Added faces

This commit is contained in:
neauoire 2020-05-11 19:33:58 +09:00
parent 9b725cd77b
commit e60833f1ad
2 changed files with 44 additions and 6 deletions

View File

@ -46,9 +46,7 @@ program ExampleScene;
Identity;
Yaw(Long2Fix(hangle));
Pitch(Long2Fix(vangle)); { roll and pitch the plane }
DrawScene3D(scene);
end;
{>>}
@ -105,8 +103,8 @@ begin
SetScene3D(scene);
SetBox3D(box1, -300, 0, 0, 100, 100, 100);
SetPyramid3D(pyr1, -150, 0, 0, 100, 100, 100);
SetWedge3D(wed1, 150, 0, 0, 100, 100, 100, 0);
SetWedge3D(wed2, 0, 0, 0, 100, 100, 100, 50);
SetWedge3D(wed1, 0, 0, 0, 100, 100, 100, 0);
SetWedge3D(wed2, 150, 0, 0, 100, 100, 100, 50);
AddShape3D(scene, @box1);
AddShape3D(scene, @pyr1);

View File

@ -10,10 +10,17 @@ interface
b: Point3D;
end;
Face3D = record
a: Point3D;
b: Point3D;
c: Point3D;
end;
Shape3D = record
length: Integer;
length, facesLength: Integer;
vertices: array[1..9] of Point3D;
edges: array[1..13] of Link3D;
faces: array[1..6] of Face3D;
end;
Shape3DPtr = ^Shape3D;
@ -28,6 +35,7 @@ interface
procedure AddShape3D (var scene: scene3D; shape: Shape3DPtr);
procedure SetScene3D (var scene: Scene3D);
procedure SetLk3D (var lk3D: Link3D; a, b: Point3D);
procedure SetFc3D (var fc3D: Face3D; a, b, c: Point3D);
procedure SetBox3D (var shape: Shape3D; x, y, z, w, h, d: Fixed);
procedure SetPyramid3D (var shape: Shape3D; x, y, z, w, h, d: Fixed);
procedure SetWedge3D (var shape: Shape3D; x, y, z, w, h, d, a: Fixed);
@ -49,6 +57,13 @@ implementation
lk3D.b := b;
end;
procedure SetFc3D (var fc3D: Face3D; a, b, c: Point3D);
begin
fc3D.a := a;
fc3D.b := b;
fc3D.c := c;
end;
procedure SetScene3D (var scene: Scene3D);
begin
scene.length := 0;
@ -76,6 +91,9 @@ implementation
SetLk3D(shape.edges[10], shape.vertices[2], shape.vertices[6]);
SetLk3D(shape.edges[11], shape.vertices[3], shape.vertices[7]);
SetLk3D(shape.edges[12], shape.vertices[4], shape.vertices[8]);
SetFc3D(shape.faces[1], shape.vertices[1], shape.vertices[2], shape.vertices[5]);
SetFc3D(shape.faces[2], shape.vertices[2], shape.vertices[5], shape.vertices[6]);
shape.facesLength := 2;
shape.length := 12;
end;
@ -96,6 +114,9 @@ implementation
SetLk3D(shape.edges[7], shape.vertices[4], shape.vertices[5]);
SetLk3D(shape.edges[8], shape.vertices[5], shape.vertices[6]);
SetLk3D(shape.edges[9], shape.vertices[6], shape.vertices[3]);
SetFc3D(shape.faces[1], shape.vertices[1], shape.vertices[2], shape.vertices[3]);
SetFc3D(shape.faces[2], shape.vertices[1], shape.vertices[3], shape.vertices[4]);
shape.facesLength := 2;
shape.length := 9;
end;
@ -114,6 +135,8 @@ implementation
SetLk3D(shape.edges[6], shape.vertices[3], shape.vertices[4]);
SetLk3D(shape.edges[7], shape.vertices[4], shape.vertices[5]);
SetLk3D(shape.edges[8], shape.vertices[5], shape.vertices[2]);
SetFc3D(shape.faces[1], shape.vertices[1], shape.vertices[2], shape.vertices[3]);
shape.facesLength := 1;
shape.length := 8;
end;
@ -136,10 +159,27 @@ implementation
LineTo3D(link.b.x, link.b.y, link.b.z);
end;
procedure DrawFace3D (face: Face3D);
var
tempRgn: RgnHandle;
begin
tempRgn := NewRgn;
OpenRgn;
MoveTo3D(face.a.X, face.a.Y, face.a.Z);
LineTo3D(face.b.X, face.b.Y, face.b.Z);
LineTo3D(face.c.X, face.c.Y, face.c.Z);
LineTo3D(face.a.X, face.a.Y, face.a.Z);
CloseRgn(tempRgn);
FillRgn(tempRgn, ltgray);
DisposeRgn(tempRgn);
end;
procedure DrawShape3D (shape: Shape3DPtr);
var
i: Integer;
begin
for i := 1 to shape^.facesLength do
DrawFace3D(shape^.faces[i]);
for i := 1 to shape^.length do
DrawLink3D(shape^.edges[i]);
end;
@ -150,7 +190,7 @@ implementation
begin
for i := 1 to scene.length do
DrawShape3D(scene.shapes[i]);
DrawWidget(50);
{ DrawWidget(50); }
end;
end.