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112 lines
3.0 KiB
C++
112 lines
3.0 KiB
C++
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/*
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Copyright 2014 Wolfgang Thaller.
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This file is part of Retro68.
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Retro68 is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Retro68 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Retro68. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string>
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#include <Quickdraw.h>
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#include <MacMemory.h>
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#include <Sound.h>
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#include <Events.h>
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#include <Fonts.h>
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#include <sys/types.h>
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#include <string.h>
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#include "MacUtils.h"
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#include "Console.h"
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#include "ConsoleWindow.h"
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namespace retro
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{
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void InitConsole();
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}
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using namespace retro;
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void retro::InitConsole()
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{
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if(Console::currentInstance)
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return;
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Console::currentInstance = (Console*) -1;
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#if !TARGET_API_MAC_CARBON
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InitGraf(&qd.thePort);
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InitFonts();
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InitWindows();
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InitMenus();
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Rect r = qd.screenBits.bounds;
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#else
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Rect r = (*GetMainDevice())->gdRect;
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#endif
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{
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// give MultiFinder a chance to bring the App to front
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// see Technote TB 35 - MultiFinder Miscellanea
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// "If your application [...] has the canBackground bit set in the
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// size resource, then it should call _EventAvail several times
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// (or _WaitNextEvent or _GetNextEvent) before putting up the splash
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// screen, or the splash screen will come up behind the frontmost
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// layer. If the canBackground bit is set, MultiFinder will not move
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// your layer to the front until you call _GetNextEvent,
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// _WaitNextEvent, or _EventAvail."
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EventRecord event;
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for(int i = 0; i < 5; i++)
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EventAvail(everyEvent, &event);
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}
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r.top += 40;
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InsetRect(&r, 5,5);
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Console::currentInstance = new ConsoleWindow(r, "\pRetro68 Console");
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InitCursor();
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}
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extern "C" ssize_t _consolewrite(int fd, const void *buf, size_t count)
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{
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if(!Console::currentInstance)
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InitConsole();
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if(Console::currentInstance == (Console*)-1)
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return 0;
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Console::currentInstance->write((const char*)buf, count);
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return count;
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}
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extern "C" ssize_t _consoleread(int fd, void *buf, size_t count)
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{
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if(!Console::currentInstance)
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InitConsole();
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if(Console::currentInstance == (Console*)-1)
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return 0;
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static std::string consoleBuf;
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if(consoleBuf.size() == 0)
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{
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consoleBuf = Console::currentInstance->ReadLine();
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if(!Console::currentInstance->IsEOF())
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consoleBuf += "\n";
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}
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if(count > consoleBuf.size())
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count = consoleBuf.size();
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memcpy(buf, consoleBuf.data(), count);
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consoleBuf = consoleBuf.substr(count);
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return count;
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}
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