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52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
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#define MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
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#include "mozilla/layers/TextureClientOGL.h"
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class MacIOSurface;
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namespace mozilla {
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namespace layers {
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class MacIOSurfaceTextureData : public TextureData
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{
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public:
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static MacIOSurfaceTextureData* Create(MacIOSurface* aSurface);
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~MacIOSurfaceTextureData();
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virtual gfx::IntSize GetSize() const override;
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virtual gfx::SurfaceFormat GetFormat() const override;
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virtual bool Lock(OpenMode, FenceHandle*) override { return true; }
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virtual void Unlock() override {}
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virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
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virtual bool HasInternalBuffer() const override { return false; }
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virtual void Deallocate(ISurfaceAllocator* aAllocator) override { mSurface = nullptr; }
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virtual void Forget(ISurfaceAllocator* aAllocator) override { mSurface = nullptr; }
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// For debugging purposes only.
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already_AddRefed<gfx::DataSourceSurface> GetAsSurface();
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protected:
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explicit MacIOSurfaceTextureData(MacIOSurface* aSurface);
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RefPtr<MacIOSurface> mSurface;
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};
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} // namespace layers
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} // namespace mozilla
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#endif // MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
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