tenfourfox/dom/push/test/xpcshell/head.js
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

442 lines
13 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
'use strict';
var {classes: Cc, interfaces: Ci, utils: Cu, results: Cr} = Components;
Cu.import('resource://gre/modules/XPCOMUtils.jsm');
Cu.import('resource://gre/modules/Services.jsm');
Cu.import('resource://gre/modules/Task.jsm');
Cu.import('resource://gre/modules/Timer.jsm');
Cu.import('resource://gre/modules/Promise.jsm');
Cu.import('resource://gre/modules/Preferences.jsm');
Cu.import('resource://gre/modules/PlacesUtils.jsm');
Cu.import('resource://gre/modules/ObjectUtils.jsm');
const serviceExports = Cu.import('resource://gre/modules/PushService.jsm', {});
const servicePrefs = new Preferences('dom.push.');
XPCOMUtils.defineLazyServiceGetter(
this,
"PushNotificationService",
"@mozilla.org/push/NotificationService;1",
"nsIPushNotificationService"
);
const DEFAULT_TIMEOUT = 5000;
const WEBSOCKET_CLOSE_GOING_AWAY = 1001;
// Stop and clean up after the PushService.
Services.obs.addObserver(function observe(subject, topic, data) {
Services.obs.removeObserver(observe, topic, false);
serviceExports.PushService.uninit();
// Occasionally, `profile-change-teardown` and `xpcom-shutdown` will fire
// before the PushService and AlarmService finish writing to IndexedDB. This
// causes spurious errors and crashes, so we spin the event loop to let the
// writes finish.
let done = false;
setTimeout(() => done = true, 1000);
let thread = Services.tm.mainThread;
while (!done) {
try {
thread.processNextEvent(true);
} catch (e) {
Cu.reportError(e);
}
}
}, 'profile-change-net-teardown', false);
/**
* Gates a function so that it is called only after the wrapper is called a
* given number of times.
*
* @param {Number} times The number of wrapper calls before |func| is called.
* @param {Function} func The function to gate.
* @returns {Function} The gated function wrapper.
*/
function after(times, func) {
return function afterFunc() {
if (--times <= 0) {
return func.apply(this, arguments);
}
};
}
/**
* Updates the places database.
*
* @param {mozIPlaceInfo} place A place record to insert.
* @returns {Promise} A promise that fulfills when the database is updated.
*/
function addVisit(place) {
return new Promise((resolve, reject) => {
if (typeof place.uri == 'string') {
place.uri = Services.io.newURI(place.uri, null, null);
}
PlacesUtils.asyncHistory.updatePlaces(place, {
handleCompletion: resolve,
handleError: reject,
handleResult() {},
});
});
}
/**
* Defers one or more callbacks until the next turn of the event loop. Multiple
* callbacks are executed in order.
*
* @param {Function[]} callbacks The callbacks to execute. One callback will be
* executed per tick.
*/
function waterfall(...callbacks) {
callbacks.reduce((promise, callback) => promise.then(() => {
callback();
}), Promise.resolve()).catch(Cu.reportError);
}
/**
* Waits for an observer notification to fire.
*
* @param {String} topic The notification topic.
* @returns {Promise} A promise that fulfills when the notification is fired.
*/
function promiseObserverNotification(topic, matchFunc) {
return new Promise((resolve, reject) => {
Services.obs.addObserver(function observe(subject, topic, data) {
let matches = typeof matchFunc != 'function' || matchFunc(subject, data);
if (!matches) {
return;
}
Services.obs.removeObserver(observe, topic, false);
resolve({subject, data});
}, topic, false);
});
}
/**
* Waits for a promise to settle. Returns a rejected promise if the promise
* is not resolved or rejected within the given delay.
*
* @param {Promise} promise The pending promise.
* @param {Number} delay The time to wait before rejecting the promise.
* @param {String} [message] The rejection message if the promise times out.
* @returns {Promise} A promise that settles with the value of the pending
* promise, or rejects if the pending promise times out.
*/
function waitForPromise(promise, delay, message = 'Timed out waiting on promise') {
let timeoutDefer = Promise.defer();
let id = setTimeout(() => timeoutDefer.reject(new Error(message)), delay);
return Promise.race([
promise.then(value => {
clearTimeout(id);
return value;
}, error => {
clearTimeout(id);
throw error;
}),
timeoutDefer.promise
]);
}
/**
* Wraps an object in a proxy that traps property gets and returns stubs. If
* the stub is a function, the original value will be passed as the first
* argument. If the original value is a function, the proxy returns a wrapper
* that calls the stub; otherwise, the stub is called as a getter.
*
* @param {Object} target The object to wrap.
* @param {Object} stubs An object containing stubbed values and functions.
* @returns {Proxy} A proxy that returns stubs for property gets.
*/
function makeStub(target, stubs) {
return new Proxy(target, {
get(target, property) {
if (!stubs || typeof stubs != 'object' || !(property in stubs)) {
return target[property];
}
let stub = stubs[property];
if (typeof stub != 'function') {
return stub;
}
let original = target[property];
if (typeof original != 'function') {
return stub.call(this, original);
}
return function callStub(...params) {
return stub.call(this, original, ...params);
};
}
});
}
/**
* Disables `push` and `pushsubscriptionchange` service worker events for the
* given scopes. These events cause crashes in xpcshell, so we disable them
* for testing nsIPushNotificationService.
*
* @param {String[]} scopes A list of scope URLs.
*/
function disableServiceWorkerEvents(...scopes) {
for (let scope of scopes) {
Services.perms.add(
Services.io.newURI(scope, null, null),
'desktop-notification',
Ci.nsIPermissionManager.DENY_ACTION
);
}
}
/**
* Sets default PushService preferences. All pref names are prefixed with
* `dom.push.`; any additional preferences will override the defaults.
*
* @param {Object} [prefs] Additional preferences to set.
*/
function setPrefs(prefs = {}) {
let defaultPrefs = Object.assign({
loglevel: 'all',
serverURL: 'wss://push.example.org',
'connection.enabled': true,
userAgentID: '',
enabled: true,
// Disable adaptive pings and UDP wake-up by default; these are
// tested separately.
'adaptive.enabled': false,
'udp.wakeupEnabled': false,
// Defaults taken from /b2g/app/b2g.js.
requestTimeout: 10000,
retryBaseInterval: 5000,
pingInterval: 30 * 60 * 1000,
'pingInterval.default': 3 * 60 * 1000,
'pingInterval.mobile': 3 * 60 * 1000,
'pingInterval.wifi': 3 * 60 * 1000,
'adaptive.lastGoodPingInterval': 3 * 60 * 1000,
'adaptive.lastGoodPingInterval.mobile': 3 * 60 * 1000,
'adaptive.lastGoodPingInterval.wifi': 3 * 60 * 1000,
'adaptive.gap': 60000,
'adaptive.upperLimit': 29 * 60 * 1000,
// Misc. defaults.
'adaptive.mobile': '',
'http2.maxRetries': 2,
'http2.retryInterval': 500,
'http2.reset_retry_count_after_ms': 60000,
maxQuotaPerSubscription: 16,
quotaUpdateDelay: 3000,
}, prefs);
for (let pref in defaultPrefs) {
servicePrefs.set(pref, defaultPrefs[pref]);
}
}
function compareAscending(a, b) {
return a > b ? 1 : a < b ? -1 : 0;
}
/**
* Creates a mock WebSocket object that implements a subset of the
* nsIWebSocketChannel interface used by the PushService.
*
* The given protocol handlers are invoked for each Simple Push command sent
* by the PushService. The ping handler is optional; all others will throw if
* the PushService sends a command for which no handler is registered.
*
* All nsIWebSocketListener methods will be called asynchronously.
* serverSendMsg() and serverClose() can be used to respond to client messages
* and close the "server" end of the connection, respectively.
*
* @param {nsIURI} originalURI The original WebSocket URL.
* @param {Function} options.onHello The "hello" handshake command handler.
* @param {Function} options.onRegister The "register" command handler.
* @param {Function} options.onUnregister The "unregister" command handler.
* @param {Function} options.onACK The "ack" command handler.
* @param {Function} [options.onPing] An optional ping handler.
*/
function MockWebSocket(originalURI, handlers = {}) {
this._originalURI = originalURI;
this._onHello = handlers.onHello;
this._onRegister = handlers.onRegister;
this._onUnregister = handlers.onUnregister;
this._onACK = handlers.onACK;
this._onPing = handlers.onPing;
}
MockWebSocket.prototype = {
_originalURI: null,
_onHello: null,
_onRegister: null,
_onUnregister: null,
_onACK: null,
_onPing: null,
_listener: null,
_context: null,
QueryInterface: XPCOMUtils.generateQI([
Ci.nsISupports,
Ci.nsIWebSocketChannel
]),
get originalURI() {
return this._originalURI;
},
asyncOpen(uri, origin, windowId, listener, context) {
this._listener = listener;
this._context = context;
waterfall(() => this._listener.onStart(this._context));
},
_handleMessage(msg) {
let messageType, request;
if (msg == '{}') {
request = {};
messageType = 'ping';
} else {
request = JSON.parse(msg);
messageType = request.messageType;
}
switch (messageType) {
case 'hello':
if (typeof this._onHello != 'function') {
throw new Error('Unexpected handshake request');
}
this._onHello(request);
break;
case 'register':
if (typeof this._onRegister != 'function') {
throw new Error('Unexpected register request');
}
this._onRegister(request);
break;
case 'unregister':
if (typeof this._onUnregister != 'function') {
throw new Error('Unexpected unregister request');
}
this._onUnregister(request);
break;
case 'ack':
if (typeof this._onACK != 'function') {
throw new Error('Unexpected acknowledgement');
}
this._onACK(request);
break;
case 'ping':
if (typeof this._onPing == 'function') {
this._onPing(request);
} else {
// Echo ping packets.
this.serverSendMsg('{}');
}
break;
default:
throw new Error('Unexpected message: ' + messageType);
}
},
sendMsg(msg) {
this._handleMessage(msg);
},
close(code, reason) {
waterfall(() => this._listener.onStop(this._context, Cr.NS_OK));
},
/**
* Responds with the given message, calling onMessageAvailable() and
* onAcknowledge() synchronously. Throws if the message is not a string.
* Used by the tests to respond to client commands.
*
* @param {String} msg The message to send to the client.
*/
serverSendMsg(msg) {
if (typeof msg != 'string') {
throw new Error('Invalid response message');
}
waterfall(
() => this._listener.onMessageAvailable(this._context, msg),
() => this._listener.onAcknowledge(this._context, 0)
);
},
/**
* Closes the server end of the connection, calling onServerClose()
* followed by onStop(). Used to test abrupt connection termination
* and UDP wake-up.
*
* @param {Number} [statusCode] The WebSocket connection close code.
* @param {String} [reason] The connection close reason.
*/
serverClose(statusCode, reason = '') {
if (!isFinite(statusCode)) {
statusCode = WEBSOCKET_CLOSE_GOING_AWAY;
}
waterfall(
() => this._listener.onServerClose(this._context, statusCode, reason),
() => this._listener.onStop(this._context, Cr.NS_BASE_STREAM_CLOSED)
);
},
serverInterrupt(result = Cr.NS_ERROR_NET_RESET) {
waterfall(() => this._listener.onStop(this._context, result));
},
};
/**
* Creates an object that exposes the same interface as NetworkInfo, used
* to simulate network status changes on Desktop. All methods returns empty
* carrier data.
*/
function MockDesktopNetworkInfo() {}
MockDesktopNetworkInfo.prototype = {
getNetworkInformation() {
return {mcc: '', mnc: '', ip: ''};
},
getNetworkState(callback) {
callback({mcc: '', mnc: '', ip: '', netid: ''});
},
getNetworkStateChangeEventName() {
return 'network:offline-status-changed';
}
};
/**
* Creates an object that exposes the same interface as NetworkInfo, used
* to simulate network status changes on B2G.
*
* @param {String} [info.mcc] The mobile country code.
* @param {String} [info.mnc] The mobile network code.
* @param {String} [info.ip] The carrier IP address.
* @param {String} [info.netid] The resolved network ID for UDP wake-up.
*/
function MockMobileNetworkInfo(info = {}) {
this._info = info;
}
MockMobileNetworkInfo.prototype = {
_info: null,
getNetworkInformation() {
let {mcc, mnc, ip} = this._info;
return {mcc, mnc, ip};
},
getNetworkState(callback) {
let {mcc, mnc, ip, netid} = this._info;
callback({mcc, mnc, ip, netid});
},
getNetworkStateChangeEventName() {
return 'network-active-changed';
}
};