/* Copyright 2014 Wolfgang Thaller. This file is part of Retro68. Retro68 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Retro68 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Retro68. If not, see . */ #include #include #include #include #include #include #include #include #include "MacUtils.h" #include "Console.h" #include "ConsoleWindow.h" namespace retro { void InitConsole(); } using namespace retro; void retro::InitConsole() { if(Console::currentInstance) return; Console::currentInstance = (Console*) -1; #if !TARGET_API_MAC_CARBON InitGraf(&qd.thePort); InitFonts(); InitWindows(); InitMenus(); Rect r = qd.screenBits.bounds; #else Rect r = (*GetMainDevice())->gdRect; #endif { // give MultiFinder a chance to bring the App to front // see Technote TB 35 - MultiFinder Miscellanea // "If your application [...] has the canBackground bit set in the // size resource, then it should call _EventAvail several times // (or _WaitNextEvent or _GetNextEvent) before putting up the splash // screen, or the splash screen will come up behind the frontmost // layer. If the canBackground bit is set, MultiFinder will not move // your layer to the front until you call _GetNextEvent, // _WaitNextEvent, or _EventAvail." EventRecord event; for(int i = 0; i < 5; i++) EventAvail(everyEvent, &event); } r.top += 40; InsetRect(&r, 5,5); Console::currentInstance = new ConsoleWindow(r, "\pRetro68 Console"); InitCursor(); } extern "C" ssize_t _consolewrite(int fd, const void *buf, size_t count) { if(!Console::currentInstance) InitConsole(); if(Console::currentInstance == (Console*)-1) return 0; Console::currentInstance->write((const char*)buf, count); return count; } extern "C" ssize_t _consoleread(int fd, void *buf, size_t count) { if(!Console::currentInstance) InitConsole(); if(Console::currentInstance == (Console*)-1) return 0; static std::string consoleBuf; if(consoleBuf.size() == 0) { consoleBuf = Console::currentInstance->ReadLine(); if(!Console::currentInstance->IsEOF()) consoleBuf += "\n"; } if(count > consoleBuf.size()) count = consoleBuf.size(); memcpy(buf, consoleBuf.data(), count); consoleBuf = consoleBuf.substr(count); return count; }