/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef DecodedStream_h_ #define DecodedStream_h_ #include "nsTArray.h" #include "MediaEventSource.h" #include "MediaInfo.h" #include "MediaSink.h" #include "mozilla/AbstractThread.h" #include "mozilla/Maybe.h" #include "mozilla/MozPromise.h" #include "mozilla/RefPtr.h" #include "mozilla/UniquePtr.h" namespace mozilla { class DecodedStream; class DecodedStreamData; class MediaData; class MediaInputPort; class MediaStream; class MediaStreamGraph; class OutputStreamManager; class ProcessedMediaStream; class TimeStamp; template class MediaQueue; class OutputStreamData { public: ~OutputStreamData(); void Init(OutputStreamManager* aOwner, ProcessedMediaStream* aStream); // Connect mStream to the input stream. void Connect(MediaStream* aStream); // Disconnect mStream from its input stream. // Return false is mStream is already destroyed, otherwise true. bool Disconnect(); // Return true if aStream points to the same object as mStream. // Used by OutputStreamManager to remove an output stream. bool Equals(MediaStream* aStream) { return mStream == aStream; } // Return the graph mStream belongs to. MediaStreamGraph* Graph() const; private: OutputStreamManager* mOwner; RefPtr mStream; // mPort connects our mStream to an input stream. RefPtr mPort; }; class OutputStreamManager { public: // Add the output stream to the collection. void Add(ProcessedMediaStream* aStream, bool aFinishWhenEnded); // Remove the output stream from the collection. void Remove(MediaStream* aStream); // Return true if the collection empty. bool IsEmpty() const { MOZ_ASSERT(NS_IsMainThread()); return mStreams.IsEmpty(); } // Connect all output streams in the collection to the input stream. void Connect(MediaStream* aStream); // Disconnect all output streams from the input stream. void Disconnect(); // Return the graph these streams belong to or null if empty. MediaStreamGraph* Graph() const { MOZ_ASSERT(NS_IsMainThread()); return !IsEmpty() ? mStreams[0].Graph() : nullptr; } private: // Keep the input stream so we can connect the output streams that // are added after Connect(). RefPtr mInputStream; nsTArray mStreams; }; class DecodedStream : public media::MediaSink { using media::MediaSink::PlaybackParams; public: DecodedStream(AbstractThread* aOwnerThread, MediaQueue& aAudioQueue, MediaQueue& aVideoQueue); // MediaSink functions. const PlaybackParams& GetPlaybackParams() const override; void SetPlaybackParams(const PlaybackParams& aParams) override; RefPtr OnEnded(TrackType aType) override; int64_t GetEndTime(TrackType aType) const override; int64_t GetPosition(TimeStamp* aTimeStamp = nullptr) const override; bool HasUnplayedFrames(TrackType aType) const override { // TODO: implement this. return false; } void SetVolume(double aVolume) override; void SetPlaybackRate(double aPlaybackRate) override; void SetPreservesPitch(bool aPreservesPitch) override; void SetPlaying(bool aPlaying) override; void Start(int64_t aStartTime, const MediaInfo& aInfo) override; void Stop() override; bool IsStarted() const override; bool IsPlaying() const override; // TODO: fix these functions that don't fit into the interface of MediaSink. void BeginShutdown(); void AddOutput(ProcessedMediaStream* aStream, bool aFinishWhenEnded); void RemoveOutput(MediaStream* aStream); void SetSameOrigin(bool aSameOrigin); bool IsFinished() const; bool HasConsumers() const; protected: virtual ~DecodedStream(); private: void CreateData(MozPromiseHolder&& aPromise); void DestroyData(UniquePtr aData); void OnDataCreated(UniquePtr aData); void InitTracks(); void AdvanceTracks(); void SendAudio(double aVolume, bool aIsSameOrigin); void SendVideo(bool aIsSameOrigin); void SendData(); void AssertOwnerThread() const { MOZ_ASSERT(mOwnerThread->IsCurrentThreadIn()); } void ConnectListener(); void DisconnectListener(); const RefPtr mOwnerThread; /* * Main thread only members. */ // Data about MediaStreams that are being fed by the decoder. OutputStreamManager mOutputStreamManager; // True if MDSM has begun shutdown. bool mShuttingDown; /* * Worker thread only members. */ UniquePtr mData; RefPtr mFinishPromise; bool mPlaying; bool mSameOrigin; PlaybackParams mParams; Maybe mStartTime; MediaInfo mInfo; MediaQueue& mAudioQueue; MediaQueue& mVideoQueue; MediaEventListener mAudioPushListener; MediaEventListener mVideoPushListener; MediaEventListener mAudioFinishListener; MediaEventListener mVideoFinishListener; }; } // namespace mozilla #endif // DecodedStream_h_