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51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef WEBGL_TIMER_QUERY_H_
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#define WEBGL_TIMER_QUERY_H_
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#include "GLConsts.h"
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#include "nsWrapperCache.h"
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#include "WebGLObjectModel.h"
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namespace mozilla {
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class WebGLTimerQuery final
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: public nsWrapperCache
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, public WebGLRefCountedObject<WebGLTimerQuery>
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, public WebGLContextBoundObject
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{
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public:
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static WebGLTimerQuery* Create(WebGLContext* webgl);
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void Delete();
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bool HasEverBeenBound() const { return mTarget != LOCAL_GL_NONE; }
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GLenum Target() const { return mTarget; }
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WebGLContext* GetParentObject() const;
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// NS
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virtual JSObject* WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto) override;
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const GLenum mGLName;
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NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLTimerQuery)
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLTimerQuery)
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private:
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explicit WebGLTimerQuery(WebGLContext* webgl, GLuint name);
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~WebGLTimerQuery();
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GLenum mTarget;
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friend class WebGLExtensionDisjointTimerQuery;
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};
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} // namespace mozilla
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#endif // WEBGL_TIMER_QUERY_H_
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