
|
||
long BrightText;
|
||
long DimText;
|
||
Rect RadarArea;
|
||
long BrightRadar;
|
||
long DimRadar;
|
||
Rect ShieldArea;
|
||
long Shield;
|
||
Rect ArmorArea;
|
||
long Armor;
|
||
Rect FuelArea;
|
||
long FuelFull;
|
||
long FuelPartial;
|
||
Rect NavArea;
|
||
Rect WeapArea;
|
||
Rect TargArea;
|
||
Rect CargoArea;
|
||
char StatusFont[64];
|
||
short StatFontSize;
|
||
short SubtitleSize;
|
||
short StatusBkgnd;
|
||
} IntfRec; |