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824 lines
24 KiB
C
824 lines
24 KiB
C
/*
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File: Switch.c
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Contains: Process switching routines.
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Written by: Erich Ringewald
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Copyright: © 1986-1992 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<22> 10/28/92 DTY Use new Get/Set macros to access ExpandMem.
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<21> 10/27/92 DTY Change BlockMoves to BlockMoveData.
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<20> 9/11/92 DRF Take out Òwhile(FSBUSY);Ó in ÒTheFutureÓ to allow for faster
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switching.
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<19> 8/26/92 DTY Roll in latest changes for A/UX.
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<18> 3/30/92 DTY #1025416,<DDG>: Tell Skia to switch itÕs globals on a context
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switch.
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<17> 3/23/92 JSM OSEvents.h is obsolete, use Events.h.
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<16> 2/18/92 DTY #1021226: Switch emMessageManagerGlobals again.
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<15> 10/4/91 JSM Change PsychoticFarmerOrLater conditionals to TheFuture.
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<14> 9/22/91 DTY Change PsychoticFarmerAndLater to PsychoticFarmerOrLater.
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<13> 9/13/91 DTY Conditionalise previous change so it doesnÕt get built for
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CubeE. (ItÕll get built for PsychoticFarmerAndLater.)
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<12> 6/4/91 DFH Switch emMessageManagerGlobals.
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<11> 1/28/91 DFH JSM,#81425:Include MFPrivate.h, since that's where
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DisableSwitching and EnableSwitching are now.
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<10> 1/18/91 DFH (ewa) Fix kill_vbl check of VBL record address. Was checking the
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wrong element.
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<9> 1/15/91 DFH (VL) Conditionalize out the AUX switch prototypes.
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<8> 1/14/91 DFH (JDR) Conditionalize out AUX support.
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<6> 12/19/90 gbm (dba) Fix off-by-one bug in an A/UX change. Also kill VBLs
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whose queue entries are in an applicationÕs heap as well
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as those whose task pointers are.
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<5> 12/5/90 DFH Integrated AUX support.
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<4> 11/6/90 DFH Renamed emAppleEventsGlobal to emAppleEvents.
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<3> 11/1/90 DFH Unconditionalized edition mgr lomem switch.
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<0> 9/2/86 ELR New Today.
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*/
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#include <types.h>
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#include <memory.h>
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#include <menus.h>
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#include <osutils.h>
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#include <quickdraw.h>
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#include <events.h>
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#include <resources.h>
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#include <retrace.h>
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#include <osutils.h>
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#include <fonts.h>
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#include <devices.h>
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#include <errors.h>
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#include <ExpandMemPriv.h>
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#include <MFPrivate.h>
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#include "Glue.h"
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#include "Lomem.h"
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#include "Data.h"
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#include "SysMisc.h"
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#include "Patches.h"
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#include "Aux.h"
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#ifdef MORE_SEGMENTS
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#pragma segment kernel_segment
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#endif MORE_SEGMENTS
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void SwitchSkiaGlobals(ProcessSerialNumber theNewProcess)
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= {0x303C, 0xFFFE, 0xA832};
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/* Some function prototypes that should be in (yet another) header file */
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void save_or_restore_dispatch(PCB *, int);
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void kill_dispatch(PCB *);
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void SwitchAllRegs(unsigned long *, unsigned long);
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void SwitchCPURegs(unsigned long *, unsigned long);
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#ifdef HAS_AUX_PROCESSMGR
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void aux_ctxsw (unsigned long *, unsigned long, long);
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void aux_fpxsw (unsigned long *, unsigned long, long);
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#endif HAS_AUX_PROCESSMGR
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void save_lomem(PEntryPtr);
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void restore_lomem(PEntryPtr, Boolean);
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void save_lmemtab(Ptr);
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void restore_lmemtab(Ptr);
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/* Function prototypes internal to this file */
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void save_state(PEntryPtr);
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void save_dce(PEntryPtr);
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void save_vbl(PEntryPtr);
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void AtomicVBLSave(Handle, unsigned long, unsigned long);
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void save_hooks(PEntryPtr);
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unsigned short restore_state(PEntryPtr, Boolean);
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void restore_dce(PEntryPtr);
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void restore_vbl(PEntryPtr);
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void restore_hooks(PEntryPtr);
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void kill_dce(THz);
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void GiveGoodByeKiss(DCtlPtr);
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void kill_vbl(PEntryPtr);
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void kill_hooks(void);
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/* Scheduling constant to cause applications to yield the CPU even if there is
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* is no other reason to switch. For foreground processes, this is checked
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* only when there are no pending events. For background processes, it is
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* checked before events are. Of course, the process can continue with the
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* processor (get a new quantum right away), if there are no other processes
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* ready to be scheduled.
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*/
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#define QUANTUM (5)
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/* switch_task. Switch to the specified process. The outgoing process,
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* pCurrentProcess, can be nil. It happens when switching out of the dead
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* app in c_exittoshell().
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*/
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void
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switch_task(register PEntryPtr pNewProc)
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{
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register PEntryPtr pOldProc;
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unsigned short ps;
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#ifdef HAS_AUX_PROCESSMGR
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long auxPID;
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#endif HAS_AUX_PROCESSMGR
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unsigned long olda5;
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Ptr ourQDGlobals;
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unsigned long *oldStackSave;
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assert((pNewProc != nil) && (IsProcessEntry(pNewProc))
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&& (pNewProc->p_state != PRSLEEPING));
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/* Save Process Mgr a5 and proc globals */
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olda5 = ProcessMgrA5Setup();
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ourQDGlobals = *((Ptr *) olda5);
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/* Do nothing if this would all be a NOP */
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if ((pOldProc = pCurrentProcess) == pNewProc)
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{
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A5Restore(olda5);
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return;
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}
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/* Let the error handling routines know we can't handle switching now,
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* but only do it if we'll see the code on the other side of SwitchxxxRegs().
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*/
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if (pNewProc->p_slices > 0)
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DisableSwitching();
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#if TheFuture
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// We don't do anything special for old apps anymore
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#else
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/* Wait until file system and AppleShare async calls are done.
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* NOTE: This is done for the sole reason that MacWrite (4.5??) has an
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* HFS completion routine that doesn't set up A5. If we can workaround
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* (or forget) them, we should. This would let switches go faster, and
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* allow apps to sleep pending I/O completion (i.e. WNE with big sleep,
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* and an I/O completion routine that calls WakeupProcess).
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*/
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#ifdef HAS_AUX_PROCESSMGR
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/* No need to wait for synchronous FM since A/UX does it asynchronously */
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if (! AUXIsPresent)
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#endif HAS_AUX_PROCESSMGR
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while (FSBUSY)
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;
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#endif TheFuture
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// <18> Call Skia to let it know that a context switch is occuring
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if (skiaExists)
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SwitchSkiaGlobals(pNewProc->p_serialNumber);
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/* Update count of switched-in time for outgoing process.
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* NOTE: On TICKS rollover we don't bother to updateÉ who'll miss 'em?
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* Assume we never have to worry about p_activeTime rollover.
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*/
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if ((lastswitch < TICKS) && (pOldProc != nil))
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pOldProc->p_activeTime += (TICKS - lastswitch);
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lastswitch = TICKS;
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/* Update count of slices for incoming process */
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pNewProc->p_slices++;
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/* Set time of next quantum cut (even works if TICKS is about to roll over) */
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nextswitch = TICKS + QUANTUM;
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/* Invalidate current process information during switch */
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pCurrentProcess = nil;
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/* Save outgoing state, set up incoming state */
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save_state(pOldProc);
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ps = restore_state(pNewProc, false);
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/* Everything is in place. It's time for the final act of switching the CPU
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* context from the old to the new. The SwitchAllRegs and SwitchCPURegs routines
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* are entered by the old process, but are returned from by the new one. The most
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* interesting part is that this switches the stack pointer: all local variables
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* used after this use the values that the incomer saved when it was the outgoer.
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*/
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pCurrentProcess = pNewProc;
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oldStackSave = (pOldProc != nil) ? &pOldProc->p_sp : nil;
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#ifdef HAS_AUX_PROCESSMGR
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if (AUXIsPresent)
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{
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auxPID = ((pOldProc == nil) || (pNewProc->aux_realpid != pOldProc->aux_realpid)) ? pNewProc->aux_realpid : 0;
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if (MachineHasFPU)
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aux_fpxsw(oldStackSave, pNewProc->p_sp, auxPID);
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else
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aux_ctxsw(oldStackSave, pNewProc->p_sp, auxPID);
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}
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else
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{
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#endif HAS_AUX_PROCESSMGR
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if (MachineHasFPU)
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SwitchAllRegs(oldStackSave, pNewProc->p_sp);
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else
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SwitchCPURegs(oldStackSave, pNewProc->p_sp);
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#ifdef HAS_AUX_PROCESSMGR
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}
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#endif HAS_AUX_PROCESSMGR
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/* Restore interrupt level to what old guy saved before passing the torch */
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spl(ps);
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/* let the error handling routines know we can handle switching again */
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EnableSwitching();
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/* Restore his A5 world and his quickdraw globals */
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A5Restore(olda5);
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*((Ptr *) olda5) = ourQDGlobals;
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/* Now kill him! */
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if (pCurrentProcess->p_condemned)
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{
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DSERRCODE = noErr;
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ExitToShell();
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}
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}
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#pragma segment kernel_segment
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/* save_state. Save all process specific stuff in the process state records.
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* We make an effort to remove all executable things (drivers, vbls, etc)
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* before switching the patches or lomem. This guarantees that those
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* executables never run without the context the need.
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* NOTE: Should we switch timer tasks?
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* NOTE: VBLs, drivers, and DAs in the system heap are not switched out by
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* this code, so they better not rely on low memory and patches being
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* fair game. Not only that, but they shouldn't rely on TWGetPID to tell
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* them, because they'll see an incorrect value during the switch.
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*/
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void
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save_state(PEntryPtr pPEntry)
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{
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PCB **pcbHdl;
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/* Weed out the degenerates */
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if ( (pPEntry == nil) || (pcbHdl = pPEntry->p_pcb) == nil)
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return;
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/* Disarm executables */
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save_dce(pPEntry);
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save_vbl(pPEntry);
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save_hooks(pPEntry);
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/* Remove the guy's patches and save off low memory */
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save_or_restore_dispatch(*pcbHdl, SAVE_DISPATCH);
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save_lomem(pPEntry);
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}
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/* restore_state. Restores all process specific stuff from the state records.
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* NOTE: Interrupts must be turned off while restoring volatile portions of
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* low memory (e.g. STKLOWPT), because they may be affected by the interrupts
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* and VBLs that execute even as we speak.
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*/
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unsigned short
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restore_state(register PEntryPtr pPEntry, Boolean shouldRestoreVolatile)
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{
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u_short ps;
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if (pPEntry->p_pcb == nil)
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return(0);
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/* Restore data context (lomem) */
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restore_lomem(pPEntry, shouldRestoreVolatile);
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/* Now restore executable context */
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save_or_restore_dispatch(*pPEntry->p_pcb, RESTORE_DISPATCH);
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restore_dce(pPEntry);
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restore_vbl(pPEntry);
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restore_hooks(pPEntry);
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/* Restore volatile state with interrupts off. These were deferred by
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* restore_lomem() until we got to this section with interrupts off.
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* Please excuse the lack of layering.
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* NOTE: To leave interrupts off even less we could lift this into
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* switch_task() itself.
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*/
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if (shouldRestoreVolatile == false)
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{
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ps = disable();
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STKLOWPT = (*pPEntry->p_pcb)->stklowpt;
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}
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return(ps);
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}
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/* kill_state. Chuck the switched context of the specified process. The idea here is
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* a) neutralize the context, and b) make sure that the info is lost so that another
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* save_state/restore_state would not re-install any of the custom context. This is
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* important when calling StandardLaunch in HandleShellDeath. We want the restore_state
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* at the end of NewProcess to not re-install patches, dces, etc. The dces, vbls, and
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* hooks are naturally handled, since the save_state will see genericness. The dispatch
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* table, tho, must be explicitly removed now.
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*/
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void
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kill_state(PEntryPtr pPEntry)
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{
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PCB **pcbHdl;
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/* Do nothing if app had no state info */
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if ((pcbHdl = pPEntry->p_pcb) == nil)
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return;
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/* Neutralize! */
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kill_dispatch(*pcbHdl);
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kill_dce((*pcbHdl)->applzone);
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kill_vbl(pPEntry);
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kill_hooks();
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}
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/* Save_lomem copies the current low memory state for the process described
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* by `pp'.
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*
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* Low memory locations can be divided into 4 classes:
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* (1) Undefined Memory: Doesn't matter what we do with these
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* (2) Application Specific Memory: Must be switched.
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* (3) Static System Memory: Must be switched.
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* Only examples so far: BOOTVOL (SWITCHDATA?).
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* (4) Dynamic System Memory: Must not be switched.
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*
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* Low memory should be switched out only after all the executable objects that
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* use the low memory have been switched out. These executables include VBLs,
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* drivers, and "hooks".
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*
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* NOTE: Assumes A5 = PROCESSMGRGLOBALS
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*/
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void
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save_lomem(PEntryPtr pp)
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{
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PCB *pc;
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assert(pp->p_pcb != nil && pp->p_lmemtool != nil);
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pc = *pp->p_pcb;
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/* Save ExpandMem switchables */
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pc->emScriptAppGlobals = GetExpandMemScriptAppGlobals();
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pc->emAppleEvents = GetExpandMemAppleEvents();
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pc->emEditionMgrPerApp = GetExpandMemEditionMgrPerApp();
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pc->emMessageManagerGlobals = GetExpandMemMessageManagerGlobals(0);
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/* Save OS lomem */
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pc->bootvol = BOOTVOL;
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pc->switchdata = SWITCHDATA;
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pc->defvcbptr = DEFVCBPTR;
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pc->defaultwdcb = *((WDCBPtr) (WDCBSPTR + 2));
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pc->defvrefnum = DEFVREFNUM;
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pc->dserrcode = DSERRCODE;
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/* Save toolbox lomem */
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save_lmemtab(*pp->p_lmemtool);
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/* Save randomly accessed toolbox lomem */
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pc->stklowpt = STKLOWPT;
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pc->appllimit = APPLLIMIT;
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pc->applzone = APPLZONE;
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pc->currenta5 = (unsigned long)CURRENTA5;
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BlockMoveData(CURAPNAME, &pc->curapname, *((unsigned char *)CURAPNAME) + 1);
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pc->curlayer = GetCurLayer();
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pc->topmaphandle = TOPMAPHANDLE;
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pc->curmap = CURMAP;
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if (Colorized)
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pc->menucinfo = MENUCINFO;
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pc->sfsavedisk = SFSAVEDISK;
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pc->curdirstore = CURDIRSTORE;
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}
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/* restore_lomem. Switches in the low memory settings of the given process.
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* Low memory should be switched in before any executable objects that
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* use the low memory have been switched in. These executables include VBLs,
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* drivers, and "hooks".
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*/
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void
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restore_lomem(PEntryPtr pp, Boolean shouldRestoreVolatile)
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{
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PCB *pc;
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unsigned short ps;
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assert(pp->p_pcb != nil && pp->p_lmemtool != nil);
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pc = *pp->p_pcb;
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/* Restore location zero to it's startup time value */
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LOCATIONZERO = initLocationZero;
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/* Restore ExpandMem switchables */
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SetExpandMemScriptAppGlobals(pc->emScriptAppGlobals);
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SetExpandMemAppleEvents(pc->emAppleEvents);
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SetExpandMemEditionMgrPerApp(pc->emEditionMgrPerApp);
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SetExpandMemMessageManagerGlobals(0, pc->emMessageManagerGlobals);
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/* Restore OS lomem */
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BOOTVOL = pc->bootvol;
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SWITCHDATA = pc->switchdata;
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DEFVCBPTR = pc->defvcbptr;
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*((WDCBPtr) (WDCBSPTR + 2)) = pc->defaultwdcb;
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DEFVREFNUM = pc->defvrefnum;
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DSERRCODE = pc->dserrcode;
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/* Restore toolbox lomem */
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restore_lmemtab(*pp->p_lmemtool);
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/* Restore interrupt sensitive lomem. */
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if (shouldRestoreVolatile)
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{
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ps = disable();
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STKLOWPT = pc->stklowpt;
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APPLZONE = pc->applzone;
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spl(ps);
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}
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else
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{
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STKLOWPT = 0;
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APPLZONE = pc->applzone;
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}
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/* Restore randomly accessed toolbox lomem.
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* NOTE: These must be done after the other toolbox entries since we may
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* explicitly store values here (e.g. newproc()).
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*/
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APPLLIMIT = pc->appllimit;
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CURRENTA5 = pc->currenta5;
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BlockMoveData(&pc->curapname, CURAPNAME, Length(&(pc->curapname)) + 1);
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SetCurLayer(pc->curlayer);
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TOPMAPHANDLE = pc->topmaphandle;
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CURMAP = pc->curmap;
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if (Colorized)
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MENUCINFO = pc->menucinfo;
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SFSAVEDISK = pc->sfsavedisk;
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CURDIRSTORE = pc->curdirstore;
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}
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/* save_vbl. Go through all of the current VBL tasks and replace the receiver
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* addresses with dummies, and set all counts to a large number, making the VBL
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* a NOP.
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* This must be called before save_or_restore_dispatch and save_lomem, to ensure
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* that no VBLs run without their required context.
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*/
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void
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save_vbl(PEntryPtr pp)
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{
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unsigned long base, bound;
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base = (u_long) pp->p_zone;
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bound = base + pp->p_size;
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AtomicVBLSave((*pp->p_pcb)->vblvars, base, bound);
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}
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/* restore_vbl. Reinstate the VBLs that were swapped out by previous save_vbl. */
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void
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restore_vbl(PEntryPtr pp)
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{
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VBLTask *pVBL;
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VBLDescPtr pVBLSave;
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|
VBLDescHdl hVBLSave;
|
|
short vblDescCount;
|
|
unsigned short ps;
|
|
|
|
assert(pp->p_pcb != nil);
|
|
|
|
hVBLSave = (*pp->p_pcb)->vblvars;
|
|
vblDescCount = (u_long) GetHandleSize((Handle) hVBLSave) / sizeof(VBLDesc);
|
|
|
|
pVBLSave = *hVBLSave;
|
|
while (--vblDescCount >= 0) // <6>
|
|
{
|
|
pVBL = pVBLSave->v_eladdr;
|
|
assert(pVBL->qType == vType);
|
|
|
|
ps = disable();
|
|
pVBL->vblCount = pVBLSave->v_count;
|
|
pVBL->vblAddr = pVBLSave->v_addr;
|
|
spl(ps);
|
|
|
|
pVBLSave++;
|
|
}
|
|
}
|
|
|
|
/* kill_vbl. Remove all VBL tasks local to the given process.
|
|
* Note that under A/UX tasks above PhysMemTop should be killed as well.
|
|
*/
|
|
void
|
|
kill_vbl(PEntryPtr pProc)
|
|
{
|
|
register VBLTask *pThisVBL, *pNextVBL;
|
|
register unsigned long vblAddr, base, bound;
|
|
#ifdef HAS_AUX_PROCESSMGR
|
|
register unsigned long secondBound;
|
|
#endif HAS_AUX_PROCESSMGR
|
|
|
|
base = (unsigned long) pProc->p_zone;
|
|
bound = base + pProc->p_size;
|
|
#ifdef HAS_AUX_PROCESSMGR
|
|
secondBound = (AUXIsPresent) ? PHYSMEMTOP : (0xFFFFFFFF);
|
|
#endif HAS_AUX_PROCESSMGR
|
|
|
|
pNextVBL = VBLQHDR->qHead;
|
|
while (pNextVBL != nil)
|
|
{
|
|
pThisVBL = pNextVBL;
|
|
pNextVBL = pNextVBL->qLink;
|
|
vblAddr = StripAddress((Ptr) pThisVBL->vblAddr);
|
|
if (((((unsigned long) pThisVBL) >= base) && (((unsigned long) pThisVBL) <= bound)) ||
|
|
((vblAddr >= base) && (vblAddr <= bound
|
|
#ifdef HAS_AUX_PROCESSMGR
|
|
|| ( AUXIsPresent && vblAddr > secondBound)
|
|
#endif
|
|
)))
|
|
(void) VRemove(pThisVBL);
|
|
}
|
|
}
|
|
|
|
/* save_dce. Switch out all drivers/DAs associated the specified process.
|
|
* This should be called before save_or_restore_dispatch and save_lomem.
|
|
*/
|
|
void
|
|
save_dce(PEntryPtr pp)
|
|
{
|
|
DCtlHandle *h;
|
|
u_short i, n, daNumber;
|
|
u_long crit, base, bound;
|
|
DCEDescPtr del;
|
|
|
|
assert(pp->p_pcb != nil);
|
|
daNumber = (*(pp->p_pcb))->p_daResource;
|
|
base = (unsigned long) pp->p_zone;
|
|
bound = base + pp->p_size;
|
|
|
|
/* tally up the DAs/drivers we'll be switching */
|
|
h = UNITTABLE;
|
|
i=0; n=0;
|
|
while (n < UNITNTRYCNT)
|
|
{
|
|
if (*h != nil)
|
|
{
|
|
/* Is it a DA handler one? */
|
|
if (n == daNumber)
|
|
i++;
|
|
|
|
/* swap local drivers */
|
|
else
|
|
{
|
|
if ( (((crit = (unsigned long) (**h)->dCtlWindow) == 0)
|
|
&& ((crit = (unsigned long) (**h)->dCtlStorage) == 0)) )
|
|
crit = (unsigned long) (**h)->dCtlDriver;
|
|
crit = (u_long) StripAddress((Ptr) crit);
|
|
|
|
if ( (crit >= base) && (crit < bound) )
|
|
i++;
|
|
}
|
|
}
|
|
h++;
|
|
n++;
|
|
}
|
|
|
|
/* Make handle correct size (back to 0 if drivers all went away) */
|
|
SetHandleSize((*pp->p_pcb)->dces, i*sizeof(DCEDesc));
|
|
|
|
/* No use going on */
|
|
if (i == 0)
|
|
return;
|
|
|
|
/* Do the save now that we have storage for it. */
|
|
del = *(*pp->p_pcb)->dces;
|
|
n = 0;
|
|
h = UNITTABLE;
|
|
while (n < UNITNTRYCNT)
|
|
{
|
|
Boolean removeIt;
|
|
|
|
if (*h != nil)
|
|
{
|
|
/* Check whether current DCE is local driver or DA from DA Handler */
|
|
if ((removeIt = (n == daNumber)) == false)
|
|
{
|
|
if ( ((crit = (unsigned long) (**h)->dCtlWindow) == 0)
|
|
&& ((crit = (unsigned long) (**h)->dCtlStorage) == 0) )
|
|
crit = (unsigned long) (**h)->dCtlDriver;
|
|
crit = (u_long) StripAddress((Ptr) crit);
|
|
removeIt = ((crit >= base) && (crit < bound));
|
|
}
|
|
|
|
/* Act on our findings */
|
|
if (removeIt)
|
|
{
|
|
assert(i-- != 0);
|
|
del->d_unit = n;
|
|
del++->d_handle = *h;
|
|
*h = nil;
|
|
}
|
|
}
|
|
h++;
|
|
n++;
|
|
}
|
|
}
|
|
|
|
/* restore_dce. Replace all the DCEs we switched out in save_dce. */
|
|
void
|
|
restore_dce(PEntryPtr pProc)
|
|
{
|
|
register DCEDescHdl hDCEDesc;
|
|
register DCEDescPtr pDCEDesc;
|
|
short dceDescCount;
|
|
|
|
assert(pProc->p_pcb != nil);
|
|
|
|
hDCEDesc = (*pProc->p_pcb)->dces;
|
|
pDCEDesc = *hDCEDesc;
|
|
dceDescCount = GetHandleSize(hDCEDesc) / sizeof(DCEDesc);
|
|
while (--dceDescCount >= 0)
|
|
{
|
|
*(UNITTABLE + pDCEDesc->d_unit) = pDCEDesc->d_handle;
|
|
pDCEDesc++;
|
|
}
|
|
}
|
|
|
|
/* kill_dce. Fix up the unit table when the given appl zone is nuked.
|
|
* This contains the basic functionality of the ROM routine InstallRDrivers().
|
|
* Zeroes out the DCE except for dCtlRefNum (restored because _DrvrInstall won't be
|
|
* called again on an allocated DCE). Also, gives appropriate GBKisses to drivers.
|
|
* NOTE: A known bug is that a system DA opened locally with no window or storage but
|
|
* a menu id will not be cleaned up or get a gb kiss.
|
|
* NOTE: There should be no need to StripAddress handles, only the MPs.
|
|
* NOTE: It is somewhat dangerous to not _ReleaseResource on the drivers if there are
|
|
* misbehaved drivers (such as the "Windows" DA) that store data in their 'DRVR' handles
|
|
* and depend on the data being reinitialized from disk since they assume they are app
|
|
* heap resource handles and thus will be removed from memory by _RsrcZoneInit.
|
|
*/
|
|
void
|
|
kill_dce(THz applZone)
|
|
{
|
|
u_long tmp;
|
|
Ptr baseCurAppHeap, boundsCurAppHeap;
|
|
DCtlHandle *unitEntry;
|
|
short unitNTryCnt;
|
|
DCtlPtr dCtlPtr;
|
|
short dRefNum;
|
|
|
|
baseCurAppHeap = (Ptr)applZone;
|
|
boundsCurAppHeap = ((THz) baseCurAppHeap)->bkLim;
|
|
unitEntry = UNITTABLE;
|
|
dRefNum = FIRSTDREFNUM+1;
|
|
unitNTryCnt = UNITNTRYCNT;
|
|
|
|
while (--unitNTryCnt >= 0)
|
|
{
|
|
/* Keep dRefNum and unitNTryCnt in synch */
|
|
dRefNum -= 1;
|
|
|
|
/* Get table entry (handle to driver) */
|
|
if ((tmp = (u_long) *unitEntry++) == nil)
|
|
continue;
|
|
|
|
/* Dereference it to get pointer to driver, can do nothing if it was purged */
|
|
if ((tmp = (u_long) *((DCtlHandle) tmp)) == nil)
|
|
continue;
|
|
|
|
/* Convert type just once */
|
|
dCtlPtr = (DCtlPtr) tmp;
|
|
|
|
/* Can do nothing if driver isn't available. */
|
|
if ((tmp = (u_long) StripAddress((Ptr) dCtlPtr->dCtlDriver)) == nil)
|
|
continue;
|
|
|
|
/* Look for driver based in application heap. Wipe it out! */
|
|
if (tmp > baseCurAppHeap && tmp < boundsCurAppHeap)
|
|
{
|
|
GiveGoodByeKiss(dCtlPtr);
|
|
MemClear(dCtlPtr,sizeof(DCtlEntry));
|
|
dCtlPtr->dCtlRefNum = dRefNum;
|
|
continue;
|
|
}
|
|
|
|
/* Look for driver based in system heap who has storage in the application heap. */
|
|
if (tmp < (u_long)SYSZONE->bkLim)
|
|
{
|
|
/* Is the storage handle in current application heap? */
|
|
tmp = (u_long) StripAddress((Ptr) dCtlPtr->dCtlStorage);
|
|
if (tmp > baseCurAppHeap && tmp < boundsCurAppHeap)
|
|
{
|
|
OSErr resErr;
|
|
Str255 driverNameString;
|
|
|
|
/* Get driver name now, since goodbye kiss may prompt the driver
|
|
* to nuke dCtlPtr->dCtlDriver.
|
|
*/
|
|
GetResInfo(dCtlPtr->dCtlDriver, nil, nil, &driverNameString);
|
|
resErr = RESERR;
|
|
|
|
/* Smooch! */
|
|
GiveGoodByeKiss(dCtlPtr);
|
|
|
|
/* Look for DA vs regular driver. If it's a DA, wipe it out altogether.
|
|
* If a driver, just nil the handle into the application heap (driver
|
|
* can later simple restore it before re-using). Do any drivers take
|
|
* advantage of this?
|
|
* NOTE: This assumes that all non-DA drivers start with a '.'.
|
|
*/
|
|
if ((resErr != noErr) ||
|
|
((Length(&driverNameString) != 0) && (StringByte(&driverNameString, 0) == '\0')))
|
|
{
|
|
HPurge(dCtlPtr->dCtlDriver);
|
|
MemClear(dCtlPtr, sizeof(DCtlEntry));
|
|
dCtlPtr->dCtlRefNum = dRefNum;
|
|
}
|
|
else
|
|
dCtlPtr->dCtlStorage = nil;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
/* At this point we have a valid driver w/ last tries for GBKiss if it has
|
|
* a window in the current heap. This is done primarily for the benefit of
|
|
* Calculator, which allocates its storage in the sys heap, but never removes it.
|
|
*/
|
|
tmp = (u_long) StripAddress((Ptr) dCtlPtr->dCtlWindow);
|
|
if (tmp > baseCurAppHeap && tmp < boundsCurAppHeap)
|
|
{
|
|
GiveGoodByeKiss(dCtlPtr);
|
|
HPurge(dCtlPtr->dCtlDriver);
|
|
MemClear(dCtlPtr,sizeof(DCtlEntry));
|
|
dCtlPtr->dCtlRefNum = dRefNum;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* GiveGoodByeKiss. Give this driver a goodbye kiss if it wants one. */
|
|
void
|
|
GiveGoodByeKiss(DCtlPtr dCtlPtr)
|
|
{
|
|
CntrlParam goodByeParamBlock;
|
|
|
|
/* Give him a goodbye kiss, if necessary */
|
|
if ((dCtlPtr->dCtlFlags & (DNeedGoodbye | DOpened)) == (DNeedGoodbye | DOpened))
|
|
{
|
|
goodByeParamBlock.csCode = csCodeGoodBye;
|
|
goodByeParamBlock.ioCRefNum = dCtlPtr->dCtlRefNum;
|
|
PBControl(&goodByeParamBlock, SyncHFS);
|
|
}
|
|
}
|
|
|
|
/* save_hooks. Switch out any "hook" that may depend on the application's patches
|
|
* or low memory. This should be called before save_or_restore_dispatch and
|
|
* save_lomem.
|
|
*/
|
|
void
|
|
save_hooks(PEntryPtr pProc)
|
|
{
|
|
PCB *pc;
|
|
|
|
pc = *pProc->p_pcb;
|
|
pc->fsqueuehook = FSQUEUEHOOK;
|
|
pc->pmsphook = *((Ptr *)(PMSPPTR+PMSPHOOKINDEX));
|
|
kill_hooks();
|
|
}
|
|
|
|
/* restore_hooks. Switch in the hooks that may depend on the application's patches
|
|
* or low memory. This should be called before save_or_restore_dispatch and
|
|
* restore_lomem.
|
|
*/
|
|
void
|
|
restore_hooks(PEntryPtr pProc)
|
|
{
|
|
PCB *pc;
|
|
|
|
pc = *pProc->p_pcb;
|
|
FSQUEUEHOOK = pc->fsqueuehook;
|
|
*((Ptr *)(PMSPPTR+PMSPHOOKINDEX)) = pc->pmsphook;
|
|
}
|
|
|
|
/* kill_hooks. Restore hooks to their neutral values. */
|
|
void
|
|
kill_hooks(void)
|
|
{
|
|
FSQUEUEHOOK = (void (**)())initFSQueueHook;
|
|
*((Ptr *)(PMSPPTR+PMSPHOOKINDEX)) = nil;
|
|
}
|
|
|
|
#pragma segment INIT
|
|
|
|
/* GetSwitchTab. Get table of toolbox switch locations and set up related globals */
|
|
void
|
|
GetSwitchTab(void)
|
|
{
|
|
short *pLen, len;
|
|
Handle switchTabHdl;
|
|
short lmemID;
|
|
|
|
/* Which table depends on whether the machine has color */
|
|
lmemID = (Colorized) ? COLOR_LOMEMTAB_ID : BW_LOMEMTAB_ID;
|
|
if ((switchTabHdl = GetResource(LOMEM_TAB_TYPE, lmemID)) == nil)
|
|
{
|
|
assert(RESERR == memFullErr);
|
|
SysError(dsMemFullErr);
|
|
}
|
|
|
|
/* Remember table in globals (resource must be marked resLocked) */
|
|
switchTabPtr = *switchTabHdl;
|
|
|
|
/* NOTE: This assumes only data addresses in the table */
|
|
for (pLen = switchTabPtr, lmemToolDataSize = 0; (len = *pLen) != 0; (Ptr)pLen += 6)
|
|
lmemToolDataSize += len;
|
|
}
|
|
#pragma segment kernel_segment
|