tenfourfox/dom/canvas/test/reftest/reftest.list
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

163 lines
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# WebGL Reftests!
default-preferences pref(webgl.force-enabled,true) pref(media.useAudioChannelAPI,true) pref(dom.audiochannel.mutedByDefault,false)
# Check that disabling works:
== webgl-disable-test.html?nogl wrapper.html?green.png
pref(webgl.disabled,true) == webgl-disable-test.html wrapper.html?green.png
# Basic WebGL tests:
# Do we get pixels to the screen at all?
# Neither of these should ever break.
== webgl-clear-test.html wrapper.html?green.png
pref(webgl.force-layers-readback,true) == webgl-clear-test.html?readback wrapper.html?green.png
# Make sure that our choice of attribs doesn't break rendering.
== webgl-clear-test.html?depth wrapper.html?green.png
== webgl-clear-test.html?stencil wrapper.html?green.png
== webgl-clear-test.html?depth&stencil wrapper.html?green.png
# Check that resize works:
== webgl-resize-test.html wrapper.html?green.png
# Check that captureStream() displays in a local video element
skip-if(winWidget&&layersGPUAccelerated&&d2d) == webgl-capturestream-test.html?preserve wrapper.html?green.png
# Some of the failure conditions are a little crazy. I'm (jgilbert) setting these based on
# failures encountered when running on Try, and then targetting the Try config by
# differences in the `sandbox` contents. That is, I'm labeling based on symptoms rather
# than cause.
# Lin-R-e10s: gtkWidget && browserIsRemote
# WinXP-R: winWidget && layersGPUAccelerated && !d2d
# Win7+-R: winWidget && layersGPUAccelerated && d2d
# Win7+-Ru: winWidget && !layersGPUAccelerated
# (Note that we have to remove spaces when used below)
# IMPORTANT: Expected outcomes are evaluated left-to-right, and they replace eachother.
# That means that if an unconditional status (`fuzzy()`) is to the right of another status
# (such as fails-if), it will overwrite the old status.
#
# As such, all unconditional statuses should be to the left of conditional statuses.
# (See /layout/tools/reftest/reftest.js:945)
# Does we draw the correct colors in the correct places?
# Combinations: PowerSet([readback, aa, preserve, premult, alpha]) x [frame=1,frame=6]
# This is 2^6 = 64 combinations.
== webgl-color-test.html?frame=1&__&________&_______&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=1&aa&________&_______&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=1&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=1&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=1&__&________&premult&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=1&aa&________&premult&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=1&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=1&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&__&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&aa&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&__&preserve&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=1&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png
== webgl-color-test.html?frame=1&__&________&premult&alpha wrapper.html?colors-premult.png
== webgl-color-test.html?frame=1&aa&________&premult&alpha wrapper.html?colors-premult.png
== webgl-color-test.html?frame=1&__&preserve&premult&alpha wrapper.html?colors-premult.png
== webgl-color-test.html?frame=1&aa&preserve&premult&alpha wrapper.html?colors-premult.png
== webgl-color-test.html?frame=6&__&________&_______&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=6&aa&________&_______&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=6&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=6&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=6&__&________&premult&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=6&aa&________&premult&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=6&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png
== webgl-color-test.html?frame=6&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&__&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&aa&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) == webgl-color-test.html?frame=6&__&preserve&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&(!layersGPUAccelerated||!d3d11)) == webgl-color-test.html?frame=6&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png
== webgl-color-test.html?frame=6&__&________&premult&alpha wrapper.html?colors-premult.png
== webgl-color-test.html?frame=6&aa&________&premult&alpha wrapper.html?colors-premult.png
== webgl-color-test.html?frame=6&__&preserve&premult&alpha wrapper.html?colors-premult.png
== webgl-color-test.html?frame=6&aa&preserve&premult&alpha wrapper.html?colors-premult.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&________&premult&alpha wrapper.html?colors-premult.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&________&premult&alpha wrapper.html?colors-premult.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&__&preserve&premult&alpha wrapper.html?colors-premult.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=1&readback&aa&preserve&premult&alpha wrapper.html?colors-premult.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&_____ wrapper.html?colors-no-alpha.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&_____ wrapper.html?colors-no-alpha.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&layersGPUAccelerated&&!d3d11) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(1,30000) fails-if(gtkWidget&&browserIsRemote) fails-if(winWidget&&(!layersGPUAccelerated||!d3d11)) pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&_______&alpha wrapper.html?colors-non-premult.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&________&premult&alpha wrapper.html?colors-premult.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&________&premult&alpha wrapper.html?colors-premult.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&__&preserve&premult&alpha wrapper.html?colors-premult.png
pref(webgl.force-layers-readback,true) == webgl-color-test.html?frame=6&readback&aa&preserve&premult&alpha wrapper.html?colors-premult.png
# Check for hanging bindings/state settings:
== webgl-hanging-fb-test.html?__&________ wrapper.html?green.png
== webgl-hanging-fb-test.html?aa&________ wrapper.html?green.png
== webgl-hanging-fb-test.html?__&preserve wrapper.html?green.png
== webgl-hanging-fb-test.html?aa&preserve wrapper.html?green.png
pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&________ wrapper.html?green.png
pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&________ wrapper.html?green.png
pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&__&preserve wrapper.html?green.png
pref(webgl.force-layers-readback,true) == webgl-hanging-fb-test.html?readback&aa&preserve wrapper.html?green.png
== webgl-hanging-scissor-test.html?__ wrapper.html?green.png
== webgl-hanging-scissor-test.html?aa wrapper.html?green.png
pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&__ wrapper.html?green.png
pref(webgl.force-layers-readback,true) == webgl-hanging-scissor-test.html?readback&aa wrapper.html?green.png
# Check that our experimental prefs still work:
# 16bpp for Android/B2G: [16bpp] * PowerSet([readback, premult, alpha])
# RGB565 dithers 127 to [123,132]. (Max error: 5)
# RGBA4444 dithers 128 to [119,136], and 191 to [192]. (Max error: 9)
fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&_____ wrapper.html?colors-no-alpha.png
fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&_____ wrapper.html?colors-no-alpha.png
fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&_____ wrapper.html?colors-no-alpha.png
fuzzy(5,30000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&_____ wrapper.html?colors-no-alpha.png
fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&_______&alpha wrapper.html?colors-non-premult.png
fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp&________&premult&alpha wrapper.html?colors-premult.png
fuzzy(9,40000) skip-if(!(Android||B2G)) pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) == webgl-color-test.html?16bpp&readback&premult&alpha wrapper.html?colors-premult.png
# Force native GL (Windows):
skip-if(!winWidget) pref(webgl.disable-angle,true) == webgl-color-test.html?native-gl wrapper.html?colors-no-alpha.png
# Non-WebGL Reftests!
# Do we correctly handle multiple clip paths?
!= clip-multiple-paths.html clip-multiple-paths-badref.html
# Bug 815648
== stroketext-shadow.html stroketext-shadow-ref.html
# focus rings
pref(canvas.focusring.enabled,true) skip-if(B2G) skip-if(Android&&AndroidVersion<15,8,500) skip-if(winWidget) needs-focus == drawFocusIfNeeded.html drawFocusIfNeeded-ref.html
pref(canvas.customfocusring.enabled,true) skip-if(B2G) skip-if(Android&&AndroidVersion<15,8,500) skip-if(winWidget) needs-focus == drawCustomFocusRing.html drawCustomFocusRing-ref.html
# Check that captureStream() displays in a local video element
skip-if(winWidget&&layersGPUAccelerated&&d2d) == capturestream.html wrapper.html?green.png
fuzzy-if(azureSkiaGL,1,2) fuzzy-if(Android,3,40) fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu),1,1) == 1177726-text-stroke-bounds.html 1177726-text-stroke-bounds-ref.html