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1098 lines
38 KiB
C
1098 lines
38 KiB
C
/*
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File: EventMgrPatches.c
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Contains: Routines which patch the Event Manager traps.
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Written by: Erich Ringewald
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Copyright: © 1986-1992 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<33> 8/26/92 DTY Change ModSquadÕs funky conditional to use #ifdefs like everyone
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else.
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<32> 8/26/92 DTY Roll in latest changes for A/UX.
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<31> 8/17/92 hjcr Adding support for OCE's "defer drag" feature. Conditionally
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compiled under MODSQUAD
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<30> 8/13/92 KST #1039646 <PKE>: Stop passing activate events intended for
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floating system windows to applications. Fixes a crash in
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PhotoShop.
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<29> 7/28/92 DCL Included private Layers.h because applicationFloatKind &
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systemFloatKind constants were moved out of the public eye.
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<28> 7/27/92 DTY #1037295 <JH>: Change the last revision so that retVal is not
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assigned the result of GetNextPseudoEvent. This allows update
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events to be processed if there are no pseudoevents.
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<27> 7/20/92 KST #1033230 <JH>: In Event_Common, if we get an update event but
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there is pending events in the PseudoEvent queue, then we should
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return that PseudoEvent instead of the UpdateEvent.
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<26> 5/11/92 JH #1029361 <KST>: Need to determine whether to send event to SWM
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driver via the WindowKind and not the refcon. Changed
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event_common to check for WindowKind being systemFloatKind
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instead of looking at the refcon.
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<25> 4/25/92 YK #1027486: Move the code, which checks update regions for TSM
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windows, from nexttask() in Scheduler.c to event_common().
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<24> 4/9/92 KST #1025131,<JH>: Changed SWM from a background app to a driver so
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that input method can do dialog, change cursor, access the menu,
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and type into the dialog window.
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<23> 3/23/92 JSM OSEvents.h is obsolete, use Events.h.
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<22> 1/11/92 YK One more change to checking.
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<21> 1/11/92 YK reflect new scheme to check to see if the keydown event should
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be sent to the floating window app.
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<20> 1/10/92 YK Check if the current app has a layer before calling
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CheckUpdateIn. This is done for the Service Window Manager app
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(for TSM) which does not have an application layer but has a
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floating layer.
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<19> 11/17/91 YK Added code for the Text Services Manager to support apps which
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set SEvtEnb flag off. WakeUp the front process when text is
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posted by the TSM.
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<18> 10/16/91 YK Added code for InlineAware app.
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<17> 10/15/91 YK Added code for posting and getting a fake-keyDown event
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generated by the Text Service Manager.
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<16> 10/9/91 YK Changed event_common so that it ignores events that belong to a
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floating window that a text service has put up.
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<15> 3/20/91 DFH gbm,#84989: event_common calls MakeSynStrikesPurgeable.
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<14> 2/18/91 DFH bbm,BRC#82666:Fix PRUPDATE state of event_common to respect
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context switch disabling.
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<13> 1/21/91 DFH (KSM) Process Menu is now called Application Menu.
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<12> 1/14/91 DFH (JDR) Conditionalize out AUX support.
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<10> 1/8/91 DFH (rdd) Changed event_common to allow major switch even if front
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process is suspended for high-level debugging.
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<9> 12/20/90 DFH (dba) Convert GetNextHighLevelEvent to a dispatch.
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<8> 12/13/90 DFH (JWM) Fixed PRRUN check of p_wakeuptime that bypasses
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cpu_resched. Was checking for 0, rather than <= TICKS, which
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falsely skipped cpu_resched so we ran nothing but the front app.
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<7> 12/5/90 DFH Integrate AUX support.
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<6> 11/27/90 DFH Removed unneeded parameter from cpu_resched.
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<5> 11/19/90 DFH Change trespass() to dbmsg() in event_common default case for
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p_state.
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<4> 11/15/90 DFH Fixed race condition in WaitNextEvent that can lead to long
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sleep when thrashing under VM.
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<3> 11/6/90 JWM In event_common we flush the outstanding HLEvent by calling
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flushMsg. The second parameter can be one of three values:
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msgWasFullyAccepted, msgWasParitallyAccepted and
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msgWasNotAccepted. This parameter is determined by using
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msgStatus. In previous versions flushMsg was being called with
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one of the two possiblities instead of one of three
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possiblities.
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<2> 10/30/90 csd (really Jay Moreland) Fixed bug where a partially accepted
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message causes us to return message not accepted at all.
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<0> x/xx/86 ELR New Today.
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*/
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#include <types.h>
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#include <memory.h>
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#include <toolutils.h>
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#include <osutils.h>
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#include <quickdraw.h>
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#include <fonts.h>
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#include <events.h>
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#include <desk.h>
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#include <resources.h>
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#include <retrace.h>
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#include <menus.h>
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#include <windows.h>
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#include <files.h>
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#include <segload.h>
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#include <errors.h>
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#include <eppc.h>
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#include <MFPrivate.h>
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#include <Layers.h>
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#include "Glue.h"
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#include "Lomem.h"
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#include "Data.h"
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#include "SysMisc.h"
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#include "Patches.h"
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#include "OSDispatchPrivate.h"
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#include "Aux.h"
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#include "EppcPrivate.h"
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#include "Puppet.h"
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#include "Hlist.h"
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#include "Zone.h"
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/* Global items used by the event manager patches and extensions. */
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RgnHandle mousebox;
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Point lastmouse;
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/* Some function prototypes that should be in (yet another) header file */
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short GetNextPuppetEvent(u_short, EventRecord *, Ptr, Boolean);
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Boolean PuppetForceButtonDown(void);
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void AdjustApplicationMenu(PEntryPtr);
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void pollmouse(void);
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PEntryPtr fg_resched(EventRecord *, Boolean);
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short Coercion_State_Engine(unsigned short, EventRecord *, Ptr, Boolean);
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void CancelSleep(PEntryPtr);
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void CancelPendingUpdates(LayerPtr);
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void LimitFrontSleepForDriversSake(void);
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void LimitBackSleepForDriversSake(void);
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void MakeSynStrikesPurgeable(void);
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/* Function prototypes internal to this file */
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short event_common(unsigned short, EventRecord *, Boolean);
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short GetNextDeskUpdateEvent(unsigned short, EventRecord *);
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short GetNextPseudoEvent(short, EventRecord *, Boolean);
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void PostPseudoEvent(PEntryPtr, EventRecord *);
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short GetFakeKeyEvent(EventRecord *, Boolean);
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Boolean imLayerKeyDown(EventRecord *, Boolean);
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Boolean OSEventAvailForFront(short, EventRecord *);
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/************************************************************************************
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* Toolbox event calls according to us.
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************************************************************************************/
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/* c_waitnextevent. Our implementation of the WaitNextEvent trap. Handles events like
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* original GetNextEvent does, but allows caller to optimize CPU usage for a multiple
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* application environment. The "timeout" parameter specifies the amount of time we can
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* idle the calling process (p_state == PRSLEEPING) while no events are available. We
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* resume (wake up) the process when a) the time expires, b) an event becomes available,
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* or c) the process is woken up by someone calling WakeupProcess against it. The
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* "mouseRgn" parameter specifies the screen area where the caller does not care to check
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* the mouse position (many apps want to do things like change cursor shapes based on
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* mouse position, so they need event time to do it). We wake up the process and give it
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* a "mouse moved" event (PSEVT_MOUSEMOVED) when the mouse strays from the region. This
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* allows processes to sleep, yet maintain nice cursor shapes.
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*/
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pascal short
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c_waitnextevent(unsigned short eventmask, EventRecord *theevent, unsigned long sleep, RgnHandle mouseRgn)
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{
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register unsigned long wakeUpTime, currTime;
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unsigned long olda5;
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short retval;
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#define ALWAYS_INVALID_PT (-1)
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olda5 = ProcessMgrA5Setup();
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pCurrentProcess->p_waitnexteventlevel++;
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/* Invalidate the mouse position, so that we check the first time thru pollmouse(). */
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if (pCurrentProcess == pFrontProcess)
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{
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mousebox = mouseRgn;
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LONG_TO_PT(ALWAYS_INVALID_PT, &lastmouse);
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}
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/* Calculate time when we can roust, allowing for overflow. */
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wakeUpTime = TICKS + sleep;
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if (wakeUpTime < sleep)
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wakeUpTime = MAXVALUE;
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pCurrentProcess->p_wakeuptime = wakeUpTime;
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/* Look for event, sleep until prescribed wakeup time if there are none. Put in a
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* loop so that we re-look right away if the app is woken by someone.
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*/
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do
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{
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/* Look for event from event machine. */
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if ((retval = GetNextEvent(eventmask, theevent)) != wFalse)
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break;
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/* Get out if we're at or past the wakeup time (p_wakeuptime might have changed)
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* NOTE: We stash the p_wakeuptime and TICKS in local variables to be atomic
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* between their comparison and the call to SleepProcess. During that period, a
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* change in TICKS, or a zero-ing of p_wakeuptime at interrupt level would give
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* incorrect results (a very high sleep time). Most likely with VM.
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*/
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if ((currTime = (unsigned long) TICKS) >= (wakeUpTime = pCurrentProcess->p_wakeuptime))
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break;
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#ifdef HAS_AUX_PROCESSMGR
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/* If the current process has been given a wakeup via WakeupProcess, we take
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* note here, and break out before going to sleep.
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* NOTE: This is critical to the performance of MacX 1.1.7
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* NOTE: The wakeup_flag entry in PEntry is only set when A/UX is running
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*/
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if (AUXIsPresent)
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if (pCurrentProcess->wakeup_flag)
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{
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pCurrentProcess->wakeup_flag = 0;
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break;
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}
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#endif HAS_AUX_PROCESSMGR
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/* Base sleep period on desired wakeup time.*/
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SleepProcess(wakeUpTime - currTime);
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#ifdef MODSQUAD
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/* check if we have a request to start a drag in the background */
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if (gDragState == DRAG_INIT)
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{
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*theevent = gDragEvent;
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theevent->what = bgMouseDown;
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//theevent->message = gStartDragTime;
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//theevent->where = gStartDragPosition;
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retval = wTrue;
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if (pCurrentProcess->p_state != PRBACKRUN)
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Debugger();
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pCurrentProcess->p_state = PRSTARTDRAG;
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break;
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}
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#endif
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/* Loop for further GetNextEvent if app was woken early. */
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} while (pCurrentProcess->p_wakeuptime == 0);
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pCurrentProcess->p_waitnexteventlevel--;
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pCurrentProcess->p_wakeuptime = 0;
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A5Restore(olda5);
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/* Toolbox may look at low byte of word */
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return (retval ? wTrue : wFalse);
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}
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/* c_getnextevent. Our patch to the toolbox _GetNextEvent. Deals with the events we
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* make, fake, or hide. Different than WaitNextEvent, in that caller can not optimize
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* CPU usage for multiple applications. We wish this trap didn't exist, and that
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* everyone called WaitNextEvent with nice optimization parameters.
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*/
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pascal short
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c_getnextevent(unsigned short eventmask, EventRecord *theevent)
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{
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return(event_common(eventmask, theevent, true));
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}
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/* c_eventavail. Patch for EventAvail. Same comments as c_getnextevent. */
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pascal short
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c_eventavail(unsigned short eventmask, EventRecord *theevent)
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{
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return(event_common(eventmask, theevent, false));
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}
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/* event_common. This routine replaces both GetNextEvent and EventAvail, and
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* the Boolean pullevent determines which is which. Many of the different
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* process states and scrap coercion states are parsed here and the
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* different event paths are created.
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*/
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short
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event_common(unsigned short eventmask, EventRecord *theevent, Boolean pullevent)
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{
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register short retval;
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PEntryPtr suggProc;
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MFmsgBlkPtr pMsgBlk;
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pascal void (*oldtrap)();
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unsigned long olda5;
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Boolean gotFakeKeyDown;
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HListHdl pseudoEvtQHListHdl;
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retval = wFalse;
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olda5 = ProcessMgrA5Setup();
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assert((pCurrentProcess != pNullProcess) && (pCurrentProcess->p_state != PRNULL));
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oldtrap = patchtraps[pullevent ? GETNEXTEVENT : EVENTAVAIL].oldtrap;
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pCurrentProcess->p_eventmask = eventmask;
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gotFakeKeyDown = false;
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/* Loosen Font Mgr's grip on some system heap memory, since Font Mgr has no way to
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* do it.
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*/
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MakeSynStrikesPurgeable();
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#ifdef MM_DEBUG
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/* Informative check for enough slop in system heap */
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if (HEAP_FREE_SPACE(SYSZONE) < 2*1024)
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dbmsg("Sys heap dangerously low...");
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/* Check other stats */
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CheckSysMapForBadMPs();
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CheckZoneForBadFreeMPs(SYSZONE);
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CheckZoneForBadFreeMPs(ProcessMgrZone);
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#endif MM_DEBUG
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/* Use it or lose it! Remove EPPC message that was prepared in previous event call,
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* but has not been accepted by the application.
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* NOTE: This behavior means we have to be SURE to return an EPPC event found in
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* GetNextHighLevelEvent. Deciding to postpone (i.e. turn to a nullEvt) such an
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* event virtually guarantees the message will be lost.
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*/
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if (pullevent && ((pMsgBlk = pCurrentProcess->eppcBlk.mfMsgBlk) != nil))
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{
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if (pMsgBlk->msgStatus & (msgCompletelyAccepted+msgPartialyAccepted))
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flushMsg(pMsgBlk,(pMsgBlk->msgStatus & msgCompletelyAccepted) ? msgWasFullyAccepted:msgWasPartiallyAccepted);
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else
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flushMsg(pMsgBlk,msgWasNotAccepted);
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pCurrentProcess->eppcBlk.mfMsgBlk = nil;
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}
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/* Fill in where, when, etc. */
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#define noEventMask 0
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(void)GetOSEvent(noEventMask, theevent);
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/* How we look for events depends on the process state */
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switch (pCurrentProcess->p_state) {
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/* Process is running in the front layer. */
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case PRRUN:
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label_PRRUN:
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{
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/* NOTE: Conditional a hack to make FullPaint work since it calls
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* _GNE again after getting a mouse-down in the menu bar, but we
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* currently have no timeout on waiting for _MenuSelect. However,
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* we do know that it calls _GNE looking for updates only. This is
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* really gross, but I feel the need to fix them since they worked
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* (by luck) in MF 1.0 and stopped because of breaking the line below out of
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* the puppet stuff (to make cancel work correctly).
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* NOTE: This should be done on transition from PRPUPPET to PRRUN, but we
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* can't do it until _MenuSelect has had it's crack at it.
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*/
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if (eventmask != updateMask)
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forcedPupStrMenuSelection = 0L;
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switch (coercionState)
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{
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case CS_DONE:
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{
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/* Give time to DAs. We have to recheck coercionState, since it could
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* have changed in a DA call to GNE or WNE.
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*/
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if ((pCurrentProcess->p_waitnexteventlevel != 0) && (dont_switch == 0))
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{
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SystemTask();
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if (coercionState != CS_DONE)
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{
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assert(pCurrentProcess->p_state == PRRUN);
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goto label_PRRUN;
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}
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}
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/* Look for fake-keyDown events generated by the Text Services Manager. */
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if ( (fakeKeyCount > 0) && (eventmask & keyDownMask) && ((retval = GetFakeKeyEvent(theevent, pullevent)) != wFalse) )
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{
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gotFakeKeyDown = true;
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if ( pullevent )
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{
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/* Give this to DA, if any. But don't give it to TSM so that we set dontGetFakeKey.
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* dontGetFakeKey will be reset in c_systemevent and be refered by imLayerKeyDown.
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* if SEVTENB is off, we rely on app's good behavior. they should call SystemEvent.
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*/
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dontGetFakeKey++; // set the flag so that we won't send it to SWM
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if ( (SEVTENB != 0) && SystemEvent( theevent) )
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retval = wFalse;
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}
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}
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if ( IMLayer!=nil )
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{
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EventRecord updateEventForSWM;
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LayerPtr saveLayer;
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if ( CheckUpdateIn( &updateEventForSWM, IMLayer) )
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{
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if ( ((WindowPeek) updateEventForSWM.message)->windowKind == systemFloatKind) // see is the reference is the kind for a system owned floater
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{ // this layer belongs to the SWM driver
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saveLayer = SwapCurLayer(IMLayer);
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SendEventToSWMDriver( &updateEventForSWM ); // so route the event to driver
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SetCurLayer( saveLayer );
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}
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}
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// we may still have an update rgn for another window, take care of it next time.
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}
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/* Look for events. Assume pseudoevent delivery doesn't require a
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* foreground switch.
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* NOTE: We rely on our patch to SystemEvent to keep us from seeing
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* an update event for another process' layer.
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* NOTE for the Text Services Manager: We also rely on SystemEvent to trap
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* all keyDown events that should be sent to the Text Service Module.
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* But EventAvail does not call SystemEvent, so we have to take care of this case.
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*/
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if ( !gotFakeKeyDown )
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{
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if ((retval = CALL_FNC_PTR(Eventcommon_ptr, oldtrap,(eventmask, theevent))) == wFalse) { /* if we don't have an event */
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if ((retval = GetNextPseudoEvent(eventmask, theevent, pullevent)) != wFalse) /* then check PseudoEvent */
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break;
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}
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else { /* if we DO have an event, and <#27> */
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if ((theevent->what == updateEvt && /* if we got an update event, and <#27> */
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(HListExists(pseudoEvtQHListHdl = (*(pCurrentProcess->p_pcb))->p_PseudoEvtQHList) && /* we have events queued <#27> */
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(GetFirstHListElem(pseudoEvtQHListHdl) != nil) ))) /* .... <#27> */
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// <28> From the last change, retVal was assigned the boolean result of the next GetNextPseudoEvent.
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// However, if GetNextPsuedoEvent returns false, the Process Manager changes the event from
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// an update event to a null event, causing the update event to never be processed, and thus
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// causing modal dialogs to come up blank.
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// If GetNextPseudoEvent returns false, return the original update event. Because we know weÕll
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// have an update event at this point, retVal will always be true, so we donÕt need to assign
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// the result of GetNextPseudoEvent to it. (If GetNextPseudoEvent returns true, retVal is already
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// true. If GetNextPseudoEvent returns false, retVal should still remain true so that the update
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// event will get passed back to the caller.)
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if (GetNextPseudoEvent(eventmask, theevent, pullevent) != wFalse) /* go get the first queued event <#27> */
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break; /* and return that (don't worry about update we'll get it the next time through */
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} /* perfect, I hope <#27> */
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/* If an event arrived from ToolBox Event Manager, and this is an EventAvail call or
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* SEVTENB is currently off that mean SystemEvent was not called, then check to see if
|
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* this event should be sent to the Text Service Module.
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*/
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if ( (retval != wFalse) && (!pullevent || (SEVTENB == 0)) && imLayerKeyDown(theevent, false) )
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{
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retval = wFalse;
|
|
theevent->what = nullEvent;
|
|
}
|
|
}
|
|
|
|
#ifdef HAS_AUX_PROCESSMGR
|
|
/* check A/UX specific events */
|
|
if (AUXIsPresent)
|
|
(void) AUX_HandleEvent(theevent);
|
|
#endif HAS_AUX_PROCESSMGR
|
|
|
|
/* Cut out early if process switching temporarily disabled */
|
|
if (dont_switch != 0)
|
|
break;
|
|
|
|
#ifdef MODSQUAD
|
|
gDragState = DRAG_DONE;
|
|
#endif
|
|
/* Check whether we should begin a foreground (major) switch */
|
|
if ((suggProc = fg_resched(theevent, pullevent)) != pCurrentProcess)
|
|
StartForegroundSwitch(suggProc);
|
|
|
|
/* Do generalized scheduling if this FG process is beyond quantum end, and is
|
|
* not planning on sleeping (SleepProcess will handle rescheduling). We take
|
|
* this opportunity to reduce the front process' sleep time to match the
|
|
* "needs time" requirements of whatever drivers are in the unit table.
|
|
*/
|
|
else if ((retval == wFalse) || (theevent->what == nullEvent) )
|
|
{
|
|
LimitFrontSleepForDriversSake();
|
|
if ((pCurrentProcess->p_wakeuptime <= TICKS) && (TICKS > nextswitch))
|
|
cpu_resched();
|
|
}
|
|
|
|
/* phew! */
|
|
break;
|
|
}
|
|
|
|
/* Any state other than CS_DONE means we have coercing going on...
|
|
* Look for an event from the scrap coercion state machine. Make sure that
|
|
* app does not sleep just because we are force feeding it a null event.
|
|
*/
|
|
default:
|
|
{
|
|
retval = Coercion_State_Engine(eventmask, theevent, oldtrap, pullevent);
|
|
CancelSleep(pCurrentProcess);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* MicroSoft word processors have a problem with background updates. To help
|
|
* out, we give them a few null events after the first update event (even
|
|
* if that is the only update we give it).
|
|
*/
|
|
#define IS_OLD_MICROSOFT_WORD_PROCESSOR(pProc) \
|
|
( ((pProc)->p_signature == 'MSWD' && (pProc)->p_version < '0400') \
|
|
|| (pProc)->p_signature == 'WORD' \
|
|
|| (pProc)->p_signature == 'MSWT' )
|
|
#define REQUIRED_NULLS_FOR_OLD_MICROSOFT_WORD (2)
|
|
|
|
/* Process is running, but not in the front layer, and is only allowed to
|
|
* see update events (this lets background windows get timely updates without
|
|
* sucking too much other time).
|
|
*/
|
|
case PRUPDATE:
|
|
{
|
|
/* Prevent app from sleeping since there may be other events pending */
|
|
CancelSleep(pCurrentProcess);
|
|
|
|
/* Ran out of chances? If so, get rid of update regions and continue.
|
|
* NOTE: If we can't switch, we set the p_updatechances to 1 without changing
|
|
* p_state. This puts the current process in a holding pattern until
|
|
* switching is enabled.
|
|
*/
|
|
if (remnulls == 0 && --pCurrentProcess->p_updatechances == 0)
|
|
{
|
|
CancelPendingUpdates(pCurrentProcess->p_layer);
|
|
if (dont_switch == 0)
|
|
cpu_resched();
|
|
else
|
|
pCurrentProcess->p_updatechances = 1;
|
|
break;
|
|
}
|
|
|
|
/* Should we give a null event? Break herein results in null event. */
|
|
if (remnulls > 0)
|
|
{
|
|
/* always give null event to EventAvail */
|
|
if (pullevent == false)
|
|
break;
|
|
|
|
/* hand out one more null to GetNextEvent */
|
|
remnulls -= 1;
|
|
break;
|
|
}
|
|
|
|
/* Look for updates to handle. If we have no more left, CheckUpdate will
|
|
* return false, and we should immediately offer up the CPU since that is
|
|
* the definition of the PRUPDATE state.
|
|
* NOTE: We would prefer cpu_resched to return the process to its previous
|
|
* state (i.e. the one it was in when PRUPDATE was forced), rather than
|
|
* PRRREADY. When this guy comes back out of cpu_resched, he should probably
|
|
* go to the top of this routine again.
|
|
*/
|
|
|
|
/* Look in desklayer, if current app is managing the desktop */
|
|
if ( (retval = GetNextDeskUpdateEvent(eventmask, theevent)) != wFalse )
|
|
break;
|
|
|
|
/* Check this application's layer.
|
|
* NOTE: If we can't switch, we set the p_updatechances to 1 without changing
|
|
* p_state. This puts the current process in a holding pattern until
|
|
* switching is enabled.
|
|
*/
|
|
if ( !( ((pCurrentProcess->p_layer != nil) /* <20> */
|
|
&&(CheckUpdateIn(theevent, pCurrentProcess->p_layer) != false) )
|
|
||((pCurrentProcess->p_floatLayer != nil)
|
|
&&(CheckUpdateIn(theevent, pCurrentProcess->p_floatLayer) != false) ) )
|
|
)
|
|
{
|
|
if (dont_switch == 0)
|
|
cpu_resched();
|
|
else
|
|
pCurrentProcess->p_updatechances = 1;
|
|
break;
|
|
}
|
|
|
|
/* Update is for this application. Give it only if app isn't masking them
|
|
* and the system doesn't want it (it shouldn't, we know it is for this app).
|
|
*/
|
|
if ((eventmask & updateMask) != 0)
|
|
{
|
|
/* Don't call SystemEvent if this was EventAvail, or if SEVTENB is off. */
|
|
if ( (pullevent == false) || (SEVTENB == 0) || (SystemEvent(theevent) == false) )
|
|
retval = wTrue;
|
|
|
|
/* Cater to old versions of MicroSoft Word by throwing in some
|
|
* gratuitous null events before giving background updates
|
|
* NOTE: Why isn't remnulls initialized when p_state is set
|
|
* to PRUPDATE? We've already checked remnulls at the beginning
|
|
* of this routine. Doesn't this mean we looked at an uninitialized
|
|
* value?
|
|
*/
|
|
if (retval)
|
|
{
|
|
PEntryPtr pProc = pCurrentProcess;
|
|
|
|
if (IS_OLD_MICROSOFT_WORD_PROCESSOR(pProc) && pullevent)
|
|
remnulls = REQUIRED_NULLS_FOR_OLD_MICROSOFT_WORD;
|
|
}
|
|
}
|
|
|
|
/* get out of dodge city, pardner */
|
|
break;
|
|
}
|
|
|
|
/* Process is being brought to the front.
|
|
* NOTE: Actually want state PRFIRSTMOVING below the if compound statement
|
|
* and don't check for slices here.
|
|
*/
|
|
case PRMOVING:
|
|
{
|
|
LayerPtr pCurLayer;
|
|
|
|
/* Draw the menu bar (special case to initialize the menus if the app is new.
|
|
* Application menu is adjusted as if app is already frontmost.
|
|
*/
|
|
if ((pCurLayer = GetLayer()) != nil)
|
|
{
|
|
if (pCurrentProcess->p_slices > 1)
|
|
{
|
|
if (MENULIST == nil)
|
|
InitMenus();
|
|
else
|
|
{
|
|
AdjustApplicationMenu(pCurrentProcess);
|
|
DrawMenuBar();
|
|
}
|
|
|
|
SYSEVTMASK = (*pCurrentProcess->p_pcb)->sysevtmask;
|
|
}
|
|
|
|
/* Red rover, red rover, let the windows come forward! */
|
|
MakeTopLayer(pCurLayer);
|
|
}
|
|
|
|
/* Go to PRRUN so that we don't return any extraneous events if we are
|
|
* re-entering from the debugger. If we return even a single null event,
|
|
* we might induce the app to unload all its code segments, which might
|
|
* cause the debugger to be called again, which will start the whole
|
|
* vicious cycle over again. We *must* guarantee that the event state
|
|
* machine plows forward every time, in all cases.
|
|
*/
|
|
pCurrentProcess->p_state = PRRUN;
|
|
goto label_PRRUN;
|
|
}
|
|
|
|
/* Process is running in mode where only artificial events are allowed */
|
|
case PRPUPPET:
|
|
{
|
|
retval = GetNextPuppetEvent(eventmask, theevent, oldtrap, pullevent);
|
|
break;
|
|
}
|
|
|
|
#ifdef MODSQUAD
|
|
case PRSTARTDRAG: /* Last event was bgMouseDown */
|
|
pCurrentProcess->p_state = PRREADY;
|
|
if (gDragState != DRAG_DONE)
|
|
gDragState = DRAG_IGNORED;
|
|
switch_task(gFrontDragProcess);
|
|
/* In case our state changed while we were switched out */
|
|
if (pCurrentProcess->p_state != PRBACKRUN)
|
|
break;
|
|
/* continue with PRBACKRUN */
|
|
#endif
|
|
/* Process is running, but not in the front layer */
|
|
case PRBACKRUN:
|
|
{
|
|
PEntryPtr pProc;
|
|
|
|
/* Special case for when the first slice a process gets is in the background.
|
|
* Give it a suspend event so process knows it's in back. p_isfirstbackevt
|
|
* is initialized true only if the app has both modeNeedSuspendResume and
|
|
* modeDoesActivateOnFGSwitch, so others are naturally skipped here.
|
|
*/
|
|
if ( (pCurrentProcess->p_isfirstbackevt) && (pCurrentProcess->p_slices == 1) )
|
|
{
|
|
if ((eventmask & app4Mask) != 0)
|
|
{
|
|
theevent->what = app4Evt;
|
|
theevent->message = SUSPEND_MESSAGE;
|
|
retval = wTrue;
|
|
}
|
|
pCurrentProcess->p_isfirstbackevt = false;
|
|
break;
|
|
}
|
|
|
|
/* Start pending foreground switch if the current front process is unable to.
|
|
* NOTE: We will be switched out by StartForegroundSwitch. This should be
|
|
* OK, and we want it to continue the normal event call when it is
|
|
* scheduled again.
|
|
*/
|
|
if ( (pFrontProcess->p_state == PRNULL) &&
|
|
((pProc = PopFrontProcessQueue()) != nil) &&
|
|
(pProc != pFrontProcess) )
|
|
{
|
|
CancelSleep(pProc);
|
|
StartForegroundSwitch(pProc);
|
|
break;
|
|
}
|
|
|
|
/* Give time to (local) DA's even if process is unable to */
|
|
if ( (pCurrentProcess->p_waitnexteventlevel != 0) && (dont_switch == 0) )
|
|
SystemTask();
|
|
|
|
/* Offer up the CPU if sleepers are waking, or there is an OS event (cuz
|
|
* it's probably not for a BG app like us), or our "quantum" has expired.
|
|
* Note that, unlike in PRRUN state, we let the quantum expire even if
|
|
* there are still events pending for the process.
|
|
*/
|
|
if ( (dont_switch == 0) &&
|
|
((TICKS >= nextswitch) || napOver ||
|
|
OSEventAvailForFront(pFrontProcess->p_eventmask, theevent)
|
|
#ifdef HAS_AUX_PROCESSMGR
|
|
|| ((AUXIsPresent == false) || AUX_KernelEvents(theevent))
|
|
#endif HAS_AUX_PROCESSMGR
|
|
) )
|
|
{
|
|
cpu_resched();
|
|
|
|
#ifdef MODSQUAD
|
|
/* check if we have a request to start a drag in the background */
|
|
if (gDragState == DRAG_INIT)
|
|
{
|
|
*theevent = gDragEvent;
|
|
theevent->what = bgMouseDown;
|
|
//theevent->message = gStartDragTime;
|
|
//theevent->where = gStartDragPosition;
|
|
retval = wTrue;
|
|
if (pCurrentProcess->p_state != PRBACKRUN)
|
|
Debugger();
|
|
pCurrentProcess->p_state = PRSTARTDRAG;
|
|
break;
|
|
}
|
|
#endif
|
|
/* In case our state changed while we were switched out */
|
|
if (pCurrentProcess->p_state != PRBACKRUN)
|
|
break;
|
|
}
|
|
|
|
|
|
/* Look for events in the order: high-level, desk updates, pseudo */
|
|
if (GetNextHighLevelEvent(eventmask, theevent, pullevent) ||
|
|
GetNextDeskUpdateEvent(eventmask, theevent) ||
|
|
GetNextPseudoEvent(eventmask, theevent, pullevent))
|
|
retval = wTrue;
|
|
else
|
|
LimitBackSleepForDriversSake();
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
dbmsg("Toolbox event manager trap was called when the current application was not running.");
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Call the debugger routine that wants to know the app is about to regain control. */
|
|
if (pDebugProcess != nil && debugToAppRoutine != nil)
|
|
CALL_FNC_PTR(DebugToAppRoutine_ptr, debugToAppRoutine, ());
|
|
|
|
A5Restore(olda5);
|
|
|
|
/* Enforce correspondence between Boolean return value and event type. Allows
|
|
* above routines to return non-false, to break PC out of the switch statement, but
|
|
* still return a null event (i.e. precedence is given to retval, not the event).
|
|
* Also, guarantees that the function result is either wTrue or wFalse.
|
|
*/
|
|
if (retval == wFalse)
|
|
theevent->what = nullEvent;
|
|
else
|
|
{
|
|
retval = wTrue;
|
|
if (theevent->what == nullEvent)
|
|
retval = wFalse;
|
|
if (theevent->what == activateEvt) { // we should never send the event to apps when the window is a floating window
|
|
//
|
|
// after all an activate event isn't really relevant to a floating window
|
|
//
|
|
if ( ((WindowPeek) theevent->message)->windowKind == systemFloatKind) {
|
|
theevent->what = nullEvent;
|
|
retval = wFalse;
|
|
}
|
|
}
|
|
}
|
|
|
|
return(retval);
|
|
}
|
|
|
|
/************************************************************************************
|
|
* Utility routines.
|
|
************************************************************************************/
|
|
|
|
/* GetNextDeskUpdateEvent. Checks for desk update events if current application
|
|
* manages the desk layer. Normally, desk updates are delivered via CheckUpdateIn
|
|
* of the application layer (since the owner has copied the updateRgn handle into
|
|
* a new window record in that layer). If, however, the application layer is hiddenÉ
|
|
* this delivery can not occur. We make this explicit check. It doesn't hurt to do
|
|
* it even when the application layer is not hidden.
|
|
* Assumes A5 == PROCESSMGRGLOBALS
|
|
*/
|
|
short
|
|
GetNextDeskUpdateEvent(unsigned short eventmask, register EventRecord *theevent)
|
|
{
|
|
short retval;
|
|
|
|
retval = wFalse;
|
|
if ( (desklayerowner == pCurrentProcess) &&
|
|
((eventmask & updateMask) != 0) &&
|
|
(EmptyRgn(((WindowPeek) desklayer)->updateRgn) == false) )
|
|
{
|
|
theevent->what = updateEvt;
|
|
theevent->message = desklayer;
|
|
theevent->when = TICKS;
|
|
PT_TO_PT(&MOUSE,&theevent->where);
|
|
retval = wTrue;
|
|
}
|
|
|
|
return(retval);
|
|
}
|
|
|
|
/* pollmouse. Check mouse activity. This routine will determine whether or not to
|
|
* send a mouse moved event to the frontmost application. Only do it for tasks
|
|
* calling _WNE (because mouse-moved is not defined for EventAvail).
|
|
*/
|
|
void
|
|
pollmouse(void)
|
|
{
|
|
EventRecord mouse_event;
|
|
|
|
if (MOUSE == lastmouse)
|
|
return;
|
|
|
|
lastmouse = MOUSE;
|
|
if ( (mousebox != nil)
|
|
&& (pFrontProcess->p_waitnexteventlevel != 0)
|
|
&& (PtInRgn(lastmouse, mousebox) == false) )
|
|
{
|
|
mouse_event.what = PSEVT_WHAT;
|
|
*((unsigned char *) &mouse_event.message) = PSEVT_MOUSEMOVED;
|
|
mouse_event.where = lastmouse;
|
|
mousebox = nil;
|
|
PostPseudoEvent(pFrontProcess, &mouse_event);
|
|
}
|
|
}
|
|
|
|
/* GetNextPseudoEvent. Retrieve the first pending pseudo-event, if any.
|
|
* A5 World needed: PROCESSMGRGLOBALS
|
|
*/
|
|
short
|
|
GetNextPseudoEvent(short eventmask, EventRecord *pReturnEvent, Boolean pullevent)
|
|
{
|
|
HListHdl pseudoEvtQHListHdl;
|
|
EventRecord **eventHandle;
|
|
short retval = wFalse;
|
|
|
|
/* Get the (unlocked!) handle to the queue and look for an element. */
|
|
if (HListExists(pseudoEvtQHListHdl = (*(pCurrentProcess->p_pcb))->p_PseudoEvtQHList) &&
|
|
((eventHandle = (EventRecord **) GetFirstHListElem(pseudoEvtQHListHdl)) != nil) )
|
|
{
|
|
register EventRecord *pQdEvent = *eventHandle;
|
|
|
|
if ((eventmask & (1 << pQdEvent->what)) != 0)
|
|
{
|
|
*pReturnEvent = *pQdEvent;
|
|
if (pullevent)
|
|
{
|
|
RemoveFromHList(pseudoEvtQHListHdl, (HListElem)eventHandle);
|
|
DisposHandle(eventHandle);
|
|
}
|
|
retval = wTrue;
|
|
}
|
|
}
|
|
|
|
return(retval);
|
|
}
|
|
|
|
/* PostPseudoEvent. Posts copy of the given pseudo-event to the specified process.
|
|
* NOTE: Assumes a5 == PROCESSMGRGLOBALS
|
|
*/
|
|
void
|
|
PostPseudoEvent(PEntryPtr pProc, EventRecord *pEvent)
|
|
{
|
|
PCB **pcbHdl;
|
|
HListHdl pseudoEvtQHListHdl;
|
|
EventRecord **ppEventRecord;
|
|
THz saveTheZone;
|
|
|
|
/* Switch to the ProcessMgrZone */
|
|
SafeSetZone(saveTheZone, ProcessMgrZone);
|
|
|
|
/* Get the handle to the queue */
|
|
pcbHdl = pProc->p_pcb;
|
|
pseudoEvtQHListHdl = (*pcbHdl)->p_PseudoEvtQHList;
|
|
if (HListExists(pseudoEvtQHListHdl)
|
|
|| (pseudoEvtQHListHdl = CreateHList(1), (*pcbHdl)->p_PseudoEvtQHList = pseudoEvtQHListHdl) != nil)
|
|
{
|
|
if ((ppEventRecord = (EventRecord **) NewHandleClear(sizeof(EventRecord))) != nil)
|
|
{
|
|
/* Set the time */
|
|
pEvent->when = TICKS;
|
|
|
|
/* Copy the event record to the allocated space */
|
|
**ppEventRecord = *pEvent;
|
|
|
|
/* And then queue it up */
|
|
AddToHList(pseudoEvtQHListHdl, (HListElem)ppEventRecord);
|
|
|
|
/* Wake him up */
|
|
CancelSleep(pProc);
|
|
}
|
|
}
|
|
|
|
/* Restore the old zone, if it wasn't the MF heap */
|
|
SafeRestoreZone(saveTheZone);
|
|
}
|
|
|
|
/************************************************************************************
|
|
* Text Services Manager supporting routines.
|
|
************************************************************************************/
|
|
|
|
Boolean // return true if we send the event to SWM
|
|
imLayerKeyDown(EventRecord *theEvent, Boolean pullEvent)
|
|
{
|
|
EventRecord anEvent;
|
|
short eventWhat;
|
|
|
|
if ( ( (theEvent->what == keyDown) || (theEvent->what == autoKey) )
|
|
&& (tsmLayerOwner != nil) && (dontGetFakeKey == 0)
|
|
&& (routeEvent!=false) && (pFrontProcess->p_inlineAware==false) )
|
|
{
|
|
//PostPseudoEvent( tsmLayerOwner, theEvent);
|
|
//WakeUpProcess(&tsmLayerOwner->p_serialNumber);
|
|
/***
|
|
This event needs to go through the SWM driver for possible input method processing.
|
|
Set up the control block and let it fly.
|
|
***/
|
|
|
|
// Oh, you'll love this. When we send this event to SWM, SWM will send it to TSM, TSM will send it to IM.
|
|
// If IM handled this keydown event, it will change this event to NULL event. The code that remove the event
|
|
// from the OS event queue was relying on 1 << (theEvent->what) which is NULL now. The event will not get
|
|
// removed from the queue and IM will see the same event twice !!
|
|
|
|
// And, if we remove the event from the queue after SendEventToSWMDriver, it will work fine 99% of the cases.
|
|
// However, there will be an amoly where this will crash the system.
|
|
|
|
eventWhat = theEvent->what;
|
|
|
|
|
|
if ( !pullEvent )
|
|
GetOSEvent( 1 << eventWhat, &anEvent); // use eventWhat
|
|
|
|
SendEventToSWMDriver( theEvent ); // so route the event to driver
|
|
|
|
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
/* GetFakeKeyEvent. Retrieve the first Fake-KeyDown event generated by the Text
|
|
* Service Manager. Assumes that the caller wants key-down event.
|
|
*/
|
|
short
|
|
GetFakeKeyEvent(EventRecord *theEvent, Boolean pullEvent)
|
|
{
|
|
FakeKeyPtr pFakeKey;
|
|
short newSize;
|
|
THz saveTheZone;
|
|
|
|
if (fakeKeyCount>0) /* Make sure we have it */
|
|
{
|
|
pFakeKey = *fakeKeyHandle;
|
|
/* Assumes that 'when' & 'where' fields have been filled in. */
|
|
theEvent->what = keyDown;
|
|
theEvent->message = pFakeKey->message;
|
|
theEvent->modifiers = pFakeKey->modifiers;
|
|
|
|
if ( pullEvent )
|
|
{
|
|
SafeSetZone(saveTheZone, ProcessMgrZone);
|
|
|
|
newSize = sizeof(FakeKeyRecord)*(--fakeKeyCount);
|
|
BlockMove( pFakeKey+1, pFakeKey, newSize);
|
|
SetHandleSize( (Handle)fakeKeyHandle, newSize);
|
|
|
|
SafeRestoreZone(saveTheZone);
|
|
}
|
|
|
|
return wTrue;
|
|
}
|
|
else
|
|
return wFalse;
|
|
}
|
|
|
|
|
|
|
|
|
|
pascal OSErr
|
|
C_PostFakeKeyDown(EventRecord *theEvent)
|
|
{
|
|
FakeKeyPtr pFakeKey;
|
|
unsigned long olda5;
|
|
OSErr err;
|
|
THz saveTheZone;
|
|
|
|
if ( (theEvent->what != keyDown) && (theEvent->what != autoKey) )
|
|
return paramErr;
|
|
|
|
olda5 = ProcessMgrA5SimpleSetup();
|
|
SafeSetZone(saveTheZone, ProcessMgrZone);
|
|
|
|
/* Allocate memory for this event */
|
|
SetHandleSize( (Handle)fakeKeyHandle, sizeof(FakeKeyRecord)*(fakeKeyCount+1));
|
|
if ( (err = MEMERROR) == noErr )
|
|
{
|
|
/* Point to the new element then increment counter. */
|
|
pFakeKey = *fakeKeyHandle + (fakeKeyCount++);
|
|
pFakeKey->message = theEvent->message;
|
|
pFakeKey->modifiers = theEvent->modifiers;
|
|
}
|
|
WakeUpProcess(&pFrontProcess->p_serialNumber);
|
|
SafeRestoreZone(saveTheZone);
|
|
A5SimpleRestore(olda5);
|
|
|
|
return err;
|
|
}
|
|
|
|
pascal OSErr
|
|
C_PostText(Ptr textPtr,short len)
|
|
{
|
|
FakeKeyPtr pFakeKey;
|
|
unsigned short index;
|
|
unsigned char *pChar;
|
|
unsigned long olda5;
|
|
OSErr err;
|
|
THz saveTheZone;
|
|
|
|
olda5 = ProcessMgrA5SimpleSetup();
|
|
SafeSetZone(saveTheZone, ProcessMgrZone);
|
|
|
|
/* Allocate memory for this event */
|
|
SetHandleSize( (Handle)fakeKeyHandle, sizeof(FakeKeyRecord)*(fakeKeyCount+len));
|
|
if ( (err = MEMERROR) == noErr )
|
|
{
|
|
pFakeKey = *fakeKeyHandle + fakeKeyCount;
|
|
pChar = textPtr;
|
|
for ( index=len; index>0; index--, pFakeKey++ )
|
|
{
|
|
pFakeKey->message = *pChar++;
|
|
pFakeKey->modifiers = 0;
|
|
}
|
|
fakeKeyCount += len;
|
|
}
|
|
WakeUpProcess(&pFrontProcess->p_serialNumber);
|
|
SafeRestoreZone(saveTheZone);
|
|
A5SimpleRestore(olda5);
|
|
|
|
return err;
|
|
}
|
|
|
|
Boolean
|
|
OSEventAvailForFront(short eventmask, EventRecord *theEvent)
|
|
{
|
|
return OSEventAvail(eventmask, theEvent) /*&& ! imLayerKeyDown(theEvent, false)*/;
|
|
}
|
|
|
|
/************************************************************************************
|
|
* Supporting patches.
|
|
************************************************************************************/
|
|
|
|
/* c_stilldown. For puppeteering, force a true. In general, disallow minor and major
|
|
* switches while checking the mouse (_StillDown makes a toolbox event call).
|
|
*/
|
|
pascal short
|
|
c_stilldown(void)
|
|
{
|
|
unsigned long olda5;
|
|
short retval;
|
|
|
|
olda5 = ProcessMgrA5Setup();
|
|
if (PuppetForceButtonDown())
|
|
retval = wTrue;
|
|
else
|
|
{
|
|
/* Otherwise just pass it on to the old routine */
|
|
DisableSwitching();
|
|
retval = CALL_FNC_PTR(Stilldown_ptr,patchtraps[STILLDOWN].oldtrap,());
|
|
EnableSwitching();
|
|
}
|
|
|
|
A5Restore(olda5);
|
|
return retval;
|
|
}
|
|
|
|
/* c_waitmouseup. Wait for the mouse to come up, but don't allow switching (_WaitMouseUp
|
|
* makes a toolbox event call).
|
|
*/
|
|
pascal short
|
|
c_waitmouseup(void)
|
|
{
|
|
pascal short (*oldtrap)();
|
|
unsigned long olda5;
|
|
short retval;
|
|
|
|
olda5 = ProcessMgrA5SimpleSetup();
|
|
oldtrap = patchtraps[WAITMOUSEUP].oldtrap;
|
|
A5SimpleRestore(olda5);
|
|
|
|
DisableSwitching();
|
|
retval = (*oldtrap)();
|
|
EnableSwitching();
|
|
|
|
return(retval);
|
|
}
|