macintosh_cookbook/examples/3d.macintosh.pas
2020-05-07 18:47:11 +09:00

268 lines
7.2 KiB
ObjectPascal

program Boxes;
uses
FixMath, Graf3D;
type
Link3D = record
a: Integer;
b: Integer;
end;
var
w: WindowPtr; {A window to draw in}
r: Rect; {A window Size}
myPort: GrafPort;
myPort3D: Port3D;
pa, pb: Point3D;
hangle, vangle: Longint;
{cursor}
cursor, prev: Point;
isDown: Boolean;
{cube}
shape: array[1..42] of Point3D;
links: array[1..56] of Link3D;
{>>}
procedure SetLk3D (var lk3D: Link3D; a, b: Integer);
begin
lk3D.a := a;
lk3D.b := b;
end;
{>>}
procedure CreateCube;
begin
SetPt3D(shape[1], Long2Fix(-60), Long2Fix(-80), Long2Fix(45));
SetPt3D(shape[2], Long2Fix(-60), Long2Fix(-50), Long2Fix(65));
SetPt3D(shape[3], Long2Fix(-60), Long2Fix(80), Long2Fix(65));
SetPt3D(shape[4], Long2Fix(-60), Long2Fix(80), Long2Fix(-55));
SetPt3D(shape[5], Long2Fix(-60), Long2Fix(60), Long2Fix(-55));
SetPt3D(shape[6], Long2Fix(-60), Long2Fix(60), Long2Fix(-70));
SetPt3D(shape[7], Long2Fix(60), Long2Fix(-80), Long2Fix(-70));
SetPt3D(shape[8], Long2Fix(60), Long2Fix(-80), Long2Fix(45));
SetPt3D(shape[9], Long2Fix(60), Long2Fix(-50), Long2Fix(65));
SetPt3D(shape[10], Long2Fix(60), Long2Fix(80), Long2Fix(65));
SetPt3D(shape[11], Long2Fix(60), Long2Fix(80), Long2Fix(-55));
SetPt3D(shape[12], Long2Fix(60), Long2Fix(60), Long2Fix(-55));
SetPt3D(shape[13], Long2Fix(60), Long2Fix(60), Long2Fix(-70));
SetPt3D(shape[14], Long2Fix(-25), Long2Fix(-50), Long2Fix(65));
SetPt3D(shape[15], Long2Fix(-25), Long2Fix(-60), Long2Fix(-10));
SetPt3D(shape[16], Long2Fix(-25), Long2Fix(-80), Long2Fix(-10));
SetPt3D(shape[17], Long2Fix(-25), Long2Fix(-80), Long2Fix(45));
SetPt3D(shape[18], Long2Fix(25), Long2Fix(-50), Long2Fix(65));
SetPt3D(shape[19], Long2Fix(25), Long2Fix(-60), Long2Fix(-10));
SetPt3D(shape[20], Long2Fix(25), Long2Fix(-80), Long2Fix(-10));
SetPt3D(shape[21], Long2Fix(25), Long2Fix(-80), Long2Fix(45));
SetPt3D(shape[22], Long2Fix(-50), Long2Fix(-65), Long2Fix(-70));
SetPt3D(shape[23], Long2Fix(50), Long2Fix(-65), Long2Fix(-70));
SetPt3D(shape[24], Long2Fix(50), Long2Fix(10), Long2Fix(-70));
SetPt3D(shape[25], Long2Fix(-50), Long2Fix(10), Long2Fix(-70));
SetPt3D(shape[26], Long2Fix(-45), Long2Fix(-60), Long2Fix(-63));
SetPt3D(shape[27], Long2Fix(45), Long2Fix(-60), Long2Fix(-63));
SetPt3D(shape[28], Long2Fix(45), Long2Fix(5), Long2Fix(-63));
SetPt3D(shape[29], Long2Fix(-45), Long2Fix(5), Long2Fix(-63));
SetPt3D(shape[30], Long2Fix(50), Long2Fix(22), Long2Fix(-70));
SetPt3D(shape[31], Long2Fix(30), Long2Fix(22), Long2Fix(-70));
SetPt3D(shape[32], Long2Fix(30), Long2Fix(25), Long2Fix(-70));
SetPt3D(shape[33], Long2Fix(-5), Long2Fix(25), Long2Fix(-70));
SetPt3D(shape[34], Long2Fix(-5), Long2Fix(32), Long2Fix(-70));
SetPt3D(shape[35], Long2Fix(30), Long2Fix(32), Long2Fix(-70));
SetPt3D(shape[36], Long2Fix(30), Long2Fix(35), Long2Fix(-70));
SetPt3D(shape[37], Long2Fix(50), Long2Fix(35), Long2Fix(-70));
SetPt3D(shape[38], Long2Fix(-50), Long2Fix(32), Long2Fix(-70));
SetPt3D(shape[39], Long2Fix(-37), Long2Fix(32), Long2Fix(-70));
SetPt3D(shape[40], Long2Fix(-37), Long2Fix(45), Long2Fix(-70));
SetPt3D(shape[41], Long2Fix(-50), Long2Fix(45), Long2Fix(-70));
SetPt3D(shape[42], Long2Fix(-60), Long2Fix(-80), Long2Fix(-70));
SetLk3D(links[1], 42, 1);
SetLk3D(links[2], 1, 2);
SetLk3D(links[3], 2, 3);
SetLk3D(links[4], 3, 4);
SetLk3D(links[5], 4, 5);
SetLk3D(links[6], 5, 6);
SetLk3D(links[7], 6, 42);
SetLk3D(links[8], 7, 8);
SetLk3D(links[9], 8, 9);
SetLk3D(links[10], 9, 10);
SetLk3D(links[11], 10, 11);
SetLk3D(links[12], 11, 12);
SetLk3D(links[13], 12, 13);
SetLk3D(links[14], 13, 7);
SetLk3D(links[15], 42, 7);
SetLk3D(links[16], 2, 9);
SetLk3D(links[17], 3, 10);
SetLk3D(links[18], 4, 11);
SetLk3D(links[19], 5, 12);
SetLk3D(links[20], 6, 13);
SetLk3D(links[21], 14, 15);
SetLk3D(links[22], 15, 16);
SetLk3D(links[23], 16, 17);
SetLk3D(links[24], 17, 14);
SetLk3D(links[25], 18, 19);
SetLk3D(links[26], 19, 20);
SetLk3D(links[27], 20, 21);
SetLk3D(links[28], 21, 18);
SetLk3D(links[29], 17, 1);
SetLk3D(links[30], 21, 8);
SetLk3D(links[31], 15, 19);
SetLk3D(links[32], 16, 20);
SetLk3D(links[33], 22, 23);
SetLk3D(links[34], 23, 24);
SetLk3D(links[35], 24, 25);
SetLk3D(links[36], 25, 22);
SetLk3D(links[37], 26, 27);
SetLk3D(links[38], 27, 28);
SetLk3D(links[39], 28, 29);
SetLk3D(links[40], 29, 26);
SetLk3D(links[41], 22, 26);
SetLk3D(links[42], 23, 27);
SetLk3D(links[43], 24, 28);
SetLk3D(links[44], 25, 29);
SetLk3D(links[45], 30, 31);
SetLk3D(links[46], 31, 32);
SetLk3D(links[47], 32, 33);
SetLk3D(links[48], 33, 34);
SetLk3D(links[49], 34, 35);
SetLk3D(links[50], 35, 36);
SetLk3D(links[51], 36, 37);
SetLk3D(links[52], 37, 30);
SetLk3D(links[53], 38, 39);
SetLk3D(links[54], 39, 40);
SetLk3D(links[55], 40, 41);
SetLk3D(links[56], 41, 38);
end;
{>>}
procedure PaintCube;
var
i: Integer;
begin
for i := 1 to 56 do
begin
MoveTo3D(shape[links[i].a].x, shape[links[i].a].y, shape[links[i].a].z);
LineTo3D(shape[links[i].b].x, shape[links[i].b].y, shape[links[i].b].z);
end;
end;
{>>}
procedure PaintFace;
var
tempRgn: RgnHandle;
begin
tempRgn := NewRgn;
OpenRgn;
MoveTo3D(shape[26].x, shape[26].Y, shape[26].Z);
LineTo3D(shape[27].X, shape[27].Y, shape[27].Z);
LineTo3D(shape[28].X, shape[28].Y, shape[28].Z);
LineTo3D(shape[29].X, shape[29].Y, shape[29].Z);
LineTo3D(shape[26].X, shape[26].Y, shape[26].Z);
CloseRgn(tempRgn);
FillRgn(tempRgn, ltgray);
DisposeRgn(tempRgn);
end;
{>>}
procedure PaintInspector (pt3D: Point3D);
begin
MoveTo3D(pt3D.x, pt3D.y, pt3D.z);
Line2D(pt3D.x + 5, pt3D.y);
end;
{>>}
procedure PaintAxis (size: Integer);
begin
PenPat(black);
MoveTo3D(0, 0, 0);
LineTo3D(Long2Fix(size), 0, 0);
WriteDraw('x');
MoveTo3D(0, 0, 0);
LineTo3D(0, Long2Fix(size), 0);
WriteDraw('y');
MoveTo3D(0, 0, 0);
LineTo3D(0, 0, Long2Fix(size));
WriteDraw('z');
end;
{>>}
procedure WindowInit;
begin
SetRect(r, 100, 50, 300, 250);
w := NewWindow(nil, r, 'Study', true, zoomDocProc, WindowPtr(-1), false, 0);
SetPort(w);
end;
{>>}
procedure ClearScreen;
var
size: Rect;
begin
SetRect(size, 0, 0, 200, 200);
FillRect(size, white);
end;
{>>}
procedure Redraw;
begin
ClearScreen;
LookAt(Long2Fix(-200), Long2Fix(200), Long2Fix(200), Long2Fix(-200));
ViewAngle(Long2Fix(50));
Identity;
Roll(Long2Fix(hangle));
Pitch(Long2Fix(vangle)); { roll and pitch the plane }
PaintFace;
PaintCube;
end;
{>>}
procedure WhenDownChanged;
var
hoff, voff: Integer;
begin
hoff := prev.h - cursor.h;
hangle := hangle + hoff;
voff := prev.v - cursor.v;
vangle := vangle + voff;
Redraw;
GetMouse(prev);
end;
{>>}
procedure WhenDown;
begin
GetMouse(cursor);
if cursor.h <> prev.h then
if cursor.v <> prev.v then
WhenDownChanged;
end;
{>>}
procedure MainLoop;
begin
repeat {Until we click outside screen}
while button do
begin
GetMouse(cursor);
GetMouse(prev);
repeat {Tight loop until button up}
WhenDown;
until not Button;
end;
until cursor.h < 0;
end;
begin
WindowInit;
InitGrf3D(nil);
Open3DPort(@myPort3D);
ViewPort(thePort^.portRect);
CreateCube;
Redraw;
MainLoop;
end.