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310 lines
11 KiB
HTML
310 lines
11 KiB
HTML
<!doctype html>
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<meta charset=utf-8>
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<script src="../testcommon.js"></script>
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<style>
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@keyframes anim1 {
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to { left: 100px }
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}
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@keyframes anim2 {
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to { top: 100px }
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}
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@keyframes multiPropAnim {
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to { background: green, opacity: 0.5, left: 100px, top: 100px }
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}
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@keyframes empty { }
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</style>
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<body>
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<script>
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'use strict';
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test(function(t) {
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var div = addDiv(t);
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assert_equals(div.getAnimations().length, 0,
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'getAnimations returns an empty sequence for an element'
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+ ' with no animations');
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}, 'getAnimations for non-animated content');
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async_test(function(t) {
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var div = addDiv(t);
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// FIXME: This test does too many things. It should be split up.
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// Add an animation
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div.style.animation = 'anim1 100s';
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var animations = div.getAnimations();
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assert_equals(animations.length, 1,
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'getAnimations returns an Animation running CSS Animations');
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animations[0].ready.then(t.step_func(function() {
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var startTime = animations[0].startTime;
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assert_true(startTime > 0 && startTime <= document.timeline.currentTime,
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'CSS animation has a sensible start time');
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// Wait a moment then add a second animation.
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//
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// We wait for the next frame so that we can test that the start times of
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// the animations differ.
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return waitForFrame();
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})).then(t.step_func(function() {
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div.style.animation = 'anim1 100s, anim2 100s';
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animations = div.getAnimations();
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assert_equals(animations.length, 2,
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'getAnimations returns one Animation for each value of'
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+ ' animation-name');
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// Wait until both Animations are ready
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// (We don't make any assumptions about the order of the Animations since
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// that is the purpose of the following test.)
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return waitForAllAnimations(animations);
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})).then(t.step_func(function() {
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assert_true(animations[0].startTime < animations[1].startTime,
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'Additional Animations for CSS animations start after the original'
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+ ' animation and appear later in the list');
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t.done();
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}));
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}, 'getAnimations for CSS Animations');
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test(function(t) {
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var div = addDiv(t, { style: 'animation: anim1 100s' });
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assert_class_string(div.getAnimations()[0], 'CSSAnimation',
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'Interface of returned animation is CSSAnimation');
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}, 'getAnimations returns CSSAnimation objects for CSS Animations');
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test(function(t) {
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var div = addDiv(t);
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// Add an animation that targets multiple properties
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div.style.animation = 'multiPropAnim 100s';
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assert_equals(div.getAnimations().length, 1,
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'getAnimations returns only one Animation for a CSS Animation'
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+ ' that targets multiple properties');
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}, 'getAnimations for multi-property animations');
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async_test(function(t) {
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var div = addDiv(t);
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// Add an animation
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div.style.backgroundColor = 'red';
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div.style.animation = 'anim1 100s';
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window.getComputedStyle(div).backgroundColor;
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// Wait until a frame after the animation starts, then add a transition
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var animations = div.getAnimations();
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animations[0].ready.then(waitForFrame).then(t.step_func(function() {
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div.style.transition = 'all 100s';
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div.style.backgroundColor = 'green';
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animations = div.getAnimations();
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assert_equals(animations.length, 2,
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'getAnimations returns Animations for both animations and'
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+ ' transitions that run simultaneously');
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assert_class_string(animations[0], 'CSSTransition',
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'First-returned animation is the CSS Transition');
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assert_class_string(animations[1], 'CSSAnimation',
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'Second-returned animation is the CSS Animation');
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t.done();
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}));
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}, 'getAnimations for both CSS Animations and CSS Transitions at once');
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async_test(function(t) {
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var div = addDiv(t);
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// Set up event listener
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div.addEventListener('animationend', t.step_func(function() {
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assert_equals(div.getAnimations().length, 0,
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'getAnimations does not return Animations for finished '
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+ ' (and non-forwards-filling) CSS Animations');
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t.done();
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}));
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// Add a very short animation
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div.style.animation = 'anim1 0.01s';
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}, 'getAnimations for CSS Animations that have finished');
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async_test(function(t) {
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var div = addDiv(t);
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// Set up event listener
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div.addEventListener('animationend', t.step_func(function() {
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assert_equals(div.getAnimations().length, 1,
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'getAnimations returns Animations for CSS Animations that have'
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+ ' finished but are filling forwards');
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t.done();
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}));
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// Add a very short animation
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div.style.animation = 'anim1 0.01s forwards';
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}, 'getAnimations for CSS Animations that have finished but are'
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+ ' forwards filling');
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test(function(t) {
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var div = addDiv(t);
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div.style.animation = 'none 100s';
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var animations = div.getAnimations();
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assert_equals(animations.length, 0,
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'getAnimations returns an empty sequence for an element'
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+ ' with animation-name: none');
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div.style.animation = 'none 100s, anim1 100s';
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animations = div.getAnimations();
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assert_equals(animations.length, 1,
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'getAnimations returns Animations only for those CSS Animations whose'
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+ ' animation-name is not none');
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}, 'getAnimations for CSS Animations with animation-name: none');
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test(function(t) {
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var div = addDiv(t);
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div.style.animation = 'missing 100s';
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var animations = div.getAnimations();
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assert_equals(animations.length, 0,
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'getAnimations returns an empty sequence for an element'
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+ ' with animation-name: missing');
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div.style.animation = 'anim1 100s, missing 100s';
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animations = div.getAnimations();
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assert_equals(animations.length, 1,
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'getAnimations returns Animations only for those CSS Animations whose'
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+ ' animation-name is found');
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}, 'getAnimations for CSS Animations with animation-name: missing');
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async_test(function(t) {
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var div = addDiv(t);
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div.style.animation = 'anim1 100s, notyet 100s';
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var animations = div.getAnimations();
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assert_equals(animations.length, 1,
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'getAnimations initally only returns Animations for CSS Animations whose'
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+ ' animation-name is found');
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animations[0].ready.then(waitForFrame).then(t.step_func(function() {
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var keyframes = '@keyframes notyet { to { left: 100px; } }';
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document.styleSheets[0].insertRule(keyframes, 0);
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animations = div.getAnimations();
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assert_equals(animations.length, 2,
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'getAnimations includes Animation when @keyframes rule is added'
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+ ' later');
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return waitForAllAnimations(animations);
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})).then(t.step_func(function() {
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assert_true(animations[0].startTime < animations[1].startTime,
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'Newly added animation has a later start time');
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document.styleSheets[0].deleteRule(0);
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t.done();
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}));
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}, 'getAnimations for CSS Animations where the @keyframes rule is added'
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+ ' later');
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test(function(t) {
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var div = addDiv(t);
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div.style.animation = 'anim1 100s, anim1 100s';
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assert_equals(div.getAnimations().length, 2,
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'getAnimations returns one Animation for each CSS animation-name'
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+ ' even if the names are duplicated');
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}, 'getAnimations for CSS Animations with duplicated animation-name');
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test(function(t) {
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var div = addDiv(t);
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div.style.animation = 'empty 100s';
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assert_equals(div.getAnimations().length, 1,
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'getAnimations returns Animations for CSS animations with an'
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+ ' empty keyframes rule');
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}, 'getAnimations for CSS Animations with empty keyframes rule');
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async_test(function(t) {
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var div = addDiv(t);
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div.style.animation = 'anim1 100s 100s';
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var animations = div.getAnimations();
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assert_equals(animations.length, 1,
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'getAnimations returns animations for CSS animations whose'
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+ ' delay makes them start later');
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animations[0].ready.then(waitForFrame).then(t.step_func(function() {
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assert_true(animations[0].startTime <= document.timeline.currentTime,
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'For CSS Animations in delay phase, the start time of the Animation is'
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+ ' not in the future');
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t.done();
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}));
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}, 'getAnimations for CSS animations in delay phase');
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test(function(t) {
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var div = addDiv(t);
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div.style.animation = 'anim1 0s 100s';
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assert_equals(div.getAnimations().length, 1,
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'getAnimations returns animations for CSS animations whose'
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+ ' duration is zero');
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div.remove();
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}, 'getAnimations for zero-duration CSS Animations');
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test(function(t) {
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var div = addDiv(t);
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div.style.animation = 'anim1 100s';
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var originalAnimation = div.getAnimations()[0];
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// Update pause state (an Animation change)
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div.style.animationPlayState = 'paused';
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var pendingAnimation = div.getAnimations()[0];
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assert_equals(pendingAnimation.playState, 'pending',
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'animation\'s play state is updated');
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assert_equals(originalAnimation, pendingAnimation,
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'getAnimations returns the same objects even when their'
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+ ' play state changes');
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// Update duration (an Animation change)
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div.style.animationDuration = '200s';
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var extendedAnimation = div.getAnimations()[0];
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// FIXME: Check extendedAnimation.effect.timing.duration has changed once the
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// API is available
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assert_equals(originalAnimation, extendedAnimation,
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'getAnimations returns the same objects even when their'
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+ ' duration changes');
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}, 'getAnimations returns objects with the same identity');
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test(function(t) {
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var div = addDiv(t);
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div.style.animation = 'anim1 100s';
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assert_equals(div.getAnimations().length, 1,
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'getAnimations returns an animation before cancelling');
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var animation = div.getAnimations()[0];
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animation.cancel();
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assert_equals(div.getAnimations().length, 0,
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'getAnimations does not return cancelled animations');
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animation.play();
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assert_equals(div.getAnimations().length, 1,
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'getAnimations returns cancelled animations that have been re-started');
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}, 'getAnimations for CSS Animations that are cancelled');
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async_test(function(t) {
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var div = addDiv(t);
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div.style.animation = 'anim2 100s';
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div.getAnimations()[0].ready.then(t.step_func(function() {
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// Prepend to the list and test that even though anim1 was triggered
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// *after* anim2, it should come first because it appears first
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// in the animation-name property.
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div.style.animation = 'anim1 100s, anim2 100s';
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var anims = div.getAnimations();
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assert_equals(anims[0].animationName, 'anim1',
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'animation order after prepending to list');
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assert_equals(anims[1].animationName, 'anim2',
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'animation order after prepending to list');
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// Normally calling cancel and play would this push anim1 to the top of
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// the stack but it shouldn't for CSS animations that map an the
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// animation-name property.
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var anim1 = anims[0];
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anim1.cancel();
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anim1.play();
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anims = div.getAnimations();
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assert_equals(anims[0].animationName, 'anim1',
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'animation order after cancelling and restarting');
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assert_equals(anims[1].animationName, 'anim2',
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'animation order after cancelling and restarting');
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t.done();
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}));
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}, 'getAnimations for CSS Animations follows animation-name order');
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done();
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</script>
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</body>
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