/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGL_VERTEX_ATTRIB_DATA_H_ #define WEBGL_VERTEX_ATTRIB_DATA_H_ #include "GLDefs.h" #include "WebGLObjectModel.h" namespace mozilla { class WebGLBuffer; struct WebGLVertexAttribData { // note that these initial values are what GL initializes vertex attribs to WebGLVertexAttribData() : buf(0) , stride(0) , size(4) , divisor(0) // OpenGL ES 3.0 specs paragraphe 6.2 p240 , byteOffset(0) , type(LOCAL_GL_FLOAT) , enabled(false) , normalized(false) , integer(false) {} WebGLRefPtr buf; GLuint stride; GLuint size; GLuint divisor; GLuint byteOffset; GLenum type; bool enabled; bool normalized; bool integer; GLuint componentSize() const { switch(type) { case LOCAL_GL_BYTE: return sizeof(GLbyte); case LOCAL_GL_UNSIGNED_BYTE: return sizeof(GLubyte); case LOCAL_GL_SHORT: return sizeof(GLshort); case LOCAL_GL_UNSIGNED_SHORT: return sizeof(GLushort); // case LOCAL_GL_FIXED: case LOCAL_GL_FLOAT: return sizeof(GLfloat); default: NS_ERROR("Should never get here!"); return 0; } } GLuint actualStride() const { if (stride) return stride; return size * componentSize(); } }; } // namespace mozilla inline void ImplCycleCollectionUnlink(mozilla::WebGLVertexAttribData& field) { field.buf = nullptr; } inline void ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& callback, mozilla::WebGLVertexAttribData& field, const char* name, uint32_t flags = 0) { CycleCollectionNoteChild(callback, field.buf.get(), name, flags); } #endif // WEBGL_VERTEX_ATTRIB_DATA_H_