/*
Copyright 2014 Wolfgang Thaller.
This file is part of Retro68.
Retro68 is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Retro68 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Retro68. If not, see .
*/
#include
#include
#include
#include
#include
#include
#include
#include
#include "MacUtils.h"
#include "Console.h"
#include "ConsoleWindow.h"
namespace retro
{
void InitConsole();
}
using namespace retro;
void retro::InitConsole()
{
if(Console::currentInstance)
return;
Console::currentInstance = (Console*) -1;
#if !TARGET_API_MAC_CARBON
InitGraf(&qd.thePort);
InitFonts();
InitWindows();
InitMenus();
Rect r = qd.screenBits.bounds;
#else
Rect r = (*GetMainDevice())->gdRect;
#endif
{
// give MultiFinder a chance to bring the App to front
// see Technote TB 35 - MultiFinder Miscellanea
// "If your application [...] has the canBackground bit set in the
// size resource, then it should call _EventAvail several times
// (or _WaitNextEvent or _GetNextEvent) before putting up the splash
// screen, or the splash screen will come up behind the frontmost
// layer. If the canBackground bit is set, MultiFinder will not move
// your layer to the front until you call _GetNextEvent,
// _WaitNextEvent, or _EventAvail."
EventRecord event;
for(int i = 0; i < 5; i++)
EventAvail(everyEvent, &event);
}
r.top += 40;
InsetRect(&r, 5,5);
Console::currentInstance = new ConsoleWindow(r, "\pRetro68 Console");
InitCursor();
}
extern "C" ssize_t _consolewrite(int fd, const void *buf, size_t count)
{
if(!Console::currentInstance)
InitConsole();
if(Console::currentInstance == (Console*)-1)
return 0;
Console::currentInstance->write((const char*)buf, count);
return count;
}
extern "C" ssize_t _consoleread(int fd, void *buf, size_t count)
{
if(!Console::currentInstance)
InitConsole();
if(Console::currentInstance == (Console*)-1)
return 0;
static std::string consoleBuf;
if(consoleBuf.size() == 0)
{
consoleBuf = Console::currentInstance->ReadLine();
if(!Console::currentInstance->IsEOF())
consoleBuf += "\n";
}
if(count > consoleBuf.size())
count = consoleBuf.size();
memcpy(buf, consoleBuf.data(), count);
consoleBuf = consoleBuf.substr(count);
return count;
}