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3819 lines
120 KiB
C
3819 lines
120 KiB
C
/*
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File: DisplayMgr.c
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Contains: Sources for the Display Manager
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Written by: Ian Hendry
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Copyright: © 1993 by Apple Computer, Inc., all rights reserved.
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Change History (most recent first):
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<20> 11/5/93 IH Sync with Excelsior.
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<SM19> 10/10/93 IH Sync with Excelsior.
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<18> 9/10/93 IH Fix cursor bug in horror ROMs and SuperMario
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<17> 9/2/93 IH #1101633 <SAH>: Fix SetMainDisplay for Canvas. Canvas has a
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custom color table on a screen port. I was blasting their port
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CTable with the CTable from the new main device. This was bad
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because Canvas (correctly) assumed that it owned the color table
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and wrote over it. Since I replaced their huge CTable with a
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small one, they killed their heap. I will now correctly restore
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custom port CTables.
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<16> 9/2/93 IH Make sure Display Manager works during boot process. Fix my use
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of CopyPixMap so that I no longer count on QuickDraw to do the
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right thing with nil color tables. I cleaned up the code a
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little around there so I am not making bad assumptions about
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ports vs windows.
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<15> 8/26/93 IH #1108969 <KON>: First A5 change. Support PPC UPPs for
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notification procs. Make sure notification calls do not depend
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on process manager.
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<SM14> 8/20/93 IH Last check-in broke Apple event notification current owning
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application. Make DM send to all apps again.
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<13> 8/16/93 IH #1099391 <KON>: Move some ultilities to DisplayUtils.c. Fix
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apple event notifications for proc ptrs. Fix display manager
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MoveWindow compatibility code to call from the application
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context for GX.
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<12> 8/4/93 IH #1101633,1098397,1101795,1101636,1102280 <KON>: Change many
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interfaces to propagate displaystate handles. Make compatible
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with CloseView. Make sure gdFlags bits are correctly propogated
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when moving the main display. Setting depth could cause the
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screens to overlap when the device was reinitialized. Add
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Animation Trap.
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<11> 7/2/93 IH Make sure cursor is reinitialized when moving displays. Updated
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gestalt calls to match new prototypes.
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<10> 6/25/93 IH Fix decl ROM lookup, record initialized in wrong place.
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<9> 6/25/93 IH Fix DMAddDisplay and support smart monitors.
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<8> 6/22/93 IH Changes for A2 build. Support for Decl ROM timing lookups.
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<7> 6/1/93 IH Switched around some selectors and added better mode clipping
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code. The idea is to ask the driver, but be able to find which
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modes are valid via the decl ROM for simple new video cards.
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<SM6> 5/28/93 IH Fix unused var
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<5> 5/28/93 IH #1081805,1086363: Cursor fixes (cursor has a nasty tendency to
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write on things it shouldn't if thing are not just SO). Support
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screenBits updates when changing size of main display.
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<4> 4/8/93 IH Add support for mode switching.
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<SM3> 3/31/93 IH Remove a little debug code I left in by accident.
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<2> 3/31/93 IH Fix CalcMenuBar call
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<1> 3/25/93 IH first checked in
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<5> 3/24/93 IH Fix reentrancy bug.
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<4> 3/24/93 IH Change several device manipulation calls to do more with
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"update" parameter. Add commented ideas for more
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palette-manager-friendly code changes. Change SetMainDevice to
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be trap selector DM_SetMainDevice. Rearrange SetMainDevice code
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(fix some bugs, add comments and use process manager IPC to
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propagate menu bar and gDevice changes to other processes). Fix
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DM_RedrawAll to calc regions before drawing. Cleaned out unused
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defines and changed #include files to be included only if they
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had not been included before.
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<3> 3/17/93 IH Make Display Manager work with monitors control panel.
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<2> 2/25/93 IH Clean up code for dual use with ThinkC environment.
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<1> 2/23/93 IH first checked in
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*/
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#ifndef __APPLEEVENTS__
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#include <AppleEvents.h>
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#endif
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#ifndef __GESTALTEQU__
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#include <GestaltEqu.h>
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#endif
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#ifndef __MENUS__
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#include <Menus.h>
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#endif
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#ifndef __PROCESSES__
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#include <Processes.h>
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#endif
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#ifndef __QDOFFSCREEN__
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#include <QDOffscreen.h>
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#endif
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#ifndef __RESOURCES__
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#include <Resources.h>
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#endif
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#ifndef __RETRACE__
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#include <Retrace.h>
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#endif
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#ifndef __TOOLUTILS__
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#include <ToolUtils.h> // Might want to get rid of "HiWord" and then I don't need this
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#endif
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#ifndef __SYSEQU__
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#include <SysEqu.h>
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#endif
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#ifndef __ERRORS__
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#include <Errors.h>
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#endif
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#ifndef __PALETTES__
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#include <Palettes.h>
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#endif
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#ifndef __DEVICES__
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#include <Devices.h>
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#endif
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#ifndef __MENUMGRPRIV__
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#include "MenuMgrPriv.h"
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#endif
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#ifndef __PALETTESPRIV__
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#include "PalettesPriv.h"
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#endif
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#ifndef __PROCESSESPRIV__
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#include "ProcessesPriv.h"
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#endif
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#ifndef __DATA__
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#include "Data.h" // Needs a better way to get the PEntry struct (now in {Sources}ProcessMgr:Data.h
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#endif
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#ifndef __DISPLAYS__
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#include "Displays.h"
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#endif
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#ifndef __DISPLAYSPRIV__
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#include "DisplaysPriv.h"
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#endif
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#ifndef __EXPANDMEMPRIV__
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#include "ExpandMemPriv.h"
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#endif
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#ifndef __CRSRDEVPRIV__
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#include "CrsrDevPriv.h"
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#endif
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// For Reality CallDMNotificationProc will always be defined in the
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// universal c includes. For SuperMario it is not yet defined. Therefore,
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// we conditionally define it here so that the sources are the same.
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#ifndef CallDMNotificationProc
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#define CallDMNotificationProc(userRoutine, theEvent) (*userRoutine)(theEvent)
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#endif
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#ifndef CallDMExtendedNotificationProc
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#define CallDMExtendedNotificationProc(userRoutine, theMessage, theData, theEvent) (*userRoutine)(theMessage, theData, theEvent)
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#endif
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#define LomemMouse 0x0830 // [GLOBAL VAR] processed mouse coordinate [long]*/
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#define kQDGlobalsSize 0xCE // sizeof(struct qd) + thePort
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#define screenRadiusDrw 22,22 // Horst BeepmanhÕs ÒpatentedÓ method, you know.
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#define screenRadiusBld 16,16 // DÕoh! Drawing and building are different.
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#define penRadius 3, 3 // Part of the plan. [22 = 16 + 3 + 3]
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#define penOutset -3,-3 // It never ends.
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#define TheCurrentA5 (*((Ptr *)(CurrentA5))) // A better CurrentA5.
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typedef struct
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{ char privates[72];
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RgnHandle wideOpen;
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long randSeed;
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BitMap screenBits;
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Cursor arrow;
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Pattern dkGray;
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Pattern ltGray;
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Pattern gray;
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Pattern black;
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Pattern white;
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GrafPtr thePort;
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}
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QuickDraw;
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//
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// Prototypes for static functions
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//
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OSErr CallProcInAnyProcess(ProcessSerialNumberPtr thePSN, ProcPtr theProc,Ptr userData);
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pascal void MyDeviceLoopDrawingProcPtr(short depth, short deviceFlags, GDHandle targetDevice,long userData);
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static THz SetSystemZone(void);
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static Boolean DM_HideCursor(void);
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static void DM_ShowCursor(Boolean cursorHidden);
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static Boolean IsProcessMgrInstalled(void);
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static Boolean IsKNoProcess(ProcessSerialNumberPtr testProcess);
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static Boolean QDrawInitialized(void);
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static Boolean IsLCDScreen(GDHandle gDevice);
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static GDHandle DM_NewGDevice(short refNum, short mode);
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static void DM_DisposeGDevice(GDHandle disposeDevice);
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#ifdef APPLICATION_PATCH_BUILD // A hack so I can have my A5 when I build as part of an application
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static unsigned long GetApplicationA5()
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{
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unsigned long appA5 = GetDMGlobalsPtr()->fAnimateA5;
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asm {
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Move.l A5,D0
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move.l appA5,A5
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}
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}
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static void SetRegisterA5(unsigned long savedA5)
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{
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asm {
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Move.l savedA5,A5
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}
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}
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#define SAVE_A5_IF_APPLICATION unsigned long savedA5 = GetApplicationA5();
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#define RESTORE_A5_IF_APPLICATION SetRegisterA5(savedA5);
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#else
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#define SAVE_A5_IF_APPLICATION
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#define RESTORE_A5_IF_APPLICATION
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#endif
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pascal GDHandle DM_GetNextScreenDevice(GDHandle theDevice,Boolean activeOnly)
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{
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while( theDevice )
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{
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theDevice = (GDHandle )(*theDevice)->gdNextGD;
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if( IsActiveScreenDevice(theDevice,activeOnly) )
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break;
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}
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return(theDevice);
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}
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pascal GDHandle DM_GetFirstScreenDevice(Boolean activeOnly)
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{
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GDHandle firstDevice = GetDeviceList();
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if( !IsActiveScreenDevice(firstDevice,activeOnly) )
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firstDevice = DMGetNextScreenDevice(firstDevice,activeOnly);
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return(firstDevice);
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}
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pascal OSErr DM_InstallDisplayManager(void)
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// Allocates memory and completes installation of Display Manager with the exception of those
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// Things that require the Window Manager to be initialized
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{
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DisplayManagerGlobalsPtr dmGlobals;
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OSErr installError;
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SelectorFunctionProcPtr oldGestalt;
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THz savedZone = GetZone();
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installError = CheckExpandMem(true);
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if( noErr == installError )
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{
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if( nil == GetDMGlobalsPtr() )
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{
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SetZone(SystemZone());
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dmGlobals = (DisplayManagerGlobalsPtr )NewPtrSysClear(sizeof(DisplayManagerGlobalsRec));
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if( dmGlobals )
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{
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dmGlobals->fSavedDMGlobals = GetExpandMemDisplayManagerGlobals(); // DEBUGGING (allow new version to be patched in)
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// dmGlobals->fDrawingPort = &dmGlobals->fPortStorage; // Done in DM_InitDisplayManager
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dmGlobals->fWorkingDeskRectRgn = NewRgn(); // This is a temp region for the desktop
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dmGlobals->fWorkingDeskFullRgn = NewRgn();
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dmGlobals->fWorkingUpdateRgn = NewRgn();
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// dmGlobals->fDeskIconRgn = nil; // Already nil from Mem Alloc
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dmGlobals->fDesktopCacheRgn = NewRgn(); // Cache of desktop rgn (what is showing under windows)
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dmGlobals->fAnimationCacheRgn = NewRgn(); // Cache of animation rgn (behind windows AND icons)
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dmGlobals->fIconRgnInvalid = true;
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// dmGlobals->fDeskDrawNest = 0; // Already nil from Mem Alloc
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dmGlobals->fNextAnimateTime = kNever;
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dmGlobals->fAnimatePSN.highLongOfPSN = 0;
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dmGlobals->fAnimatePSN.lowLongOfPSN = kNoProcess;
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dmGlobals->fDisplayNextID = kFirstDisplayID;
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// dmGlobals->fDisplayCount = 0;
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dmGlobals->fDisplayEntrySize = sizeof(DisplayInfoRec);
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// dmGlobals->fDisplayTable = 0;
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dmGlobals->fRemovedDevices = nil; // Make the RemovedDevices list empty.
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dmGlobals->fDevicesOverLap = false; // These will be set up dynamically as theyÉ
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dmGlobals->fDevicesMirrored = false; // Éapply.
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dmGlobals->fMirroringBlocked = false;
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// dmGlobals->fQDA5World = 0; // Initialized by DM_InitQDWorld
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dmGlobals->fQDGlobals = NewPtrSys( kQDGlobalsSize ); // sizeof(struct qd)
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DM_InitQDWorld(dmGlobals);
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SetExpandMemDisplayManagerGlobals( (Ptr )dmGlobals); // Save our new globals
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SetRectRgn(dmGlobals->fDesktopCacheRgn,-32768,-32768,32767,32767); // Panic DeskRgn (for before window mgr is inited)
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//
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// Register Gestalt Selectors for Display Manager
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//
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if( noErr == installError )
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{
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installError = NewGestalt(gestaltDisplayMgrAttr,DM__GestaltProc);
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if( noErr != installError )
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installError = ReplaceGestalt(gestaltDisplayMgrAttr,DM__GestaltProc,&oldGestalt);
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}
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if( noErr == installError )
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installError = DMSetDisplayID(nil,0);
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// Install the gestalt selector LAST so that if something goes wrong,
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// noone knows I am here.
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if( noErr == installError )
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{
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installError = NewGestalt(gestaltDisplayMgrVers,DM__GestaltProc);
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if( noErr != installError )
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installError = ReplaceGestalt(gestaltDisplayMgrVers,DM__GestaltProc,&oldGestalt);
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}
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}
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else
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SysError(dsMemFullErr);
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}
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}
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SetZone(savedZone);
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return(installError);
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}
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pascal OSErr DM_InitDisplayManager(void)
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// Should be called after WMgrPort is set up.
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{
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CGrafPtr visPort;
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GrafPtr savedPort;
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DisplayManagerGlobalsPtr dmGlobals = nil;
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THz savedZone;
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OSErr initError = noErr;
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if( noErr == CheckExpandMem(false) ) // If ExpandMem is OK (ie DMInstallDisplayManager() was called)
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dmGlobals = GetDMGlobalsPtr(); // Then get my globals
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if( nil == dmGlobals ) // DANGER Just in case we have not been installed, try now
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{
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DMDebugStr("\p Installing Display Manager during InitDisplayManager");
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DMInstallDisplayManager();
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dmGlobals = GetDMGlobalsPtr();
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}
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if( dmGlobals )
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{
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if( (nil == dmGlobals->fDrawingPort) && QDrawInitialized() )
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{
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savedZone = SetSystemZone();
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GetCWMgrPort(&visPort);
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if( nil != visPort && ((CGrafPtr )(-1)) != visPort )
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{
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dmGlobals->fDrawingPort = &dmGlobals->fPortStorage;
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GetPort(&savedPort);
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OpenCPort(dmGlobals->fDrawingPort); // Create a port for desktop drawing
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CopyRgn(visPort->clipRgn,dmGlobals->fDrawingPort->visRgn);
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PortChanged((GrafPtr )dmGlobals->fDrawingPort);
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SetPort(savedPort);
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}
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SetZone(savedZone);
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}
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if( noErr == initError )
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initError = DMSetDisplayID(nil,0); // Just make sure we catch any late comers
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}
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else
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initError = kDMSWNotInitializedErr;
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return(initError);
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}
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pascal OSErr DM_KillDisplayManager(void)
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{
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GrafPtr windowMgrPort;
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DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
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Ptr savedDMGlobals = nil;
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// NEEDSFIX(6,"This call will go away when I am part of the system");
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if( dmGlobals )
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{
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GetWMgrPort(&windowMgrPort);
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SetPort(windowMgrPort);
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savedDMGlobals = dmGlobals->fSavedDMGlobals;
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if( dmGlobals->fDrawingPort) CloseCPort(dmGlobals->fDrawingPort);
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if( dmGlobals->fWorkingDeskRectRgn ) DisposeRgn(dmGlobals->fWorkingDeskRectRgn);
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if( dmGlobals->fWorkingDeskFullRgn ) DisposeRgn(dmGlobals->fWorkingDeskFullRgn);
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if( dmGlobals->fWorkingUpdateRgn ) DisposeRgn(dmGlobals->fWorkingUpdateRgn);
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if( dmGlobals->fDesktopCacheRgn ) DisposeRgn(dmGlobals->fDesktopCacheRgn);
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if( dmGlobals->fAnimationCacheRgn ) DisposeRgn(dmGlobals->fAnimationCacheRgn);
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if( dmGlobals->fDisplayTable ) DisposeHandle((Handle )dmGlobals->fQDGlobals);
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if( dmGlobals->fQDGlobals ) DisposePtr(dmGlobals->fQDGlobals);
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if( dmGlobals->fNotificationTable )
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{
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// I could send close messages to all these notifications.
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// But the only reason we would be killing display manager would be to replace it
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// and we will preserve all these handles anyway.
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DisposeHandle((Handle )dmGlobals->fNotificationTable);
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}
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DisposePtr((Ptr )dmGlobals);
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SetExpandMemDisplayManagerGlobals(savedDMGlobals);
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}
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SetExpandMemFndrDeskRgnTracking(false);
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return(noErr);
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}
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static Boolean WindowMgrInitialized(void)
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{
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return( 0 == *(char *)WWExist );
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}
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static Boolean QDrawInitialized(void)
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{
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return( 0 == *(char *)QDExist );
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}
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static RgnHandle SafeGetGrayRgn(void)
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// SafeGetGrayRgn can be called at init time.
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{
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RgnHandle theGrayRgn = GetGrayRgn();
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if( (-1L) == (long )theGrayRgn ) // Is GrayRgn initialized?
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theGrayRgn = nil; // If no, return nil
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return( theGrayRgn );
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}
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typedef struct {
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short portCount;
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GrafPtr ports[];
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} **PortListHdl;
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#define PortList 0xD66
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static PortListHdl SafeGetPortList(void)
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{
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PortListHdl thePortList = *(PortListHdl *)PortList;
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if( (-1L) == (long )thePortList ) // Is PortList initialized?
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thePortList = nil; // If no, return nil
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return( thePortList );
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}
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static CGrafPtr SafeGetDeskPort(void)
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{
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CGrafPtr theDeskPort = (*(CGrafPtr *)(0x9E2));
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if( (-1L) == (long )theDeskPort ) // Is DeskPort initialized?
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theDeskPort = nil; // If no, return nil
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return( theDeskPort );
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}
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static RgnHandle InternalGetDesktopRgn(void)
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{
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// Before the window manager is initialized, the DeskPort does
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// not have the visrgn. In particular, the first time the
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// desktop is drawn by InitWindows, DeskPort is invalid.
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|
// Therefore, if the windowmgr is not initialized, then I take the gray rgn.
|
|
|
|
RgnHandle theDeskRgn = nil;
|
|
|
|
if( WindowMgrInitialized() )
|
|
{
|
|
CGrafPtr theDeskPort = SafeGetDeskPort();
|
|
|
|
if( theDeskPort )
|
|
theDeskRgn = theDeskPort->visRgn;
|
|
}
|
|
else
|
|
theDeskRgn = SafeGetGrayRgn();
|
|
|
|
if( nil == theDeskRgn )
|
|
{
|
|
// We are really hurting here and we need to return a dummy
|
|
// this is why this is never called from outside ( see DM_GetDeskRegion() comments )
|
|
// before window manager is up and running.
|
|
|
|
theDeskRgn = GetDMGlobalsPtr()->fDesktopCacheRgn;
|
|
}
|
|
return( theDeskRgn );
|
|
}
|
|
|
|
static THz SetSystemZone()
|
|
{
|
|
THz currentZone = GetZone();
|
|
|
|
SetZone(SystemZone());
|
|
|
|
return(currentZone);
|
|
}
|
|
|
|
|
|
static void InternalDrawDesktopRgn(DisplayManagerGlobalsPtr dmGlobals,RgnHandle drawRgn)
|
|
{
|
|
DrawParamBlockRec drawingParams;
|
|
MyDeviceLoopRec deviceLoopParams;
|
|
CGrafPtr savedPort;
|
|
GDHandle savedGDHandle;
|
|
|
|
// DANGER Conditionalize so I do not bother when in ROM
|
|
#if !ForROM
|
|
dmGlobals->fDeskDrawNest++; // I only need to do this if I am patching QD to draw (ie not in ROM)
|
|
#endif
|
|
|
|
GetGWorld(&savedPort,&savedGDHandle);
|
|
SetPort((GrafPtr )dmGlobals->fDrawingPort);
|
|
|
|
drawingParams.isThumbNail = false;
|
|
drawingParams.isAnimate = false;
|
|
drawingParams.fullRgn = dmGlobals->fWorkingDeskFullRgn;
|
|
drawingParams.drawFlags = 0;
|
|
drawingParams.drawRgn = dmGlobals->fWorkingUpdateRgn;
|
|
drawingParams.drawPort = dmGlobals->fDrawingPort;
|
|
|
|
deviceLoopParams.drawingParams = &drawingParams;
|
|
deviceLoopParams.updateRgn = drawRgn;
|
|
|
|
SetClip(InternalGetDesktopRgn());
|
|
|
|
DeviceLoop(drawRgn,MyDeviceLoopDrawingProcPtr,(long )&deviceLoopParams,singleDevicesBit);
|
|
|
|
if( 0 != dmGlobals->fAnimatePSN.highLongOfPSN || 0 != dmGlobals->fAnimatePSN.lowLongOfPSN )
|
|
WakeUpProcess(&dmGlobals->fAnimatePSN); // Make sure our process wakes up to check for more animates (won't move memory)
|
|
|
|
SetGWorld(savedPort,savedGDHandle);
|
|
|
|
// DANGER Conditionalize so I do not bother when in ROM
|
|
#if !ForROM
|
|
dmGlobals->fDeskDrawNest--; // I only need to do this if I am patching QD to draw (ie not in ROM)
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
// IsLCDScreen() calls the video driver associated with gDevice (which is assumed to be a valid gDevice here)
|
|
// to determine the connection type. If the connection type is either FSTN or TFT, then IsLCDScreen returns
|
|
// true. Otherwise, it is just assumed that the connection type is some kind of CRT screen, so false is
|
|
// returned.
|
|
*/
|
|
static Boolean IsLCDScreen(GDHandle gDevice)
|
|
{
|
|
VDDisplayConnectInfoRec connectInfo;
|
|
Boolean isLCDScreen = false;
|
|
|
|
if (noErr == GetDisplayConnection(gDevice,&connectInfo))
|
|
isLCDScreen = ((connectInfo.csDisplayType == kPanelTFTConnect) || (connectInfo.csDisplayType == kPanelFSTNConnect));
|
|
|
|
return(isLCDScreen);
|
|
}
|
|
|
|
pascal void DM_DrawDesktopRect(Rect *drawRect)
|
|
//pascal OSErr DM_DrawDesktopRect(Rect *drawRect)
|
|
{
|
|
SAVE_A5_IF_APPLICATION
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
RgnHandle workingDeskRectRgn;
|
|
|
|
if( dmGlobals && dmGlobals->fDrawingPort )
|
|
{
|
|
workingDeskRectRgn = dmGlobals->fWorkingDeskRectRgn;
|
|
RectRgn(workingDeskRectRgn,drawRect);
|
|
InternalDrawDesktopRgn(dmGlobals,workingDeskRectRgn); // Should this be a trap?
|
|
}
|
|
else
|
|
{
|
|
workingDeskRectRgn = NewRgn();
|
|
RectRgn(workingDeskRectRgn,drawRect);
|
|
DrawDeskPattern(workingDeskRectRgn);
|
|
DisposeRgn(workingDeskRectRgn);
|
|
}
|
|
RESTORE_A5_IF_APPLICATION
|
|
// return(noErr);
|
|
}
|
|
|
|
|
|
pascal void DM_DrawDesktopRegion(RgnHandle drawRgn)
|
|
//pascal OSErr DM_DrawDesktopRegion(RgnHandle drawRgn)
|
|
{
|
|
SAVE_A5_IF_APPLICATION
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
|
|
if( dmGlobals && dmGlobals->fDrawingPort )
|
|
InternalDrawDesktopRgn(dmGlobals,drawRgn);
|
|
else
|
|
DrawDeskPattern(drawRgn);
|
|
|
|
RESTORE_A5_IF_APPLICATION
|
|
// return(noErr);
|
|
}
|
|
|
|
pascal OSErr DM_SetDesktopIconRgn(RgnHandle iconRgn)
|
|
{
|
|
GetDMGlobalsPtr()->fDeskIconRgn = iconRgn;
|
|
return(noErr);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_GetDesktopIconRgn(RgnHandle *iconRgn)
|
|
{
|
|
STOP_HERE();
|
|
*iconRgn = GetDMGlobalsPtr()->fDeskIconRgn;
|
|
|
|
return(noErr);
|
|
}
|
|
|
|
|
|
static pascal void DM_RedrawAll(RgnHandle clobberedRgn)
|
|
{
|
|
#pragma unused( clobberedRgn );
|
|
|
|
if ( WindowMgrInitialized() )
|
|
{
|
|
GrafPtr savedPort;
|
|
GrafPtr theWMgrPort;
|
|
RgnHandle theGrayRgn = SafeGetGrayRgn();
|
|
|
|
GetWMgrPort(&theWMgrPort);
|
|
GetPort(&savedPort);
|
|
SetPort(theWMgrPort);
|
|
|
|
RedrawAll();
|
|
|
|
/*
|
|
// If the GrayRgn is non-nil, then letÕs draw the rounded corners. For ÒhasDisplayMgrWindowsÓ
|
|
// builds, weÕll do things the new-and-improved way. For everyone else, we just keep doing it
|
|
// the tried-and-true way, including the un-squaring bug on LCD screens when the desktop changes.
|
|
*/
|
|
if ( theGrayRgn )
|
|
{
|
|
QuickDraw *qD = (QuickDraw *)(*(char **)TheCurrentA5 - (sizeof(QuickDraw) - sizeof(GrafPtr)));
|
|
GDHandle walkDevice = DMGetFirstScreenDevice(true);
|
|
RgnHandle savedClip = NewRgn();
|
|
PenState savedPenState;
|
|
Rect tempRect;
|
|
Rect deskRect;
|
|
|
|
SetRect(&tempRect,0,0,0,0);
|
|
deskRect = tempRect;
|
|
|
|
GetPenState(&savedPenState);
|
|
PenNormal();
|
|
PenSize(penRadius);
|
|
|
|
if ( savedClip )
|
|
GetClip(savedClip);
|
|
|
|
// Set the WMgrPort.clipRgn to the wide open region.
|
|
//
|
|
SetClip(qD->wideOpen);
|
|
|
|
#if hasDisplayMgrWindows
|
|
while (walkDevice)
|
|
{
|
|
if (TestDeviceAttribute(walkDevice,roundedDevice))
|
|
{
|
|
tempRect = (*walkDevice)->gdRect;
|
|
ClipRect(&tempRect);
|
|
InsetRect(&tempRect,penOutset);
|
|
FrameRoundRect(&tempRect,screenRadiusDrw);
|
|
}
|
|
|
|
walkDevice = DMGetNextScreenDevice(walkDevice,true);
|
|
}
|
|
#else
|
|
while (walkDevice)
|
|
{
|
|
tempRect = (*walkDevice)->gdRect;
|
|
UnionRect(&tempRect,&deskRect,&deskRect);
|
|
|
|
walkDevice = DMGetNextScreenDevice(walkDevice,true);
|
|
}
|
|
ClipRect(&deskRect);
|
|
InsetRect(&deskRect,penOutset);
|
|
FrameRoundRect(&deskRect,screenRadiusDrw);
|
|
#endif
|
|
|
|
SetPenState(&savedPenState);
|
|
|
|
if ( savedClip )
|
|
{
|
|
SetClip(savedClip);
|
|
DisposeRgn(savedClip);
|
|
}
|
|
}
|
|
|
|
SetPort(savedPort);
|
|
}
|
|
}
|
|
|
|
|
|
pascal void DM_ChangedDesktopIconRgn(void)
|
|
{
|
|
GetDMGlobalsPtr()->fIconRgnInvalid = true;
|
|
}
|
|
|
|
|
|
|
|
pascal Boolean DM_DeskClick(EventRecord* theEvent)
|
|
{
|
|
#pragma unused(theEvent);
|
|
Boolean ultraDeskClick = false;
|
|
|
|
// NeedsFix(7,"We need to hit check items");
|
|
|
|
// if( DebugCntlDownNow() )
|
|
// ultraDeskClick = true;
|
|
|
|
return(ultraDeskClick);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_KeepWindowOnscreen(WindowPeek theWindow,RgnHandle oldGrayRgn)
|
|
// This is very experimental API and code. Should we try to resize? I think that
|
|
// Is up to the App which will get an AppleEvent.
|
|
//
|
|
// Can I get modal and doc info from the window?
|
|
//
|
|
// Warning: This is an O(N*M) algorithm where N is the number of windows off screen and
|
|
// M is the number of monitors.
|
|
{
|
|
GDHandle maxCoverageDevice;
|
|
short windowVarient;
|
|
Point structOffset;
|
|
Boolean isMovable; // Can you move this window?
|
|
Boolean needsMove = false;
|
|
Boolean wasOnScreen = true;
|
|
Boolean hasStructRgn;
|
|
Rect criticalRect; // The area of a window that must stay on screen
|
|
Rect pinRect; // Working Rect for temp calculations
|
|
Rect windowRect; // Bounding rect of the window
|
|
Rect usableDeviceRect; // Usable area on a device
|
|
RgnHandle windowRgn;
|
|
RgnHandle tempRgn;
|
|
GrafPtr savedPort;
|
|
GrafPtr theDeskPort = SafeGetDeskPort();
|
|
|
|
|
|
if( theDeskPort && (((WindowPeek )theDeskPort)->updateRgn != theWindow->updateRgn) ) // We do not move the Finder desktop window
|
|
{
|
|
windowVarient = GetWVariant(&theWindow->port);
|
|
// Applications that want to work correctly need to show in the process manager that they are
|
|
// Dynamic Desktop aware.
|
|
//
|
|
// What about notification dialogs?
|
|
//
|
|
// isMovable is really bogus because other wdefs might not use the same conventions.
|
|
// We really want to be able to ask the wdef directly (new selector):
|
|
// ¥ Is the window movable?
|
|
// If the window is moveable, then I do not have to be sure the entire window is visible
|
|
// If the window cannot be moved, then the entire window should be on screen.
|
|
// ¥ What is the window's drag region?
|
|
// For moveable windows, I want to be sure that the part of the window that can be dragged
|
|
// is on screen (usually the title bar but sometimes the entire window can be dragged).
|
|
// Other interesting questions might be:
|
|
// ¥ Is the window modal
|
|
// Just on general principles.
|
|
//
|
|
// Should we ever change the WDEF API and have an opportunity to add calls, these would be good ones.
|
|
// The drag region is a little harder because some apps drag some windows by clicks anywhere so
|
|
// there would have to be a way for that information to be communicated.
|
|
//
|
|
// Things to watch for:
|
|
// Apps that draw directly into screen memory.
|
|
// Can apps count on their A5 to be set up when a custom WDEF is called?
|
|
// Can apps count on their resource chain to be set up when a custom WDEF is called?
|
|
|
|
isMovable = ( (windowVarient == documentProc) || (windowVarient == noGrowDocProc) ||
|
|
(windowVarient == movableDBoxProc) || (windowVarient == zoomDocProc) ||
|
|
(windowVarient == zoomNoGrow) );
|
|
|
|
tempRgn = NewRgn();
|
|
windowRgn = NewRgn();
|
|
hasStructRgn = !EmptyRgn(theWindow->strucRgn);
|
|
|
|
GetWindowGlobalRegion(theWindow,windowRgn,&structOffset,isMovable,hasStructRgn);
|
|
|
|
windowRect = (*windowRgn)->rgnBBox;
|
|
|
|
if( oldGrayRgn )
|
|
{
|
|
// If we got an oldGrayRgn, then we can tell more about
|
|
// where the window used to be.
|
|
|
|
SectRgn(oldGrayRgn,windowRgn,tempRgn); // Was the window onscreen at all?
|
|
wasOnScreen = !EmptyRgn(tempRgn); // If not then I will not put it on screen.
|
|
|
|
if( wasOnScreen ) // If it was onscreen before, I can limit my critical area
|
|
SectRgn(oldGrayRgn,windowRgn,windowRgn); // to the intersetion of the old gray region and the whole window
|
|
}
|
|
|
|
if( wasOnScreen )
|
|
{
|
|
criticalRect = (*windowRgn)->rgnBBox;
|
|
|
|
if( isMovable )
|
|
{
|
|
// This is all approximate. We assume that the title bar is on the top
|
|
// This can still strand windows (for example floating palettes in some paint
|
|
// programs have their drag bars on the left side -- this algorithm could strand a window
|
|
// positioned so its upper-right corner was still visible).
|
|
|
|
criticalRect.bottom = criticalRect.top + structOffset.v; // Get the title rect (approx)
|
|
|
|
// DEBUG CODE
|
|
// criticalRect.right = criticalRect.left + 12; // Truncate the title rect
|
|
// DEBUG CODE
|
|
|
|
RectRgn(tempRgn,&criticalRect);
|
|
|
|
if( hasStructRgn ) // When a layer is hidden, window regions are empty
|
|
SectRgn(theWindow->strucRgn,tempRgn,tempRgn);
|
|
|
|
SectRgn(SafeGetGrayRgn(),tempRgn,tempRgn);
|
|
|
|
needsMove = EmptyRgn(tempRgn);
|
|
|
|
}
|
|
else // We need to be sure the entire window is on screen.
|
|
{
|
|
SectRgn(windowRgn,GetGrayRgn(),tempRgn);
|
|
|
|
needsMove = !EqualRgn(windowRgn,tempRgn); // If we are not completely on screen, we need to move the window
|
|
}
|
|
|
|
if( needsMove )
|
|
{
|
|
GetPort(&savedPort);
|
|
SetPort(&theWindow->port);
|
|
|
|
maxCoverageDevice = FindMaxCoverageDevice(&windowRect);
|
|
if( nil == maxCoverageDevice )
|
|
maxCoverageDevice = FindClosestDevice(&windowRect);
|
|
|
|
pinRect = criticalRect;
|
|
usableDeviceRect = (*maxCoverageDevice)->gdRect;
|
|
|
|
if( DisplayHasMenu(maxCoverageDevice) )
|
|
usableDeviceRect.top += GetMBarHeight();
|
|
|
|
LocalPinRectToRect(&pinRect,&usableDeviceRect);
|
|
InvalRgn(theWindow->contRgn);
|
|
MoveWindow(&theWindow->port,windowRect.left + (pinRect.left-criticalRect.left)+structOffset.h,windowRect.top + (pinRect.top-criticalRect.top)+structOffset.v,false);
|
|
|
|
SetPort(savedPort);
|
|
}
|
|
}
|
|
|
|
DisposeRgn(windowRgn);
|
|
DisposeRgn(tempRgn);
|
|
}
|
|
return(noErr);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static pascal OSErr KeepWindowsOnScreenAction(WindowPeek window, LayerPeek parent, void *privateData)
|
|
{
|
|
#pragma unused(parent);
|
|
|
|
if( window )
|
|
{
|
|
if( !IsLayer( (WindowPtr )window) )
|
|
{
|
|
DisplaysStateHdl displayState = (DisplaysStateHdl )privateData;
|
|
RgnHandle oldGrayRgn = nil;
|
|
|
|
if( displayState )
|
|
oldGrayRgn = (*displayState)->oldGrayRgn;
|
|
|
|
|
|
DMKeepWindowOnscreen(window,oldGrayRgn);
|
|
|
|
// Move the windows and CalcVis regions
|
|
}
|
|
}
|
|
else
|
|
STOP_HERE();
|
|
|
|
return(noErr);
|
|
}
|
|
|
|
static pascal void InterProcessAppCompatibilityProc(void *privateData)
|
|
// This call is made within the application's context.
|
|
{
|
|
if( WindowMgrInitialized() )
|
|
{
|
|
AppCompatibilityPtr theAppCompatibility = (AppCompatibilityPtr )privateData;
|
|
|
|
EachWindow(firstWindow, afterLastWindow,theAppCompatibility->appLayer, KeepWindowsOnScreenAction,theAppCompatibility->displaysState);
|
|
}
|
|
}
|
|
|
|
|
|
static OSErr CreateAppleEvent(ProcessSerialNumberPtr notifyPSN,AEDesc* notifyAEDesc,AppleEvent* theAppleEvent)
|
|
{
|
|
// This routine should fail only if memory is REALLY LOW. Even if we run out of memory creating the full event,
|
|
// we will try to make some event (otherwise apps will not get notified)
|
|
//
|
|
// Is there any way to get memory from other heaps?
|
|
|
|
OSErr createError = noErr;
|
|
AEAddressDesc notifyTarget;
|
|
Boolean emptyNotifyDesc;
|
|
|
|
InitAEDesc(theAppleEvent);
|
|
InitAEDesc(¬ifyTarget);
|
|
|
|
while( true ) // Only way out is breaking
|
|
{
|
|
emptyNotifyDesc = (notifyAEDesc->descriptorType == typeNull);
|
|
createError = AECreateDesc(typeProcessSerialNumber,(Ptr )notifyPSN,sizeof(ProcessSerialNumber),¬ifyTarget);
|
|
|
|
if( noErr == createError )
|
|
createError = AECreateAppleEvent(kCoreEventClass,kAESystemConfigNotice,¬ifyTarget, kAutoGenerateReturnID, kAnyTransactionID, theAppleEvent);
|
|
|
|
if( noErr == createError )
|
|
createError = AEPutKeyDesc(theAppleEvent,kAEDisplayNotice,notifyAEDesc); // Notify that the displays changed
|
|
|
|
if( noErr == createError || emptyNotifyDesc ) // If we are done or dead, leave
|
|
break;
|
|
else // Otherwise try to free up some room
|
|
{
|
|
AEDisposeDesc(notifyAEDesc); // These get big, try killing it off
|
|
AEDisposeDesc(theAppleEvent); // Clean this up
|
|
AEDisposeDesc(¬ifyTarget); // Clean this up
|
|
}
|
|
}
|
|
AEDisposeDesc(¬ifyTarget); // We need to dispose the address descriptor
|
|
|
|
return(createError);
|
|
}
|
|
|
|
static OSErr NotifyAProcess(ProcessSerialNumberPtr notifyPSN,AEDesc* notifyAEDesc)
|
|
{
|
|
OSErr notifyError;
|
|
AppleEvent theAppleEvent;
|
|
|
|
notifyError = CreateAppleEvent(notifyPSN,notifyAEDesc,&theAppleEvent);
|
|
|
|
if( noErr == notifyError )
|
|
{
|
|
BeginSystemMode();
|
|
|
|
AevtDebugPrint(&theAppleEvent);
|
|
|
|
notifyError = AESend(&theAppleEvent, nil, kAENoReply+kAECanInteract,kAEHighPriority,kAEDefaultTimeout,nil,nil);
|
|
EndSystemMode();
|
|
}
|
|
|
|
AEDisposeDesc(&theAppleEvent);
|
|
return(notifyError);
|
|
}
|
|
|
|
|
|
static void CallNotificationProc(DMProcPtrRegPtr theNotifyRegistration, short theMessage, AppleEvent* theAppleEvent)
|
|
{
|
|
AppleEvent spareEvent;
|
|
#if ENHANCE_DISPLAY_CODE
|
|
short should_we_make_notifications_associated_with_a_process_be_notified_in_their_context_from_their_process;
|
|
#endif
|
|
|
|
if( nil == theAppleEvent ) // Do we have an apple event?
|
|
{
|
|
spareEvent.descriptorType = typeNull; // If not, then make a null event.
|
|
spareEvent.dataHandle = nil;
|
|
theAppleEvent = &spareEvent;
|
|
}
|
|
|
|
if( 0 == ( theNotifyRegistration->registrationFlags & kExtendedNotificationProc) )
|
|
{
|
|
if( kDMNotifyEvent == theMessage ) // Normal notification only takes the kDMNotifyEvent message
|
|
CallDMNotificationProc((theNotifyRegistration->registrationProc), theAppleEvent);
|
|
}
|
|
else
|
|
{
|
|
CallDMExtendedNotificationProc( ((DMExtendedNotificationProcPtr )theNotifyRegistration->registrationProc),theNotifyRegistration->registrationUserData, theMessage, theAppleEvent);
|
|
}
|
|
}
|
|
|
|
pascal OSErr DM_NotifyAllProcesses(DisplaysStateHdl displayState)
|
|
{
|
|
// Copy the process notification list
|
|
// Walk notification list and notify each process and extension in list
|
|
//
|
|
// Walk processes list
|
|
// if process NOT in notification list, then call do compatibility
|
|
//
|
|
// For debug, check that no extra process are in the list
|
|
|
|
OSErr notifyError = kDMSWNotInitializedErr; // Not initilized error
|
|
OSErr processError;
|
|
ProcessSerialNumber walkPSN;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
|
|
AEDesc notifyDesc;
|
|
ProcessInfoRec processInfo;
|
|
FSSpec processSpec;
|
|
|
|
if( dmGlobals )
|
|
{
|
|
THz savedZone = SetSystemZone();
|
|
|
|
notifyError = BuildNotificationAppleEvent(displayState,¬ifyDesc);
|
|
|
|
if( noErr != notifyError )
|
|
{
|
|
DMDebugStr("\p Failed to create apple event.");
|
|
|
|
// We can still go on (with blank notification)
|
|
// These events may get quite large when there are multiple displays
|
|
// (1.5k for two displays).
|
|
//
|
|
// We need to keep going if we fail.
|
|
|
|
notifyError = noErr; // We can still go on (with blank notification)
|
|
}
|
|
|
|
if( noErr == notifyError )
|
|
{
|
|
if( dmGlobals->fNotificationTable ) // Are there any procedures to notify?
|
|
{
|
|
short notificationWalk = dmGlobals->fNotificationCount;
|
|
AppleEvent theAppleEvent;
|
|
DMProcPtrRegRec tempProcReg;
|
|
|
|
while(notificationWalk--) // Post Decrement i to get index into zero-based proc array
|
|
{
|
|
tempProcReg = (*dmGlobals->fNotificationTable)[notificationWalk];
|
|
|
|
CreateAppleEvent(&walkPSN,¬ifyDesc,&theAppleEvent); // Even if I get an error, I still want to call the proc
|
|
// AevtDebugPrint(&theAppleEvent);
|
|
CallNotificationProc(&tempProcReg,kDMNotifyEvent,&theAppleEvent);
|
|
|
|
AEDisposeDesc(&theAppleEvent); // Get rid of event
|
|
}
|
|
}
|
|
|
|
if( IsProcessMgrInstalled() ) // Only call process mgr if it is around
|
|
{
|
|
walkPSN.highLongOfPSN = 0;
|
|
walkPSN.lowLongOfPSN = kNoProcess;
|
|
|
|
processInfo.processInfoLength = sizeof(ProcessInfoRec);
|
|
processInfo.processName = nil;
|
|
processInfo.processAppSpec = &processSpec;
|
|
|
|
while( noErr == (processError = GetNextProcess(&walkPSN)) )
|
|
{
|
|
noErr == GetProcessInformation(&walkPSN,&processInfo); // Get information about the process
|
|
|
|
#if DEBUG_DISPLAY_CODE
|
|
if( (0 == (processInfo.processMode & modeHighLevelEventAware)) && // Is App high level event aware?
|
|
(0 != (processInfo.processMode & modeDisplayManagerAware)) )
|
|
|
|
// This is possible if the application plans to ask for ProcPtr notification rather than event notification.
|
|
// For now, I'll warn myself.
|
|
DMDebugStr("\p Found app with DMAware, but no HLEventAware.");
|
|
#endif
|
|
|
|
|
|
if( (0 != (processInfo.processMode & modeDisplayManagerAware)) && // Is the App display manager aware?
|
|
(noErr == DisplayManagerAwareBitCompatibility(&processInfo)) ) // Is its date late enough?
|
|
{
|
|
if( 0 != (processInfo.processMode & modeHighLevelEventAware) ) // Is App high level event aware?
|
|
{
|
|
NotifyAProcess(&walkPSN,¬ifyDesc);
|
|
}
|
|
else
|
|
{
|
|
DMDebugStr("\p Found app with DMAware, but no HLEventAware with good date.");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// For QuickDraw GX compatibility, make sure I make MoveWindow calls in the application's context!!
|
|
// GX only patches MoveWindow inside the application's context.
|
|
//
|
|
|
|
PEntryPtr theProcessEntry;
|
|
AppCompatibilityRec theAppCompatibility;
|
|
|
|
theProcessEntry = (PEntryPtr )PEntryFromProcessSerialNumber(&walkPSN);
|
|
|
|
theAppCompatibility.appLayer = (LayerPeek )theProcessEntry->p_layer;
|
|
theAppCompatibility.displaysState = displayState;
|
|
|
|
CallProcInAnyProcess(&walkPSN, (ProcPtr )InterProcessAppCompatibilityProc,(Ptr )&theAppCompatibility);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
AEDisposeDesc(¬ifyDesc);
|
|
|
|
SetZone(savedZone);
|
|
}
|
|
return( notifyError );
|
|
}
|
|
|
|
|
|
|
|
static void InitDeviceBlock(DMDisplayBlocksPtr displayRegions)
|
|
{
|
|
displayRegions->blockCount = 0;
|
|
|
|
#if DEBUG_DISPLAY_CODE
|
|
{
|
|
register short i;
|
|
for(i=0;i<kMaxBlocks;)
|
|
displayRegions->displayBlocks[i++] = 0;
|
|
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
static OSErr AddDeviceBlock(DMDisplayBlocksPtr displayRegions,GDHandle addDevice,DMDeviceBlockHdl *deviceBlock)
|
|
{
|
|
OSErr addError;
|
|
DMDeviceBlockHdl newBlock;
|
|
Rect newDeviceRect;
|
|
RgnHandle blockRgn = nil;
|
|
|
|
// We do a new handle clear to avoid initializing all offset points and devices to zero.
|
|
newBlock = (DMDeviceBlockHdl )NewHandleClear(sizeof(DMDeviceBlockRec));
|
|
addError = MemError();
|
|
|
|
if( newBlock )
|
|
{
|
|
blockRgn = NewRgn();
|
|
addError = MemError();
|
|
|
|
|
|
if( blockRgn )
|
|
{
|
|
newDeviceRect = (*addDevice)->gdRect;
|
|
RectRgn(blockRgn,&newDeviceRect);
|
|
|
|
(*newBlock)->blockRgn = blockRgn; // Set the region for the block
|
|
(*newBlock)->deviceCount = 1; // We initialize with a device
|
|
(*newBlock)->devices[0] = addDevice; // Set the first device
|
|
displayRegions->displayBlocks[displayRegions->blockCount++] = newBlock;
|
|
}
|
|
}
|
|
|
|
|
|
if( addError )
|
|
{
|
|
if(blockRgn) DisposeRgn(blockRgn);
|
|
if(newBlock) DisposeHandle( (Handle )newBlock);
|
|
|
|
blockRgn = nil;
|
|
newBlock = nil;
|
|
}
|
|
if( deviceBlock )
|
|
*deviceBlock = newBlock;
|
|
return(addError);
|
|
}
|
|
|
|
|
|
static void KillDeviceBlock(DMDisplayBlocksPtr displayRegions,short blockIndex)
|
|
{
|
|
displayRegions->blockCount -= 1;
|
|
DisposeRgn((*displayRegions->displayBlocks[blockIndex])->blockRgn);
|
|
DisposeHandle( (Handle )displayRegions->displayBlocks[blockIndex]);
|
|
|
|
if( blockIndex < displayRegions->blockCount )
|
|
BlockMove(&displayRegions->displayBlocks[blockIndex+1],&displayRegions->displayBlocks[blockIndex],
|
|
sizeof(DMDeviceBlockHdl)*(displayRegions->blockCount-blockIndex));
|
|
|
|
displayRegions->displayBlocks[displayRegions->blockCount] = 0;
|
|
}
|
|
|
|
static void KillAllDisplayBlocks(DMDisplayBlocksPtr displayRegions)
|
|
{
|
|
short blockIndex = displayRegions->blockCount;
|
|
|
|
while( 0 < blockIndex )
|
|
{
|
|
KillDeviceBlock(displayRegions,--blockIndex);
|
|
}
|
|
#if DEBUG_DISPLAY_CODE
|
|
{
|
|
register short i;
|
|
|
|
for(i=displayRegions->blockCount;i<kMaxBlocks;)
|
|
if( displayRegions->displayBlocks[i++] )
|
|
STOP_HERE();
|
|
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
static OSErr CalculateDeviceRegions(DMDisplayBlocksPtr displayRegions,GDHandle keyDevice,Boolean makeKeyBlock,DMDeviceBlockHdl *keyBlock)
|
|
{
|
|
//
|
|
// Called when a display is removed or resized. It calculates blocks of contiguous displays. These
|
|
// blocks are later moved and merged to reform a single contiguous desktop.
|
|
//
|
|
// Inputs:
|
|
// displayRegions will contain blocks of contiguous devices
|
|
// keyDevice is a device that is not considered when creating the blocks. When deleting or resizing
|
|
// the key device is device for that display.
|
|
// NOTE: the key device may or may not already be in the device list.
|
|
// makeKeyBlock TRUE => the key device should have a block in the displayRegions. For resizing you will
|
|
// still have the device.
|
|
// FALSE => the key device should not have a block in the displayRegions. For deleting the device,
|
|
// you would not want a block in the displayRegions because you will not be merging it later.
|
|
// OutPuts:
|
|
// displayRegions contains blocks of contiguous devices that need to be moved and merged into the new desktop
|
|
//
|
|
//
|
|
// Yet another O(n^2) algorithm. There is almost certainly a much more complex
|
|
// O( nLOG(n) ) algorithm to do this. Before implementing it keep in mind the following:
|
|
//
|
|
// The O(n^2) algorithm may actually ship.
|
|
// We sell 2 Meg Macs and they sometimes don't have much RAM left for segment trees etc.
|
|
// This is not intended to be called often
|
|
// I estimate 90% users have only one monitor
|
|
// Powerbook duo users will be the biggest users and they have mostly 2 display (removing one => one display)
|
|
// The most monitors our current machines can support is 6 which should still be doable.
|
|
//
|
|
// If these assumptions ever change we may need to review this algorithm.
|
|
|
|
GDHandle walkDevice;
|
|
DMDeviceBlockHdl buildingBlock;
|
|
RgnHandle deviceBlockRgn;
|
|
Rect deviceBlockRect;
|
|
DMDeviceBlockRec deviceArray;
|
|
short deviceWalker;
|
|
|
|
short blockCheckWalker;
|
|
GDHandle blockCheckDevice;
|
|
Rect blockCheckRect;
|
|
RgnHandle blockCheckRgn;
|
|
|
|
OSErr theError = noErr;
|
|
|
|
|
|
blockCheckRgn = NewRgn();
|
|
|
|
deviceArray.deviceCount = 0;
|
|
walkDevice = DMGetFirstScreenDevice(true);
|
|
|
|
while( walkDevice ) // Build an array of the current screen devices (except the device we are removing
|
|
{
|
|
if( walkDevice != keyDevice ) // If it is not the device we are removing and it is active
|
|
deviceArray.devices[deviceArray.deviceCount++] = walkDevice; // Then add it to the list
|
|
walkDevice = DMGetNextScreenDevice(walkDevice,true); // Go on to the next deviced
|
|
}
|
|
|
|
deviceWalker = deviceArray.deviceCount;
|
|
|
|
while( deviceWalker )
|
|
{
|
|
walkDevice = deviceArray.devices[--deviceWalker];
|
|
if( walkDevice ) // If this device has not yet been assigned to a block
|
|
{
|
|
theError = AddDeviceBlock(displayRegions,walkDevice,&buildingBlock); // Make another block
|
|
if( noErr != theError )
|
|
break;
|
|
|
|
deviceBlockRgn = (*buildingBlock)->blockRgn;
|
|
deviceBlockRect = (*walkDevice)->gdRect; // Start a new block
|
|
RectRgn(deviceBlockRgn,&deviceBlockRect); // By creating a region
|
|
|
|
blockCheckWalker = deviceWalker;
|
|
while( 0 < blockCheckWalker ) // Walk the remaining devices to see if they are contiguous
|
|
{
|
|
blockCheckDevice = deviceArray.devices[--blockCheckWalker]; // Get a device to check
|
|
if( blockCheckDevice ) // Only check devices not yet assigned to a block
|
|
{
|
|
blockCheckRect = (*blockCheckDevice)->gdRect;
|
|
SetRectRgn(blockCheckRgn, blockCheckRect.left-1,blockCheckRect.top-1, // The check region is outset by one
|
|
blockCheckRect.right+1,blockCheckRect.bottom+1); // to get intersection on contiguous displays
|
|
|
|
SectRgn(deviceBlockRgn,blockCheckRgn,blockCheckRgn); // See if the device intersects the block
|
|
|
|
if( !EmptyRgn(blockCheckRgn) ) // We have an intersection
|
|
{
|
|
RectRgn(blockCheckRgn,&blockCheckRect); // Reset the region
|
|
UnionRgn(deviceBlockRgn,blockCheckRgn,deviceBlockRgn); // Make the block larger
|
|
|
|
(*buildingBlock)->devices[(*buildingBlock)->deviceCount++] = blockCheckDevice; // Add the device to the block
|
|
|
|
deviceArray.devices[blockCheckWalker] = 0; // Mark the device not to be checked again
|
|
blockCheckWalker = deviceWalker; // Here is the n sqrd part where I check the devices again
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if( makeKeyBlock && (noErr == theError) )
|
|
theError = AddDeviceBlock(displayRegions,keyDevice,keyBlock); // Make another block
|
|
|
|
DisposeRgn(blockCheckRgn);
|
|
return(theError);
|
|
}
|
|
|
|
static Rect* GetAdjustedDeviceRect(DMDeviceBlockPtr theDeviceBlock,short deviceIndex,Rect* adjustedRect)
|
|
// Must not move memory
|
|
{
|
|
*adjustedRect = (*theDeviceBlock->devices[deviceIndex])->gdRect;
|
|
OffsetRect(adjustedRect,theDeviceBlock->deviceOffset[deviceIndex].h,theDeviceBlock->deviceOffset[deviceIndex].v);
|
|
|
|
return(adjustedRect);
|
|
}
|
|
|
|
|
|
static void MergeBlocks(DMDisplayBlocksPtr displayBlocks,short growBlockIndex,short mergeBlockIndex,Point mergeBlockDelta)
|
|
{
|
|
short baseDeviceCount;
|
|
short deviceIndex;
|
|
DMDeviceBlockHdl baseBlock,mergeBlock;
|
|
Point tempPoint;
|
|
|
|
|
|
baseBlock = displayBlocks->displayBlocks[growBlockIndex];
|
|
mergeBlock = displayBlocks->displayBlocks[mergeBlockIndex];
|
|
|
|
OffsetRgn((*mergeBlock)->blockRgn,mergeBlockDelta.h,mergeBlockDelta.v);
|
|
UnionRgn((*baseBlock)->blockRgn,(*mergeBlock)->blockRgn,(*baseBlock)->blockRgn);
|
|
|
|
baseDeviceCount = (*baseBlock)->deviceCount;
|
|
deviceIndex = (*mergeBlock)->deviceCount;
|
|
|
|
while( 0 < deviceIndex-- )
|
|
{
|
|
(*baseBlock)->devices[baseDeviceCount+deviceIndex] = (*mergeBlock)->devices[deviceIndex];
|
|
|
|
tempPoint = (*mergeBlock)->deviceOffset[deviceIndex]; // Get the device offset
|
|
tempPoint.h += mergeBlockDelta.h; // Adjust the offset by the merge delta
|
|
tempPoint.v += mergeBlockDelta.v;
|
|
(*baseBlock)->deviceOffset[baseDeviceCount+deviceIndex] = tempPoint; // Copy the offset to the merged block
|
|
}
|
|
|
|
(*baseBlock)->deviceCount += (*mergeBlock)->deviceCount; // Set # devices to the sum of the merged blocks
|
|
|
|
KillDeviceBlock(displayBlocks,mergeBlockIndex);
|
|
}
|
|
|
|
static void MakeDevicesContiguous(DMDisplayBlocksPtr displayRegions)
|
|
// here we need to move the displays together to form a contiguous space.
|
|
{
|
|
Boolean tooHard = false;
|
|
Boolean swappedBlocks = false;
|
|
short deviceIndex;
|
|
short walkBlockIndex;
|
|
// short baseDeviceCount;
|
|
DMDeviceBlockHdl leftBlock,rightBlock;
|
|
DMDeviceBlockHdl tempBlock;
|
|
Point rightBlockDelta;
|
|
Rect rightmostDeviceRect;
|
|
Rect leftmostDeviceRect;
|
|
Rect tempRect;
|
|
short rightBlockIndex;
|
|
short leftBlockIndex;
|
|
short tempIndex;
|
|
|
|
while( (1 < displayRegions->blockCount) && !tooHard )
|
|
{
|
|
// Try to do a smart merge of blocks
|
|
tooHard = true;
|
|
}
|
|
|
|
if( tooHard )
|
|
{
|
|
walkBlockIndex = displayRegions->blockCount;
|
|
while( 0 < --walkBlockIndex )
|
|
{
|
|
SetRect(&leftmostDeviceRect,32767,32767,32767,32767); // Start at far right
|
|
SetRect(&rightmostDeviceRect,-32768,-32768,-32768,-32768); // Start far left
|
|
|
|
leftBlockIndex = 0;
|
|
rightBlockIndex = walkBlockIndex;
|
|
|
|
leftBlock = displayRegions->displayBlocks[leftBlockIndex];
|
|
rightBlock = displayRegions->displayBlocks[rightBlockIndex];
|
|
|
|
// If the rigth block is further to the left overall (as determined by the block region),
|
|
// then we swap the blocks.
|
|
if( (*(*rightBlock)->blockRgn)->rgnBBox.left < (*(*leftBlock)->blockRgn)->rgnBBox.left )
|
|
{
|
|
tempBlock = leftBlock; // Swap blocks
|
|
leftBlock = rightBlock;
|
|
rightBlock = tempBlock;
|
|
|
|
tempIndex = leftBlockIndex; // Swap Indices
|
|
leftBlockIndex = rightBlockIndex;
|
|
rightBlockIndex = tempIndex;
|
|
swappedBlocks = true;
|
|
}
|
|
|
|
// Find the rightmost device of the leftmost block
|
|
deviceIndex = (*leftBlock)->deviceCount;
|
|
while( 0 < deviceIndex-- )
|
|
{
|
|
if( rightmostDeviceRect.right < GetAdjustedDeviceRect(*leftBlock,deviceIndex,&tempRect)->right )
|
|
rightmostDeviceRect = tempRect;
|
|
}
|
|
|
|
|
|
// Find the leftmost device of the rightmost block
|
|
deviceIndex = (*rightBlock)->deviceCount;
|
|
while( 0 < deviceIndex-- )
|
|
{
|
|
if( leftmostDeviceRect.left > GetAdjustedDeviceRect(*rightBlock,deviceIndex,&tempRect)->left )
|
|
leftmostDeviceRect = tempRect;
|
|
}
|
|
|
|
rightBlockDelta.h = rightmostDeviceRect.right - leftmostDeviceRect.left;
|
|
|
|
if( rightmostDeviceRect.bottom < leftmostDeviceRect.top ||
|
|
rightmostDeviceRect.top > leftmostDeviceRect.bottom )
|
|
rightBlockDelta.v = rightmostDeviceRect.top - leftmostDeviceRect.top; // If there is no vertical overlap then align tops of devices
|
|
else
|
|
rightBlockDelta.v = 0; // If there is overlap then leave alignment alone
|
|
|
|
MergeBlocks(displayRegions,leftBlockIndex,rightBlockIndex,rightBlockDelta);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void ResolveDisplayBlocks(DMDisplayBlocksPtr displayRegions)
|
|
{
|
|
short blockIndex;
|
|
short displayIndex;
|
|
DMDeviceBlockHdl displayBlock;
|
|
Point tempPoint;
|
|
Point deviceOffset;
|
|
GDHandle theDevice;
|
|
|
|
tempPoint.h=tempPoint.v=0;
|
|
/*
|
|
blockIndex = displayRegions->blockCount;
|
|
while(0 < blockIndex--) // Walk all the blocks
|
|
{
|
|
displayBlock = displayRegions->displayBlocks[blockIndex];
|
|
displayIndex = (*displayBlock)->deviceCount;
|
|
|
|
while(0 < displayIndex--) // Walk all the displays in the block
|
|
{
|
|
}
|
|
}
|
|
*/
|
|
blockIndex = displayRegions->blockCount;
|
|
while(0 < blockIndex--) // Walk all the blocks
|
|
{
|
|
displayBlock = displayRegions->displayBlocks[blockIndex];
|
|
displayIndex = (*displayBlock)->deviceCount;
|
|
|
|
while(0 < displayIndex--) // Walk all the displays in the block
|
|
{
|
|
deviceOffset = (*displayBlock)->deviceOffset[displayIndex];
|
|
if( deviceOffset.h || deviceOffset.v ) // If the display is supposed to move, them move it
|
|
{
|
|
(*displayBlock)->deviceOffset[displayIndex] = tempPoint;
|
|
theDevice = (*displayBlock)->devices[displayIndex];
|
|
DMMoveDisplay(theDevice,(*theDevice)->gdRect.left + deviceOffset.h,(*theDevice)->gdRect.top + deviceOffset.v,false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#if DEBUG_DISPLAY_CODE
|
|
pascal short DebugDisableMouseInturrupts(void)
|
|
= { 0x40C0, // Move.w SR,D0
|
|
0x3E80, // Move.w D0,(SP) ; Return old level
|
|
0x0040, 0x0200, // Ori.w #2,D0 ; Up the inturrupt level
|
|
0x46C0}; // Move.w D0,SR ; Set the inturrupt level
|
|
|
|
pascal void DebugRestoreInturrupts(short restore)
|
|
= { 0x46DF}; // Move.w (SP)+,SR ; Slam the status reg
|
|
#else
|
|
#define DebugDisableMouseInturrupts inturrupts stuff is not for non-debug versions
|
|
#define DebugRestoreInturrupts inturrupts stuff is not for non-debug versions
|
|
#endif
|
|
|
|
|
|
|
|
typedef long (*MBarProcPtr)(short selector,short message,short parameter1,long parameter2);
|
|
|
|
|
|
static void RebuildDeskRegions(RgnHandle savedGraySectDevicesRgn, Boolean drawMBar)
|
|
{
|
|
RgnHandle theGrayRgn = SafeGetGrayRgn();
|
|
RgnHandle theDeskRgn = NewRgn();
|
|
RgnHandle tempRgn = NewRgn();
|
|
#pragma unused(savedGraySectDevicesRgn)
|
|
|
|
if ( WindowMgrInitialized() && theGrayRgn && theDeskRgn && tempRgn )
|
|
{
|
|
GDHandle walkDevice;
|
|
CGrafPtr dmDrawPort;
|
|
GrafPtr theWMgrPort;
|
|
GrafPtr savedPort;
|
|
Rect tempRect;
|
|
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
|
|
// Get some useful values up front.
|
|
//
|
|
GetWMgrPort(&theWMgrPort);
|
|
GetPort(&savedPort);
|
|
SetPort(theWMgrPort);
|
|
|
|
dmDrawPort = dmGlobals->fDrawingPort;
|
|
|
|
/*
|
|
// Reinitialize the DeskRgn, the union of all screen devices. Set WMgrPort.visRgn to
|
|
// to DeskRgn.
|
|
*/
|
|
walkDevice = DMGetFirstScreenDevice(true);
|
|
while (walkDevice)
|
|
{
|
|
tempRect = (*walkDevice)->gdRect;
|
|
RectRgn(tempRgn,&tempRect);
|
|
UnionRgn(tempRgn,theDeskRgn,theDeskRgn);
|
|
|
|
walkDevice = DMGetNextScreenDevice(walkDevice,true);
|
|
}
|
|
CopyRgn(theDeskRgn,theWMgrPort->visRgn);
|
|
|
|
// Draw the empty menubar, leaving the clip region set to the menubar; or just set
|
|
// the clip region to the menubar.
|
|
//
|
|
CalcMBHeight();
|
|
|
|
if (drawMBar)
|
|
DrawMBar();
|
|
else
|
|
GetMenuRgn(theWMgrPort->clipRgn);
|
|
|
|
/*
|
|
// Reinitialize the GrayRgn. (Note that for ÒhasDisplayMgrWindowsÓ builds, we use the new-and-improved
|
|
// method of creating the rounded vs. square desktop. For the non-ÒhasDisplayMgrWindowsÓ builds,
|
|
// we use the old HORROR/current-SuperMario method. I suppose that eventually the former method
|
|
// will actually be rolled into SuperMario. Hopefully, when that happens, this code will have
|
|
// been rolled in as well!)
|
|
*/
|
|
#if hasDisplayMgrWindows
|
|
SetEmptyRgn(theGrayRgn);
|
|
walkDevice = DMGetFirstScreenDevice(true);
|
|
while (walkDevice)
|
|
{
|
|
tempRect = (*walkDevice)->gdRect;
|
|
|
|
if (dmGlobals->fDevicesMirrored || IsLCDScreen(walkDevice))
|
|
{
|
|
RectRgn(tempRgn,&tempRect);
|
|
SetDeviceAttribute(walkDevice,roundedDevice,false);
|
|
}
|
|
else
|
|
{
|
|
OpenRgn();
|
|
FrameRoundRect(&tempRect,screenRadiusBld);
|
|
CloseRgn(tempRgn);
|
|
SetDeviceAttribute(walkDevice,roundedDevice,true);
|
|
}
|
|
|
|
UnionRgn(theGrayRgn,tempRgn,theGrayRgn);
|
|
walkDevice = DMGetNextScreenDevice(walkDevice,true);
|
|
}
|
|
#else
|
|
tempRect = (*theDeskRgn)->rgnBBox;
|
|
OpenRgn();
|
|
|
|
// If the menubar screen is an LCD screen, then make it square. Otherwise, round it.
|
|
//
|
|
if (IsLCDScreen(GetMainDevice()))
|
|
FrameRect(&tempRect);
|
|
else
|
|
FrameRoundRect(&tempRect,screenRadiusBld);
|
|
|
|
CloseRgn(theGrayRgn);
|
|
#endif
|
|
|
|
// Now, subtract out the MenuBar from the GrayRgn. (The WMgrPort.clipRgn is
|
|
// the menubar region from the calls to the MBDF above.)
|
|
//
|
|
DiffRgn(theGrayRgn,theWMgrPort->clipRgn,theGrayRgn);
|
|
|
|
// Finally, intersect the GrayRgn with the DeskRgn.
|
|
//
|
|
SectRgn(theDeskRgn,theGrayRgn,theGrayRgn);
|
|
|
|
// Set the WMgrPort.clipRgn to the GrayRgn.
|
|
//
|
|
SetClip(theGrayRgn);
|
|
|
|
if( dmDrawPort )
|
|
CopyRgn(theGrayRgn,dmDrawPort->visRgn);
|
|
|
|
SetPort(savedPort);
|
|
}
|
|
|
|
// Clean up and go home.
|
|
//
|
|
if ( theDeskRgn )
|
|
DisposeRgn(theDeskRgn);
|
|
if ( tempRgn )
|
|
DisposeRgn(tempRgn);
|
|
}
|
|
|
|
static OSErr CheckAndUpdateDisplaysLayout(DisplaysStateHdl displayState)
|
|
{
|
|
RebuildDeskRegions(nil,false);
|
|
DM_RedrawAll(nil);
|
|
|
|
DMNotifyAllProcesses(displayState);
|
|
|
|
return( noErr );
|
|
}
|
|
|
|
|
|
typedef pascal void (*UserDataProc)(Ptr userData);
|
|
|
|
pascal void InterProcessChangeMainDevice( GDHandle newMainDevice )
|
|
{
|
|
// DANGER -- should I check for the device to be set to the old main device?
|
|
if( QDrawInitialized() )
|
|
{
|
|
UpdateScreenBits(newMainDevice);
|
|
}
|
|
// Recalc the menu bar only in processes with windows (ie, NOT in background Apps)
|
|
if( WindowMgrInitialized() )
|
|
{
|
|
// NOTE -- When I am sure that _CalcMenuBar is available,
|
|
// I will change this to CalcMenuBar(0);
|
|
RecalcMenuBar();
|
|
}
|
|
}
|
|
|
|
|
|
pascal void InterProcessChangedModes( GDHandle changedDevice )
|
|
{
|
|
#pragma unused(unused);
|
|
if( QDrawInitialized() )
|
|
{
|
|
if( GetMainDevice() == changedDevice )
|
|
UpdateScreenBits(changedDevice);
|
|
}
|
|
|
|
// Recalc the menu bar only in processes with windows (ie, NOT in background Apps)
|
|
if( WindowMgrInitialized() )
|
|
{
|
|
// DANGER -- When I am sure that _CalcMenuBar is available,
|
|
// I will change this to CalcMenuBar(0);
|
|
RecalcMenuBar();
|
|
}
|
|
}
|
|
|
|
|
|
static OSErr CallProcInAnyProcess(ProcessSerialNumberPtr thePSN, ProcPtr theProc,Ptr userData)
|
|
// Process Manager returns an error if you try to use CallProcInProcess on the current process
|
|
// so I check to see if the process is the current process. If it is not then I use the process
|
|
// manager call, otherwise I just make a direct proc call.
|
|
{
|
|
OSErr processError = noErr;
|
|
Boolean isSameProcess;
|
|
ProcessSerialNumber currentprocess;
|
|
|
|
currentprocess.highLongOfPSN = 0;
|
|
currentprocess.lowLongOfPSN = kCurrentProcess;
|
|
|
|
if( !IsProcessMgrInstalled() || ((noErr == SameProcess(¤tprocess,thePSN,&isSameProcess)) && isSameProcess) )
|
|
(*(UserDataProc )theProc)(userData); // Call for my process directly
|
|
else
|
|
processError = CallProcInProcess( thePSN,theProc,userData,sizeof( Ptr ) );
|
|
|
|
return( processError );
|
|
}
|
|
|
|
|
|
OSErr CallAllProcesses(ProcPtr theProc,Ptr userData)
|
|
{
|
|
OSErr processError;
|
|
ProcessSerialNumber walkPSN;
|
|
|
|
if( IsProcessMgrInstalled() )
|
|
{
|
|
walkPSN.highLongOfPSN = 0;
|
|
walkPSN.lowLongOfPSN = kNoProcess;
|
|
|
|
while( noErr == (processError = GetNextProcess(&walkPSN)) )
|
|
CallProcInAnyProcess(&walkPSN, theProc, userData);
|
|
}
|
|
else
|
|
CallProcInAnyProcess(&walkPSN, theProc, userData);
|
|
|
|
return( noErr );
|
|
}
|
|
|
|
void FixLowMem(GDHandle oldMainDevice,GDHandle newMainDevice,short deviceOffsetX,short deviceOffsetY)
|
|
{
|
|
#pragma unused(oldMainDevice, deviceOffsetX, deviceOffsetY);
|
|
|
|
PixMapHandle newMainPixMap;
|
|
Rect tempRect;
|
|
Rect newMainRect;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
Boolean roundMenuBar;
|
|
|
|
newMainPixMap = (*newMainDevice)->gdPMap;
|
|
newMainRect = (*newMainDevice)->gdRect; // 72 dpi rect
|
|
|
|
*(short *)ScrVRes = HiWord((*newMainPixMap)->vRes); // [GLOBAL VAR] Pixels per inch vertically (word)
|
|
*(short *)ScrHRes = HiWord((*newMainPixMap)->hRes); // [GLOBAL VAR] Pixels per inch horizontally (word)
|
|
|
|
tempRect = (*newMainPixMap)->bounds;
|
|
|
|
// DANGER!!
|
|
// Set these using slot manager information
|
|
//
|
|
*(Ptr *)ScrnBase = (*newMainPixMap)->baseAddr; // [GLOBAL VAR] Address of main screen buffer Screen Base [pointer]
|
|
*(short *)ScreenRow = ((*newMainPixMap)->rowBytes & 0x7FFF); // [GLOBAL VAR] rowBytes of screen [word]
|
|
|
|
// DANGER - should get this from vpRowBytes in slot manager
|
|
*(short *)ScreenRow = (((newMainRect.right-newMainRect.left)+15)/16)*2; // Assumes 1-bit for compatibility
|
|
|
|
// Make sure the ÒsquarenessÓ of the MenuBar is preserved, but default to ÒroundedÓ if we canÕt
|
|
// do anything else.
|
|
//
|
|
// Exception: If mirroring is on, we ALWAYS want the menubar to be square because this helps
|
|
// QuickDraw out a lot speedwise.
|
|
//
|
|
roundMenuBar = !dmGlobals->fDevicesMirrored;
|
|
if (roundMenuBar)
|
|
roundMenuBar = !IsLCDScreen(newMainDevice);
|
|
*(Boolean *)ntsc = roundMenuBar;
|
|
|
|
DMMoveCursor(nil,nil);
|
|
}
|
|
|
|
|
|
void FixPorts(
|
|
GDHandle newMainDevice, Boolean alwaysRestoreColors,
|
|
Rect* newMainRect, PixMapHandle newMainPixMap,
|
|
Rect* oldMainRect, Ptr oldBaseAddress,
|
|
CTabHandle oldCTable)
|
|
{
|
|
PixMapHandle portPixMap;
|
|
Ptr portBaseAddr;
|
|
Boolean needColorSlam; // If the port shares the same color table handle as the old main device, we cannot just copy it
|
|
Boolean portColor; // Is the walk port color?
|
|
short index; // Index for walking port list
|
|
GrafPtr walkPort; // Current port while walking the portlist
|
|
CGrafPtr savedPort;
|
|
GDHandle savedDevice;
|
|
long savedPortCTabSeed; // Saved color table seed from port (so we know if colors are correct)
|
|
Boolean isPortAWindow;
|
|
Boolean isPortALayer;
|
|
AuxWinHandle colors;
|
|
Boolean isWindowMgrInitialized = WindowMgrInitialized();
|
|
PortListHdl thePortList = SafeGetPortList();
|
|
RgnHandle oldMainRgn = NewRgn();
|
|
|
|
// Color2Index() uses the current GDevice, so I need to set the device to the new device, otherwise
|
|
// my fixes for the port's fgColor and bgColor do not work (since they use the old main device's
|
|
// color table which is the wrong one)
|
|
|
|
if( thePortList )
|
|
{
|
|
GetGWorld(&savedPort,&savedDevice);
|
|
SetGDevice(newMainDevice);
|
|
RectRgn(oldMainRgn,oldMainRect);
|
|
|
|
|
|
index = (*thePortList)->portCount;
|
|
while( 0 < index )
|
|
{
|
|
walkPort = (*thePortList)->ports[--index];
|
|
|
|
SetPort(walkPort); // Give CloseView patches a chance to work
|
|
|
|
isPortAWindow = ( isWindowMgrInitialized && GetAuxWin(walkPort,&colors) );
|
|
isPortALayer = ( isPortAWindow && IsLayer(walkPort) );
|
|
|
|
|
|
if( portColor = DM__IsColorPort(walkPort) )
|
|
{
|
|
portBaseAddr = (*((CGrafPtr )walkPort)->portPixMap)->baseAddr;
|
|
portPixMap = ((CGrafPtr )walkPort)->portPixMap;
|
|
|
|
}
|
|
else
|
|
{
|
|
portPixMap = nil; // Not needed
|
|
portBaseAddr = walkPort->portBits.baseAddr;
|
|
}
|
|
|
|
if( portBaseAddr == oldBaseAddress ) // If it is a screen port
|
|
{
|
|
if( portColor )
|
|
{
|
|
Rect savedPortPixMapBounds; // Saved from pixmap
|
|
|
|
// Save the color table seed so we can determine if the new device has
|
|
// a different color table. If it does then the port's fgColor and bgColor
|
|
// are invalid and will need to be updated.
|
|
|
|
savedPortCTabSeed = (*(*portPixMap)->pmTable)->ctSeed;
|
|
|
|
// Save the port bounds in case this port does not have the default bounds.
|
|
// Pixmap bounds are copied by CopyPixMap and if the port's pixmap bounds
|
|
// do not match the original device bounds, then I probably do not want to
|
|
// jam the new device bounds rect over it.
|
|
|
|
savedPortPixMapBounds = (*portPixMap)->bounds;
|
|
|
|
// The color table of the port's pixmap is often the same handle as
|
|
// the main device. If this is the case, then we need to replace it
|
|
// with the color table of the new pixmap. It would be bad to later
|
|
// remove a device and have its color table handle still used in some
|
|
// random ports.
|
|
|
|
needColorSlam = ( (*portPixMap)->pmTable == oldCTable );
|
|
|
|
// ColorQD CopyPixMap gracefully ignores a nil color table, so by forcing a
|
|
// nil into the port's pixmap we can later jam the color table from
|
|
// the new main device without worrying about memory leaks etc.
|
|
//
|
|
// Unfortunately, NQD does not gracefully ignore a nil color table, so rather
|
|
// than nil the port's pixmap, we pre-jam it with the now pixmap's color table
|
|
// so that copying the handle to itself does nothing.
|
|
|
|
(*portPixMap)->pmTable = (*newMainPixMap)->pmTable; // Make it copy itself
|
|
|
|
CopyPixMap(newMainPixMap,portPixMap);
|
|
|
|
if( !needColorSlam )
|
|
(*portPixMap)->pmTable = oldCTable; // If there was a special color table, restore it.
|
|
|
|
// The pixmap bounds offset is wiped out by the CopyPixMap. It needs to be offset
|
|
// by the same amount that to maintain its global position.
|
|
|
|
(*portPixMap)->bounds = *newMainRect;
|
|
OffsetRect( &(*portPixMap)->bounds,savedPortPixMapBounds.left,savedPortPixMapBounds.top);
|
|
|
|
|
|
// Make sure the port's fgColor and bgColor are correct. fgColor and bgColor will be
|
|
// wrong if main device to a device with a different color table. This is especially
|
|
// noticable when you switch from indexed to direct.
|
|
|
|
// If the color table for the new device is different, we need to update the port's fgColor and bgColor
|
|
// If we reconfigured the main device (vs changing it), then the color seed has already been hammered
|
|
// and we need to restore the colors anyway.
|
|
|
|
if( savedPortCTabSeed != (*(*newMainPixMap)->pmTable)->ctSeed || alwaysRestoreColors )
|
|
{
|
|
ColorSpec tempColorSpec;
|
|
|
|
SaveFore(&tempColorSpec);
|
|
RestoreFore(&tempColorSpec);
|
|
|
|
SaveBack(&tempColorSpec);
|
|
RestoreBack(&tempColorSpec);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Rect savedPortBitMapBounds = walkPort->portBits.bounds; // Saved from port bit map
|
|
|
|
walkPort->portBits.baseAddr = (*newMainPixMap)->baseAddr;
|
|
walkPort->portBits.rowBytes = ((*newMainPixMap)->rowBytes & 0x3FFF);
|
|
walkPort->portBits.bounds = *newMainRect;
|
|
|
|
OffsetRect( &walkPort->portBits.bounds,savedPortBitMapBounds.left,savedPortBitMapBounds.top);
|
|
}
|
|
|
|
if( !isPortAWindow || isPortALayer ) // Layers have VisRegions that are bounded by the maindevice
|
|
{
|
|
if( EqualRect(oldMainRect,&walkPort->portRect) ) // Hits most ports and layers
|
|
walkPort->portRect = *newMainRect;
|
|
|
|
if( EqualRgn(oldMainRgn,walkPort->visRgn) ) // Hits most ports and layers
|
|
RectRgn(walkPort->visRgn,newMainRect);
|
|
|
|
if( EqualRgn(oldMainRgn,walkPort->clipRgn) ) // This one doesn't really happen because the clip is usually wide open on ports
|
|
ClipRect(newMainRect);
|
|
}
|
|
PortChanged(walkPort);
|
|
}
|
|
}
|
|
SetGWorld(savedPort,savedDevice);
|
|
}
|
|
if( oldMainRgn )
|
|
DisposeRgn(oldMainRgn);
|
|
}
|
|
|
|
|
|
|
|
void FixWindowMgrPorts(GDHandle newMainDevice)
|
|
{
|
|
if( SafeGetGrayRgn() )
|
|
{
|
|
CGrafPtr theWMgrCPort;
|
|
GrafPtr theWMgrPort;
|
|
|
|
// Update the port rectangles.
|
|
//
|
|
GetCWMgrPort(&theWMgrCPort);
|
|
theWMgrCPort->portRect = (*newMainDevice)->gdRect;
|
|
GetWMgrPort(&theWMgrPort);
|
|
theWMgrPort->portRect = (*newMainDevice)->gdRect;
|
|
|
|
// Rebuild the desktop regions.
|
|
//
|
|
RebuildDeskRegions(nil,false);
|
|
|
|
// Say that things changed.
|
|
//
|
|
PortChanged(theWMgrPort);
|
|
PortChanged((GrafPtr )theWMgrCPort);
|
|
}
|
|
}
|
|
|
|
|
|
static Boolean IsKNoProcess(ProcessSerialNumberPtr testProcess)
|
|
{
|
|
return( nil == testProcess || (0 == testProcess->highLongOfPSN && kNoProcess == testProcess->lowLongOfPSN) );
|
|
}
|
|
|
|
static Boolean IsProcessMgrInstalled(void)
|
|
{
|
|
// Checked with Dave Faulkenburg and this is a valid test for process manager.
|
|
// Another way is to check expand mem, but I don't need to be that fast.
|
|
long response;
|
|
return( noErr == Gestalt(gestaltOSAttr,&response) );
|
|
}
|
|
|
|
|
|
|
|
Boolean IsProcessMgrOkay(void)
|
|
// IsProcessMgrOkay() returns true if either
|
|
// 1) There is no process manager OR
|
|
// 2) The process manager supports interprocess calls
|
|
{
|
|
long response;
|
|
Boolean isOkay = true;
|
|
|
|
if( noErr == Gestalt(gestaltOSAttr,&response) ) // If process mgr
|
|
isOkay = (0 != (response & (1<<10))); // gestaltBgndMouseDownSupport -- DANGER FIX THIS IN GestaltEqu.h
|
|
|
|
return(isOkay);
|
|
}
|
|
|
|
OSErr PrepImmediateUpdate(OSErr currentError, DisplaysStateHdl *displayState,THz *savedZone)
|
|
{
|
|
OSErr tempError;
|
|
|
|
*savedZone = SetSystemZone();
|
|
tempError = DMPrivateBeginConfigureDisplays(displayState,true);
|
|
|
|
if( noErr == currentError ) // If we have no error and we have no state
|
|
currentError = tempError;
|
|
|
|
return( currentError );
|
|
}
|
|
|
|
OSErr FinishImmediateUpdate(OSErr currentError, DisplaysStateHdl displayState,THz savedZone)
|
|
{
|
|
OSErr tempError;
|
|
|
|
tempError = DMEndConfigureDisplays( (Handle )displayState);
|
|
if( noErr == currentError ) // if there is no error so far
|
|
currentError = tempError; // Then return the error I got from ending the configuration
|
|
|
|
SetZone(savedZone);
|
|
return( currentError );
|
|
}
|
|
|
|
|
|
pascal OSErr DM_SetMainDisplay(GDHandle newMainDevice,DisplaysStateHdl displayState)
|
|
{
|
|
// DANGER: should use pointers for gDevices when I get a bunch of fields.
|
|
|
|
GDHandle oldMainDevice = GetMainDevice();
|
|
GDHandle oldTheGDevice = GetGDevice();
|
|
PixMapHandle newMainPixMap,mainPixMap;
|
|
Ptr newMainBaseAddr;
|
|
Ptr mainBaseAddr;
|
|
Rect newMainRect;
|
|
Rect oldMainRect;
|
|
GDHandle walkDevice;
|
|
short deviceOffsetX,deviceOffsetY; // Amount to move monitors to put main device at 0,0
|
|
OSErr setMainError = noErr;
|
|
Rect tempRect;
|
|
THz savedZone;
|
|
Boolean cursorState = false;
|
|
long mainDeviceSize; // Size of the gDevice
|
|
Handle tempGDevice;
|
|
|
|
mainDeviceSize = GetHandleSize( (Handle )newMainDevice); // Shannon sez we may have expanded gDevices. I assume a devices sizes are the same
|
|
setMainError = MemError();
|
|
|
|
if( noErr == setMainError )
|
|
{
|
|
tempGDevice = NewHandleSys( mainDeviceSize ); // Make a temp device big enough for blockmoves
|
|
setMainError = MemError();
|
|
}
|
|
|
|
if( noErr == setMainError && !IsProcessMgrOkay() )
|
|
setMainError = kSysSWTooOld; // Cannot move monitor without process manager IPC support
|
|
|
|
if( noErr == setMainError && (oldMainDevice == newMainDevice))
|
|
setMainError = paramErr;
|
|
|
|
setMainError = PrepImmediateUpdate(setMainError, &displayState, &savedZone);
|
|
|
|
if( noErr == setMainError )
|
|
{
|
|
cursorState = DM_HideCursor();
|
|
|
|
oldMainRect = (*oldMainDevice)->gdRect;
|
|
mainPixMap = (*oldMainDevice)->gdPMap;
|
|
|
|
newMainPixMap = (*newMainDevice)->gdPMap;
|
|
newMainBaseAddr = (*newMainPixMap)->baseAddr;
|
|
|
|
deviceOffsetX = -(*newMainDevice)->gdRect.left;
|
|
deviceOffsetY = -(*newMainDevice)->gdRect.top;
|
|
|
|
newMainRect = (*newMainDevice)->gdRect;
|
|
|
|
OffsetRect(&newMainRect,deviceOffsetX,deviceOffsetY);
|
|
|
|
if( noErr == setMainError )
|
|
{
|
|
tempRect = newMainRect;
|
|
setMainError = DisplayManagerCloseViewCompatibility(oldMainDevice,&tempRect,(*newMainPixMap)->pixelSize);
|
|
}
|
|
}
|
|
if( noErr == setMainError )
|
|
{
|
|
mainBaseAddr = (*mainPixMap)->baseAddr; // Must happen AFTER compatibility because closeview may change base address
|
|
|
|
for( walkDevice = DMGetFirstScreenDevice(true); walkDevice; walkDevice = DMGetNextScreenDevice(walkDevice,true) )
|
|
{
|
|
OffsetRect( &(*(*walkDevice)->gdPMap)->bounds,deviceOffsetX,deviceOffsetY);
|
|
OffsetRect( &(*walkDevice)->gdRect,deviceOffsetX,deviceOffsetY);
|
|
}
|
|
|
|
{
|
|
Handle saveOldNextDevice;
|
|
Handle saveNewNextDevice;
|
|
Boolean allDeviceInited;
|
|
|
|
// By block copying the gdevices we can support applications that cache the main device.
|
|
//
|
|
// Test with accelerator cards and we may suck.
|
|
//
|
|
//
|
|
// DANGER: IF ANY USE HAPPENS DURING INTURRUPT TIME!!
|
|
//
|
|
// CURSOR HIDDEN
|
|
// APPLESHARE?
|
|
//
|
|
allDeviceInited = TestDeviceAttribute(GetDeviceList(),allInit);
|
|
|
|
saveOldNextDevice = (*oldMainDevice)->gdNextGD;
|
|
saveNewNextDevice = (*newMainDevice)->gdNextGD;
|
|
|
|
BlockMove( (Ptr )*oldMainDevice, (Ptr )*tempGDevice, mainDeviceSize );
|
|
BlockMove( (Ptr )*newMainDevice, (Ptr )*oldMainDevice, mainDeviceSize );
|
|
BlockMove( (Ptr )*tempGDevice, (Ptr )*newMainDevice, mainDeviceSize );
|
|
|
|
DisposeHandle(tempGDevice); // We are done with our temp device
|
|
tempGDevice = nil;
|
|
|
|
(*oldMainDevice)->gdCCDepth = 0; // Stomp the cursor depth
|
|
(*newMainDevice)->gdCCDepth = 0; // Stomp the cursor depth
|
|
|
|
(*oldMainDevice)->gdNextGD = saveOldNextDevice;
|
|
(*newMainDevice)->gdNextGD = saveNewNextDevice;
|
|
|
|
DM_SwapDevices(oldMainDevice, newMainDevice);
|
|
|
|
tempGDevice = (Handle )oldMainDevice;
|
|
oldMainDevice = newMainDevice;
|
|
newMainDevice = (GDHandle )tempGDevice;
|
|
|
|
SetDeviceAttribute(newMainDevice, mainScreen, true); // Set Main Device flag on new main device
|
|
SetDeviceAttribute(oldMainDevice, mainScreen, false); // Clear Main Device flag on old main device
|
|
SetDeviceAttribute(newMainDevice, ramInit,true); // Old main device is sometimes NOT set to be ramInited. but since it is not at 0,0 anymore, it needs to be inited.
|
|
SetDeviceAttribute(oldMainDevice, ramInit,true); // Old main device is sometimes NOT set to be ramInited. but since it is not at 0,0 anymore, it needs to be inited.
|
|
|
|
SetDeviceAttribute(GetDeviceList(),allInit,allDeviceInited); // Make sure all devices are inited if they were before
|
|
|
|
GDeviceChanged(oldMainDevice);
|
|
GDeviceChanged(newMainDevice);
|
|
|
|
InitGDevice((*oldMainDevice)->gdRefNum,-1,oldMainDevice);
|
|
InitGDevice((*newMainDevice)->gdRefNum,-1,newMainDevice);
|
|
}
|
|
|
|
FixLowMem(oldMainDevice,newMainDevice,deviceOffsetX,deviceOffsetY);
|
|
FixPorts(newMainDevice,false,&newMainRect,newMainPixMap,&oldMainRect,mainBaseAddr,(*mainPixMap)->pmTable);
|
|
FixWindowMgrPorts(newMainDevice);
|
|
|
|
CallAllProcesses( (ProcPtr )InterProcessChangeMainDevice,(Ptr )newMainDevice);
|
|
}
|
|
DM_ShowCursor(cursorState);
|
|
|
|
return( FinishImmediateUpdate(setMainError, displayState, savedZone) );
|
|
}
|
|
|
|
|
|
pascal OSErr DM_AddDisplay( GDHandle newDevice,
|
|
short driverRefNum,
|
|
unsigned long mode,
|
|
unsigned long reserved,
|
|
DisplayIDType displayID, // Pass nil to assign new ID
|
|
ComponentInstance displayComponent, // Pass nil to leave as is
|
|
DisplaysStateHdl displayState)
|
|
// Devices are always added in the disabled state
|
|
{
|
|
#pragma unused(reserved);
|
|
|
|
OSErr addError;
|
|
GDHandle followDevice,walkDevice;
|
|
THz savedZone;
|
|
|
|
addError = PrepImmediateUpdate(noErr, &displayState, &savedZone);
|
|
|
|
if( noErr == addError )
|
|
{
|
|
followDevice = walkDevice = GetDeviceList();
|
|
while(walkDevice)
|
|
{
|
|
if(walkDevice == newDevice)
|
|
{
|
|
addError = kDMDisplayAlreadyInstalledErr;
|
|
break;
|
|
}
|
|
followDevice = walkDevice;
|
|
walkDevice = (GDHandle )(*walkDevice)->gdNextGD;
|
|
}
|
|
|
|
if( noErr == addError )
|
|
{
|
|
#if DEBUG_DISPLAY_CODE
|
|
short check_for_server_case_with_only_a_single_fake_device;
|
|
short does_mirroring_mind_having_devices_added_at_the_end;
|
|
#endif
|
|
|
|
SetDeviceAttribute(newDevice,screenActive,false); // Make sure the device is marked as disabled.
|
|
InitGDevice(driverRefNum,mode,newDevice); // Initialize the device (redundant for devices that have just been added, but everyone patches InitGDevice so this is probably a good idea)
|
|
(*followDevice)->gdNextGD = (Handle )newDevice; // Put display into display list (is this a problem for mirroring?)
|
|
|
|
addError = DMSetDisplayID(newDevice,displayID); // Do this first so when the component gets called, it is with the correct number
|
|
|
|
if( (noErr == addError) && (nil != displayComponent) ) // If we have a display component, use it
|
|
addError = DMSetDisplayComponent(newDevice,displayComponent);
|
|
|
|
}
|
|
}
|
|
return( FinishImmediateUpdate(addError, displayState, savedZone) );
|
|
}
|
|
|
|
static GDHandle DM_NewGDevice(short refNum, short mode)
|
|
{
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
GDHandle newDevice = dmGlobals->fRemovedDevices;
|
|
|
|
GDHandle walkDevice;
|
|
short rightEdge;
|
|
Point gdOffset;
|
|
Rect tempRect;
|
|
|
|
// Unfortunately, lotÕs oÕ folks cache various parts of GDevices. So, we
|
|
// maintain a linked list of removed GDevices in the privates. If
|
|
// we ever need to create a new device, we first look in the removed
|
|
// GDevices list, and recycle from there.
|
|
//
|
|
if ( newDevice )
|
|
{
|
|
dmGlobals->fRemovedDevices = (GDHandle)(*newDevice)->gdNextGD;
|
|
(*newDevice)->gdMode = 0;
|
|
|
|
InitGDevice(refNum,mode,newDevice);
|
|
}
|
|
else
|
|
newDevice = NewGDevice(refNum,mode);
|
|
|
|
// Initialize this GDeviceÕs rectangles to be as rightmost as possible.
|
|
//
|
|
gdOffset.h = gdOffset.v = 0;
|
|
|
|
walkDevice = DMGetFirstScreenDevice(false);
|
|
while (walkDevice)
|
|
{
|
|
rightEdge = (*walkDevice)->gdRect.right;
|
|
|
|
if (rightEdge > gdOffset.h)
|
|
gdOffset.h = rightEdge;
|
|
|
|
walkDevice = DMGetNextScreenDevice(walkDevice,false);
|
|
}
|
|
|
|
// Set up the GDRectÉ
|
|
//
|
|
tempRect = (*newDevice)->gdRect;
|
|
OffsetRect(&tempRect,gdOffset.h,gdOffset.v);
|
|
(*newDevice)->gdRect = tempRect;
|
|
|
|
// Set up the PixMap boundsÉ
|
|
//
|
|
tempRect = (*(*newDevice)->gdPMap)->bounds;
|
|
OffsetRect(&tempRect,gdOffset.h,gdOffset.v);
|
|
(*(*newDevice)->gdPMap)->bounds = tempRect;
|
|
|
|
return(newDevice);
|
|
}
|
|
|
|
static void DM_DisposeGDevice(GDHandle disposeDevice)
|
|
{
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
|
|
// If sure would be nice if we could call DisposGDevice, but too many folks
|
|
// cache various things from inside GDevices. So, weÕve got to recycle.
|
|
//
|
|
(*disposeDevice)->gdNextGD = (Handle)dmGlobals->fRemovedDevices;
|
|
dmGlobals->fRemovedDevices = disposeDevice;
|
|
}
|
|
|
|
pascal OSErr DM_NewDisplay( GDHandle* newDevice,
|
|
short driverRefNum,
|
|
unsigned long mode,
|
|
unsigned long reserved,
|
|
DisplayIDType displayID, // Pass nil to assign new ID
|
|
ComponentInstance displayComponent, // Pass nil to leave as is
|
|
DisplaysStateHdl displayState)
|
|
{
|
|
#pragma unused(reserved);
|
|
OSErr newDIsplayError = noErr;
|
|
THz savedZone = GetZone();
|
|
GDHandle newDisplay = nil;
|
|
|
|
SetZone(SystemZone());
|
|
|
|
|
|
newDisplay = DM_NewGDevice(driverRefNum, mode);
|
|
|
|
if( newDisplay ) newDIsplayError = DMAddDisplay(newDisplay,driverRefNum,mode,reserved,displayID,displayComponent,(Handle )displayState);
|
|
else newDIsplayError = memFullErr;
|
|
|
|
SetZone(savedZone);
|
|
|
|
*newDevice = newDisplay;
|
|
return( newDIsplayError );
|
|
}
|
|
|
|
pascal OSErr DM_RemoveDisplay(GDHandle removeDevice,DisplaysStateHdl displayState)
|
|
{
|
|
GDHandle followDevice,walkDevice;
|
|
OSErr removeErr;
|
|
THz savedZone;
|
|
DisplayIDType removeDisplayID;
|
|
|
|
// DMDisableDisplay hammers the main device for us
|
|
// and sets up the dummy device if you disable the last
|
|
// real device.
|
|
//
|
|
// If updateNow is false, should DMDisableDisplay set up
|
|
// the fake device? No. So I need to handle the case
|
|
// where we are removing the last device here too.
|
|
|
|
removeErr = PrepImmediateUpdate(noErr, &displayState, &savedZone);
|
|
|
|
if( noErr == removeErr )
|
|
{
|
|
Boolean cursorState = DM_HideCursor(); // DonÕt want cursors blitting on other devices during the remove process.
|
|
|
|
DMGetDisplayIDByGDevice(removeDevice, &removeDisplayID, false);
|
|
|
|
removeErr = DMDisableDisplay(removeDevice,(Handle )displayState); // This may switch the main device
|
|
|
|
DMGetGDeviceByDisplayID(removeDisplayID, &removeDevice, false); // Make sure I get the right device back
|
|
|
|
if( noErr == removeErr )
|
|
{
|
|
followDevice = walkDevice = GetDeviceList();
|
|
|
|
if( followDevice == removeDevice ) // Is it the first device?
|
|
{
|
|
walkDevice = (GDHandle )(*walkDevice)->gdNextGD;
|
|
if( nil == walkDevice ) // Is it the only device?
|
|
{
|
|
#if DEBUG_DISPLAY_CODE
|
|
short Support_for_removing_the_last_device_is_not_yet_working;
|
|
#endif
|
|
DMDebugStr("\p Support for removing the last device is not yet working");
|
|
removeErr = paramErr; // Fix this to allow the last device;
|
|
}
|
|
else
|
|
*(GDHandle *)DeviceList = walkDevice;
|
|
|
|
}
|
|
else
|
|
{
|
|
while(walkDevice)
|
|
{
|
|
if(walkDevice == removeDevice)
|
|
{
|
|
(*followDevice)->gdNextGD = (*walkDevice)->gdNextGD;
|
|
break;
|
|
}
|
|
followDevice = walkDevice;
|
|
walkDevice = DMGetNextScreenDevice(walkDevice,false);
|
|
}
|
|
}
|
|
}
|
|
|
|
DM_ShowCursor(cursorState);
|
|
}
|
|
return( FinishImmediateUpdate(removeErr, displayState, savedZone) );
|
|
}
|
|
|
|
pascal OSErr DM_DisposeDisplay(GDHandle removeDevice,DisplaysStateHdl displayState)
|
|
{
|
|
Boolean isMainDisplay = (removeDevice == GetMainDevice());
|
|
OSErr disposeError;
|
|
OSErr idError;
|
|
DisplayIDType displayID;
|
|
|
|
idError = DMGetDisplayIDByGDevice(removeDevice, &displayID, false); // Get the display ID (if any).
|
|
disposeError = DMRemoveDisplay(removeDevice,(Handle )displayState); // Remove the display from the device list.
|
|
|
|
// If we had a displayID, then weÕll delete the DisplayInfo by ID. Also,
|
|
// if the removeDevice happened to be the MainDevice, it moved. So,
|
|
// we need to get back the ÒrealÓ removeDevice by ID.
|
|
//
|
|
if ( noErr == idError )
|
|
{
|
|
if ( isMainDisplay )
|
|
disposeError = DMGetGDeviceByDisplayID(displayID,&removeDevice,false);
|
|
|
|
DM_DeleteDisplayInfoByDisplayID(displayID);
|
|
}
|
|
|
|
// If everything went okay in the removal process, weÕll go ahead and
|
|
// dipose the GDevice.
|
|
//
|
|
if ( (noErr == disposeError) && (nil != removeDevice) )
|
|
DM_DisposeGDevice(removeDevice);
|
|
|
|
return( disposeError );
|
|
}
|
|
|
|
pascal OSErr DM_DisableDisplay(GDHandle removeDevice,DisplaysStateHdl displayState)
|
|
{
|
|
DMDisplayBlocksRec displayRegions;
|
|
GDHandle theMainDevice,newMainDevice;
|
|
OSErr disableErr;
|
|
THz savedZone;
|
|
|
|
// Make sure remove device is a screen and that it is installed
|
|
// Should I check that the devices are the right type?
|
|
|
|
disableErr = PrepImmediateUpdate(noErr, &displayState, &savedZone);
|
|
|
|
if( noErr == disableErr )
|
|
{
|
|
if( nil != DMGetNextScreenDevice(newMainDevice = DMGetFirstScreenDevice(true),true) ) // Make sure there are multiple devices
|
|
{ /*
|
|
// At the moment, mirroring can be enabled if and only if there are two gDevices around. When
|
|
// mirroring is enabled, any disabled device is automatically enabled. So, if mirroring
|
|
// has been enabled and weÕre now trying to disable one of the devices, weÕll just automatically
|
|
// disable mirroring as well. NOTE: This will probably change in the future, especially when
|
|
// we start mirroring among more than two gDevices.
|
|
*/
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
|
|
/* Just ignore the error from DMUnMirrorDevice() for now.
|
|
*/
|
|
if (dmGlobals->fDevicesMirrored)
|
|
DMUnmirrorDevice(removeDevice, (Handle)displayState);
|
|
|
|
if( GetDeviceList() == removeDevice ) // If we disable the first device
|
|
{
|
|
GDHandle walkDevice = (GDHandle )(*removeDevice)->gdNextGD;
|
|
short allDevicesInited = TestDeviceAttribute(removeDevice,allInit); // Is device list is marked allInit?
|
|
|
|
while( walkDevice )
|
|
{
|
|
SetDeviceAttribute(walkDevice, allInit,allDevicesInited); // propogate allInit to the all devices (in case we remove the second device)
|
|
|
|
if( allDevicesInited ) // If device list is marked allInit
|
|
SetDeviceAttribute(walkDevice, ramInit,true); // Mark next device as ramInit
|
|
|
|
walkDevice = (GDHandle )(*walkDevice)->gdNextGD;
|
|
}
|
|
}
|
|
|
|
theMainDevice = GetMainDevice();
|
|
if( removeDevice == theMainDevice )
|
|
{
|
|
// newMainDevice = DMGetFirstScreenDevice(true); was done when we determined that there were multiple devices
|
|
while( newMainDevice == theMainDevice )
|
|
newMainDevice = DMGetNextScreenDevice(newMainDevice,true);
|
|
|
|
if( nil == newMainDevice )
|
|
{
|
|
// DANGER: support removing the last device
|
|
STOP_HERE();
|
|
}
|
|
|
|
disableErr = DMSetMainDisplay(newMainDevice,(Handle )displayState);
|
|
|
|
if( noErr == disableErr )
|
|
{
|
|
removeDevice = newMainDevice; // Remember, we now swap devices to set the main display
|
|
}
|
|
}
|
|
|
|
if( noErr == disableErr )
|
|
{
|
|
InitDeviceBlock(&displayRegions);
|
|
CalculateDeviceRegions(&displayRegions,removeDevice,false,nil);
|
|
|
|
SetDeviceAttribute(removeDevice, screenActive, false); // Remove the display from the list
|
|
|
|
GDeviceChanged(removeDevice);
|
|
InitGDevice((*removeDevice)->gdRefNum,-1,removeDevice);
|
|
|
|
|
|
if( 1 < displayRegions.blockCount ) // If the monitors are not contiguous
|
|
{
|
|
MakeDevicesContiguous(&displayRegions);
|
|
ResolveDisplayBlocks(&displayRegions);
|
|
}
|
|
DMMoveCursor(nil,nil); // Just be sure things are cool with the cursor
|
|
|
|
KillAllDisplayBlocks(&displayRegions);
|
|
}
|
|
|
|
if( noErr == disableErr)
|
|
InitGDevice((*removeDevice)->gdRefNum,-1,removeDevice); // Just notify the world
|
|
}
|
|
}
|
|
|
|
// DMDebugger();
|
|
// Make sure the palette manager releases all entries for this device
|
|
// CMP.L #-1,PMgrHandle ; has the Palette Mgr been initialized?
|
|
// BEQ.S @noPMgr ; nope, so skip this
|
|
// MOVE.L GDH(A6),-(SP) ; push the device handle
|
|
// _RestoreDeviceClut ; call the Palette Manager Unhook device vector
|
|
// @noPMgr
|
|
|
|
return( FinishImmediateUpdate(disableErr, displayState, savedZone) );
|
|
}
|
|
|
|
|
|
|
|
static OSErr LocalMoveDisplay(GDHandle moveDevice,short x,short y, DisplaysStateHdl displayState)
|
|
{
|
|
Rect newDeviceRect;
|
|
OSErr moveError;
|
|
THz savedZone;
|
|
Boolean dontChangeRects = ((0 == x) && (0 == y));
|
|
|
|
moveError = PrepImmediateUpdate(noErr, &displayState, &savedZone);
|
|
|
|
if( noErr == moveError )
|
|
{
|
|
newDeviceRect = (*moveDevice)->gdRect;
|
|
|
|
/* If weÕre trying to turn mirroring on or off, then donÕt apply the offsets
|
|
// because weÕve already pre-calculated all the rectangles (thank you very much).
|
|
//
|
|
// See note in DM_MoveDisplay() regarding (x=0,y=0).
|
|
*/
|
|
if (!dontChangeRects)
|
|
{
|
|
OffsetRect(&newDeviceRect,x - newDeviceRect.left,y - newDeviceRect.top);
|
|
|
|
(*moveDevice)->gdRect = newDeviceRect;
|
|
(*(*moveDevice)->gdPMap)->bounds = newDeviceRect;
|
|
}
|
|
|
|
SetDeviceAttribute(moveDevice, ramInit, true); // Mark Display as ram inited
|
|
|
|
GDeviceChanged(moveDevice);
|
|
InitGDevice((*moveDevice)->gdRefNum,-1,moveDevice);
|
|
}
|
|
|
|
return( FinishImmediateUpdate(moveError, displayState, savedZone) );
|
|
}
|
|
|
|
pascal OSErr DM_MoveDisplay(GDHandle moveDevice,short x,short y,DisplaysStateHdl displayState)
|
|
{
|
|
OSErr moveError;
|
|
GDHandle theMainDevice = GetMainDevice();
|
|
GDHandle walkDevice;
|
|
THz savedZone;
|
|
|
|
// If we are asked to move the main device, instead we move all the other
|
|
// devices the other way to keep the origin at zero.
|
|
//
|
|
// Exception: We are reserving moves of (x=0,y=0) to imply that mirroring
|
|
// is either being turned on or off, and, in this case,
|
|
// ÒmovingÓ the mainScreen device is okay. This holds
|
|
// for the routine LocalMoveDisplay(), too.
|
|
//
|
|
|
|
moveError = PrepImmediateUpdate(noErr, &displayState, &savedZone);
|
|
|
|
if ( noErr == moveError )
|
|
{
|
|
Boolean mainMoveOkay = ((0 == x) && (0 == y)),
|
|
cursorState = DM_HideCursor();
|
|
|
|
if( !mainMoveOkay && (moveDevice == theMainDevice) )
|
|
{
|
|
Rect walkRect;
|
|
|
|
walkDevice = DMGetFirstScreenDevice(true);
|
|
while( walkDevice && (noErr == moveError) )
|
|
{
|
|
if( walkDevice != theMainDevice )
|
|
{
|
|
walkRect = (*walkDevice)->gdRect;
|
|
moveError = LocalMoveDisplay(walkDevice,walkRect.left + x,walkRect.top + y,displayState);
|
|
}
|
|
|
|
walkDevice = DMGetNextScreenDevice(walkDevice,true);
|
|
}
|
|
}
|
|
else
|
|
moveError = LocalMoveDisplay(moveDevice,x,y,displayState);
|
|
|
|
DMMoveCursor(nil,nil); // Just be sure things are cool with the cursor
|
|
DM_ShowCursor(cursorState);
|
|
}
|
|
|
|
return( FinishImmediateUpdate(moveError, displayState, savedZone) );
|
|
}
|
|
|
|
|
|
pascal OSErr DM_EnableDisplay(GDHandle addDevice,DisplaysStateHdl displayState)
|
|
{
|
|
OSErr enableError;
|
|
DMDisplayBlocksRec displayRegions;
|
|
THz savedZone;
|
|
Boolean cursorState;
|
|
|
|
enableError = PrepImmediateUpdate(noErr, &displayState, &savedZone);
|
|
if( noErr == enableError && addDevice )
|
|
{
|
|
InitDeviceBlock(&displayRegions);
|
|
enableError = CalculateDeviceRegions(&displayRegions,addDevice,true,nil);
|
|
|
|
cursorState = DM_HideCursor();
|
|
|
|
SetDeviceAttribute(addDevice, screenActive, true); // Mark Display as active
|
|
SetDeviceAttribute(addDevice, ramInit, true); // Mark Display as ram inited
|
|
|
|
MakeDevicesContiguous(&displayRegions);
|
|
ResolveDisplayBlocks(&displayRegions);
|
|
|
|
// Resolution independent QD test.
|
|
// DANGER.... ask res ind QD guys about a call set the pixmap correctly
|
|
|
|
(*(*addDevice)->gdPMap)->bounds = (*addDevice)->gdRect;
|
|
|
|
GDeviceChanged(addDevice);
|
|
InitGDevice((*addDevice)->gdRefNum,-1,addDevice);
|
|
|
|
AllocCursor(); // Need to make sure the rest of the low mems are up to date
|
|
DM_ShowCursor(cursorState);
|
|
KillAllDisplayBlocks(&displayRegions);
|
|
|
|
}
|
|
|
|
return( FinishImmediateUpdate(enableError, displayState, savedZone) );
|
|
}
|
|
|
|
|
|
pascal OSErr DM_GetComponentAnimateTicks(ComponentInstance animationComponent,unsigned long *goodDelay,unsigned long *maxDelay)
|
|
{
|
|
#pragma unused(animationComponent,goodDelay,maxDelay)
|
|
// NEEDSFIX(10,"not complete");
|
|
// NEEDSFIX(9,"must have a queue of active devices and sort this in");
|
|
|
|
Debugger();
|
|
return(noErr);
|
|
}
|
|
|
|
pascal OSErr DM_SetComponentAnimateTicks(ComponentInstance animationComponent,unsigned long goodDelay,unsigned long maxDelay)
|
|
{
|
|
#pragma unused(animationComponent,goodDelay,maxDelay)
|
|
// NEEDSFIX(10,"not complete");
|
|
// NEEDSFIX(9,"must have a queue of active devices and sort this in");
|
|
|
|
GetDMGlobalsPtr()->fNextAnimateTime = 0;
|
|
|
|
return(noErr);
|
|
}
|
|
|
|
pascal OSErr DM_GetNextAnimateTime(unsigned long *nextAnimateTime)
|
|
{
|
|
*nextAnimateTime = GetDMGlobalsPtr()->fNextAnimateTime;
|
|
|
|
return(noErr);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_SetAnimateProcess(const ProcessSerialNumberPtr animateProcess)
|
|
{
|
|
|
|
GetDMGlobalsPtr()->fAnimatePSN = *animateProcess;
|
|
#ifdef APPLICATION_PATCH_BUILD
|
|
// A hack so I can have my A5 when I build as part of an application
|
|
GetDMGlobalsPtr()->fAnimateA5 = *(unsigned long *)CurrentA5;
|
|
#endif
|
|
|
|
return(noErr);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_GetDeskRegion(RgnHandle* desktopRegion)
|
|
// Window Mgr must be initialized
|
|
// External call do not even try to get the internal rgn (which returns grayrgn
|
|
// when the window mgr is 1/2 set up)
|
|
{
|
|
OSErr getDeskError = noErr;
|
|
|
|
*desktopRegion = nil;
|
|
|
|
if( WindowMgrInitialized() )
|
|
*desktopRegion = InternalGetDesktopRgn();
|
|
|
|
if( nil == *desktopRegion )
|
|
getDeskError = kDMSWNotInitializedErr;
|
|
|
|
return(getDeskError);
|
|
}
|
|
|
|
|
|
|
|
pascal OSErr DM_SetGDeviceTablecloth(GDHandle displayDevice,ComponentInstance tableclothInstance)
|
|
{
|
|
OSErr theError = noErr;
|
|
ComponentInstance oldInstance;
|
|
RgnHandle deviceRgn;
|
|
RgnHandle desktopRgn;
|
|
Rect deviceRect;
|
|
|
|
if( oldInstance = (ComponentInstance )(*displayDevice)->gdRefCon )
|
|
CloseComponent(oldInstance);
|
|
|
|
(*displayDevice)->gdRefCon = (long )tableclothInstance;
|
|
|
|
if(oldInstance) // I install as copies of existing pattern
|
|
{
|
|
deviceRgn = NewRgn();
|
|
|
|
deviceRect = (*displayDevice)->gdRect;
|
|
RectRgn(deviceRgn,&deviceRect);
|
|
DMGetDeskRegion(&desktopRgn);
|
|
|
|
SectRgn(deviceRgn,desktopRgn,deviceRgn);
|
|
PaintBehind(nil,deviceRgn);
|
|
DisposeRgn(deviceRgn);
|
|
}
|
|
|
|
return(theError);
|
|
}
|
|
|
|
|
|
|
|
pascal OSErr DM_GetGDeviceTablecloth(GDHandle displayDevice,ComponentInstance *tableclothInstance)
|
|
{
|
|
OSErr theError = noErr;
|
|
|
|
*tableclothInstance = (ComponentInstance )(*displayDevice)->gdRefCon;
|
|
if( nil == *tableclothInstance )
|
|
theError = paramErr;
|
|
|
|
return(theError);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static pascal void MyDeviceLoopDrawingProcPtr(short depth, short deviceFlags, GDHandle targetDevice,long userData)
|
|
{
|
|
#pragma unused(depth,deviceFlags);
|
|
OSErr drawError;
|
|
ComponentInstance tableclothInstance;
|
|
MyDeviceLoopPtr deviceLoopParams = (MyDeviceLoopPtr )userData;
|
|
DrawParamBlockPtr drawingParams = deviceLoopParams->drawingParams;
|
|
|
|
drawError = DMGetGDeviceTablecloth(targetDevice,&tableclothInstance);
|
|
|
|
if( noErr == drawError )
|
|
{
|
|
Rect deviceRect;
|
|
|
|
SetGDevice(targetDevice);
|
|
deviceRect = (*targetDevice)->gdRect;
|
|
|
|
RectRgn(drawingParams->fullRgn,&deviceRect);
|
|
SectRgn(drawingParams->fullRgn,deviceLoopParams->updateRgn,drawingParams->drawRgn);
|
|
drawError = RenderTablecloth(tableclothInstance,drawingParams);
|
|
}
|
|
|
|
if( noErr != drawError )
|
|
DrawDeskPattern(deviceLoopParams->updateRgn);
|
|
// FillRgn(drawingParams->drawRgn,(Pattern *)DeskPattern);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_SetDisplayMode(
|
|
GDHandle theDevice,
|
|
unsigned long modeID, // Functional sResource of new mode
|
|
unsigned long *desiredDepthMode, // VAR param which takes a suggested mode/depth and returns the chosen mode
|
|
VDSwitchInfoPtr switchModeInfo,
|
|
DisplaysStateHdl displayState)
|
|
{
|
|
OSErr setModeErr = paramErr;
|
|
Rect oldDeviceRect;
|
|
Rect newDeviceRect;
|
|
PixMapHandle thePixMap;
|
|
PixMapHandle oldPixMap;
|
|
Ptr oldBaseAddress;
|
|
CTabHandle oldCTable;
|
|
Boolean hasMainScreenBit;
|
|
Boolean hasRamInitBit;
|
|
VDSwitchInfoRec savedModeInfo;
|
|
VDSwitchInfoRec newModeInfo;
|
|
// DMDisplayBlocksRec displayRegions;
|
|
short bestDepth;
|
|
THz savedZone;
|
|
unsigned long depthMode = 0;
|
|
Boolean hasGetCurMode = false;
|
|
|
|
// Check for interprocess call before proceeding
|
|
//
|
|
|
|
if( IsProcessMgrOkay() )
|
|
setModeErr = GetGDeviceVideoMode(theDevice,&savedModeInfo,&hasGetCurMode);
|
|
|
|
if( !hasGetCurMode )
|
|
setModeErr = kDMDriverNotDisplayMgrAwareErr;
|
|
|
|
setModeErr = PrepImmediateUpdate(setModeErr, &displayState, &savedZone);
|
|
|
|
|
|
if( noErr == setModeErr )
|
|
{
|
|
if( desiredDepthMode )
|
|
depthMode = *desiredDepthMode;
|
|
|
|
oldDeviceRect = (*theDevice)->gdRect;
|
|
oldPixMap = (*theDevice)->gdPMap;
|
|
oldCTable = (*oldPixMap)->pmTable;
|
|
|
|
if( switchModeInfo ) // Is everything overridden by a real switchModeInfo?
|
|
{
|
|
newModeInfo = *switchModeInfo;
|
|
modeID = newModeInfo.csData;
|
|
depthMode = newModeInfo.csMode;
|
|
}
|
|
else
|
|
{
|
|
newModeInfo.csMode = 0; // Failure Depth information
|
|
newModeInfo.csData = modeID; // Functional sResource of new mode
|
|
newModeInfo.csPage = 0; // Page
|
|
newModeInfo.csBaseAddr = 0; // base address returned by driver calls
|
|
newModeInfo.csReserved = 0;
|
|
}
|
|
|
|
setModeErr = DMGetBestDepthModeInfo(theDevice,&newModeInfo,depthMode,&bestDepth,&newDeviceRect); // Find a default mode (depth) to switch to
|
|
OffsetRect(&newDeviceRect,oldDeviceRect.left - newDeviceRect.left,oldDeviceRect.top - newDeviceRect.top);
|
|
|
|
if( noErr == setModeErr )
|
|
setModeErr = DisplayManagerCloseViewCompatibility(theDevice,&newDeviceRect,bestDepth); // Let closeview remove it's hooks
|
|
|
|
oldBaseAddress = (*oldPixMap)->baseAddr; // Base address is now corrected (closeview is off)
|
|
|
|
if( noErr == setModeErr )
|
|
{
|
|
setModeErr = SwitchVideoMode(theDevice,&newModeInfo);
|
|
|
|
thePixMap = (*theDevice)->gdPMap;
|
|
if( noErr == setModeErr )
|
|
{
|
|
|
|
(*theDevice)->gdMode = 0; // Force InitGDevice to Reset
|
|
hasMainScreenBit = TestDeviceAttribute(theDevice, mainScreen); // Is this the main device?
|
|
hasRamInitBit = TestDeviceAttribute(theDevice, ramInit); // Is it initialized
|
|
|
|
// Force InitGDevice to do what we want
|
|
// InitGDevice will ignore ports if it does not think it is dealing with the main device. Therefore I clear the mainScreen flag
|
|
// InitGDevice will use the slot manager to get the rect if the ramInit flag is not set (otherwise it overwrites the pixmap rect with the gdRect).
|
|
// An alternative would be to get the rect from the mVidParms and put it in the gdRect to be copied by InitGDevice
|
|
SetDeviceAttribute(theDevice, mainScreen, false);
|
|
SetDeviceAttribute(theDevice, ramInit, false);
|
|
|
|
InitGDevice((*theDevice)->gdRefNum,newModeInfo.csMode,theDevice);
|
|
|
|
SetDeviceAttribute(theDevice, mainScreen, hasMainScreenBit); // Restore the maindevice bit
|
|
SetDeviceAttribute(theDevice, ramInit, hasRamInitBit); // Restore the ramInit bit
|
|
|
|
if( oldDeviceRect.left != (*theDevice)->gdRect.left || oldDeviceRect.top != (*theDevice)->gdRect.top )
|
|
setModeErr = DMMoveDisplay(theDevice,oldDeviceRect.left,oldDeviceRect.top,false);
|
|
|
|
if( desiredDepthMode && noErr == setModeErr )
|
|
*desiredDepthMode = newModeInfo.csMode; // Return the depth mode
|
|
|
|
if( hasMainScreenBit ) // Do I need to fix the ports?
|
|
{
|
|
newDeviceRect = (*theDevice)->gdRect;
|
|
|
|
FixLowMem(theDevice,theDevice,0,0);
|
|
FixPorts(theDevice,true,&newDeviceRect,thePixMap,&oldDeviceRect,oldBaseAddress,oldCTable);
|
|
FixWindowMgrPorts(theDevice);
|
|
|
|
CallAllProcesses( (ProcPtr )InterProcessChangedModes,(Ptr )theDevice);
|
|
}
|
|
}
|
|
else
|
|
SwitchVideoMode(theDevice,&savedModeInfo); // Try to restore video ( The damage is done, I do not want the error code)
|
|
}
|
|
}
|
|
|
|
return( FinishImmediateUpdate(setModeErr, displayState, savedZone) );
|
|
}
|
|
|
|
static pascal OSErr DisposeDisplayConfigurationState(DisplaysStateHdl displayState)
|
|
{
|
|
if( displayState )
|
|
{
|
|
if( (*displayState)->oldGrayRgn )
|
|
DisposeRgn((*displayState)->oldGrayRgn);
|
|
|
|
if( (*displayState)->displayConfigs )
|
|
DisposeHandle( (Handle )(*displayState)->displayConfigs );
|
|
|
|
DisposeHandle( (Handle )displayState );
|
|
}
|
|
|
|
return(noErr);
|
|
}
|
|
|
|
pascal OSErr DM_PrivateBeginConfigureDisplays(DisplaysStateHdl *displayState,Boolean internalCall)
|
|
//
|
|
// Internal calls are made with a displayState == nil or displayState == result of BeginConfigureDisplays
|
|
// External calls are always non-nested
|
|
//
|
|
{
|
|
DisplaysStateHdl localDisplayState;
|
|
OSErr beginConfigErr;
|
|
|
|
|
|
localDisplayState = (internalCall ? *displayState : nil);
|
|
|
|
if( nil == localDisplayState )
|
|
{
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
|
|
if( dmGlobals && dmGlobals->fNotificationTable ) // Are there any procedures to notify?
|
|
{
|
|
short notificationWalk = dmGlobals->fNotificationCount;
|
|
DMProcPtrRegRec tempProcReg;
|
|
|
|
while(notificationWalk--) // Post Decrement i to get index into zero-based proc array
|
|
{
|
|
tempProcReg = (*dmGlobals->fNotificationTable)[notificationWalk];
|
|
CallNotificationProc(&tempProcReg,kDMNotifyPrep,nil); // Let anyone who cares, know we are about to start rearranging stuff.
|
|
}
|
|
}
|
|
|
|
|
|
localDisplayState = (DisplaysStateHdl )NewHandleClear( sizeof(DisplaysStateRec) );
|
|
beginConfigErr = MemError();
|
|
|
|
if( noErr == beginConfigErr )
|
|
{
|
|
short displayCount;
|
|
DisplayConfigHdl displayConfigs;
|
|
|
|
beginConfigErr = BuildDisplayConfigHandle(&displayConfigs,&displayCount);
|
|
|
|
(*localDisplayState)->displayCount = displayCount;
|
|
(*localDisplayState)->displayConfigs = displayConfigs;
|
|
}
|
|
|
|
if( noErr == beginConfigErr )
|
|
{
|
|
RgnHandle theGrayRgn = SafeGetGrayRgn();
|
|
RgnHandle savedGrayRgn = NewRgn();
|
|
|
|
beginConfigErr = MemError();
|
|
(*localDisplayState)->oldGrayRgn = savedGrayRgn;
|
|
|
|
if( noErr == beginConfigErr )
|
|
{
|
|
if( theGrayRgn )
|
|
CopyRgn(theGrayRgn,savedGrayRgn);
|
|
else
|
|
CopyRgn(GetDMGlobalsPtr()->fDesktopCacheRgn,savedGrayRgn);
|
|
|
|
beginConfigErr = MemError();
|
|
}
|
|
}
|
|
|
|
if( noErr != beginConfigErr )
|
|
{
|
|
DisposeDisplayConfigurationState(localDisplayState);
|
|
localDisplayState = nil;
|
|
}
|
|
}
|
|
|
|
if( localDisplayState )
|
|
(*localDisplayState)->nesting++; // Increment nesting for both internal and external calls
|
|
|
|
|
|
*displayState = localDisplayState;
|
|
return( beginConfigErr );
|
|
}
|
|
|
|
pascal OSErr DM_BeginConfigureDisplays(DisplaysStateHdl *displayState)
|
|
{
|
|
return(DMPrivateBeginConfigureDisplays(displayState,false));
|
|
}
|
|
|
|
|
|
pascal OSErr DM_EndConfigureDisplays(DisplaysStateHdl displayState)
|
|
{
|
|
OSErr endConfigError = paramErr;
|
|
|
|
if( displayState )
|
|
{
|
|
endConfigError = noErr;
|
|
if( 0 == --(*displayState)->nesting ) // Decrement and test nexting. If we are done nesting, we can update
|
|
{
|
|
endConfigError = CheckAndUpdateDisplaysLayout(displayState);
|
|
|
|
DisposeDisplayConfigurationState(displayState);
|
|
}
|
|
}
|
|
return( endConfigError );
|
|
}
|
|
|
|
|
|
|
|
pascal OSErr DM_CheckDisplayMode( GDHandle theDevice,
|
|
unsigned long displayMode,
|
|
unsigned long depthMode,
|
|
unsigned long* switchFlags,
|
|
unsigned long reserved,
|
|
Boolean* modeValid)
|
|
{
|
|
OSErr checkModeErr = paramErr;
|
|
OSErr componentError = noErr;
|
|
VDDisplayConnectInfoRec connectInfo;
|
|
Boolean isSwitchSafe = false;
|
|
Boolean doSearchDeclRom = true;
|
|
Boolean haveTimingInfo = false;
|
|
Boolean haveConnectInfo = false;
|
|
|
|
// short timingFamily;
|
|
VDTimingInfoRec modeTiming;
|
|
MultiModeTablePtr multiModeROMTable,multiModeWalker;
|
|
MultiModeNodePtr multiModeROMEntry;
|
|
ComponentInstance displayComponent = nil;
|
|
VDSwitchInfoRec videoMode;
|
|
Boolean hasGetCurMode = false;
|
|
short bestDepth = 0;
|
|
|
|
*modeValid = true; // Assume that the mode was not trimmed in primary init because it might be valid
|
|
*switchFlags = 0; // Clear the switch flags
|
|
checkModeErr = noErr;
|
|
|
|
// Initialize timing record
|
|
modeTiming.csTimingMode = displayMode;
|
|
modeTiming.csTimingReserved = reserved; // This will someday be the extended timing spec
|
|
modeTiming.csTimingFormat = // LONGINT - (long) what format is the timing info
|
|
modeTiming.csTimingData = // LONGINT - (long) data supplied by driver
|
|
modeTiming.csTimingFlags = 0; // LONGINT - (long) mode within device
|
|
|
|
// Initialize connection record
|
|
connectInfo.csDisplayType = kUnknownConnect;
|
|
connectInfo.csConnectTagged = 0;
|
|
connectInfo.csConnectFlags = 0;
|
|
connectInfo.csDisplayComponent = nil;
|
|
connectInfo.csConnectReserved = 0;
|
|
|
|
// Check the depth request
|
|
|
|
if( 0 == depthMode )
|
|
depthMode = (*(*theDevice)->gdPMap)->pixelSize;
|
|
|
|
if( 0 == displayMode ) // Are we talking about the current mode?
|
|
{
|
|
checkModeErr = GetGDeviceVideoMode(theDevice,&videoMode,&hasGetCurMode);
|
|
displayMode = videoMode.csData;
|
|
}
|
|
|
|
videoMode.csMode = 0; // Failure Depth information
|
|
videoMode.csData = displayMode; // Functional sResource of new mode
|
|
videoMode.csPage = 0; // Page
|
|
videoMode.csBaseAddr = 0; // base address returned by driver calls
|
|
videoMode.csReserved = 0;
|
|
|
|
if( noErr == DMGetBestDepthModeInfo(theDevice,&videoMode,depthMode,&bestDepth, nil) )
|
|
{
|
|
// If we matched a depth for a mode, then we have the mode, but if the depthMode is
|
|
// really a depth then we need to be sure that it matches bestDepth.
|
|
|
|
if( 128 > depthMode && bestDepth != depthMode )
|
|
*switchFlags |= (1<<kDepthNotAvailableBit);
|
|
}
|
|
else
|
|
*switchFlags |= (1<<kDepthNotAvailableBit);
|
|
|
|
// Now check the mode
|
|
//
|
|
// Check if all modes are safe (in which case we are done)
|
|
//
|
|
// This is the simple way for machines like portables with panel displays to get away from confirmation
|
|
// dialogs on their mode switches; support the GetDisplayConnection info call and set the "kAllModesSafe" bit.
|
|
//
|
|
|
|
if( noErr == GetDisplayConnection(theDevice,&connectInfo) )
|
|
{
|
|
haveConnectInfo = true;
|
|
isSwitchSafe = (0 != (connectInfo.csConnectFlags&(1<<kAllModesSafe)) );
|
|
}
|
|
|
|
if( !isSwitchSafe ) // If we do not know if the switch is safe, then try to find out
|
|
{
|
|
#if DEBUG_DISPLAY_CODE
|
|
short think_about_what_order_the_connection_SLASH_driver_SLASH_rom_table_info_should_be_used_and_overridden;
|
|
#endif
|
|
//
|
|
// Does the driver know the timing mode?
|
|
// To support upgraded drivers (but old decl ROMs) we make a driver call return
|
|
// information about the device mode. We want 3rd parties (& Apple) to support
|
|
// multisyncs without changing decl ROMs. (on hardware that has already shipped).
|
|
//
|
|
|
|
|
|
if( noErr == GetTimingMode(theDevice,&modeTiming) || // Try to get Timing mode from driver
|
|
noErr == GetTimingFromDecl(theDevice,connectInfo.csDisplayType,&modeTiming) ) // Try to get Timing mode from decl ROM
|
|
haveTimingInfo = true;
|
|
|
|
if( haveTimingInfo ) // Did we get timing info?
|
|
{
|
|
if( 0 != (modeTiming.csTimingFlags & (1<<kModeSafe)) ) // If the timing info says we are safe, believe it
|
|
isSwitchSafe = true;
|
|
|
|
if( noErr != DMGetDisplayComponent(theDevice,&displayComponent) || (nil == displayComponent) ) // Is there a display component?
|
|
{
|
|
if( haveConnectInfo ) // Did we get connection info?
|
|
displayComponent = (ComponentInstance )connectInfo.csDisplayComponent; // If so, does the driver have a display component?
|
|
}
|
|
}
|
|
|
|
//
|
|
// If we have timing info, then we check the multimode table
|
|
// We need to have the connection info AND the timing info
|
|
//
|
|
if( haveTimingInfo && haveConnectInfo )
|
|
{
|
|
if( noErr == DMGetROMMultiModeTable(&multiModeROMTable) )
|
|
{
|
|
multiModeWalker = multiModeROMTable;
|
|
while( 0 != multiModeWalker->displayConnection )
|
|
{
|
|
if( multiModeWalker->displayConnection == connectInfo.csDisplayType )
|
|
{
|
|
multiModeROMEntry = (MultiModeNodePtr )(((char *)multiModeROMTable) + multiModeWalker->offset);
|
|
while( 0 != multiModeROMEntry->timingMode )
|
|
{
|
|
if(multiModeROMEntry->timingMode == modeTiming.csTimingData )
|
|
{
|
|
if( 0 != (multiModeROMEntry->timingFlags & (1<<kModeSafe)) ) // If the timing info says we are safe, believe it
|
|
isSwitchSafe = true;
|
|
break; // We are done searching
|
|
}
|
|
multiModeROMEntry++; // Go on to the next entry
|
|
}
|
|
break;
|
|
}
|
|
multiModeWalker++; // Go on to the next entry
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
if( nil != displayComponent ) // Did we get a display component?
|
|
{
|
|
// The display component (if one is present) gets the final say on whether a mode is valid
|
|
// FUTURE: we might want to negociate between the driver an component to see whether we can
|
|
// find a compromise mode.
|
|
|
|
if( noErr == checkModeErr )
|
|
componentError = DisplayComponentCheckDisplayMode(displayComponent, theDevice, &connectInfo, &modeTiming, bestDepth, switchFlags, reserved, modeValid);
|
|
}
|
|
}
|
|
|
|
if( !*modeValid )
|
|
{
|
|
*switchFlags &= ((-1) ^ ((long )1<<kNoSwitchConfirmBit)); // Switch is NOT safe (and damn if MPW C doesn't produce a Bclr instruction from this!!)
|
|
}
|
|
else if( isSwitchSafe )
|
|
{
|
|
*switchFlags |= (1<<kNoSwitchConfirmBit); // Switch is safe
|
|
*modeValid = true;
|
|
}
|
|
// If not, then try monitor components -- try for a match
|
|
|
|
|
|
return(checkModeErr);
|
|
}
|
|
|
|
|
|
|
|
pascal OSErr DM_GiveDeskTime(void)
|
|
// Gives animations time.
|
|
// Private call used by the Animation process.
|
|
{
|
|
ComponentInstance tableclothInstance;
|
|
CGrafPtr savedPort;
|
|
GDHandle savedGDHandle;
|
|
Rect deviceRect;
|
|
DrawParamBlockRec drawParams;
|
|
RgnHandle deskRgn;
|
|
RgnHandle iconRgn;
|
|
Boolean deskRgnCacheInvalid;
|
|
RgnHandle drawingRgn;
|
|
RgnHandle savedClip;
|
|
OSErr giveTimeErr = noErr;
|
|
|
|
// CLAIM(dmGlobals);
|
|
|
|
iconRgn = (RgnHandle )GetExpandMemFndrDeskRgn();
|
|
|
|
if( iconRgn )
|
|
{
|
|
GDHandle walkDevice = DMGetFirstScreenDevice(true);
|
|
register DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
THz savedZone = SetSystemZone();
|
|
|
|
GetGWorld(&savedPort,&savedGDHandle);
|
|
SetPort((GrafPtr )dmGlobals->fDrawingPort);
|
|
drawingRgn = NewRgn();
|
|
savedClip = NewRgn();
|
|
|
|
if( drawingRgn && savedClip )
|
|
{
|
|
drawParams.fullRgn = dmGlobals->fWorkingDeskFullRgn;
|
|
drawParams.isThumbNail = false;
|
|
drawParams.isAnimate = true;
|
|
drawParams.drawFlags = 0;
|
|
drawParams.drawRgn = drawingRgn;
|
|
drawParams.drawPort = dmGlobals->fDrawingPort;
|
|
|
|
GetClip(savedClip);
|
|
DMGetDeskRegion(&deskRgn);
|
|
|
|
deskRgnCacheInvalid = !EqualRgn(deskRgn,dmGlobals->fDesktopCacheRgn);
|
|
|
|
if( dmGlobals->fIconRgnInvalid || deskRgnCacheInvalid )
|
|
{
|
|
if( deskRgnCacheInvalid )
|
|
CopyRgn(deskRgn,dmGlobals->fDesktopCacheRgn); // Copy the desk rgn
|
|
|
|
DiffRgn(deskRgn,iconRgn,dmGlobals->fAnimationCacheRgn);
|
|
|
|
dmGlobals->fIconRgnInvalid = false; // Mark the rgn valid
|
|
}
|
|
|
|
|
|
while(walkDevice)
|
|
{
|
|
if(noErr == DMGetGDeviceTablecloth(walkDevice,&tableclothInstance) )
|
|
{
|
|
SetGDevice(walkDevice);
|
|
deviceRect = (*walkDevice)->gdRect;
|
|
RectRgn(drawParams.fullRgn,&deviceRect);
|
|
SectRgn(drawParams.fullRgn,dmGlobals->fAnimationCacheRgn,drawParams.drawRgn);
|
|
SetClip(drawParams.drawRgn);
|
|
|
|
CopyRgn(drawParams.drawRgn,dmGlobals->fDrawingPort->visRgn);
|
|
PortChanged((GrafPtr )dmGlobals->fDrawingPort);
|
|
|
|
// Debugger();
|
|
RenderTablecloth(tableclothInstance,&drawParams);
|
|
|
|
}
|
|
walkDevice = DMGetNextScreenDevice(walkDevice,true);
|
|
}
|
|
|
|
CopyRgn(GetGrayRgn(),dmGlobals->fDrawingPort->visRgn);
|
|
PortChanged((GrafPtr )dmGlobals->fDrawingPort);
|
|
|
|
SetClip(savedClip);
|
|
|
|
SetGWorld(savedPort,savedGDHandle);
|
|
}
|
|
|
|
if( drawingRgn ) DisposeRgn(drawingRgn);
|
|
if( savedClip ) DisposeRgn(savedClip);
|
|
|
|
SetZone(savedZone);
|
|
}
|
|
return(giveTimeErr);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_RemoveCurrentProcessProcs(void)
|
|
{
|
|
OSErr removeError = paramErr;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
|
|
if( dmGlobals && IsProcessMgrInstalled() )
|
|
{
|
|
ProcessSerialNumber currentprocess;
|
|
|
|
if( noErr == GetCurrentProcess(¤tprocess) )
|
|
{
|
|
DMProcPtrRegHdl notificationTable = dmGlobals->fNotificationTable;
|
|
short notificationIndex = 0;
|
|
DMProcPtrRegRec notificationEntry;
|
|
Boolean equalProcess;
|
|
|
|
if( notificationTable && dmGlobals->fNotificationCount )
|
|
{
|
|
notificationEntry = (*notificationTable)[notificationIndex];
|
|
|
|
while( notificationIndex < dmGlobals->fNotificationCount )
|
|
{
|
|
notificationEntry = (*notificationTable)[notificationIndex];
|
|
if( noErr == SameProcess(¬ificationEntry.registrationPSN, ¤tprocess, &equalProcess) && equalProcess )
|
|
{
|
|
Munger((Handle )notificationTable,notificationIndex*sizeof(DMProcPtrRegRec),nil,sizeof(DMProcPtrRegRec),(Ptr )-1,0);
|
|
dmGlobals->fNotificationCount--;
|
|
}
|
|
else
|
|
notificationIndex++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return(removeError);
|
|
}
|
|
|
|
|
|
static OSErr InternalRegisterNotifyProc(DMNotificationProcPtr notifyProc,void* notifyData,unsigned long notifyFlags,ProcessSerialNumberPtr registerProcess)
|
|
{
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
OSErr regError = noErr;
|
|
THz savedZone = SetSystemZone();
|
|
|
|
if( notifyProc && dmGlobals )
|
|
{
|
|
ProcessSerialNumber notifyProcess;
|
|
|
|
if( registerProcess )
|
|
notifyProcess = *registerProcess;
|
|
else
|
|
{
|
|
notifyProcess.highLongOfPSN = 0;
|
|
notifyProcess.lowLongOfPSN = kNoProcess;
|
|
}
|
|
|
|
if( !IsKNoProcess(¬ifyProcess) )
|
|
{
|
|
ProcessInfoRec processInfo;
|
|
|
|
processInfo.processInfoLength = sizeof(ProcessInfoRec);
|
|
processInfo.processName = nil;
|
|
processInfo.processAppSpec = nil;
|
|
|
|
if( IsProcessMgrInstalled() )
|
|
regError = GetProcessInformation(registerProcess,&processInfo); // Make sure any constant are converted
|
|
else regError = paramErr; // You cannot register for a process unless the process manager is installed
|
|
|
|
if( noErr == regError )
|
|
notifyProcess = processInfo.processNumber;
|
|
}
|
|
|
|
if( noErr == regError )
|
|
{
|
|
if( dmGlobals->fNotificationTable )
|
|
{
|
|
SetHandleSize((Handle )dmGlobals->fNotificationTable,(dmGlobals->fNotificationCount+1)*sizeof(DMProcPtrRegRec));
|
|
regError = MemError();
|
|
|
|
if( noErr != regError ) // Try to get around heap fragmentation problems
|
|
{
|
|
DMProcPtrRegHdl tempHandle = (DMProcPtrRegHdl )NewHandleSys((dmGlobals->fNotificationCount+1)*sizeof(DMProcPtrRegRec));
|
|
|
|
DMDebugStr("\p Unable to add more notification procs. Trying to allocate new block");
|
|
if( noErr == MemError() )
|
|
{
|
|
DMDebugStr("\p Allocated new notification proc block");
|
|
|
|
BlockMove( (Ptr )*dmGlobals->fNotificationTable, // Copy the old handle
|
|
(Ptr )*tempHandle, // to the new
|
|
dmGlobals->fNotificationCount*sizeof(DMProcPtrRegRec) );
|
|
|
|
DisposeHandle((Handle )dmGlobals->fNotificationTable); // Delete the old handle
|
|
dmGlobals->fNotificationTable = tempHandle; // Save the new handle
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dmGlobals->fNotificationTable = (DMProcPtrRegHdl )NewHandleSys(sizeof(DMProcPtrRegRec));
|
|
regError = MemError();
|
|
}
|
|
|
|
if( noErr == regError )
|
|
{
|
|
DMProcPtrRegRec notificationEntry;
|
|
|
|
notificationEntry.registrationPSN = notifyProcess;
|
|
notificationEntry.registrationProc = notifyProc;
|
|
notificationEntry.registrationFlags = notifyFlags;
|
|
notificationEntry.registrationUserData = notifyData;
|
|
|
|
(*dmGlobals->fNotificationTable)[dmGlobals->fNotificationCount++] = notificationEntry;
|
|
|
|
CallNotificationProc(¬ificationEntry,kDMNotifyInstalled,nil);
|
|
|
|
}
|
|
}
|
|
}
|
|
else
|
|
regError = paramErr;
|
|
|
|
SetZone(savedZone);
|
|
return(regError);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_RegisterNotifyProc(DMNotificationProcPtr notifyProc,ProcessSerialNumberPtr registerProcess)
|
|
{
|
|
return( InternalRegisterNotifyProc(notifyProc,0,0,registerProcess) );
|
|
}
|
|
|
|
pascal OSErr DM_RegisterExtendedNotifyProc(DMExtendedNotificationProcPtr notifyProc,void* notifyData,unsigned short notifyFlags,ProcessSerialNumberPtr registerProcess)
|
|
// DMExtendedNotification
|
|
//
|
|
// NOTE:
|
|
// C++ programs with can register a pascal member functions, set userData an object get their this pointer automagically set up.
|
|
// (same trick as works with Thread Manager). Note this explanation is not ment as encouragement.
|
|
//
|
|
// class ClassName {
|
|
// pascal void foo(short message, AppleEvent* theEvent);
|
|
// }
|
|
// ClassName* myObject;
|
|
//
|
|
// DMExtendedRegister( (DMExtendedNotificationPtr )myObject::foo, myObject);
|
|
//
|
|
// Foo gets called and myObject is correctly set to the "this" parameter and you can automagically
|
|
// use you object members etc.
|
|
//
|
|
{
|
|
unsigned long registerFlags = (((unsigned long )notifyFlags) | kExtendedNotificationProc );
|
|
|
|
return( InternalRegisterNotifyProc( (DMNotificationProcPtr )notifyProc,notifyData,registerFlags,registerProcess) );
|
|
}
|
|
|
|
|
|
|
|
pascal OSErr DM_RemoveNotifyProc(DMNotificationProcPtr notifyProc,ProcessSerialNumberPtr registerProcess)
|
|
{
|
|
OSErr registerError = noErr;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
ProcessSerialNumber notifyProcess;
|
|
THz savedZone = SetSystemZone();
|
|
|
|
if( dmGlobals && notifyProc ) // Must have globals and must specify a ProcPtr (nil == registerProcess -> kNoProcess)
|
|
{
|
|
if( dmGlobals->fNotificationTable )
|
|
{
|
|
DMProcPtrRegHdl notificationTable = dmGlobals->fNotificationTable;
|
|
short notificationIndex = 0;
|
|
DMProcPtrRegRec notificationEntry;
|
|
Boolean foundEntry = false;
|
|
Boolean equalProcess;
|
|
Boolean hasProcessMgr = IsProcessMgrInstalled();
|
|
|
|
if( registerProcess )
|
|
notifyProcess = *registerProcess;
|
|
else
|
|
{
|
|
notifyProcess.highLongOfPSN = 0;
|
|
notifyProcess.lowLongOfPSN = kNoProcess;
|
|
}
|
|
|
|
while( notificationIndex < dmGlobals->fNotificationCount )
|
|
{
|
|
Boolean bothKNoProcess;
|
|
notificationEntry = (*notificationTable)[notificationIndex];
|
|
|
|
// Passing nil for the notify proc means kill first from that process
|
|
|
|
bothKNoProcess = ( IsKNoProcess(¬ifyProcess) && IsKNoProcess(¬ificationEntry.registrationPSN) );
|
|
|
|
|
|
// If the ProcPtrs are the same and either both are kNoProcess
|
|
// or they are the same process then we will remove the entry.
|
|
|
|
if( notifyProc == notificationEntry.registrationProc &&
|
|
( bothKNoProcess ||
|
|
( hasProcessMgr && // Make the work extra safe for extensions
|
|
noErr == SameProcess(¬ificationEntry.registrationPSN, ¬ifyProcess, &equalProcess) &&
|
|
equalProcess) ) )
|
|
{
|
|
CallNotificationProc(¬ificationEntry,kDMNotifyRemoved,nil); // Let them know they are going away
|
|
|
|
if( --dmGlobals->fNotificationCount ) // If there are still more entries
|
|
{
|
|
Munger((Handle )notificationTable,notificationIndex*sizeof(DMProcPtrRegRec),nil,sizeof(DMProcPtrRegRec),(Ptr )-1,0);
|
|
registerError = MemError();
|
|
}
|
|
else // Otherwise, we are removing the last entry, so just kill handle
|
|
{
|
|
dmGlobals->fNotificationTable = nil;
|
|
DisposeHandle( (Handle )notificationTable );
|
|
}
|
|
|
|
foundEntry = true;
|
|
break;
|
|
}
|
|
else
|
|
notificationIndex++;
|
|
}
|
|
|
|
if( noErr == registerError && !foundEntry ) // If we have not found an error yet, make sure we found an entry
|
|
registerError = kDMDisplayNotFoundErr;
|
|
}
|
|
else
|
|
registerError = kDMDisplayNotFoundErr;
|
|
}
|
|
else
|
|
registerError = paramErr;
|
|
|
|
SetZone(savedZone);
|
|
return(registerError);
|
|
}
|
|
|
|
|
|
static Boolean PointOnScreen(Point thePoint,GDHandle* screenDevice)
|
|
{
|
|
Boolean isOnScreen = false;
|
|
GDHandle walkDevice = DM_GetFirstScreenDevice(true);
|
|
|
|
|
|
while( walkDevice )
|
|
{
|
|
if( PtInRect(thePoint,&(*walkDevice)->gdRect ) )
|
|
{
|
|
*screenDevice = walkDevice;
|
|
isOnScreen = true;
|
|
break;
|
|
}
|
|
|
|
walkDevice = DMGetNextScreenDevice(walkDevice,true);
|
|
}
|
|
|
|
return( isOnScreen );
|
|
}
|
|
|
|
|
|
Boolean DM_HideCursor()
|
|
{
|
|
Boolean hideNeeded = (0 == *(short *)CrsrState);
|
|
|
|
if( hideNeeded )
|
|
HideCursor();
|
|
|
|
return(hideNeeded);
|
|
}
|
|
|
|
|
|
void DM_ShowCursor(Boolean cursorHidden)
|
|
{
|
|
if( cursorHidden )
|
|
ShowCursor();
|
|
|
|
}
|
|
|
|
static pascal void TempCrsrTask(void)
|
|
{
|
|
|
|
}
|
|
|
|
pascal OSErr DM_MoveCursor(const Point* cursorWhere,const long* theCursorData)
|
|
// This is an evil call from hell. NEVER move the cursor.
|
|
// but, under the display manager, the devices may move and the cursor should not
|
|
// appear to move and if a device is DISABLED (especially prior to disposing the
|
|
// device) the cursor must be disassociated from that device.
|
|
//
|
|
// I spoke with Shannon Holland (QD engineer) about making this a QD trap and he agrees.
|
|
// He will let me know when it is written and how to test for its existance.
|
|
//
|
|
// theCursorData is for supporting multiple cursors.
|
|
// The code in CrsrDev.a seems to imply future expansion to support multiple cursors
|
|
// as well as multiple cursor devices. I'll try to support that too as long as I am adding this call.
|
|
//
|
|
// DMMoveCursor should validate the positions of ALL cursors for all devices.
|
|
//
|
|
// cursorWhere is the point to move the cursor
|
|
// theCursorData should be nil for now
|
|
//
|
|
// I assume that emCursorGlobals is present in ExpandMemRec (although it may be nil) because
|
|
// emDisplayManagerGlobals (which requires a later version of ExpandMem) are installed
|
|
// during my initialization.
|
|
//
|
|
// Open Issue: What happens when the cursor is not coupled to the mouse?
|
|
{
|
|
ProcPtr cursorTask = *(ProcPtr *)JCrsrTask;
|
|
CrsrDevGlobalsPtr cursorGlobals = (CrsrDevGlobalsPtr )GetExpandMemCursorGlobals();
|
|
CrsrDataPtr cursorWalkData;
|
|
short debugCount = 0;
|
|
Point requestedMouse;
|
|
Boolean cursorState = DM_HideCursor();
|
|
Boolean cursorOnScreen;
|
|
GDHandle theCursorDevice;
|
|
|
|
// Make SURE the cursor is hidden and JCrsrTask is called before showing the cursor. Otherwise we can
|
|
// crash while blitting the cursor because the blit code depends on relative values of CrsrPin and Mouse).
|
|
// By stuffing JCrsrTask with a dummy proc, I can stop the real crsr task without killing inturrupts.
|
|
|
|
*(ProcPtr *)JCrsrTask = (ProcPtr )TempCrsrTask; // Cursor code is not reentrant, so put a cork in it
|
|
*(char *)CrsrBusy = 1; // Pause the cursor
|
|
(**(GDHandle *)CrsrDevice)->gdCCDepth = 0; // Stomp the cursor depth
|
|
|
|
// The low memory CrsrPin rectangle caches the current gdevice rect.
|
|
// By clearing it and setting the CrsrNew we can force QD to decide that
|
|
// the cursor is not in the same device it was and find the device again.
|
|
// This seems to be a minimal hit on the low memory cursor data structures
|
|
// which will cause the cursor to re-init.
|
|
|
|
SetRect((Rect *)CrsrPin,-32768,-32768,-32767,-32767); // Set the pin rect to fail
|
|
|
|
requestedMouse = *(Point *)LomemMouse;
|
|
|
|
if( cursorWhere )
|
|
requestedMouse = *cursorWhere;
|
|
|
|
cursorOnScreen = PointOnScreen(requestedMouse,&theCursorDevice);
|
|
|
|
if( !cursorOnScreen )
|
|
{
|
|
theCursorDevice = GetMainDevice();
|
|
SetPt(&requestedMouse,0,0);
|
|
SetPt((Point *)LomemMouse,-32768,-32768);
|
|
}
|
|
|
|
{
|
|
PixMapHandle theCursorPixMap = (*theCursorDevice)->gdPMap;
|
|
Rect theCursorPMBounds = (*theCursorPixMap)->bounds;
|
|
AuxDCEHandle theCursorDCE = GetDCtlEntry( (*theCursorDevice)->gdRefNum);
|
|
|
|
(**(GDHandle *)CrsrDevice)->gdCCDepth = 0; // Stomp the cursor depth
|
|
*(GDHandle *)CrsrDevice = theCursorDevice;
|
|
(*theCursorDevice)->gdCCDepth = 0; // Stomp the cursor depth
|
|
|
|
*(Point *)MTemp = requestedMouse; // Update real mouse location with
|
|
*(Point *)RawMouse = requestedMouse; // Update cursor loc with clipped pt
|
|
*(Point *)LomemMouse = requestedMouse; // Update mouse position
|
|
*(Rect *)CrsrPin = (*theCursorDevice)->gdRect; // Update mouse position
|
|
|
|
|
|
*(short *)ChunkyDepth = (*theCursorPixMap)->pixelSize;
|
|
*(Ptr *)CrsrBase = (*theCursorPixMap)->baseAddr;
|
|
*(short *)CrsrRow = ((*theCursorPixMap)->rowBytes & 0x7FFF);
|
|
|
|
*(short *)ColLines = (theCursorPMBounds.bottom - theCursorPMBounds.top);
|
|
*(short *)RowBits = (theCursorPMBounds.right - theCursorPMBounds.left);
|
|
|
|
if( theCursorDCE )
|
|
AttachVBL( (*theCursorDCE)->dCtlSlot );
|
|
else
|
|
{
|
|
DMDebugStr("\p Attaching to a device with no slot should not happen");
|
|
AttachVBL( 0 ); // If all else fails, go for the motherboard
|
|
}
|
|
if( cursorGlobals ) // On SuperMario and Horror ROMs
|
|
{
|
|
cursorWalkData = cursorGlobals->firstCrsrData;
|
|
|
|
while( cursorWalkData )
|
|
{
|
|
if( (nil == theCursorData) || (cursorWalkData == (CrsrDataPtr )theCursorData) )
|
|
{
|
|
cursorWalkData->whereX = (requestedMouse.h << 16);
|
|
cursorWalkData->whereY = (requestedMouse.v << 16);
|
|
cursorWalkData->where = (requestedMouse);
|
|
}
|
|
cursorWalkData->isAbs = true; // Make sure we are going to check for drawing
|
|
cursorWalkData = cursorWalkData->nextCrsrData;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Sets the following variables
|
|
// CrsrBase = 0x898, // [GLOBAL VAR] (long) scrnBase for cursor
|
|
// CrsrDevice = 0x89C, // [GLOBAL VAR] (long) current cursor device
|
|
// ScreenBytes = 0x0C24, // [GLOBAL VAR] (long) total screen bytes
|
|
// ScrnVBLPtr = 0x0D10, // [GLOBAL VAR] save for ptr to main screen VBL queue
|
|
// CrsrRow = 0x8AC, // [GLOBAL VAR] (word) rowbytes for current cursor screen
|
|
// RowBits = // [GLOBAL VAR] (word) screen horizontal pixels
|
|
// ColLines = // [GLOBAL VAR] (word) screen vertical pixels
|
|
|
|
*(Boolean *)CrsrNew = true; // Set flag saying that cursor has moved
|
|
*(char *)CrsrBusy = 0; // Resume the cursor (must happen before call to JCrsrTask)
|
|
|
|
(*cursorTask)(); // Call JCrsrTask explictly to be sure low mem gets updated
|
|
|
|
(**(GDHandle *)CrsrDevice)->gdCCDepth = 0; // Stomp the cursor depth
|
|
AllocCursor();
|
|
|
|
*(ProcPtr *)JCrsrTask = cursorTask; // Restore the cursor task
|
|
|
|
DM_ShowCursor(cursorState);
|
|
|
|
return(noErr);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_GetDisplayMgrA5World(unsigned long* dmA5)
|
|
{
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
OSErr getA5Error = kDMSWNotInitializedErr;
|
|
|
|
*dmA5 = 0;
|
|
|
|
if( dmGlobals )
|
|
{
|
|
*dmA5 = &dmGlobals->fQDA5World;
|
|
getA5Error = noErr;
|
|
}
|
|
return(getA5Error);
|
|
}
|
|
|
|
|
|
|
|
pascal OSErr DM_GetDisplayComponent(GDHandle theDevice,ComponentInstance *displayComponent)
|
|
{
|
|
OSErr getComponentError = kDMDisplayNotFoundErr;
|
|
DisplayInfoPtr displayInfo;
|
|
|
|
*displayComponent = nil;
|
|
displayInfo = DM_GetDisplayInfoByGDevice(theDevice,false);
|
|
if( nil != displayInfo )
|
|
{
|
|
getComponentError = noErr;
|
|
*displayComponent = displayInfo->displayComponent;
|
|
}
|
|
return(getComponentError);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_SetDisplayComponent(GDHandle theDevice,ComponentInstance displayComponent)
|
|
{
|
|
OSErr setComponentError = kDMDisplayNotFoundErr;
|
|
DisplayInfoPtr displayInfo;
|
|
ComponentInstance existingComponent;
|
|
|
|
if( nil == displayComponent )
|
|
setComponentError = paramErr;
|
|
else
|
|
{
|
|
displayInfo = DM_GetDisplayInfoByGDevice(theDevice,false);
|
|
if( nil != displayInfo )
|
|
{
|
|
setComponentError = noErr;
|
|
existingComponent = displayInfo->displayComponent;
|
|
displayInfo->displayComponent = displayComponent;
|
|
|
|
if( nil != existingComponent )
|
|
CloseComponent(existingComponent);
|
|
|
|
}
|
|
}
|
|
return(setComponentError);
|
|
}
|
|
|
|
|
|
pascal OSErr DM_SetDisplayID(GDHandle assignDevice,DisplayIDType displayID)
|
|
// assignDevice == nil means assign ids to all displays.
|
|
// displayID == 0 means pick a new ID for specifed display IFF display has not ID already assocated with it (this means it can be called multiple times).
|
|
//
|
|
// DMSetDisplayID allocates the display info record if necessary.
|
|
//
|
|
// Caution: assignDevice is used only to set up walkDisplay and to determine whether we
|
|
// are assigning ids to one of all displays. If you start using assignDevice inside the loops you
|
|
// will be causing problems.
|
|
{
|
|
DisplayInfoPtr theDisplayInfo;
|
|
DisplayIDType tempID;
|
|
ComponentInstance displayComponent;
|
|
GDHandle walkDisplay;
|
|
OSErr setIDError = noErr;
|
|
DisplayManagerGlobalsPtr dmGlobals = GetDMGlobalsPtr();
|
|
DisplayInfoRec newdisplayInfo;
|
|
Boolean needComponentNotify; // True => we need to notify the component that the ID was assigned.
|
|
|
|
if( (nil == assignDevice) && (0 != displayID) ) // We can only assign displayIDs to multiple devices if the displayID is nil
|
|
setIDError = paramErr; // This makes sure a nil device is innocuous
|
|
else if( dmGlobals )
|
|
{
|
|
if( assignDevice ) walkDisplay = assignDevice; // If we doing only a single device, then use it
|
|
else walkDisplay = DMGetFirstScreenDevice(false); // Otherwise start at the beginning of the displays
|
|
|
|
while( walkDisplay && noErr == setIDError )
|
|
{
|
|
needComponentNotify = false; // Init flag to tell us if the component needs notification.
|
|
|
|
//
|
|
// Check to see if an info record is already allocated.
|
|
//
|
|
theDisplayInfo = DM_GetDisplayInfoByGDevice(walkDisplay,false);
|
|
if( nil == theDisplayInfo ) // If there is not record allocated, then make one
|
|
{
|
|
if( displayID ) tempID = displayID; // If we have no display ID.
|
|
else tempID = dmGlobals->fDisplayNextID++; // Pick a new one.
|
|
|
|
InitNewDisplayInfo(tempID,0,walkDisplay,0,0,&newdisplayInfo); // Make a new info
|
|
setIDError = DM_SetDisplayInfoByDisplayID(&newdisplayInfo); // Install the new info
|
|
needComponentNotify = true;
|
|
}
|
|
else // We did get a record for this display
|
|
{
|
|
// We assign a new display ID if & only if:
|
|
// 1) Setting a particular device to be a particular (non-zero) ID or
|
|
// 2) Setting unset device info (this should never happen because devices
|
|
// are assigned IDs when their info records are first allocated - see above).
|
|
//
|
|
|
|
if( 0 == theDisplayInfo->displayID || nil != displayID ) // If we are hitting a specific device
|
|
{
|
|
if( displayID ) tempID = displayID; // If we have no display ID.
|
|
else tempID = dmGlobals->fDisplayNextID++; // Pick a new one.
|
|
|
|
|
|
// If we are assigning display IDs to all displays, then we long assign IDs to those displays
|
|
// that do not already have an ID.
|
|
|
|
if( theDisplayInfo->displayID != displayID ) // If the ID changed
|
|
{
|
|
theDisplayInfo->displayID = displayID; // Finally, what the user wanted us to do
|
|
needComponentNotify = true; // And mark that we need to tell the component too
|
|
}
|
|
}
|
|
setIDError = noErr; // Success
|
|
}
|
|
|
|
if( needComponentNotify && noErr == DMGetDisplayComponent(walkDisplay,&displayComponent) && nil != displayComponent )
|
|
DisplayComponentSetDisplayID(displayComponent, tempID); // If we have assigned a new ID, make sure the component knows about it
|
|
|
|
if( assignDevice ) walkDisplay = nil; // If we doing only a single device, we are done
|
|
else walkDisplay = DMGetNextScreenDevice(walkDisplay,false); // Otherwise get the next display
|
|
}
|
|
}
|
|
else
|
|
setIDError = kDMSWNotInitializedErr;
|
|
return( setIDError );
|
|
}
|