lwip-contrib-mac/ports/win32/msvc8
2010-02-21 13:54:16 +00:00
..
libcheck.vcproj Fixed typo in project files 2010-02-09 16:44:10 +00:00
lwIP_pktif.vcproj win32 port: last changes 2008-04-26 11:34:37 +00:00
lwIP_Test.sln Added makefsdata project 2009-11-01 18:27:45 +00:00
lwIP_Test.vcproj Moved lwip_prvmib.c and private_mib.h from unix/proj/minimal to apps/snmp_private_mib and extended it for write support and usage with memory buffers instead of files to be used under non-posix OSes as an example 2010-02-02 19:39:25 +00:00
lwIP_unittests.sln Added project files for check and unit tests, fixed check adaption to win32 2010-02-09 16:41:27 +00:00
lwip_unittests.vcproj Fixed typo in project files 2010-02-09 16:44:10 +00:00
lwIP.vcproj added tcp_impl.h 2010-02-21 13:54:16 +00:00
makefsdata.vcproj Added makefsdata project 2009-11-01 18:27:45 +00:00
readme.txt Added project files for check and unit tests, fixed check adaption to win32 2010-02-09 16:41:27 +00:00

lwIP for Win32

This is a quickly hacked port and example project of the lwIP library to
Win32/MSVC9.

It doesn't (yet?) include support for dhcp, autoip, slipif, ppp or pppoe. This
is simply because none of the active developers using this port are using these
interfaces right now.

To get this compiling, you have to set a couple of environment variables:
- LWIP_DIR: points to the main lwip tree (the folder where is the CHANGELOG file).
- PCAP_DIR: points to the WinPcap Developer's Packs (containing 'include' and 'lib')

You also will have to copy the file 'lwipcfg_msvc.h.example' to
'lwipcfg_msvc.h' and modify to suit your needs (WinPcap adapter number,
IP configuration, applications...).

Note that you also have to set the PCAP_DIR environment variable to point
to the WinPcap Developer's Packs (containing 'include' and 'lib').

Included in the contrib\ports\win32 directory is the network interface driver
using the winpcap library.

lwIP: http://savannah.nongnu.org/projects/lwip/
WinPCap: http://netgroup-serv.polito.it/winpcap/

To compile the unittests, download check (tested with v0.9.8) from
http://sourceforge.net/projects/check/
and place it in a folder "check" next to the "contrib" folder.