mirror of
https://github.com/classilla/tenfourfox.git
synced 2024-09-10 11:54:40 +00:00
369 lines
8.8 KiB
C++
369 lines
8.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "GMPAudioDecoderParent.h"
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#include "GMPContentParent.h"
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#include <stdio.h>
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#include "mozilla/unused.h"
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#include "GMPMessageUtils.h"
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#include "nsThreadUtils.h"
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#include "mozilla/Logging.h"
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namespace mozilla {
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#ifdef LOG
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#undef LOG
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#endif
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extern LogModule* GetGMPLog();
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#define LOGV(msg) MOZ_LOG(GetGMPLog(), mozilla::LogLevel::Verbose, msg)
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#define LOGD(msg) MOZ_LOG(GetGMPLog(), mozilla::LogLevel::Debug, msg)
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#define LOG(level, msg) MOZ_LOG(GetGMPLog(), (level), msg)
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namespace gmp {
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GMPAudioDecoderParent::GMPAudioDecoderParent(GMPContentParent* aPlugin)
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: mIsOpen(false)
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, mShuttingDown(false)
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, mActorDestroyed(false)
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, mIsAwaitingResetComplete(false)
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, mIsAwaitingDrainComplete(false)
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, mPlugin(aPlugin)
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, mCallback(nullptr)
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{
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MOZ_ASSERT(mPlugin);
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}
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GMPAudioDecoderParent::~GMPAudioDecoderParent()
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{
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}
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nsresult
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GMPAudioDecoderParent::InitDecode(GMPAudioCodecType aCodecType,
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uint32_t aChannelCount,
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uint32_t aBitsPerChannel,
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uint32_t aSamplesPerSecond,
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nsTArray<uint8_t>& aExtraData,
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GMPAudioDecoderCallbackProxy* aCallback)
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{
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LOGD(("GMPAudioDecoderParent[%p]::InitDecode()", this));
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if (mIsOpen) {
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NS_WARNING("Trying to re-init an in-use GMP audio decoder!");
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return NS_ERROR_FAILURE;
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}
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MOZ_ASSERT(mPlugin->GMPThread() == NS_GetCurrentThread());
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if (!aCallback) {
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return NS_ERROR_FAILURE;
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}
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mCallback = aCallback;
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GMPAudioCodecData data;
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data.mCodecType() = aCodecType;
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data.mChannelCount() = aChannelCount;
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data.mBitsPerChannel() = aBitsPerChannel;
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data.mSamplesPerSecond() = aSamplesPerSecond;
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data.mExtraData() = aExtraData;
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if (!SendInitDecode(data)) {
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return NS_ERROR_FAILURE;
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}
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mIsOpen = true;
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// Async IPC, we don't have access to a return value.
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return NS_OK;
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}
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nsresult
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GMPAudioDecoderParent::Decode(GMPAudioSamplesImpl& aEncodedSamples)
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{
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LOGV(("GMPAudioDecoderParent[%p]::Decode() timestamp=%lld",
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this, aEncodedSamples.TimeStamp()));
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if (!mIsOpen) {
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NS_WARNING("Trying to use a dead GMP Audio decoder!");
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return NS_ERROR_FAILURE;
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}
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MOZ_ASSERT(mPlugin->GMPThread() == NS_GetCurrentThread());
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GMPAudioEncodedSampleData samples;
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aEncodedSamples.RelinquishData(samples);
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if (!SendDecode(samples)) {
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return NS_ERROR_FAILURE;
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}
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// Async IPC, we don't have access to a return value.
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return NS_OK;
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}
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nsresult
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GMPAudioDecoderParent::Reset()
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{
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LOGD(("GMPAudioDecoderParent[%p]::Reset()", this));
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if (!mIsOpen) {
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NS_WARNING("Trying to use a dead GMP Audio decoder!");
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return NS_ERROR_FAILURE;
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}
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MOZ_ASSERT(mPlugin->GMPThread() == NS_GetCurrentThread());
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if (!SendReset()) {
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return NS_ERROR_FAILURE;
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}
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mIsAwaitingResetComplete = true;
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// Async IPC, we don't have access to a return value.
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return NS_OK;
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}
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nsresult
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GMPAudioDecoderParent::Drain()
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{
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LOGD(("GMPAudioDecoderParent[%p]::Drain()", this));
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if (!mIsOpen) {
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NS_WARNING("Trying to use a dead GMP Audio decoder!");
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return NS_ERROR_FAILURE;
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}
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MOZ_ASSERT(mPlugin->GMPThread() == NS_GetCurrentThread());
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if (!SendDrain()) {
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return NS_ERROR_FAILURE;
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}
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mIsAwaitingDrainComplete = true;
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// Async IPC, we don't have access to a return value.
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return NS_OK;
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}
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// Note: Consider keeping ActorDestroy sync'd up when making changes here.
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nsresult
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GMPAudioDecoderParent::Close()
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{
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LOGD(("GMPAudioDecoderParent[%p]::Close()", this));
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MOZ_ASSERT(!mPlugin || mPlugin->GMPThread() == NS_GetCurrentThread());
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// Ensure if we've received a Close while waiting for a ResetComplete
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// or DrainComplete notification, we'll unblock the caller before processing
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// the close. This seems unlikely to happen, but better to be careful.
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UnblockResetAndDrain();
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// Consumer is done with us; we can shut down. No more callbacks should
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// be made to mCallback. Note: do this before Shutdown()!
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mCallback = nullptr;
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// Let Shutdown mark us as dead so it knows if we had been alive
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// In case this is the last reference
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RefPtr<GMPAudioDecoderParent> kungfudeathgrip(this);
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Release();
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Shutdown();
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return NS_OK;
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}
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// Note: Consider keeping ActorDestroy sync'd up when making changes here.
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nsresult
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GMPAudioDecoderParent::Shutdown()
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{
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LOGD(("GMPAudioDecoderParent[%p]::Shutdown()", this));
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MOZ_ASSERT(!mPlugin || mPlugin->GMPThread() == NS_GetCurrentThread());
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if (mShuttingDown) {
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return NS_OK;
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}
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mShuttingDown = true;
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// Ensure if we've received a shutdown while waiting for a ResetComplete
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// or DrainComplete notification, we'll unblock the caller before processing
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// the shutdown.
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UnblockResetAndDrain();
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// Notify client we're gone! Won't occur after Close()
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if (mCallback) {
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mCallback->Terminated();
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mCallback = nullptr;
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}
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mIsOpen = false;
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if (!mActorDestroyed) {
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Unused << SendDecodingComplete();
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}
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return NS_OK;
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}
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// Note: Keep this sync'd up with DecodingComplete
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void
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GMPAudioDecoderParent::ActorDestroy(ActorDestroyReason aWhy)
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{
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LOGD(("GMPAudioDecoderParent[%p]::ActorDestroy(reason=%d)", this, aWhy));
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mIsOpen = false;
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mActorDestroyed = true;
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// Ensure if we've received a destroy while waiting for a ResetComplete
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// or DrainComplete notification, we'll unblock the caller before processing
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// the error.
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UnblockResetAndDrain();
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if (mCallback) {
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// May call Close() (and Shutdown()) immediately or with a delay
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mCallback->Terminated();
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mCallback = nullptr;
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}
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if (mPlugin) {
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// Ignore any return code. It is OK for this to fail without killing the process.
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mPlugin->AudioDecoderDestroyed(this);
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mPlugin = nullptr;
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}
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}
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bool
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GMPAudioDecoderParent::RecvDecoded(const GMPAudioDecodedSampleData& aDecoded)
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{
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LOGV(("GMPAudioDecoderParent[%p]::RecvDecoded() timestamp=%lld",
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this, aDecoded.mTimeStamp()));
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if (!mCallback) {
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return false;
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}
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mCallback->Decoded(aDecoded.mData(),
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aDecoded.mTimeStamp(),
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aDecoded.mChannelCount(),
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aDecoded.mSamplesPerSecond());
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return true;
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}
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bool
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GMPAudioDecoderParent::RecvInputDataExhausted()
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{
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LOGV(("GMPAudioDecoderParent[%p]::RecvInputDataExhausted()", this));
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if (!mCallback) {
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return false;
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}
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// Ignore any return code. It is OK for this to fail without killing the process.
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mCallback->InputDataExhausted();
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return true;
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}
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bool
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GMPAudioDecoderParent::RecvDrainComplete()
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{
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LOGD(("GMPAudioDecoderParent[%p]::RecvDrainComplete()", this));
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if (!mCallback) {
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return false;
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}
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if (!mIsAwaitingDrainComplete) {
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return true;
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}
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mIsAwaitingDrainComplete = false;
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// Ignore any return code. It is OK for this to fail without killing the process.
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mCallback->DrainComplete();
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return true;
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}
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bool
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GMPAudioDecoderParent::RecvResetComplete()
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{
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LOGD(("GMPAudioDecoderParent[%p]::RecvResetComplete()", this));
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if (!mCallback) {
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return false;
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}
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if (!mIsAwaitingResetComplete) {
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return true;
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}
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mIsAwaitingResetComplete = false;
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// Ignore any return code. It is OK for this to fail without killing the process.
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mCallback->ResetComplete();
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return true;
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}
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bool
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GMPAudioDecoderParent::RecvError(const GMPErr& aError)
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{
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LOGD(("GMPAudioDecoderParent[%p]::RecvError(error=%d)", this, aError));
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if (!mCallback) {
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return false;
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}
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// Ensure if we've received an error while waiting for a ResetComplete
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// or DrainComplete notification, we'll unblock the caller before processing
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// the error.
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UnblockResetAndDrain();
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// Ignore any return code. It is OK for this to fail without killing the process.
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mCallback->Error(aError);
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return true;
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}
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bool
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GMPAudioDecoderParent::RecvShutdown()
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{
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LOGD(("GMPAudioDecoderParent[%p]::RecvShutdown()", this));
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Shutdown();
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return true;
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}
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bool
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GMPAudioDecoderParent::Recv__delete__()
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{
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LOGD(("GMPAudioDecoderParent[%p]::Recv__delete__()", this));
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if (mPlugin) {
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// Ignore any return code. It is OK for this to fail without killing the process.
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mPlugin->AudioDecoderDestroyed(this);
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mPlugin = nullptr;
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}
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return true;
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}
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void
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GMPAudioDecoderParent::UnblockResetAndDrain()
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{
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LOGD(("GMPAudioDecoderParent[%p]::UnblockResetAndDrain()", this));
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if (!mCallback) {
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MOZ_ASSERT(!mIsAwaitingResetComplete);
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MOZ_ASSERT(!mIsAwaitingDrainComplete);
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return;
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}
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if (mIsAwaitingResetComplete) {
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mIsAwaitingResetComplete = false;
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mCallback->ResetComplete();
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}
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if (mIsAwaitingDrainComplete) {
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mIsAwaitingDrainComplete = false;
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mCallback->DrainComplete();
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}
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}
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} // namespace gmp
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} // namespace mozilla
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