/* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ /** * Check that a breakpoint or a debugger statement cause execution to pause even * in a stepped-over function. */ var gDebuggee; var gClient; var gThreadClient; var gCallback; function run_test() { run_test_with_server(DebuggerServer, function () { run_test_with_server(WorkerDebuggerServer, do_test_finished); }); do_test_pending(); }; function run_test_with_server(aServer, aCallback) { gCallback = aCallback; initTestDebuggerServer(aServer); gDebuggee = addTestGlobal("test-stack", aServer); gClient = new DebuggerClient(aServer.connectPipe()); gClient.connect(function () { attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) { gThreadClient = aThreadClient; test_simple_breakpoint(); }); }); } function test_simple_breakpoint() { gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { let source = gThreadClient.source(aPacket.frame.where.source); let location = { line: gDebuggee.line0 + 2 }; source.setBreakpoint(location, function (aResponse, bpClient) { gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { // Check that the stepping worked. do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 5); do_check_eq(aPacket.why.type, "resumeLimit"); gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { // Reached the breakpoint. do_check_eq(aPacket.frame.where.line, location.line); do_check_eq(aPacket.why.type, "breakpoint"); do_check_neq(aPacket.why.type, "resumeLimit"); gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { // The frame is about to be popped while stepping. do_check_eq(aPacket.frame.where.line, location.line); do_check_neq(aPacket.why.type, "breakpoint"); do_check_eq(aPacket.why.type, "resumeLimit"); do_check_eq(aPacket.why.frameFinished.return.type, "undefined"); gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { // The foo function call frame was just popped from the stack. do_check_eq(gDebuggee.a, 1); do_check_eq(gDebuggee.b, undefined); do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 5); do_check_eq(aPacket.why.type, "resumeLimit"); do_check_eq(aPacket.poppedFrames.length, 1); gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { // Check that the debugger statement wasn't the reason for this pause. do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 6); do_check_neq(aPacket.why.type, "debuggerStatement"); do_check_eq(aPacket.why.type, "resumeLimit"); gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { // Check that the debugger statement wasn't the reason for this pause. do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 7); do_check_neq(aPacket.why.type, "debuggerStatement"); do_check_eq(aPacket.why.type, "resumeLimit"); // Remove the breakpoint and finish. bpClient.remove(() => gThreadClient.resume(() => gClient.close(gCallback))); }); // Step past the debugger statement. gThreadClient.stepOver(); }); // Step over the debugger statement. gThreadClient.stepOver(); }); // Get back to the frame above. gThreadClient.stepOver(); }); // Step to the end of the function call frame. gThreadClient.stepOver(); }); // Step over the function call. gThreadClient.stepOver(); }); // Step over to the next line with the function call. gThreadClient.stepOver(); }); }); gDebuggee.eval("var line0 = Error().lineNumber;\n" + "function foo() {\n" + // line0 + 1 " this.a = 1;\n" + // line0 + 2 <-- Breakpoint is set here. "}\n" + // line0 + 3 "debugger;\n" + // line0 + 4 "foo();\n" + // line0 + 5 "debugger;\n" + // line0 + 6 "var b = 2;\n"); // line0 + 7 }